Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
Flatline IL2CPP
Flatline is a hardcore no respawn survival mod that requires you to eat, drink, stay warm and manage your diseases.
CHANGELOG
1.0.1
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Compiled the mod for game version 0.4.5f2 and ensured that everything works with latest patch, addressing 2 GH issues.
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Added more preferences options that generate in the MelonPreferences.cfg file. These new preferences allow disablement of Diseases, Temperature system, Drugs side effects, and more.
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Added tracking of days spent without a Fever disease to accumulate higher chance overtime
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Added tracking of minutes when weather is sunny to increase chance of Depression disease whenever the weather hasn't been sunny
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Increased the healing amount of Bleeding disease when the bleeding is being stemmed, from requiring around 3-5 minutes of continuous stemming, down to around 1-2 minutes.
- Note: In the first mod version bleeding disease was basically a death sentence and felt unsurvivable most of the time
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Decreased the players temperature passive decrease when parasympathetic system is active (after eating to full) by ~60%
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Decreased the players temperature decrease per degree difference by ~60%
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Increased the players temperature increase when staying in warm buildings by ~30%
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Decreased the minimum possible world temperature from +1 celsius to -1 celsius
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Lowered the chance of Fever disease and reworked its chance calculation
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Changed temperature system to account for active weather
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Slightly raised the laying down position of player when they are Bed Rotting to make the pillow 3d model not clip into the camera so often
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Simplified the code that is used for checking if player is inside a warm building (shops, dark market, etc.) since the weather update implements a function in game source that handles same logic
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Fixed a bug in the Cancer disease chance calculation and adjusted the chance calculation logic
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Fixed a bug where the world temperature display in the phone does not update instantly on save load, causing it to display 20 celsius instead of the current temperature, for the first loaded ingame hour