S1MAPI
S1MAPI is a mapping and construction library for Schedule 1 mods. Create procedural meshes, build structures, and load GLTF assets without depending on game assemblies.Changelog
2.0.1
- Fixed glTF metallic-roughness channel conversion for Unity shaders.
- Imported normal and occlusion maps as linear data textures.
- Preserved texture indices when a glTF texture slot cannot be loaded.
- Fixed matrix transform assignment compatibility on IL2CPP.
