Schedule I
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Dependency string
k0Mods-EmployeeTweaks-1.0.7
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Changelog

1.0.7

  • Fixed a critical bug where missing SteamNetworkLib dependency prevented the game from loading normally

1.0.6

  • Improved employee capacity settings by catching late additions to properties for compatibility with other mods
  • Improved resilience of unpackaging move item patches to avoid rare errors when moving items to/from unpackaging stations
  • Upgraded S1API version to 3.1.0
  • Ensured compatibility with game version 0.4.6-f11
  • Added a new logging system to help with debugging and troubleshooting with new config options

1.0.5

  • Fixed a bug where multiplayer clients would not see more employee config items
  • Added experimental multiplayer support, including host-authoritative settings and syncing of unpackaging stations
  • Improved dependency checking and error messages for missing dependencies

1.0.4

  • Unpackage clipboard UI improvements - corrected the text position, added a hover highlight, added description text

1.0.3

  • Fixed a random error on IL2CPP, which sometimes crashed the game

1.0.2

  • Added configuration options for max counts of: botanist pots, handler stations, handler routes, chemist stations, cleaner bins
  • Downgraded S1API version to 3.0.2
  • Added a dependencies checker, which prints a message if required dependencies aren't found

1.0.0

  • initial
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