Difficulty Overhaul
More armed police, two-officer patrols, property raids and rival gang attacks. Defend your workers, stock and dealers. Windows IL2CPP; single-player only.Difficulty Overhaul
More armed police, property raids and rival gangs for Schedule I.
What it adds
- 40 police officers by default, with 12-32 patrolling outside in pairs as pressure rises.
- Stronger weapons and reinforcements during pursuits.
- Production-property raids. Defend before the countdown ends or lose workers, illegal stock, seeds, crops and drug batches. Laundering businesses are excluded.
- Benzies, Sierra Roja and Costa Verde attacks on you and hired dealers. Defeated dealers lose every carried item and all sales cash. Benzies attacks stop after their story defeat in that save.
Pressure follows rank, properties and pursuits. Patrol density, squads and timings are configurable. Reduce patrol density if performance suffers.
Install and settings
Windows IL2CPP only; requires MelonLoader 0.7.3. Tested on Schedule I 0.4.7f12. Single-player only; pauses when another player joins.
Install with your Thunderstore mod manager and launch through that profile. Manually: close the game, install MelonLoader and copy Mods/ScheduleIDifficultyOverhaul.dll into the game's Mods folder. Keep one copy enabled.
Endgame Arsenal optionally adds weapon models; otherwise enemies use vanilla models. S1API is not required.
Configure through the optional Mod Manager - Phone App, or edit UserData/MelonPreferences.cfg while the game is closed.
Back up your save. Losses are permanent. Console: do help lists commands; do cancel ends encounters but cannot restore losses.
Patrol coverage
Version 0.1.4 example. White rings mark starting points; assignments vary with pressure.

Developed with AI assistance. Cover and feature images are AI-generated promotional art. Patrol map: TVGS game map with recorded routes.
