using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using AssetBundleLoader;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Core.Logging.Interpolation;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using HarmonyLib;
using Il2CppInterop.Runtime.Injection;
using Il2CppSystem;
using Il2CppSystem.Collections.Generic;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
using UniverseLib;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("RealEstateListingCruncherApp")]
[assembly: AssemblyConfiguration("IL2CPP")]
[assembly: AssemblyDescription("Adds a Real Estate sale application to in-game crunchers")]
[assembly: AssemblyFileVersion("1.0.5.0")]
[assembly: AssemblyInformationalVersion("1.0.5+437f193d7bdeb9a1af17f881c3503b14663800ac")]
[assembly: AssemblyProduct("RealEstateListingCruncherApp")]
[assembly: AssemblyTitle("RealEstateListingCruncherApp")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.5.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace RealEstateListingCruncherApp
{
public class RealEstateCruncherAppContent : CruncherAppContent
{
public class CruncherForSaleContent : MonoBehaviour
{
private TextMeshProUGUI salesDataText;
private TextMeshProUGUI descriptionText;
private TextMeshProUGUI purchaseText;
private RawImage previewImage;
private Button purchaseButton;
private Interactable interactable;
private void Awake()
{
salesDataText = ((Component)((Component)this).transform.Find("Sales Data Text")).GetComponent<TextMeshProUGUI>();
descriptionText = ((Component)((Component)this).transform.Find("Description")).GetComponent<TextMeshProUGUI>();
purchaseText = ((Component)((Component)this).transform.Find("PurchaseButton/Text")).GetComponent<TextMeshProUGUI>();
previewImage = ((Component)((Component)this).transform.Find("Photo/RawImage")).GetComponent<RawImage>();
purchaseButton = ((Component)((Component)this).transform.Find("PurchaseButton")).GetComponent<Button>();
}
private void Start()
{
if (interactable == null)
{
((Component)this).gameObject.SetActive(false);
}
}
public void UpdateContent(Interactable interactable)
{
this.interactable = interactable;
((UnityEventBase)purchaseButton.onClick).RemoveAllListeners();
if (interactable == null || !Object.op_Implicit((Object)(object)interactable.forSale) || (Object)(object)((NewGameLocation)interactable.forSale).thisAsAddress == (Object)null)
{
((Component)this).gameObject.SetActive(false);
}
else
{
((Component)this).gameObject.SetActive(true);
}
((TMP_Text)salesDataText).text = Strings.GetTextForComponent("600d4a18-7306-4871-a68e-e7764ae62f81", (Object)(object)interactable, (Human)null, (Human)null, "\n", false, (Object)null, (LinkSetting)2, (List<DataKey>)null);
((TMP_Text)descriptionText).text = Strings.GetTextForComponent("3651e904-22e5-4093-9660-e59140ea6176", (Object)(object)interactable, (Human)null, (Human)null, "\n", false, (Object)null, (LinkSetting)0, Toolbox.Instance.allDataKeys);
((TMP_Text)purchaseText).text = Strings.Get("evidence.generic", "Purchase", (Casing)0, false, false, false, (Human)null) + " " + CityControls._instance.cityCurrency + ((NewGameLocation)interactable.forSale).GetPrice(false);
previewImage.texture = (Texture)(object)((Evidence)((NewGameLocation)interactable.forSale).evidenceEntry).GetPhoto(Toolbox.Instance.allDataKeys);
Il2CppExtensions.AddListener((UnityEvent)(object)purchaseButton.onClick, (Action)delegate
{
if (GameplayController._instance.money >= ((NewGameLocation)interactable.forSale).GetPrice(false))
{
GameplayController._instance.AddMoney(-((NewGameLocation)interactable.forSale).GetPrice(false), true, "Property purchase");
PlayerApartmentController._instance.BuyNewResidence(interactable.forSale.residence, false);
((Component)this).GetComponentInParent<RealEstateCruncherAppContent>().UpdateSearch();
}
});
((Behaviour)purchaseButton).enabled = GameplayController._instance.money >= ((NewGameLocation)interactable.forSale).GetPrice(false);
}
}
public ComputerOSMultiSelect list;
public CruncherForSaleContent forSaleController;
public static Dictionary<string, Interactable> optionTextToSaleNote = new Dictionary<string, Interactable>();
private ChangePage changePageDelegate;
public override void Setup(ComputerController cc)
{
((CruncherAppContent)this).controller = cc;
DoSetup();
}
public override void OnSetup()
{
DoSetup();
}
private void DoSetup()
{
Il2CppExtensions.AddListener((UnityEvent)(object)((IEnumerable<Button>)((Component)this).GetComponentsInChildren<Button>()).Where((Button button) => ((Object)button).name == "Exit").FirstOrDefault().onClick, (Action)delegate
{
((CruncherAppContent)this).controller.OnAppExit();
});
list = ((Component)this).GetComponentInChildren<ComputerOSMultiSelect>();
changePageDelegate = ChangePage.op_Implicit((Action)UpdateSearch);
ComputerOSMultiSelect obj = list;
obj.OnChangePage += changePageDelegate;
forSaleController = ((Component)((Component)this).transform.Find("ApartmentSaleContent")).gameObject.AddComponent<CruncherForSaleContent>();
UpdateSearch();
}
private void OnDestroy()
{
ComputerOSMultiSelect obj = list;
obj.OnChangePage -= changePageDelegate;
}
public override void PrintButton()
{
}
public void UpdateSearch()
{
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Expected O, but got Unknown
List<OSMultiOption> val = new List<OSMultiOption>();
optionTextToSaleNote.Clear();
Enumerator<NewAddress> enumerator = GameplayController.Instance.forSale.GetEnumerator();
while (enumerator.MoveNext())
{
NewAddress current = enumerator.Current;
if (current.saleNote != null)
{
OSMultiOption val2 = new OSMultiOption
{
text = ((Object)current).name
};
optionTextToSaleNote[val2.text] = current.saleNote;
val.Add(val2);
}
}
list.UpdateElements(val);
list.usePages = val.Count > list.maxPerPage;
foreach (ComputerOSMultiSelectElement selectionElement in ((Component)this).GetComponentsInChildren<ComputerOSMultiSelectElement>(true))
{
Il2CppExtensions.AddListener((UnityEvent)(object)((ComputerOSUIComponent)selectionElement).button.onClick, (Action)delegate
{
forSaleController.UpdateContent(optionTextToSaleNote[((TMP_Text)selectionElement.elementText).text]);
});
}
}
}
internal class RealEstateListingCruncherHooks
{
[HarmonyPatch(typeof(MainMenuController), "Start")]
public class MainMenuController_Start
{
private static bool hasInit;
public static void Prefix()
{
if (hasInit)
{
return;
}
hasInit = true;
AssetBundle val = BundleLoader.LoadBundle(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "realestatelistingcruncherappbundle"), false, true);
CruncherAppPreset val2 = val.LoadAsset<CruncherAppPreset>("ForSale");
val2.appContent[0].AddComponent<RealEstateCruncherAppContent>();
foreach (InteractablePreset item in ((IEnumerable<InteractablePreset>)Resources.FindObjectsOfTypeAll<InteractablePreset>()).Where((InteractablePreset preset) => ((Object)preset).name.Contains("Cruncher")))
{
item.additionalApps.Insert(item.additionalApps.Count - 2, val2);
}
RealEstateListingCruncherPlugin.Logger.LogInfo((object)"Loading custom asset bundle complete");
}
}
}
[BepInPlugin("RealEstateListingCruncherApp", "RealEstateListingCruncherApp", "1.0.5")]
public class RealEstateListingCruncherPlugin : BasePlugin
{
public static ManualLogSource Logger;
public override void Load()
{
//IL_0084: Unknown result type (might be due to invalid IL or missing references)
//IL_008a: Expected O, but got Unknown
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0037: Expected O, but got Unknown
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00c6: Expected O, but got Unknown
//IL_00da: Unknown result type (might be due to invalid IL or missing references)
//IL_00e0: Expected O, but got Unknown
//IL_012a: Unknown result type (might be due to invalid IL or missing references)
//IL_0130: Expected O, but got Unknown
bool flag = default(bool);
BepInExInfoLogInterpolatedStringHandler val;
if (!((BasePlugin)this).Config.Bind<bool>("General", "Enabled", true, (ConfigDescription)null).Value)
{
ManualLogSource log = ((BasePlugin)this).Log;
val = new BepInExInfoLogInterpolatedStringHandler(20, 1, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Plugin ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>("RealEstateListingCruncherApp");
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" is disabled.");
}
log.LogInfo(val);
return;
}
Logger = ((BasePlugin)this).Log;
ManualLogSource log2 = ((BasePlugin)this).Log;
val = new BepInExInfoLogInterpolatedStringHandler(18, 1, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Plugin ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>("RealEstateListingCruncherApp");
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" is loaded!");
}
log2.LogInfo(val);
Harmony val2 = new Harmony("RealEstateListingCruncherApp");
val2.PatchAll();
ManualLogSource log3 = ((BasePlugin)this).Log;
val = new BepInExInfoLogInterpolatedStringHandler(19, 1, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Plugin ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>("RealEstateListingCruncherApp");
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" is patched!");
}
log3.LogInfo(val);
ClassInjector.RegisterTypeInIl2Cpp<RealEstateCruncherAppContent>();
ClassInjector.RegisterTypeInIl2Cpp<RealEstateCruncherAppContent.CruncherForSaleContent>();
ManualLogSource log4 = ((BasePlugin)this).Log;
val = new BepInExInfoLogInterpolatedStringHandler(31, 1, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Plugin ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>("RealEstateListingCruncherApp");
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" has added custom types!");
}
log4.LogInfo(val);
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "RealEstateListingCruncherApp";
public const string PLUGIN_NAME = "RealEstateListingCruncherApp";
public const string PLUGIN_VERSION = "1.0.5";
}
}