Shadows of Doubt
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Date Uploaded
an hour ago
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113
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160KB
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Sclamy-SideStreet-0.2.0

Side Street

Side Job Overhaul: Localization, Thematic Rewards, Difficulty, and Motives

I'm better than I was before I was as bad as I am now.

Early release, most features will be implemented soon

Summary

  • City Hall Exclusive Warrants: All warrants localized to city hall for immersion, no other side jobs present there
  • Thematic Rewards: The sync disk a job pays out fits the work, and is part of the fee rather than a bonus on top
  • Upgrade Vials: Sync disk upgrade vials can now be earned by working, on any job

Patches

City Hall Exclusive Warrants

Enforcers outsource arrests, so their warrants are now posted at City Hall and nowhere else, with other side jobs and apartment listings kept off that board. The board holds two to five warrants depending on the city's population, never the same difficulty twice at once, and quietly rotates an unclaimed one every few hours since the enforcers are working these cases too.

Thematic Rewards

Every side job type only offers 2-3 possible sync disks, ones which thematically fit the job. For example, an infidelity investigation pays in beauty and charisma; a burglary pays in lockpick prowess.

The disk is part of the payment rather than a bonus on top of it. Vanilla pays full cash and hands over a five hundred or a thousand credit disk besides, so two jobs of identical difficulty can be worth wildly different amounts. Here the cash halves when a disk is awarded, and the optional objectives (which vanilla quietly zeros out) are paid. The lowest difficulty jobs cannot offer a disk.

Upgrade Vials

A job that comes away without a disk has a chance of paying a sync disk upgrade vial instead, handed to you with the rest of the reward. Vials are otherwise something you buy or steal, and this gives a nice trickle of upgrades for those investigators without sticky fingers. Any job of any difficulty can pay one.

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