Sineus Arena Survivors
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Date Uploaded
12 hours ago
Downloads
5
Size
27KB
Dependency string
maanu113-EndlessBounty-1.1.2

Endless Bounty

Requires Sineus Modding API (listed as a dependency - your mod manager will install it automatically).

Adds bonus rewards for surviving the endless post-boss "final wave." After you defeat the boss, the game keeps spawning enemies forever - it already grants coins for killing them, but never drops bonus chests, elite items, or building upgrades there. This mod adds those back in as occasional rewards for surviving.

Features

  • A free bonus chest every couple of minutes survived in the final wave
  • A random item from the game's own elite drop table (like the Magnet pickup) every minute and a half or so
  • A free building-upgrade pickup every few minutes - skipped automatically if every player's buildings are already maxed out, so it's never wasted
  • Paced by time survived, not kill count - the final wave can hit hundreds of kills per minute, so a kill-counter-based reward would fire constantly and feel spammy
  • Fully co-op compatible: reward-granting is handled by the host so nothing desyncs between players
  • A small "Endless Bounty" HUD readout above the objective banner, showing time survived and a countdown to each next reward

Controls

  • F8 - toggle Endless Bounty on/off

Configuration

Saved in BepInEx/config/com.community.sineusarena.endlessbounty.cfg.

Source

https://github.com/maanu113/EndlessBounty

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