Natebag-SledNameStyler icon

SledNameStyler

Style your username with 78 colour presets (gradients, flags, edgy palettes), 6 letter transforms (fullwidth, bubble, smallcaps), 20 wraps (stars, crowns, [VIP]), 11 glow colours, plus bold/italic/underline/size. In-game menu (F11) with live preview.

By Natebag
Last updated 2 days ago
Total downloads 49
Total rating 1 
Categories Mods
Dependency string Natebag-SledNameStyler-0.2.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

LavaGang-MelonLoader-0.6.6 icon
LavaGang-MelonLoader

The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono

Preferred version: 0.6.6

README

SledNameStyler

Make your username in The Sledding Game look ridiculous (in a good way). 78 colour styles, 6 letter transforms, 20 wraps, 11 glow colours — all stackable, all live-previewable, all controlled from one in-game menu.

Quick Start

  1. Drop SledNameStyler.dll into your game's Mods/ folder.
  2. Launch the game.
  3. Press F11 to open the styling menu.
  4. Pick a style, a letter transform, a wrap, a glow — every change applies instantly. Settings save automatically.
  5. Press F12 anywhere to toggle styling on/off.

The game persists your username from the main menu, so styles applied there carry into every lobby you join.

In-game menu (F11)

The menu lets you stack four independent layers on top of your name:

  • Custom name field — leave empty to keep your real username
  • Style — color palette (gradients, country flags, edgy palettes…)
  • Letters — character transform (uppercase, fullwidth, bubble, smallcaps…)
  • Wrap — chars added around your name (★ Name ★, [VIP] Name, ♚ Name ♚…)
  • Glow — translucent background highlight color
  • Bold / Italic / Underline / Strike font toggles
  • Size % slider for huge or tiny names

Live preview shows everything except the glow (it uses a TMP-only tag IMGUI can't render — but it'll show fine in-game).

Press Esc or F11 again to close.

Hotkeys

Key Action
F11 Open / close the styling menu
F12 Toggle styling on/off (restore name)
Esc Close the menu

Configurable via MenuHotkeyKeyCode and ToggleHotkeyKeyCode in the cfg.

Style Presets (78 total)

Solid colors

none white black red orange yellow lime green mint cyan blue purple magenta pink gold silver

Gradients (per-character interpolation)

fire ice galaxy sunset sunrise dusk ocean deepsea toxic candy bubblegum cyberpunk plasma grayscale lava blood neon aurora sakura royal rosegold forest jungle ember arctic cottoncandy tropical dreamsicle emerald twilight nebula watermelon peacock chrome

Per-character cycles

pride ace rainbow candycane zebra bumblebee pumpkin mintcookie cyberlines

Country flags (3-band split)

canada france germany italy ireland mexico netherlands usa argentina spain austria belgium india thailand portugal

Edgy static palettes

confetti glitch police matrix

Special

invisible

Letter transforms

Mode Example
none Hello
uppercase HELLO
lowercase hello
fullwidth Hello
bubble Ⓗⓔⓛⓛⓞ
smallcaps ʜᴇʟʟᴏ

Name wraps

none stars (★) · sparkles (✦) · hearts (♥) · diamonds (◆) · crowns (♚) · swords (⚔) · skulls (☠) · music (♫) · brackets (「 」) · squarebrackets ([ ]) · parens ( ) · chevrons (« ») · arrows (» «) · waves (~) · dots (•) · vip ([VIP]) · pro ([PRO]) · mvp ([MVP]) · god ([GOD])

Glow colours

none red orange yellow green cyan blue purple pink white black — translucent TMP <mark> highlight rendered behind the styled text.

Configuration (optional)

The menu covers everything, but if you prefer the cfg, UserData/MelonPreferences.cfg after first launch:

[SledNameStyler]
Enabled = true
Name = ""
Style = "rainbow"
Transform = "none"
Decoration = "none"
Glow = "none"
Bold = false
Italic = false
Underline = false
Strikethrough = false
SizePercent = 100
HotkeyEnabled = true
MenuHotkeyKeyCode = 292    # F11.  F9=290, F10=291, F12=293, End=279
ToggleHotkeyKeyCode = 293  # F12

MelonLoader reloads the file automatically while the game is running.

Tips

  • Stack everythingbubble letters + crowns wrap + fire style + red glow = ♚ Ⓗⓔⓛⓛⓞ ♚ in flame colours with a glow behind it.
  • SizePercent = 120 adds presence. 200 makes you huge. Pick your battles.
  • Disable with F12 when you want your normal name back without quitting.
  • The game persists your name — set the style once in main menu and it sticks across lobbies.

How it works

Writes the styled name to GameInfo.PlayerName (which the game persists) every frame, plus the PlayerUsernameController.sync_Username SyncVar so other players see the styled version. Markup is plain TextMeshPro tags (<color>, <size>, <mark>, <b>…) — nothing exotic, just text the game would render anyway.

Why no animated styles? v0.1.0 had rainbow-wave, pulse, marquee, etc. The game's nameplate caches the rendered TMP and only refreshes on certain events, so animations froze on the first frame. v0.2.0 dropped them in favour of more static palettes that actually look how they look. Old config values auto-migrate to the closest static replacement.

Uninstall

Delete SledNameStyler.dll from Mods/. Your username reverts to normal next launch.

Credits

Mod by Natebag. Use at your own risk. Not affiliated with The Sledding Corporation.