Natebag-SledPixelate icon

SledPixelate

Retro pixelation post-process. Configurable divisor in MelonPreferences.

By Natebag
Last updated a day ago
Total downloads 10
Total rating 1 
Categories Mods
Dependency string Natebag-SledPixelate-0.1.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

LavaGang-MelonLoader-0.6.6 icon
LavaGang-MelonLoader

The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono

Preferred version: 0.6.6

README

SledPixelate

Applies a retro pixelation effect to The Sledding Game's rendering. Configurable pixel size via MelonPreferences.

Features

  • Renders the game at a fraction of native resolution, then upscales with point filtering for a crisp pixel art look
  • Configurable divisor (default: 4 = render at 1/4 resolution)
  • Toggle on/off and change divisor live via MelonPreferences — no restart needed

Configuration

Edit <Sledding Game>/UserData/MelonPreferences.cfg:

[SledPixelate]
Enabled = true
Divisor = 4
Divisor Effect
1 Native resolution (no effect)
2 Half resolution — subtle
4 Quarter resolution — nice retro look (default)
8 Eighth resolution — very chunky pixels

How it works

The mod redirects Camera.main's render target to a small RenderTexture (width/height divided by Divisor), then a PixelateBlitter component draws it back to the full screen each frame using Unity's GUI.DrawTexture with point filtering (no blurring).

Installation

See INSTALLATION_GUIDE.txt.

Requirements

  • MelonLoader 0.6.6+