Sledding Game
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90KB
Dependency string
Natebag-SledPixelate-0.1.0
Dependants

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SledPixelate

Applies a retro pixelation effect to The Sledding Game's rendering. Configurable pixel size via MelonPreferences.

Features

  • Renders the game at a fraction of native resolution, then upscales with point filtering for a crisp pixel art look
  • Configurable divisor (default: 4 = render at 1/4 resolution)
  • Toggle on/off and change divisor live via MelonPreferences — no restart needed

Configuration

Edit <Sledding Game>/UserData/MelonPreferences.cfg:

[SledPixelate]
Enabled = true
Divisor = 4
Divisor Effect
1 Native resolution (no effect)
2 Half resolution — subtle
4 Quarter resolution — nice retro look (default)
8 Eighth resolution — very chunky pixels

How it works

The mod redirects Camera.main's render target to a small RenderTexture (width/height divided by Divisor), then a PixelateBlitter component draws it back to the full screen each frame using Unity's GUI.DrawTexture with point filtering (no blurring).

Installation

See INSTALLATION_GUIDE.txt.

Requirements

  • MelonLoader 0.6.6+
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