Mods that depend on BepInExPack
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Last updated: 2 days ago
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Last updated: 2 days ago
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Last updated: 2 days ago
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Last updated: 2 days ago
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Last updated: 2 days ago
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Last updated: 2 days ago
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Last updated: 2 days ago
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Last updated: 2 days ago
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Last updated: 2 days ago
A mod for Lethal Company that prevents crashes caused by unresolved prefab references in custom moon mods.
Last updated: 2 days ago
Adds a Tier 3 Lethal Company Ghost Girl enemy to REPO with original and unique behaviour.
Last updated: 2 days ago
modpack that i use often
Last updated: 2 days ago
A rework in progress
Last updated: 2 days ago
Disables the looping order-ready sound in the Orders popup.
Last updated: 2 days ago
(LLL) The long anticipated Nikki's Mysterious Moons, now available as a single download!
Last updated: 2 days ago
(LLL) A large biological moon made entirely of meat. Cruiser recommended. Third moon of Nikki's Mysterious Moons.
Last updated: 2 days ago
A collection of vanilla styled scrap!
Last updated: 2 days ago
ModelReplacementAPI Template Project
Last updated: 2 days ago
储物魂导器和随时存档,随身的储物空间,妈妈说我再也不用带着半个屏幕大的背包啦!--VoidPouch and save game at anytime: Your personal pocket dimension storage. Mom says I don't need to carry a backpack that takes up half the screen anymore!
Last updated: 2 days ago
[WIP!]Use the Interact key to make valuables that activate when damaged function like weapons. [作業中!]損傷すると動作する貴重品をインタラクトキーで武器のように動作できるようにします。
Last updated: 2 days ago