HorseMod
SoulCalibur VI training overlay: hitboxes, hurtboxes, free-fly camera, slow-motion, reset-position override.
| Last updated | a day ago |
| Total downloads | 16 |
| Total rating | 0 |
| Categories | Tools |
| Dependency string | Fotten-HorseMod-0.25.3 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
Thunderstore-unreal_shimloader
EXPERIMENTAL Thunderstore Mod Manager and r2modmanPlus support for RE-UE4SS and UE games.
Preferred version: 1.1.4README
HorseMod
A SoulCalibur VI training mod that visualises hitboxes, hurtboxes, and body volumes in real time, plus an in-game ImGui overlay with controls for camera, freeze-frame / slow-motion, and a custom reset-position override.
Features
- Hitbox / hurtbox / body overlay — per-player toggles, separate Foreground (always-on-top) and Persistent (trail) renderers.
- Free-fly camera (F7) — WASD + mouse / right-stick + triggers, with configurable move/look speed and FOV.
- Camera lock — freezes the battle camera in place by patching the engine's per-tick POV-commit instructions.
- Speed control — slow-motion / freeze-frame with a slider, plus single-frame step (F6).
- Reset-position override (Training) — capture both characters' current positions, then have the game's normal reset bind teleport them back to the captured pose instead of the round-spawn.
- Hide weapons / Hide characters — flicker-free visibility patches for capturing clean hitbox shots.
- In-game ImGui overlay — F2 (keyboard) or Back / Select (gamepad) toggles the overlay; D-pad / arrow-keys + L1/R1 to navigate.
Requirements
- SoulCalibur VI on Steam
- One of:
- UE4SS installed manually in
the game's
Binaries/Win64directory (manual install path), or - unreal-shimloader, which bundles UE4SS and is pulled in automatically when you install HorseMod via a Thunderstore mod manager.
- UE4SS installed manually in
the game's
Installation
Mod Manager (Thunderstore) — recommended
Install HorseMod from the SoulCalibur VI community page using a
Thunderstore-compatible mod manager (e.g. r2modman, Thunderstore Mod
Manager, or Gale). The manager will pull in unreal-shimloader as a
dependency, which provides UE4SS and redirects the mod's files into the
game at launch — no manual file copying required.
Manual
-
Install UE4SS into the game's
Binaries/Win64directory. -
Extract the zip so that the
HorseLabfolder lands inside<Steam>/steamapps/common/SoulcaliburVI/SoulcaliburVI/Binaries/Win64/ue4ss/Mods/. The final layout should be:<game>/Binaries/Win64/ue4ss/Mods/HorseLab/ ├── enabled.txt └── dlls/ └── main.dll(Note: the Thunderstore zip ships its payload under
shimloader/mod/HorseLab/so unreal-shimloader can redirect it. If you're installing manually without shimloader, grab the GitHub release zip instead, or copy the contents ofshimloader/mod/HorseLab/from the Thunderstore zip into the path above.) -
Launch SoulCalibur VI. The mod loads automatically when UE4SS starts.
-
Press F2 (keyboard) or Back / Select (gamepad) to open the overlay.
Quick start
- F2 — show / hide the overlay
- F5 — toggle the hitbox overlay
- F6 — single-frame step (auto-enables Freeze-frame on first press)
- F7 — toggle free-fly camera
Disabling the mod
Rename enabled.txt to enabled.txt.DISABLED (or delete it) inside the
HorseLab folder. UE4SS will skip loading the mod on the next launch.
Credits
- Several engine-level features (visibility patches, speed control, VFX
off) port the cheat-engine work originally done by
@somberness in the
SC6nepafu.CTtable. - Built on top of UE4SS, Dear ImGui, and PolyHook 2.
AI disclosure
AI tools were used in the creation of this mod.