A SoulCalibur VI training mod that visualises hitboxes, hurtboxes, and body volumes in real time, plus an in-game ImGui overlay with controls for camera, freeze-frame / slow-motion, and a custom reset-position override.
Binaries/Win64 directory (manual install path), orInstall HorseMod from the SoulCalibur VI community page using a
Thunderstore-compatible mod manager (e.g. r2modman, Thunderstore Mod
Manager, or Gale). The manager will pull in unreal-shimloader as a
dependency, which provides UE4SS and redirects the mod's files into the
game at launch — no manual file copying required.
Install UE4SS into the game's
Binaries/Win64 directory.
Extract the manual/GitHub zip so that the HorseMod folder lands inside
<Steam>/steamapps/common/SoulcaliburVI/SoulcaliburVI/Binaries/Win64/ue4ss/Mods/.
The final layout should be:
<game>/Binaries/Win64/ue4ss/Mods/HorseMod/
|-- enabled.txt
|-- dlls/
| -- main.dll -- tools/
`-- HorseReplayLauncher.exe
The Thunderstore zip uses a `mod/` folder for mod-manager routing. For a
manual UE4SS install from that zip, copy the contents of `mod/` into
`ue4ss/Mods/HorseMod/` so the final layout still matches the tree above.
Extracting the whole Thunderstore zip directly into `ue4ss/Mods/` can also
load as `ue4ss/Mods/mod/`, but `HorseMod/` is preferred because it avoids
collisions with other manually extracted Thunderstore packages.
3. Launch SoulCalibur VI. The mod loads automatically when UE4SS starts.
4. Press **F2** (keyboard) or **Back / Select** (gamepad) to open the
overlay.
## Replay website links
Launch the game through the Thunderstore/r2modman/Gale profile once after
installing or updating HorseMod. On load, HorseMod registers the
`sc6replay://` replay-link handler for that exact profile and starts the local
status companion used by the replay archive website.
If the game is not running, replay links opened from the website are queued
inside the same shimloader profile. Start SoulCalibur VI through that mod
manager profile and HorseMod will pick up the queued replay when it loads.
## Quick start
- **F2** — show / hide the overlay
- **F5** — toggle the hitbox overlay
- **F6** — single-frame step (auto-enables Freeze-frame on first press)
- **F7** — toggle free-fly camera
## Disabling the mod
Rename `enabled.txt` to `enabled.txt.DISABLED` (or delete it) inside the
`HorseMod` folder. UE4SS will skip loading the mod on the next launch.
## Credits
- Several engine-level features (visibility patches, speed control, VFX
off) port the cheat-engine work originally done by
[@somberness](https://x.com/somberness) in the `SC6nepafu.CT` table.
- Built on top of [UE4SS](https://github.com/UE4SS-RE/RE-UE4SS),
[Dear ImGui](https://github.com/ocornut/imgui), and
[PolyHook 2](https://github.com/stevemk14ebr/PolyHook_2_0).
## AI disclosure
AI tools were used in the creation of this mod.