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Fixes various bugs in the game:
Rumor: Combat) on any pack after the 10th instead of only exactly the 10th (for saves created before the Witch Forest update or when you buy multiple packs before opening them in which case there won't be one counted as exactly the 10th)Not really a bug but just really stupid:
This mod requires BepInEx to work. BepInEx is a modding framework which allows multiple mods to be loaded.
BepInEx/plugins/Stacklands/Stacklands_Data/Managed/GameScripts.dll (just drag the DLL onto the publicizer exe)Stacklands_Data\Managed\publicized_assemblies\GameScripts_publicized.dll (if you use another publicizer, place the result there)<GAME_PATH>/BepInEx/plugins/.
GAME_PATH should automatically be detected. If it isn't, you can manually set it in the .csproj file..vscode/tasks.json file should make it so that you can just do Run Build/Ctrl+Shift+B to build.Rumor: Combat) on any pack after the 10th instead of only exactly the 10th (for saves created before the Witch Forest update or when you buy multiple packs before opening them in which case there won't be one counted as exactly the 10th)