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Since all the other bugs have been fixed in the game, the main remaining thing this mod now does is to allow the Demon to drop a Demon Sword even when another one is on the board. This isn't really a bug since the devs clearly intentional made it this way but you can already avoid this anyway by shipping the other swords to the island before the fight so imo it's a rather dumb restrictions.
Otherwise, the only real bug this mod still fixes is the display resolution sometimes not loading correctly (e.g. when the resolution is set to 1080p on a 4k monitor, it sometimes reverts to 4k).
This mod requires BepInEx to work. BepInEx is a modding framework which allows multiple mods to be loaded.
BepInEx/plugins/Stacklands/Stacklands_Data/Managed/GameScripts.dll (just drag the DLL onto the publicizer exe)Stacklands_Data\Managed\publicized_assemblies\GameScripts_publicized.dll (if you use another publicizer, place the result there)<GAME_PATH>/BepInEx/plugins/.
GAME_PATH should automatically be detected. If it isn't, you can manually set it in the .csproj file..vscode/tasks.json file should make it so that you can just do Run Build/Ctrl+Shift+B to build.Rumor: Combat) on any pack after the 10th instead of only exactly the 10th (for saves created before the Witch Forest update or when you buy multiple packs before opening them in which case there won't be one counted as exactly the 10th)