Stonewards
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Date Uploaded
5 days ago
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130KB

Stonewards Room & Chest Tracker v0.2.0

This is a local build package for Stonewards.

What changed

  • Host is authoritative for the chest count and broadcasts it to clients.
  • Chest counting prefers Stonewards' replicated NetworkisOpened value.
  • Room count reads the cave generator's generatedPatterns collection instead of the broken syncDiggingPatternIndex method.
  • Smaller default HUD.
  • HUD is anchored from the top-left so PositionX/PositionY behave predictably.
  • Scale, position, size and opacity are applied live from the config.
  • F7 toggles the HUD.

Beginner installation

  1. Put this folder somewhere convenient, such as your Desktop.
  2. Double-click Build-Mod.bat.
  3. If Stonewards is installed somewhere other than the normal Steam location, open PowerShell in this folder and run: .\Build-Mod.bat -StonewardsDir "D:\SteamLibrary\steamapps\common\StoneWards"
  4. After a successful build, open the build folder.
  5. Copy StonewardsRoomChestTracker.dll into: StoneWards\BepInEx\plugins\
  6. Start Stonewards.

The build script uses the C# compiler included with the Windows .NET Framework when available; no Visual Studio project setup is required.

Important room-count note

The mod treats the cave generator's generatedPatterns count as the number of generated/found rooms. This is based on the game assembly supplied for this project and should be validated in the first v0.2 test. If Stonewards uses a different internal meaning for that collection, the room counter will need one further adjustment.

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