Stonewards
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UpgradeQueue

Level-up upgrade popups no longer interrupt play. Each level-up goes into a queue, and you pick your upgrades whenever it suits you.

Choices, odds and results are the game's own: the three options are rolled with the normal draft when you open a queued upgrade.

How to use

  • A counter in the corner of the HUD shows how many upgrades are waiting, e.g. Upgrades: 3 [U]. It gives a gentle sonar ping when a new level-up is queued.
  • Press U to open your queued upgrades and pick as usual. After each pick the next one opens, until the queue is empty. Queued picks have no timer.
  • Press U again before picking to close the screen. That upgrade and the rest stay queued.
  • With the inventory open, the counter becomes an Open upgrade button you can click.
  • Queued upgrades last for the current run. They are cleared when the run ends, including if you disconnect.

Multiplayer

Queued picks never hold up other players: your level-up counts as handled right away, and the game keeps running while you pick later. In single player the game pauses while the upgrade screen is open (configurable).

Every player who wants queueing needs the mod. Players without it get the normal popups.

Configuration

Edit in r2modman under Config editor → com.darkharasho.stonewards.upgradequeue.cfg, or in BepInEx/config.

Setting Default Description
General → Enabled true Queue level-up popups. Turn off for normal popups.
General → PickAllInARow true Open the next queued upgrade right after each pick. Turn off to open one per key press.
General → PauseInSolo true Pause while picking a queued upgrade in single player.
Controls → OpenQueueKey U Opens queued upgrades, or closes the screen before you pick. Modifiers work, e.g. U + LeftShift.
HUD → ShowCounter true Show the queued upgrade counter and inventory button.
HUD → PingOnLevelUp true Sonar ping animation around the counter when a level-up is queued.
HUD → CounterPosition TopRight TopLeft, TopRight, BottomLeft or BottomRight.
HUD → CounterOffsetX / CounterOffsetY 0 Nudge the counter away from its corner, in UI pixels, if it overlaps other HUD elements.

Not affected

  • End-of-wave upgrade votes and upgrade pickups work as normal.

Issues

Report bugs at https://github.com/darkharasho/stonewards-upgrade-queue/issues. Please attach BepInEx/LogOutput.log.

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