PartyHUD
Client-side Stonewards party HUD with teammate HP, outlines, companion/wall/King health, host-only ring/tome builds and ping, in-game settings, and rebindable hotkeys.Stonewards PartyHUD
See your party's health, classes, and status at a glance. PartyHUD adds a compact Stonewards-style overlay with teammate tracking, extra health information, and host-only build and ping tools.
✨ Features
- Party status — player names, class icons, current/max HP, and downed state.
- Teammate tracking — outlines and floating names, optionally visible through walls.
- Extra health — Hunter companion, defensive wall, and King health when available.
- Host tools — view teammates' rings and tomes, supported modifiers, levels/stack counts, and available ping measurements.
- In-game settings — customize displayed elements, panel size/position, and shortcuts.
- Screen-aware layout — automatic resolution scaling with adjustable offsets.
🎮 How to use
The HUD appears automatically when players join a session. Use these default shortcuts:
| Key | Action |
|---|---|
F7 |
Open/close PartyHUD settings |
F8 |
Open/close build inspector (host only) |
F9 |
Next player in the build inspector |
PageUp / PageDown |
Previous / next build page |
The SETTINGS and BUILDS labels in the HUD header can also be clicked when the game cursor is unlocked.
⚙️ Configuration
Press F7 to access DISPLAY, LAYOUT, and HOTKEYS. Choose which elements appear, adjust the panel's position and scale, and rebind all five shortcuts (including Ctrl/Shift/Alt combinations). Settings are saved automatically.
Additional options are stored in BepInEx/config/community.stonewards.partyhud.cfg inside your active mod-manager profile.
📦 Installation
Install PartyHUD using r2modman or another compatible Thunderstore mod manager, then launch Stonewards through Start modded. The required BepInExPack dependency is installed automatically by the mod manager.
🔧 Compatibility
- Game: Stonewards
- Mod loader: BepInEx 5
- Multiplayer: Client-side; other players do not need PartyHUD. Ring inspection and per-player connection latency are host-only.
⚠️ Known limitations
King HP appears only when the game exposes readable health data. Ping requires a valid host-side measurement. Only the host can inspect teammates' ring/tome builds; unsupported modifier types display — instead of estimates.
🔗 Links
GitHub · Report an issue · Changelog
Made by thereisnouser
