BetterRecoil works again on the AR, AK and warden. Since 1.0.6 it didn't recognize those guns, so the camera still swung back after spraying.
Plainer description and setting text.
1.0.9
New icon. The mod itself is unchanged.
1.0.8
Shorter description. The mod itself is unchanged.
1.0.7
New icon. The mod itself is unchanged.
1.0.6
BetterRecoil only changes the AR, AK and warden, other guns keep the game's own recoil.
1.0.5
NoVaultShake is off by default, the other four stay on.
1.0.4
All five toggles in one list.
1.0.3
Down to five toggles: NoTilt, NoFallShake, NoJumpShake, NoVaultShake and BetterRecoil.
1.0.2
Every toggle is now No + the movement it takes out (NoTilt, NoFallShake, ...). On takes it out, and everything is on by default.
1.0.1
Simpler names: tilt, slideTilt and rotation (on or off), and the recoil fix is BetterRecoil, on by default.
1.0.0
Switches for the camera roll (tiltAmount, slideTiltAmount, wallSlideLean, rotationAmount), camera shakes (fallShake, highFallShake, jumpSlope, wallJump, ceilingHit, vault) and the akAnim recoil swing-back of the AR, AK and warden.
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