using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using ComputerysModdingUtilities;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.SceneManagement;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: StraftatMod(true)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("CustomSkybox")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+0d63145ef04367cab65b222524ecaa1e3d906210")]
[assembly: AssemblyProduct("CustomSkybox")]
[assembly: AssemblyTitle("CustomSkybox")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace CustomSkybox
{
[BepInPlugin("com.modder.straftat.customskybox", "Custom Skybox", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class SkyboxPlugin : BaseUnityPlugin
{
[CompilerGenerated]
private sealed class <DelayedReapply>d__16 : IEnumerator<object>, IDisposable, IEnumerator
{
private int <>1__state;
private object <>2__current;
public SkyboxPlugin <>4__this;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <DelayedReapply>d__16(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Expected O, but got Unknown
int num = <>1__state;
SkyboxPlugin skyboxPlugin = <>4__this;
switch (num)
{
default:
return false;
case 0:
<>1__state = -1;
<>2__current = (object)new WaitForSeconds(0.5f);
<>1__state = 1;
return true;
case 1:
{
<>1__state = -1;
Material skybox = RenderSettings.skybox;
if ((Object)(object)skybox != (Object)null && !((Object)skybox).name.StartsWith("CustomSkybox_"))
{
skyboxPlugin._vanillaSkybox = skybox;
}
skyboxPlugin.ApplySelectedSkybox();
skyboxPlugin._pendingApply = null;
return false;
}
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
public const string PluginGUID = "com.modder.straftat.customskybox";
public const string PluginName = "Custom Skybox";
public const string PluginVersion = "1.0.0";
internal static ManualLogSource Log;
private static SkyboxPlugin _instance;
private const string DefaultOption = "Default";
private ConfigEntry<string> _selectedSkybox;
private string _skyboxFolder;
private readonly Dictionary<string, string> _skyboxFiles = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase);
private readonly Dictionary<string, Material> _materialCache = new Dictionary<string, Material>(StringComparer.OrdinalIgnoreCase);
private Material _vanillaSkybox;
private Coroutine _pendingApply;
private void Awake()
{
//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ef: Expected O, but got Unknown
Log = ((BaseUnityPlugin)this).Logger;
_instance = this;
_skyboxFolder = Path.Combine(Paths.PluginPath, "CustomSkybox");
try
{
if (!Directory.Exists(_skyboxFolder))
{
Directory.CreateDirectory(_skyboxFolder);
}
}
catch (Exception ex)
{
Log.LogError((object)("Could not create skybox folder '" + _skyboxFolder + "': " + ex.Message));
}
ScanSkyboxFolder();
List<string> list = new List<string> { "Default" };
list.AddRange(_skyboxFiles.Keys.OrderBy<string, string>((string k) => k, StringComparer.OrdinalIgnoreCase));
_selectedSkybox = ((BaseUnityPlugin)this).Config.Bind<string>("General", "Skybox", "Default", new ConfigDescription("Skybox to apply to every map. Drop equirectangular (360°) PNG/JPG files into BepInEx/plugins/SkyboxMod/ and restart the game to see them here.", (AcceptableValueBase)(object)new AcceptableValueList<string>(list.ToArray()), Array.Empty<object>()));
_selectedSkybox.SettingChanged += delegate
{
ApplySelectedSkybox();
};
SceneManager.sceneLoaded += OnSceneLoaded;
Log.LogInfo((object)$"Skybox Mod loaded. Found {_skyboxFiles.Count} skybox image(s) in {_skyboxFolder}");
if (_skyboxFiles.Count == 0)
{
Log.LogInfo((object)"Drop equirectangular PNG/JPG files into that folder and restart to add options.");
}
}
private void OnDestroy()
{
SceneManager.sceneLoaded -= OnSceneLoaded;
}
private void ScanSkyboxFolder()
{
_skyboxFiles.Clear();
if (!Directory.Exists(_skyboxFolder))
{
return;
}
string[] array = new string[3] { "*.png", "*.jpg", "*.jpeg" };
foreach (string searchPattern in array)
{
string[] files = Directory.GetFiles(_skyboxFolder, searchPattern, SearchOption.TopDirectoryOnly);
foreach (string text in files)
{
string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(text);
if (!_skyboxFiles.ContainsKey(fileNameWithoutExtension))
{
_skyboxFiles[fileNameWithoutExtension] = text;
}
}
}
}
private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
{
_vanillaSkybox = RenderSettings.skybox;
ApplySelectedSkybox();
if (_pendingApply != null)
{
((MonoBehaviour)this).StopCoroutine(_pendingApply);
}
_pendingApply = ((MonoBehaviour)this).StartCoroutine(DelayedReapply());
}
[IteratorStateMachine(typeof(<DelayedReapply>d__16))]
private IEnumerator DelayedReapply()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <DelayedReapply>d__16(0)
{
<>4__this = this
};
}
private void ApplySelectedSkybox()
{
string value = _selectedSkybox.Value;
try
{
string value2;
if (value == "Default" || string.IsNullOrEmpty(value))
{
RenderSettings.skybox = _vanillaSkybox;
}
else if (_skyboxFiles.TryGetValue(value, out value2))
{
Material orBuildMaterial = GetOrBuildMaterial(value, value2);
if ((Object)(object)orBuildMaterial != (Object)null)
{
RenderSettings.skybox = orBuildMaterial;
}
}
else
{
Log.LogWarning((object)("Selected skybox '" + value + "' was not found on disk — using map default."));
RenderSettings.skybox = _vanillaSkybox;
}
DynamicGI.UpdateEnvironment();
}
catch (Exception arg)
{
Log.LogError((object)$"Failed to apply skybox '{value}': {arg}");
}
}
private Material GetOrBuildMaterial(string name, string path)
{
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Expected O, but got Unknown
//IL_008f: Unknown result type (might be due to invalid IL or missing references)
//IL_0095: Expected O, but got Unknown
//IL_0193: Unknown result type (might be due to invalid IL or missing references)
//IL_0199: Expected O, but got Unknown
if (_materialCache.TryGetValue(name, out var value) && (Object)(object)value != (Object)null)
{
return value;
}
byte[] array = File.ReadAllBytes(path);
Texture2D val = new Texture2D(2, 2, (TextureFormat)4, true, false);
((Texture)val).wrapMode = (TextureWrapMode)0;
((Texture)val).filterMode = (FilterMode)1;
if (!ImageConversion.LoadImage(val, array))
{
Log.LogError((object)("Failed to decode image: " + path));
Object.Destroy((Object)(object)val);
return null;
}
((Object)val).name = "CustomSkybox_" + name;
Material val2 = null;
Shader val3 = Shader.Find("Skybox/Panoramic");
if ((Object)(object)val3 != (Object)null)
{
val2 = new Material(val3);
val2.SetTexture("_MainTex", (Texture)(object)val);
if (val2.HasProperty("_Mapping"))
{
val2.SetFloat("_Mapping", 1f);
}
if (val2.HasProperty("_ImageType"))
{
val2.SetFloat("_ImageType", 0f);
}
if (val2.HasProperty("_MirrorOnBack"))
{
val2.SetFloat("_MirrorOnBack", 0f);
}
if (val2.HasProperty("_Layout"))
{
val2.SetFloat("_Layout", 0f);
}
if (val2.HasProperty("_Exposure"))
{
val2.SetFloat("_Exposure", 1f);
}
if (val2.HasProperty("_Rotation"))
{
val2.SetFloat("_Rotation", 0f);
}
}
else
{
Shader val4 = Shader.Find("Skybox/Cubemap");
if ((Object)(object)val4 == (Object)null)
{
Log.LogError((object)"Neither Skybox/Panoramic nor Skybox/Cubemap shaders are available in this build. Cannot apply custom skybox.");
Object.Destroy((Object)(object)val);
return null;
}
Cubemap val5 = EquirectangularToCubemap(val, 512);
val2 = new Material(val4);
val2.SetTexture("_Tex", (Texture)(object)val5);
if (val2.HasProperty("_Exposure"))
{
val2.SetFloat("_Exposure", 1f);
}
if (val2.HasProperty("_Rotation"))
{
val2.SetFloat("_Rotation", 0f);
}
Object.Destroy((Object)(object)val);
}
((Object)val2).name = "CustomSkybox_" + name;
_materialCache[name] = val2;
return val2;
}
private static Cubemap EquirectangularToCubemap(Texture2D src, int faceSize)
{
//IL_0003: Unknown result type (might be due to invalid IL or missing references)
//IL_0009: Expected O, but got Unknown
//IL_0109: Unknown result type (might be due to invalid IL or missing references)
//IL_0110: Unknown result type (might be due to invalid IL or missing references)
//IL_011e: Unknown result type (might be due to invalid IL or missing references)
//IL_018a: Unknown result type (might be due to invalid IL or missing references)
//IL_018f: Unknown result type (might be due to invalid IL or missing references)
Cubemap val = new Cubemap(faceSize, (TextureFormat)4, true);
int width = ((Texture)src).width;
int height = ((Texture)src).height;
Color[] pixels = src.GetPixels();
Vector3 val2 = default(Vector3);
for (int i = 0; i < 6; i++)
{
Color[] array = (Color[])(object)new Color[faceSize * faceSize];
for (int j = 0; j < faceSize; j++)
{
for (int k = 0; k < faceSize; k++)
{
float num = 2f * ((float)k + 0.5f) / (float)faceSize - 1f;
float num2 = 2f * ((float)j + 0.5f) / (float)faceSize - 1f;
switch (i)
{
case 0:
((Vector3)(ref val2))..ctor(1f, 0f - num2, 0f - num);
break;
case 1:
((Vector3)(ref val2))..ctor(-1f, 0f - num2, num);
break;
case 2:
((Vector3)(ref val2))..ctor(num, 1f, num2);
break;
case 3:
((Vector3)(ref val2))..ctor(num, -1f, 0f - num2);
break;
case 4:
((Vector3)(ref val2))..ctor(num, 0f - num2, 1f);
break;
default:
((Vector3)(ref val2))..ctor(0f - num, 0f - num2, -1f);
break;
}
((Vector3)(ref val2)).Normalize();
float num3 = Mathf.Atan2(val2.z, val2.x);
float num4 = Mathf.Asin(Mathf.Clamp(val2.y, -1f, 1f));
float num5 = 0.5f + num3 / ((float)Math.PI * 2f);
float num6 = 0.5f - num4 / (float)Math.PI;
int num7 = Mathf.Clamp((int)(num5 * (float)width), 0, width - 1);
int num8 = Mathf.Clamp((int)(num6 * (float)height), 0, height - 1);
array[j * faceSize + k] = pixels[num8 * width + num7];
}
}
val.SetPixels(array, (CubemapFace)i);
}
val.Apply(true, false);
return val;
}
}
}