Decompiled source of Camera Tweaks v1.0.0

CameraTweaks.dll

Decompiled a day ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using ComputerysModdingUtilities;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: StraftatMod(false)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Koki")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+445113a778a965e85d9148a65305acd1866447f3")]
[assembly: AssemblyProduct("CameraTweaks")]
[assembly: AssemblyTitle("CameraTweaks")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
[HarmonyPatch(typeof(FirstPersonController), "ApplyFinalMovements")]
internal class RemoveCameraShake
{
	private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
	{
		//IL_002e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0048: Unknown result type (might be due to invalid IL or missing references)
		//IL_004e: Expected O, but got Unknown
		//IL_005c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0062: Expected O, but got Unknown
		//IL_0088: Unknown result type (might be due to invalid IL or missing references)
		//IL_008e: Expected O, but got Unknown
		//IL_0096: Unknown result type (might be due to invalid IL or missing references)
		//IL_009c: Expected O, but got Unknown
		//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
		//IL_00af: Expected O, but got Unknown
		FieldInfo fieldInfo = AccessTools.Field(typeof(FirstPersonController), "highFallShakeHeight");
		MethodInfo methodInfo = AccessTools.Method(typeof(RemoveCameraShake), "FallSound", (Type[])null, (Type[])null);
		CodeMatcher obj = new CodeMatcher(instructions, generator).MatchForward(true, (CodeMatch[])(object)new CodeMatch[2]
		{
			new CodeMatch((OpCode?)OpCodes.Ldfld, (object)fieldInfo, (string)null),
			new CodeMatch((OpCode?)OpCodes.Ble_Un, (object)null, (string)null)
		});
		Label label = (Label)obj.Operand;
		return obj.Advance(1).Insert((CodeInstruction[])(object)new CodeInstruction[3]
		{
			new CodeInstruction(OpCodes.Ldarg_0, (object)null),
			new CodeInstruction(OpCodes.Call, (object)methodInfo),
			new CodeInstruction(OpCodes.Br, (object)label)
		}).InstructionEnumeration();
	}

	private static void FallSound(FirstPersonController fpc)
	{
		fpc.PlaySoundServer(21);
	}
}
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("com.koki.cameratweaks", "Camera Tweaks", "1.0.0")]
public class CTPlugin : BaseUnityPlugin
{
	private Harmony _harmony = new Harmony("com.koki.cameratweaks");

	private ConfigEntry<bool> _enableMod;

	private void Awake()
	{
		((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
		_enableMod = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enable Mod", true, (ConfigDescription)null);
		((BaseUnityPlugin)this).Config.SettingChanged += ApplyConfig;
		if (_enableMod.Value)
		{
			_harmony.PatchAll();
		}
	}

	private void ApplyConfig(object sender, EventArgs e)
	{
		_harmony.UnpatchSelf();
		if (_enableMod.Value)
		{
			_harmony.PatchAll();
		}
	}

	private void OnDestroy()
	{
		_harmony.UnpatchSelf();
	}
}
namespace CameraTweaks
{
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "com.koki.cameratweaks";

		public const string PLUGIN_NAME = "Camera Tweaks";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}