Straftat CMR
A fun rebalance and QoL of Straftat with 50+ weapon changes, including some crazy ones.
By nemoricmr
| Last updated | 2 weeks ago |
| Total downloads | 2245 |
| Total rating | 1 |
| Categories | Mods Misc |
| Dependency string | nemoricmr-Straftat_CMR-1.1.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Straftat CMR
A fun gameplay and weapon rebalance mod for Straftat. The focus is on changing weapon behavior rather than maintaining strict balance.
The mod is intended for testing and experimentation. Some changes are purely functional, others intentionally alter how weapons are used.
Changes
HKG11 — added two fire modes: automatic and single; single-shot deals slightly increased damage
Mines & grenades — explosion radius no longer visible
Warden — flashlight can now be disabled (key X)
Beam Load — now places invisible one-shot mines
Blank State — now has 3 charges; all three must hit to kill
Baseball Bat — got brainroted (you really have to see it)
Torrent — 5 bullets per burst, 30 ammo, slower fire rate, increased damage
Minigun — reduced spread and damage, faster spin-up, reduced headshot multiplier
Prophet — fully automatic, 20 ammo, very fast fire rate, reduced damage
Yangtse — attack speed x2
AR15 — infinite ammo, reduced damage
Couperet — goes CRAZY (for sure)
Phoenix — now literally a flamethrower
Hand Canon — rebalanced ("balanced", technically)
Minor changes are listed in the changelog
Other changes
Developer console added
Useful commands:
- disable_mods_popout
- disabled_killfeed
- net_graph
Notes
- This mod is not designed as a competitive balance patch.
- I was making this mod only for me and my friend, it was not intended to be balanced
- Play it with the mindset that some changes exist just because we thought they were funny.