Straftat CMR
A fun rebalance and QoL mod for Straftat with 50+ weapon changes, including some crazy onesStraftat CMR
A fun gameplay and weapon rebalance mod for Straftat
Weapons here are changed to be interesting, not fair. Some behave nothing like the originals
Some changes are one number, some are a full teardown, and a few are just a funnier name
Changes
HKG11 - three fire modes: automatic, single, and a one-shot round while scoped. single fires faster with slightly increased damage
Mines & Grenades - explosion radius no longer visible
Warden - flashlight can now be disabled (key X)
Gamma & Gamma Gen 2 - Gen 1 slow and heavy, Gen 2 fast and mobile
Beam Load - now places oneshot mines-projectiles
Blank State - now has 3 charges, all three must hit to kill
Torrent - 5 bullets per burst, 30 ammo, slower fire rate
Mac10 - сrisis got a brother: double ammo, double fire rate, half the damage per bullet
Minigun - reduced spread and damage, faster spin-up, reduced headshot multiplier
Prophet - fully automatic, 20 ammo, very fast fire rate, reduced damage
Yangtse - attack speed x2
AR15 - infinite ammo, reduced damage
Couperet - goes CRAZY (for sure)
Phoenix - now literally a flamethrower
Baseball Bat - got brainroted
Hand Canon - punished
And more...
Minor changes are listed in the changelog
Other changes
Developer console
Open it with the ~ key
Commands:
disable_mods_popout <true/false>disable_killfeed <true/false>net_graph <0/1/2>
Mod Menu support. If kestrel's Mod Menu is installed, all settings appear there automatically. Entirely optional.
Notes
- Play it with the mindset that some changes exist just because we thought they were funny
