All mods
Builder Module for Prawn Suit or Seamoth. Pulls mats from inventory For those big, long projects.
Last updated: 2 years ago
Improves the Thumper or configure your Thumper like you want with custom Energy Consumption and Effect Radius
Last updated: 2 years ago
Displays and Logs any installed Mods and Mod Changes.
Last updated: 2 years ago
Loads custom Posters to decorate with.
Last updated: 2 years ago
Overhauls the power transmitter.
Last updated: 2 years ago
Additional Informations about the Current Inventory Size and fill rate while aiming on something Pickupable.
Last updated: 2 years ago
Lets change you the Count of Pathfinder Nodes availabe in the Tool.
Last updated: 2 years ago
Disable Auto-add to QuickSlot. With Custom Allow List to only get the Items you want automatic in your QuickSlots.
Last updated: 2 years ago
Some visual options from the F3 menu put into the mod menu, as well as a few extra to allow for clearer water and clearer surface occlusion.
Last updated: 2 years ago
This makes a new fabricator to make kits for base parts that can be used to build base parts from the single item kit instead of hauling all the mats.
Last updated: 2 years ago
Stops the fabricator from closing while crafting so you can more easily select a follow up craft. Same thing as holding shift while crafting but automatic.
Last updated: 2 years ago
Loads custom hull plates to decorate with.
Last updated: 2 years ago
This mod allows you to press the i key while holding a tool and if the tool has an animation for the first time it is equipped then it will replay that animation for you.
Last updated: 2 years ago
Disables knowing the names of anything before you have scanned it and more.
Last updated: 2 years ago
Automatically removes the mask texture from around the screen that annoys some people. pretty much auto f6.
Last updated: 2 years ago
Allows you to change what and where creatures/chunks/deposits/fragments are spawned in the world base on biomes.
Last updated: 2 years ago
Currently Configurable to allow for always high noon, always midnight, or normal lighting.
Last updated: 2 years ago
Fix for Recipes when Deconstructing Corridor parts.
Last updated: 2 years ago
Randomize fishy sizes based on menu config min/max
Last updated: 2 years ago
This mod allows you to prioritize types of power sources over others.
Last updated: 2 years ago
Saves active status commands like and 'fastgrow' or 'fog' to your save file so you do not have to type them in every time you start your game.
Last updated: 2 years ago
Adds some extra commands to the game.
Last updated: 2 years ago
This mod allows to configure What drops from the different chunks in the game.
Last updated: 2 years ago
Immersion mod to remove the annoying ability of every single thing to be seen in the dark including rocks.
Last updated: 2 years ago