Mods that depend on QModManager BZ

 1261
0 
Improved Power Network BZ
Overhauls the power transmitter.
Last updated: 3 years ago
 1237
0 
Custom Hull Plates BZ
Loads custom hull plates to decorate with.
Last updated: 3 years ago
 1227
0 
Unknown Name BZ
Disables knowing the names of anything before you have scanned it and more.
Last updated: 3 years ago
 1209
0 
Fabricator No Auto Close BZ
Stops the fabricator from closing while crafting so you can more easily select a follow up craft. Same thing as holding shift while crafting but automatic.
Last updated: 3 years ago
 1199
1 
Customize Your Spawns BZ
Allows you to change what and where creatures/chunks/deposits/fragments are spawned in the world base on biomes.
Last updated: 3 years ago
 1189
0 
Time Eternal BZ
Currently Configurable to allow for always high noon, always midnight, or normal lighting.
Last updated: 3 years ago
 1189
0 
Base Kits BZ
This makes a new fabricator to make kits for base parts that can be used to build base parts from the single item kit instead of hauling all the mats.
Last updated: 3 years ago
 1160
0 
Power Order BZ
This mod allows you to prioritize types of power sources over others.
Last updated: 3 years ago
 1141
0 
Tool Inspection BZ
This mod allows you to press the i key while holding a tool and if the tool has an animation for the first time it is equipped then it will replay that animation for you.
Last updated: 3 years ago
 1091
1 
Custom Commands BZ
Adds some extra commands to the game.
Last updated: 3 years ago
 1047
0 
Random Creature Size BZ
Randomize fishy sizes based on menu config min/max
Last updated: 3 years ago
 1023
0 
No Mask BZ
Automatically removes the mask texture from around the screen that annoys some people. pretty much auto f6.
Last updated: 3 years ago
 986
0 
Persistent Commands BZ
Saves active status commands like and 'fastgrow' or 'fog' to your save file so you do not have to type them in every time you start your game.
Last updated: 3 years ago
 963
0 
Base Deconstruct Fix BZ
Fix for Recipes when Deconstructing Corridor parts.
Last updated: 3 years ago
 950
0 
Creatures Flee Less BZ
When attacking creatures it makes them not run away at the smallest damage meaning hostile creatures care less about your silly little butter knife.
Last updated: 3 years ago
 888
0 
No Crosshair BZ
Immersion mod __ removes crosshair from HUD (Optional override toggle: Hold F and press Left Mouse button)
Last updated: 3 years ago
 864
0 
Configurable Chunk Drops BZ
This mod allows to configure What drops from the different chunks in the game.
Last updated: 3 years ago
 851
0 
Darker World BZ
Immersion mod to remove the annoying ability of every single thing to be seen in the dark including rocks.
Last updated: 3 years ago
 818
0 
Charge Required BZ
Makes it so that when crafting things that require a battery as an ingredient to craft they will fail when trying to use a dead battery.
Last updated: 3 years ago
 818
0 
Base Legs Removal BZ
Very Basic mod with ingame config to disable certain base parts from making legs.
Last updated: 3 years ago
 724
0 
No Oxygen Warnings BZ
The game no longer will warn you when running out of O2 even in survival or freedom modes.
Last updated: 3 years ago
 707
0 
Pridenautica BZ
Rainbow all the fishies.
Last updated: 3 years ago