Mods that depend on QModManager BZ Experimental
Fix for Recipes when Deconstructing Corridor parts.
Last updated: 2 years ago
Rainbow all the fishies.
Last updated: 2 years ago
Very Basic mod with ingame config to disable certain base parts from making legs.
Last updated: 2 years ago
The game no longer will warn you when running out of O2 even in survival or freedom modes.
Last updated: 2 years ago
Makes it so that when crafting things that require a battery as an ingredient to craft they will fail when trying to use a dead battery.
Last updated: 2 years ago
Immersion mod __ removes crosshair from HUD (Optional override toggle: Hold F and press Left Mouse button)
Last updated: 2 years ago
Saves active status commands like and 'fastgrow' or 'fastbuild' to your save file so you do not have to type them in every time you start your game.
Last updated: 2 years ago