Mods that depend on SMLHelper

 21028
0 
Base Deconstruct Fix
Fix for Recipes when Deconstructing Corridor parts.
Last updated: 3 years ago
 15387
0 
QuickSlotsPlus
Increases max quick slot count to 20. Custom hotkey labels. Fix quick slot snapping and save tool positions.
Last updated: 3 years ago
 14805
2 
SnapBuilder
Snap-to-Grid for Subnautica!
Last updated: 3 years ago
 14451
1 
CyclopsVehicleBayHUDIcon
Adds an icon to the Cyclops HUD that shows a docked Seamoth or PRAWN Suit, if one is within the vehicle bay.
Last updated: 3 years ago
 13956
0 
More Engine Efficiency Modules
Adds a Mark 2 and Mark 3 Engine Efficiency Module for the Seamoth and PRAWN Suit.
Last updated: 3 years ago
 12105
0 
Cyclops Hull Reinforcement
Adds a Cyclops Hull Reinforcement Module that halves damage to Cyclopses with it equipped.
Last updated: 3 years ago
 11189
0 
Increased Resource Spawns
Mod to increase the spawn of resources in the world.
Last updated: 3 years ago
 11116
0 
More Seamoth Depth Modules
This part holds the MK4 and MK5 depth modules for the Seamoth so it can also travel down to max depth.
Last updated: 3 years ago
 9499
1 
All Items 1x1
Changes all items to occupy one block of inventory space.
Last updated: 3 years ago
 9417
0 
Keep Inventory On Death
You get to keep all your items when you die instead of loosing newly picked up items.
Last updated: 3 years ago
 9139
0 
Tech Pistol
Advanced Multipurpose Energy Pistol.
Last updated: 3 years ago
 7906
0 
ChargerWirelessCharging
Adds a Wireless charging Function to every Charger in your Base or Cyclops. Every Charger in Range will charg your Tools or Batteries in your Inventory.
Last updated: 3 years ago
 6791
1 
Increased Chunk Drops
Allows you to set how many items will drop while breaking things like limestone, sandstone, etc.
Last updated: 3 years ago
 6005
0 
Unobtanium Batteries
Batteries that are VERY hard to get that contain infinite power.
Last updated: 3 years ago
 5713
0 
Building Tweaks
Makes a number of changes to what's possible when placing/constructing objects.
Last updated: 3 years ago
 5622
0 
Seamoth Thermal Reactor
This part holds the Thermal Reactor for the Seamoth so it can Charge in the Lava Biomes.
Last updated: 3 years ago
 5546
0 
Copper From Scanning
Makes it so when you scan fragments you already know you now get 1 titanium and 1 copper instead of 2 titanium.
Last updated: 3 years ago
 5404
0 
Scannable Time Capsules
Allows scanner rooms to be able to scan for Time Capsules.
Last updated: 3 years ago
 5299
0 
Drop Upgrades On Destroy
This is a simple mod that will make vehicles drop any upgrades that were installed in it if the vehicle is destroyed.
Last updated: 3 years ago
 4999
0 
ModInstalLogger
Displays and Logs any installed Mods and Mod Changes.
Last updated: 3 years ago
 4995
0 
MetalHands
Improved Working Security with Metal Improved Gloves with Gravitation Function. Collect Fast and Easy Materials.
Last updated: 3 years ago
 4547
0 
Random Creature Size
Randomize fishy sizes based on menu config min/max
Last updated: 3 years ago
 4235
0 
Improved Power Network
Overhauls the power transmitter.
Last updated: 3 years ago
 4096
0 
Extra Options
Some visual options from the F3 menu put into the mod menu, as well as a few extra to allow for clearer water and clearer surface occlusion.
Last updated: 3 years ago