Mods that depend on SMLHelper
Some visual options from the F3 menu put into the mod menu, as well as a few extra to allow for clearer water and clearer surface occlusion.
Last updated: 2 years ago
This mod adds a few new features to the Gravtrap.
Last updated: 2 years ago
This mod requires Aquarium Breeding and Cyclops BioReactor for it to work.
Last updated: 2 years ago
Randomize fishy sizes based on menu config min/max
Last updated: 2 years ago
This makes a new fabricator to make kits for base parts that can be used to build base parts from the single item kit instead of hauling all the mats.
Last updated: 2 years ago
Stops the fabricator from closing while crafting so you can more easily select a follow up craft. Same thing as holding shift while crafting but automatic.
Last updated: 2 years ago
Implements the third person perspective to the game.
Last updated: 2 years ago
Additional Informations about the Current Inventory Size and fill rate while aiming on something Pickupable.
Last updated: 2 years ago
Loads custom Posters to decorate with.
Last updated: 2 years ago
Allows you to change what and where creatures/chunks/deposits/fragments are spawned in the world base on biomes.
Last updated: 2 years ago
Disable Auto-add to QuickSlot. With Custom Allow List to only get the Items you want automatic in your QuickSlots.
Last updated: 2 years ago
Lets change you the Count of Pathfinder Notes availabe in the Tool.
Last updated: 2 years ago
This mod allows you to press the i key while holding a tool and if the tool has an animation for the first time it is equipped then it will replay that animation for you.
Last updated: 2 years ago
Adds some extra commands to the game.
Last updated: 2 years ago
Automatically removes the mask texture from around the screen that annoys some people. pretty much auto f6.
Last updated: 2 years ago
Loads custom hull plates to decorate with.
Last updated: 2 years ago
Very Basic mod with ingame config to disable certain base parts from making legs.
Last updated: 2 years ago
Immersion mod to remove the annoying ability of every single thing to be seen in the dark including rocks.
Last updated: 2 years ago
This mod allows you to prioritize types of power sources over others.
Last updated: 2 years ago
Makes warpers warp themselves around less.
Last updated: 2 years ago
Makes it so when you finish constructing something it automatically starts placement of another of said object.
Last updated: 2 years ago
Disables knowing the names of anything before you have scanned it and more.
Last updated: 2 years ago
Currently Configurable to allow for always high noon, always midnight, or normal lighting.
Last updated: 2 years ago
When attacking creatures it makes them not run away at the smallest damage meaning hostile creatures care less about your silly little butter knife.
Last updated: 2 years ago