Mods that depend on SMLHelper

 17012
0 
Base Deconstruct Fix
Fix for Recipes when Deconstructing Corridor parts.
Last updated: 2 years ago
 11136
0 
QuickSlotsPlus
Increases max quick slot count to 20. Custom hotkey labels. Fix quick slot snapping and save tool positions.
Last updated: 2 years ago
 10728
2 
SnapBuilder
Snap-to-Grid for Subnautica!
Last updated: 2 years ago
 10558
1 
CyclopsVehicleBayHUDIcon
Adds an icon to the Cyclops HUD that shows a docked Seamoth or PRAWN Suit, if one is within the vehicle bay.
Last updated: 2 years ago
 10254
0 
More Engine Efficiency Modules
Adds a Mark 2 and Mark 3 Engine Efficiency Module for the Seamoth and PRAWN Suit.
Last updated: 2 years ago
 8713
0 
Cyclops Hull Reinforcement
Adds a Cyclops Hull Reinforcement Module that halves damage to Cyclopses with it equipped.
Last updated: 2 years ago
 8495
0 
More Seamoth Depth Modules
This part holds the MK4 and MK5 depth modules for the Seamoth so it can also travel down to max depth.
Last updated: 2 years ago
 8226
0 
Increased Resource Spawns
Mod to increase the spawn of resources in the world.
Last updated: 2 years ago
 7055
1 
All Items 1x1
Changes all items to occupy one block of inventory space.
Last updated: 2 years ago
 6850
0 
Tech Pistol
Advanced Multipurpose Energy Pistol.
Last updated: 2 years ago
 6837
0 
Keep Inventory On Death
You get to keep all your items when you die instead of loosing newly picked up items.
Last updated: 2 years ago
 5796
0 
ChargerWirelessCharging
Adds a Wireless charging Function to every Charger in your Base or Cyclops. Every Charger in Range will charg your Tools or Batteries in your Inventory.
Last updated: 2 years ago
 5190
1 
Increased Chunk Drops
Allows you to set how many items will drop while breaking things like limestone, sandstone, etc.
Last updated: 2 years ago
 4730
0 
Building Tweaks
Makes a number of changes to what's possible when placing/constructing objects.
Last updated: 2 years ago
 4539
0 
Unobtanium Batteries
Batteries that are VERY hard to get that contain infinite power.
Last updated: 2 years ago
 4357
0 
Seamoth Thermal Reactor
This part holds the Thermal Reactor for the Seamoth so it can Charge in the Lava Biomes.
Last updated: 2 years ago
 4192
0 
Copper From Scanning
Makes it so when you scan fragments you already know you now get 1 titanium and 1 copper instead of 2 titanium.
Last updated: 2 years ago
 4169
0 
Scannable Time Capsules
Allows scanner rooms to be able to scan for Time Capsules.
Last updated: 2 years ago
 4040
0 
Drop Upgrades On Destroy
This is a simple mod that will make vehicles drop any upgrades that were installed in it if the vehicle is destroyed.
Last updated: 2 years ago
 3606
0 
MetalHands
Improved Working Security with Metal Improved Gloves with Gravitation Function. Collect Fast and Easy Materials.
Last updated: 2 years ago
 3530
0 
ModInstalLogger
Displays and Logs any installed Mods and Mod Changes.
Last updated: 2 years ago
 3477
0 
Improved Power Network
Overhauls the power transmitter.
Last updated: 2 years ago
 3315
0 
Better ACU
Overall Improvement of the Alien Containment Unit.
Last updated: 2 years ago
 3115
0 
Builder Module
Builder Module for Prawn Suit or Seamoth. Pulls mats from inventory For those big, long projects.
Last updated: 2 years ago