A lightweight BepInEx mod for SULFUR that adds a stronger and more visible low-health warning.
When your health gets low, this mod displays a soft red vignette around the screen.
The effect becomes stronger as your health gets lower.
This mod adds a configurable visual warning when the player is at low health.
Default behavior:
Health above 35% -> no extra warning
Health at 35% or below -> soft red vignette warning
Health at 15% or below -> stronger critical warning
The warning fades in and out smoothly.
Pulse animation is enabled by default.
SULFUR already has a low-health HUD indicator, but it can be easy to miss during combat.
This mod makes low health easier to notice without changing game balance.
This mod does not change:
Player health
Max health
Enemy damage
Healing amount
Food effects
Medicine effects
Difficulty
Enemy behavior
Original HUD logic
It does not automatically heal the player.
It does not make the player invincible.
It only adds a stronger visual warning.
After launching the game once with the mod installed, a config file will be generated at:
BepInEx/config/kumo.sulfur.better_low_health_warning.cfg
Default config:
[General]
EnableMod = true
HideWhenHudHidden = true
[Visual]
WarningHealthPercent = 0.35
CriticalHealthPercent = 0.15
BorderThickness = 160
MinOpacity = 0.08
MaxOpacity = 0.42
EnablePulse = true
PulseSpeed = 2.2
FadeSpeed = 10
FullscreenTintOpacity = 0.035
[Debug]
LogErrors = false
EnableMod = true
Set this to false to disable the mod without uninstalling it.
HideWhenHudHidden = true
When enabled, the warning is hidden when the game HUD is hidden.
WarningHealthPercent = 0.35
The health percentage where the warning starts.
Examples:
0.50 = 50%
0.35 = 35%
0.25 = 25%
CriticalHealthPercent = 0.15
The health percentage where the warning reaches its stronger critical state.
Examples:
0.20 = 20%
0.15 = 15%
0.10 = 10%
BorderThickness = 160
Controls the thickness of the soft red vignette in pixels.
Higher values make the warning reach further inward from the screen edges.
MinOpacity = 0.08
The opacity of the warning when health first drops below the warning threshold.
MaxOpacity = 0.42
The opacity of the warning at or below the critical threshold.
Lower this value if the effect feels too strong.
EnablePulse = true
Enables or disables the pulsing warning effect.
PulseSpeed = 2.2
Controls how fast the warning pulses.
Higher values pulse faster.
FadeSpeed = 10
Controls how quickly the warning fades in and out.
FullscreenTintOpacity = 0.035
Adds a very subtle full-screen red tint.
Set this to 0 if you only want the edge vignette.
LogErrors = false
Set this to true only for debugging.
For normal gameplay, keep this set to false.
Install the mod through Thunderstore Mod Manager or r2modman.
Make sure the required BepInExPack dependency is installed.
BetterLowHealthWarning.dll into:BepInEx/plugins/
This mod should be compatible with most mods.
It does not edit original game files.
It does not modify health values, damage values, healing values, items, enemies, weapons, or loot.
If another mod replaces or heavily modifies the player HUD, this mod may need an update.
Remove:
BepInEx/plugins/BetterLowHealthWarning.dll
Optionally remove:
BepInEx/config/kumo.sulfur.better_low_health_warning.cfg
This mod includes localization files for SULFUR Config.
This localization support is only for the in-game configuration page provided by SULFUR Config. It localizes the mod name, config sections, setting names, and setting descriptions shown in the config UI.
It does not change the game’s own text, item names, dialogue, or gameplay content.
Supported SULFUR Config languages: