ryuka_labs-No_Forest_Falling_Trees icon

No Forest Falling Trees

Removes the sudden falling-tree scare from Forest Ambush events without removing enemies or reducing difficulty.

Last updated an hour ago
Total downloads 0
Total rating 0 
Categories Mods
Dependency string ryuka_labs-No_Forest_Falling_Trees-1.3.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305

README

No Forest Falling Trees

A lightweight BepInEx mod for SULFUR that removes the sudden falling-tree jumpscare from Forest Ambush events without reducing encounter difficulty.

What This Mod Does

This mod disables the visual and audio parts of the Forest Ambush falling-tree scare.

It targets Forest Ambush events such as:

Event_Forest_Ambush1
Event_Forest_Ambush2
Event_Forest_Ambush3

Inside those events, the mod neutralizes the falling-tree presentation by disabling:

Contents/Animator
Contents/AudioSource
Contents/Tree*
Contents/Particles

What This Mod Does NOT Do

This mod does not remove Forest Ambush encounters entirely.

It does not disable:

Trigger
TriggerSpawner
NavMeshAnchor

It also does not remove:

Abomination
Ghost scare events
Normal enemy spawns
Ambush spawn logic

The purpose is to remove the sudden falling-tree scare while keeping the actual gameplay challenge intact.

Why

Some Forest Ambush events use sudden falling trees as a jumpscare.
This mod removes that specific scare presentation while preserving enemy encounters and normal difficulty.

Installation

Thunderstore / r2modman

Install the mod through Thunderstore Mod Manager or r2modman.

Make sure the required BepInEx dependency is installed.

Manual Installation

  1. Install BepInEx for SULFUR.
  2. Start the game once so BepInEx creates its folders.
  3. Place the mod DLL into:
BepInEx/plugins/
  1. Start the game.

Configuration

After launching the game once with the mod installed, a config file will be generated.

Default config options:

[General]

LogActions = false

[Performance]

SceneSignatureCheckInterval = 1
CleanupBurstIterations = 24
CleanupBurstInterval = 0.2

LogActions

LogActions = false

Set this to true only when testing.

When enabled, the mod logs which Forest Ambush objects were neutralized.

For normal gameplay, keep this set to false.

SceneSignatureCheckInterval

SceneSignatureCheckInterval = 1

How often the mod checks whether the loaded scene hierarchy changed.

This is a lightweight check.

CleanupBurstIterations

CleanupBurstIterations = 24

How many cleanup passes run after a scene hierarchy change.

CleanupBurstInterval

CleanupBurstInterval = 0.2

Delay between cleanup passes during a cleanup burst.

Compatibility

This mod should be compatible with most other mods.

It does not edit original game files.

It does not patch enemy stats, enemy AI, enemy spawning, player stats, weapons, loot, or difficulty values.

Known Notes

This mod specifically targets Forest Ambush event visuals.

If SULFUR updates the internal structure or names of Forest Ambush events, the mod may need to be updated.

Uninstallation

Remove the mod DLL from:

BepInEx/plugins/

Optionally remove the config file generated by BepInEx.

Changelog

1.3.0

  • Neutralizes Forest Ambush falling-tree visuals and audio.
  • Keeps Ambush triggers and spawners active.
  • Does not remove Abomination.
  • Does not remove ghost scare events.
  • Does not reduce encounter difficulty.