


Version 1.4.3 — Unique racial bonuses, active abilities, drawbacks, and conditional synergies for all 12 playable races in Sun Haven. Celestial Bloodlines: Font of Light (Angel) and Soul Harvest (Demon). Correctly resets when switching saves. Optional [BonusTransfers] (off by default): copy passive table bonuses between races via TargetRace|SourceRace|BonusType rules in the main Birthright config.
HavensBirthright.dll in BepInEx/plugins/HavensBirthright/Edit BepInEx/config/com.azraelgodking.havensbirthright.cfg to customize bonuses.
Section [BonusTransfers]:
EnableBonusTransfers — default false. When true, Rules apply.Rules — semicolon-separated entries: TargetRace|SourceRace|BonusType. Each rule adds the same passive percentage the source race gets for that bonus type (from the usual Birthright tables in config). Does not copy active abilities, drawbacks, or conditional synergies.Example (com.azraelgodking.havensbirthright.cfg):
[BonusTransfers]
EnableBonusTransfers = true
Rules = Human|WaterElemental|Defense; Elf|Human|ExperienceGain
That gives Humans Water Elemental’s Defense passive (same % as [Water Elemental] → Defense in your cfg) and gives Elves the ExperienceGain bonus Humans get from [Human]. Add more grants by chaining with ; (no line breaks inside the value).