Decompiled source of SMUT v2.1.1
SunHavenMuseumUtilityTracker.dll
Decompiled 6 hours ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Linq.Expressions; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using System.Text.RegularExpressions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using SunHavenMuseumUtilityTracker.Data; using SunHavenMuseumUtilityTracker.Patches; using SunHavenMuseumUtilityTracker.UI; using SunhavenMods.Shared; using UnityEngine; using UnityEngine.Networking; using UnityEngine.SceneManagement; using Wish; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyCompany("SunHavenMuseumUtilityTracker")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+c7976283ee1309608b00428a169c130e784344a0")] [assembly: AssemblyProduct("SunHavenMuseumUtilityTracker")] [assembly: AssemblyTitle("SunHavenMuseumUtilityTracker")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace SunhavenMods.Shared { public static class VersionChecker { public class VersionCheckResult { public bool Success { get; set; } public bool UpdateAvailable { get; set; } public string CurrentVersion { get; set; } public string LatestVersion { get; set; } public string ModName { get; set; } public string NexusUrl { get; set; } public string Changelog { get; set; } public string ErrorMessage { get; set; } } private class VersionCheckRunner : MonoBehaviour { public void StartCheck(string pluginGuid, string currentVersion, Action<VersionCheckResult> onComplete) { ((MonoBehaviour)this).StartCoroutine(CheckVersionCoroutine(pluginGuid, currentVersion, onComplete)); } private IEnumerator CheckVersionCoroutine(string pluginGuid, string currentVersion, Action<VersionCheckResult> onComplete) { VersionCheckResult result = new VersionCheckResult { CurrentVersion = currentVersion }; UnityWebRequest www = UnityWebRequest.Get("https://azraelgodking.github.io/SunhavenMod/versions.json"); try { www.timeout = 10; yield return www.SendWebRequest(); if ((int)www.result == 2 || (int)www.result == 3) { result.Success = false; result.ErrorMessage = "Network error: " + www.error; LogWarning(result.ErrorMessage); onComplete?.Invoke(result); Object.Destroy((Object)(object)((Component)this).gameObject); yield break; } try { string text = www.downloadHandler.text; string pattern = "\"" + Regex.Escape(pluginGuid) + "\"\\s*:\\s*\\{([^}]+)\\}"; Match match = Regex.Match(text, pattern, RegexOptions.Singleline); if (!match.Success) { result.Success = false; result.ErrorMessage = "Mod '" + pluginGuid + "' not found in versions.json"; LogWarning(result.ErrorMessage); onComplete?.Invoke(result); Object.Destroy((Object)(object)((Component)this).gameObject); yield break; } string value = match.Groups[1].Value; result.LatestVersion = ExtractJsonString(value, "version"); result.ModName = ExtractJsonString(value, "name"); result.NexusUrl = ExtractJsonString(value, "nexus"); result.Changelog = ExtractJsonString(value, "changelog"); if (string.IsNullOrEmpty(result.LatestVersion)) { result.Success = false; result.ErrorMessage = "Could not parse version from response"; LogWarning(result.ErrorMessage); onComplete?.Invoke(result); Object.Destroy((Object)(object)((Component)this).gameObject); yield break; } result.Success = true; result.UpdateAvailable = CompareVersions(currentVersion, result.LatestVersion) < 0; if (result.UpdateAvailable) { Log("Update available for " + result.ModName + ": " + currentVersion + " -> " + result.LatestVersion); } else { Log(result.ModName + " is up to date (v" + currentVersion + ")"); } } catch (Exception ex) { result.Success = false; result.ErrorMessage = "Parse error: " + ex.Message; LogError(result.ErrorMessage); } } finally { ((IDisposable)www)?.Dispose(); } onComplete?.Invoke(result); Object.Destroy((Object)(object)((Component)this).gameObject); } private string ExtractJsonString(string json, string key) { string pattern = "\"" + key + "\"\\s*:\\s*(?:\"([^\"]*)\"|null)"; Match match = Regex.Match(json, pattern); if (!match.Success) { return null; } return match.Groups[1].Value; } } private const string VersionsUrl = "https://azraelgodking.github.io/SunhavenMod/versions.json"; private static ManualLogSource _logger; public static void CheckForUpdate(string pluginGuid, string currentVersion, ManualLogSource logger = null, Action<VersionCheckResult> onComplete = null) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) _logger = logger; VersionCheckRunner versionCheckRunner = new GameObject("VersionChecker").AddComponent<VersionCheckRunner>(); Object.DontDestroyOnLoad((Object)(object)((Component)versionCheckRunner).gameObject); versionCheckRunner.StartCheck(pluginGuid, currentVersion, onComplete); } public static int CompareVersions(string v1, string v2) { if (string.IsNullOrEmpty(v1) || string.IsNullOrEmpty(v2)) { return 0; } v1 = v1.TrimStart('v', 'V'); v2 = v2.TrimStart('v', 'V'); string[] array = v1.Split(new char[1] { '.' }); string[] array2 = v2.Split(new char[1] { '.' }); int num = Math.Max(array.Length, array2.Length); for (int i = 0; i < num; i++) { int result; int num2 = ((i < array.Length && int.TryParse(array[i], out result)) ? result : 0); int result2; int num3 = ((i < array2.Length && int.TryParse(array2[i], out result2)) ? result2 : 0); if (num2 < num3) { return -1; } if (num2 > num3) { return 1; } } return 0; } internal static void Log(string message) { ManualLogSource logger = _logger; if (logger != null) { logger.LogInfo((object)("[VersionChecker] " + message)); } } internal static void LogWarning(string message) { ManualLogSource logger = _logger; if (logger != null) { logger.LogWarning((object)("[VersionChecker] " + message)); } } internal static void LogError(string message) { ManualLogSource logger = _logger; if (logger != null) { logger.LogError((object)("[VersionChecker] " + message)); } } } public static class VersionCheckerExtensions { public static void NotifyUpdateAvailable(this VersionChecker.VersionCheckResult result, ManualLogSource logger = null) { if (!result.UpdateAvailable) { return; } string text = result.ModName + " update available: v" + result.LatestVersion; try { Type type = ReflectionHelper.FindWishType("NotificationStack"); if (type != null) { Type type2 = ReflectionHelper.FindType("SingletonBehaviour`1", "Wish"); if (type2 != null) { object obj = type2.MakeGenericType(type).GetProperty("Instance")?.GetValue(null); if (obj != null) { MethodInfo method = type.GetMethod("SendNotification", new Type[5] { typeof(string), typeof(int), typeof(int), typeof(bool), typeof(bool) }); if (method != null) { method.Invoke(obj, new object[5] { text, 0, 1, false, true }); return; } } } } } catch (Exception ex) { if (logger != null) { logger.LogWarning((object)("Failed to send native notification: " + ex.Message)); } } if (logger != null) { logger.LogWarning((object)("[UPDATE AVAILABLE] " + text)); } if (!string.IsNullOrEmpty(result.NexusUrl) && logger != null) { logger.LogWarning((object)("Download at: " + result.NexusUrl)); } } } public static class ReflectionHelper { public static readonly BindingFlags AllBindingFlags = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.FlattenHierarchy; public static Type FindType(string typeName, params string[] namespaces) { Type type = AccessTools.TypeByName(typeName); if (type != null) { return type; } for (int i = 0; i < namespaces.Length; i++) { type = AccessTools.TypeByName(namespaces[i] + "." + typeName); if (type != null) { return type; } } Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies(); foreach (Assembly assembly in assemblies) { try { type = assembly.GetTypes().FirstOrDefault((Type t) => t.Name == typeName || t.FullName == typeName); if (type != null) { return type; } } catch (ReflectionTypeLoadException) { } } return null; } public static Type FindWishType(string typeName) { return FindType(typeName, "Wish"); } public static object GetStaticValue(Type type, string memberName) { if (type == null) { return null; } PropertyInfo property = type.GetProperty(memberName, AllBindingFlags); if (property != null && property.GetMethod != null) { return property.GetValue(null); } FieldInfo field = type.GetField(memberName, AllBindingFlags); if (field != null) { return field.GetValue(null); } return null; } public static object GetSingletonInstance(Type type) { if (type == null) { return null; } string[] array = new string[5] { "Instance", "instance", "_instance", "Singleton", "singleton" }; foreach (string memberName in array) { object staticValue = GetStaticValue(type, memberName); if (staticValue != null) { return staticValue; } } return null; } public static object GetInstanceValue(object instance, string memberName) { if (instance == null) { return null; } Type type = instance.GetType(); while (type != null) { PropertyInfo property = type.GetProperty(memberName, AllBindingFlags); if (property != null && property.GetMethod != null) { return property.GetValue(instance); } FieldInfo field = type.GetField(memberName, AllBindingFlags); if (field != null) { return field.GetValue(instance); } type = type.BaseType; } return null; } public static bool SetInstanceValue(object instance, string memberName, object value) { if (instance == null) { return false; } Type type = instance.GetType(); while (type != null) { PropertyInfo property = type.GetProperty(memberName, AllBindingFlags); if (property != null && property.SetMethod != null) { property.SetValue(instance, value); return true; } FieldInfo field = type.GetField(memberName, AllBindingFlags); if (field != null) { field.SetValue(instance, value); return true; } type = type.BaseType; } return false; } public static object InvokeMethod(object instance, string methodName, params object[] args) { if (instance == null) { return null; } Type type = instance.GetType(); Type[] array = args?.Select((object a) => a?.GetType() ?? typeof(object)).ToArray() ?? Type.EmptyTypes; MethodInfo methodInfo = AccessTools.Method(type, methodName, array, (Type[])null); if (methodInfo == null) { methodInfo = type.GetMethod(methodName, AllBindingFlags); } if (methodInfo == null) { return null; } return methodInfo.Invoke(instance, args); } public static object InvokeStaticMethod(Type type, string methodName, params object[] args) { if (type == null) { return null; } Type[] array = args?.Select((object a) => a?.GetType() ?? typeof(object)).ToArray() ?? Type.EmptyTypes; MethodInfo methodInfo = AccessTools.Method(type, methodName, array, (Type[])null); if (methodInfo == null) { methodInfo = type.GetMethod(methodName, AllBindingFlags); } if (methodInfo == null) { return null; } return methodInfo.Invoke(null, args); } public static FieldInfo[] GetAllFields(Type type) { if (type == null) { return Array.Empty<FieldInfo>(); } FieldInfo[] fields = type.GetFields(AllBindingFlags); IEnumerable<FieldInfo> second; if (!(type.BaseType != null) || !(type.BaseType != typeof(object))) { second = Enumerable.Empty<FieldInfo>(); } else { IEnumerable<FieldInfo> allFields = GetAllFields(type.BaseType); second = allFields; } return fields.Concat(second).Distinct().ToArray(); } public static PropertyInfo[] GetAllProperties(Type type) { if (type == null) { return Array.Empty<PropertyInfo>(); } PropertyInfo[] properties = type.GetProperties(AllBindingFlags); IEnumerable<PropertyInfo> second; if (!(type.BaseType != null) || !(type.BaseType != typeof(object))) { second = Enumerable.Empty<PropertyInfo>(); } else { IEnumerable<PropertyInfo> allProperties = GetAllProperties(type.BaseType); second = allProperties; } return (from p in properties.Concat(second) group p by p.Name into g select g.First()).ToArray(); } public static T TryGetValue<T>(object instance, string memberName, T defaultValue = default(T)) { try { object instanceValue = GetInstanceValue(instance, memberName); if (instanceValue is T result) { return result; } if (instanceValue != null && typeof(T).IsAssignableFrom(instanceValue.GetType())) { return (T)instanceValue; } return defaultValue; } catch { return defaultValue; } } } } namespace SunHavenMuseumUtilityTracker { [BepInPlugin("com.azraelgodking.sunhavenmuseumutilitytracker", "Sun Haven Museum Utility Tracker", "2.1.0")] public class Plugin : BaseUnityPlugin { private static DonationManager _staticDonationManager; private static DonationSaveSystem _staticSaveSystem; private static MuseumTrackerUI _staticTrackerUI; private static GameObject _persistentRunner; private static PersistentRunner _persistentRunnerComponent; private DonationManager _donationManager; private DonationSaveSystem _saveSystem; private MuseumTrackerUI _trackerUI; private Harmony _harmony; private ConfigEntry<KeyCode> _toggleKey; private ConfigEntry<bool> _requireCtrl; private ConfigEntry<KeyCode> _altToggleKey; private ConfigEntry<bool> _checkForUpdates; private string _lastScene = ""; public static Plugin Instance { get; private set; } public static ManualLogSource Log { get; private set; } public static KeyCode StaticToggleKey { get; private set; } public static bool StaticRequireCtrl { get; private set; } public static KeyCode StaticAltToggleKey { get; private set; } public DonationManager DonationManager => _donationManager; private void Awake() { //IL_00f6: Unknown result type (might be due to invalid IL or missing references) //IL_0106: Unknown result type (might be due to invalid IL or missing references) Instance = this; Log = ((BaseUnityPlugin)this).Logger; ((BaseUnityPlugin)this).Logger.LogInfo((object)"Sun Haven Museum Utility Tracker v2.1.0 loading..."); BindConfiguration(); CreatePersistentRunner(); _donationManager = new DonationManager(); _staticDonationManager = _donationManager; _saveSystem = new DonationSaveSystem(_donationManager); _staticSaveSystem = _saveSystem; CreateUIComponents(); ApplyPatches(); SceneManager.sceneLoaded += OnSceneLoaded; if (_checkForUpdates.Value) { VersionChecker.CheckForUpdate("com.azraelgodking.sunhavenmuseumutilitytracker", "2.1.0", Log, delegate(VersionChecker.VersionCheckResult result) { result.NotifyUpdateAvailable(Log); }); } ((BaseUnityPlugin)this).Logger.LogInfo((object)"Sun Haven Museum Utility Tracker loaded successfully!"); ((BaseUnityPlugin)this).Logger.LogInfo((object)string.Format("Press {0}{1} or {2} to open the tracker", _requireCtrl.Value ? "Ctrl+" : "", _toggleKey.Value, _altToggleKey.Value)); } private void BindConfiguration() { //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) _toggleKey = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("Hotkeys", "ToggleKey", (KeyCode)99, "Key to toggle the Museum Tracker window"); _requireCtrl = ((BaseUnityPlugin)this).Config.Bind<bool>("Hotkeys", "RequireCtrl", true, "Require Ctrl to be held when pressing the toggle key"); _altToggleKey = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("Hotkeys", "AltToggleKey", (KeyCode)288, "Alternative key to toggle the Museum Tracker (no modifier required). Useful for Steam Deck."); _checkForUpdates = ((BaseUnityPlugin)this).Config.Bind<bool>("Updates", "CheckForUpdates", true, "Check for mod updates on startup"); StaticToggleKey = _toggleKey.Value; StaticRequireCtrl = _requireCtrl.Value; StaticAltToggleKey = _altToggleKey.Value; _toggleKey.SettingChanged += delegate { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) StaticToggleKey = _toggleKey.Value; _trackerUI?.SetToggleKey(_toggleKey.Value, _requireCtrl.Value); }; _requireCtrl.SettingChanged += delegate { //IL_0021: Unknown result type (might be due to invalid IL or missing references) StaticRequireCtrl = _requireCtrl.Value; _trackerUI?.SetToggleKey(_toggleKey.Value, _requireCtrl.Value); }; _altToggleKey.SettingChanged += delegate { //IL_0006: Unknown result type (might be due to invalid IL or missing references) StaticAltToggleKey = _altToggleKey.Value; }; } private void CreatePersistentRunner() { //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Expected O, but got Unknown if (!((Object)(object)_persistentRunner != (Object)null) || !((Object)(object)_persistentRunnerComponent != (Object)null)) { _persistentRunner = new GameObject("MuseumTracker_PersistentRunner"); Object.DontDestroyOnLoad((Object)(object)_persistentRunner); ((Object)_persistentRunner).hideFlags = (HideFlags)61; _persistentRunnerComponent = _persistentRunner.AddComponent<PersistentRunner>(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"[PersistentRunner] Created"); } } private void CreateUIComponents() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Expected O, but got Unknown //IL_003a: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject("MuseumTracker_UI"); Object.DontDestroyOnLoad((Object)(object)val); _trackerUI = val.AddComponent<MuseumTrackerUI>(); _trackerUI.Initialize(_donationManager); _trackerUI.SetToggleKey(_toggleKey.Value, _requireCtrl.Value); _staticTrackerUI = _trackerUI; val.AddComponent<DebugMode>(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"UI components created"); } public static void EnsureUIComponentsExist() { //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Expected O, but got Unknown //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Expected O, but got Unknown //IL_00c8: Unknown result type (might be due to invalid IL or missing references) try { if ((Object)(object)_persistentRunner == (Object)null || (Object)(object)_persistentRunnerComponent == (Object)null) { ManualLogSource log = Log; if (log != null) { log.LogInfo((object)"[EnsureUI] Recreating PersistentRunner..."); } _persistentRunner = new GameObject("MuseumTracker_PersistentRunner"); Object.DontDestroyOnLoad((Object)(object)_persistentRunner); ((Object)_persistentRunner).hideFlags = (HideFlags)61; _persistentRunnerComponent = _persistentRunner.AddComponent<PersistentRunner>(); ManualLogSource log2 = Log; if (log2 != null) { log2.LogInfo((object)"[EnsureUI] PersistentRunner recreated"); } } if ((Object)(object)_staticTrackerUI == (Object)null) { ManualLogSource log3 = Log; if (log3 != null) { log3.LogInfo((object)"[EnsureUI] Recreating TrackerUI..."); } GameObject val = new GameObject("MuseumTracker_UI"); Object.DontDestroyOnLoad((Object)val); _staticTrackerUI = val.AddComponent<MuseumTrackerUI>(); _staticTrackerUI.Initialize(_staticDonationManager); _staticTrackerUI.SetToggleKey(StaticToggleKey, StaticRequireCtrl); ManualLogSource log4 = Log; if (log4 != null) { log4.LogInfo((object)"[EnsureUI] TrackerUI recreated"); } } } catch (Exception ex) { ManualLogSource log5 = Log; if (log5 != null) { log5.LogError((object)("[EnsureUI] Error recreating UI: " + ex.Message)); } } } private void ApplyPatches() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Expected O, but got Unknown //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Expected O, but got Unknown //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Expected O, but got Unknown try { _harmony = new Harmony("com.azraelgodking.sunhavenmuseumutilitytracker"); MethodInfo methodInfo = AccessTools.Method(typeof(Player), "InitializeAsOwner", (Type[])null, (Type[])null); if (methodInfo != null) { MethodInfo methodInfo2 = AccessTools.Method(typeof(PlayerPatches), "OnPlayerInitialized", (Type[])null, (Type[])null); _harmony.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Patched Player.InitializeAsOwner"); } else { ((BaseUnityPlugin)this).Logger.LogWarning((object)"Could not find Player.InitializeAsOwner"); } MethodInfo methodInfo3 = AccessTools.Method(typeof(GameSave), "LoadCharacter", new Type[1] { typeof(int) }, (Type[])null); if (methodInfo3 != null) { MethodInfo methodInfo4 = AccessTools.Method(typeof(GameSavePatches), "OnLoadCharacter", (Type[])null, (Type[])null); _harmony.Patch((MethodBase)methodInfo3, (HarmonyMethod)null, new HarmonyMethod(methodInfo4), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Patched GameSave.LoadCharacter"); } HungryMonsterPatches.ApplyPatches(_harmony); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Harmony patches applied"); } catch (Exception ex) { ((BaseUnityPlugin)this).Logger.LogError((object)("Error applying patches: " + ex.Message)); } } private void OnSceneLoaded(Scene scene, LoadSceneMode mode) { ((BaseUnityPlugin)this).Logger.LogInfo((object)("[SceneChange] Scene loaded: '" + ((Scene)(ref scene)).name + "'")); string text = ((Scene)(ref scene)).name.ToLowerInvariant(); if (text.Contains("menu") || text.Contains("title") || text.Contains("mainmenu")) { ((BaseUnityPlugin)this).Logger.LogInfo((object)("Menu scene detected: " + ((Scene)(ref scene)).name)); PlayerPatches.SaveAndReset(); } } private void Update() { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) if (PlayerPatches.IsDataLoaded) { _saveSystem?.CheckAutoSave(); } Scene activeScene = SceneManager.GetActiveScene(); string name = ((Scene)(ref activeScene)).name; if (name != _lastScene) { ((BaseUnityPlugin)this).Logger.LogInfo((object)("[ScenePoll] Scene changed: '" + _lastScene + "' -> '" + name + "'")); _lastScene = name; string text = name.ToLowerInvariant(); if (text.Contains("menu") || text.Contains("title")) { PlayerPatches.SaveAndReset(); } } } private void OnApplicationQuit() { ((BaseUnityPlugin)this).Logger.LogInfo((object)"Application quitting, saving data..."); _saveSystem?.ForceSave(); } private void OnDestroy() { ((BaseUnityPlugin)this).Logger.LogWarning((object)"[CRITICAL] Plugin OnDestroy called!"); _saveSystem?.ForceSave(); } public static DonationManager GetDonationManager() { return _staticDonationManager; } public static MuseumTrackerUI GetTrackerUI() { return _staticTrackerUI; } public static void SaveData() { _staticSaveSystem?.ForceSave(); } public static void LoadDataForPlayer(string playerName) { DonationData data = _staticSaveSystem?.Load(playerName); _staticDonationManager?.LoadForCharacter(playerName, data); } public static void ToggleUI() { _staticTrackerUI?.Toggle(); } } public class PersistentRunner : MonoBehaviour { private string _lastScene = ""; private void Update() { CheckHotkeys(); CheckSceneChange(); } private void CheckHotkeys() { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) bool flag = Input.GetKey((KeyCode)306) || Input.GetKey((KeyCode)305); bool keyDown = Input.GetKeyDown(Plugin.StaticToggleKey); bool keyDown2 = Input.GetKeyDown(Plugin.StaticAltToggleKey); if (keyDown && flag == Plugin.StaticRequireCtrl) { Plugin.ToggleUI(); } else if (keyDown2) { Plugin.ToggleUI(); } } private void CheckSceneChange() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) Scene activeScene = SceneManager.GetActiveScene(); string name = ((Scene)(ref activeScene)).name; if (!(name != _lastScene)) { return; } ManualLogSource log = Plugin.Log; if (log != null) { log.LogInfo((object)("[PersistentRunner] Scene changed: '" + _lastScene + "' -> '" + name + "'")); } _lastScene = name; string text = name.ToLowerInvariant(); if (text.Contains("menu") || text.Contains("title")) { ManualLogSource log2 = Plugin.Log; if (log2 != null) { log2.LogInfo((object)"[PersistentRunner] Menu scene detected"); } PlayerPatches.SaveAndReset(); } } private void OnDestroy() { ManualLogSource log = Plugin.Log; if (log != null) { log.LogWarning((object)"[PersistentRunner] OnDestroy called - this should NOT happen!"); } } } public static class PluginInfo { public const string PLUGIN_GUID = "com.azraelgodking.sunhavenmuseumutilitytracker"; public const string PLUGIN_NAME = "Sun Haven Museum Utility Tracker"; public const string PLUGIN_VERSION = "2.1.0"; } } namespace SunHavenMuseumUtilityTracker.UI { public class DebugMode : MonoBehaviour { private bool _debugEnabled; private void Update() { if (Input.GetKeyDown((KeyCode)291)) { _debugEnabled = !_debugEnabled; ManualLogSource log = Plugin.Log; if (log != null) { log.LogInfo((object)("[DebugMode] Debug mode: " + (_debugEnabled ? "ENABLED" : "DISABLED"))); } if (_debugEnabled) { MuseumPatches.DiscoverProgressKeyPatterns(); MuseumPatches.LogAllMappings(); } } if (_debugEnabled && Input.GetKeyDown((KeyCode)292)) { ManualLogSource log2 = Plugin.Log; if (log2 != null) { log2.LogInfo((object)"[DebugMode] Force syncing with game progress..."); } MuseumPatches.SyncWithGameProgress(); } } } public static class IconCache { private static readonly Dictionary<int, Texture2D> _iconCache = new Dictionary<int, Texture2D>(); private static readonly HashSet<int> _loadingItems = new HashSet<int>(); private static readonly HashSet<int> _failedItems = new HashSet<int>(); private static Texture2D _fallbackTexture; private static Type _databaseType; private static Type _itemDataType; private static MethodInfo _getDataMethod; private static bool _reflectionInitialized; private static bool _initialized = false; public static void Initialize() { if (!_initialized) { _initialized = true; ManualLogSource log = Plugin.Log; if (log != null) { log.LogInfo((object)"[IconCache] Initializing icon cache..."); } _fallbackTexture = CreateFallbackTexture(); ManualLogSource log2 = Plugin.Log; if (log2 != null) { log2.LogInfo((object)"[IconCache] Created fallback texture"); } } } private static bool InitializeReflection() { if (_reflectionInitialized) { if (_databaseType != null && _itemDataType != null) { return _getDataMethod != null; } return false; } _reflectionInitialized = true; try { string[] array = new string[4] { "Database", "Wish.Database", "PSS.Database", "SunHaven.Database" }; for (int i = 0; i < array.Length; i++) { _databaseType = AccessTools.TypeByName(array[i]); if (_databaseType != null) { ManualLogSource log = Plugin.Log; if (log != null) { log.LogInfo((object)("[IconCache] Found Database type: " + _databaseType.FullName)); } break; } } MethodInfo[] methods; if (_databaseType == null) { Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies(); foreach (Assembly assembly in assemblies) { try { Type[] types = assembly.GetTypes(); foreach (Type type in types) { if (!(type.Name == "Database") || type.IsNested) { continue; } methods = type.GetMethods(BindingFlags.Static | BindingFlags.Public); foreach (MethodInfo methodInfo in methods) { if (methodInfo.Name == "GetData" && methodInfo.IsGenericMethod) { _databaseType = type; ManualLogSource log2 = Plugin.Log; if (log2 != null) { log2.LogInfo((object)("[IconCache] Found Database type: " + type.FullName)); } break; } } if (_databaseType != null) { break; } } if (_databaseType != null) { break; } } catch { } } } if (_databaseType == null) { ManualLogSource log3 = Plugin.Log; if (log3 != null) { log3.LogError((object)"[IconCache] Could not find Database type"); } return false; } _itemDataType = AccessTools.TypeByName("Wish.ItemData"); if (_itemDataType == null) { ManualLogSource log4 = Plugin.Log; if (log4 != null) { log4.LogError((object)"[IconCache] Could not find Wish.ItemData type"); } return false; } methods = _databaseType.GetMethods(BindingFlags.Static | BindingFlags.Public); foreach (MethodInfo methodInfo2 in methods) { if (!(methodInfo2.Name == "GetData") || !methodInfo2.IsGenericMethod) { continue; } Type[] genericArguments = methodInfo2.GetGenericArguments(); ParameterInfo[] parameters = methodInfo2.GetParameters(); if (genericArguments.Length == 1 && parameters.Length == 3 && parameters[0].ParameterType == typeof(int)) { _getDataMethod = methodInfo2.MakeGenericMethod(_itemDataType); ManualLogSource log5 = Plugin.Log; if (log5 != null) { log5.LogInfo((object)"[IconCache] Found Database.GetData method"); } break; } } if (_getDataMethod == null) { ManualLogSource log6 = Plugin.Log; if (log6 != null) { log6.LogError((object)"[IconCache] Could not find Database.GetData method"); } return false; } return true; } catch (Exception ex) { ManualLogSource log7 = Plugin.Log; if (log7 != null) { log7.LogError((object)("[IconCache] Error initializing reflection: " + ex.Message)); } return false; } } public static Texture2D GetIcon(int itemId) { if (_iconCache.TryGetValue(itemId, out var value)) { return value; } if (!_loadingItems.Contains(itemId) && !_failedItems.Contains(itemId)) { LoadIcon(itemId); } return _fallbackTexture; } public static bool IsIconLoaded(int itemId) { return _iconCache.ContainsKey(itemId); } private static void LoadIcon(int itemId) { if (_loadingItems.Contains(itemId) || _iconCache.ContainsKey(itemId)) { return; } _loadingItems.Add(itemId); try { if (!InitializeReflection() || _getDataMethod == null) { _failedItems.Add(itemId); _loadingItems.Remove(itemId); return; } Type delegateType = typeof(Action<>).MakeGenericType(_itemDataType); ParameterExpression parameterExpression = Expression.Parameter(_itemDataType, "itemData"); ConstantExpression arg = Expression.Constant(itemId); MethodCallExpression body = Expression.Call(typeof(IconCache).GetMethod("OnIconLoadedInternal", BindingFlags.Static | BindingFlags.NonPublic), arg, Expression.Convert(parameterExpression, typeof(object))); Delegate @delegate = Expression.Lambda(delegateType, body, parameterExpression).Compile(); Action action = Expression.Lambda<Action>(Expression.Call(typeof(IconCache).GetMethod("OnIconLoadFailed", BindingFlags.Static | BindingFlags.NonPublic), arg), Array.Empty<ParameterExpression>()).Compile(); _getDataMethod.Invoke(null, new object[3] { itemId, @delegate, action }); } catch (Exception ex) { ManualLogSource log = Plugin.Log; if (log != null) { log.LogDebug((object)$"[IconCache] Error loading icon {itemId}: {ex.Message}"); } _failedItems.Add(itemId); _loadingItems.Remove(itemId); } } private static void OnIconLoadedInternal(int itemId, object itemData) { _loadingItems.Remove(itemId); if (itemData == null) { _failedItems.Add(itemId); return; } try { Type type = itemData.GetType(); object obj = null; BindingFlags[] array = new BindingFlags[4] { BindingFlags.Instance | BindingFlags.Public, BindingFlags.Instance | BindingFlags.Public | BindingFlags.FlattenHierarchy, BindingFlags.Instance | BindingFlags.NonPublic, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.FlattenHierarchy }; BindingFlags[] array2 = array; foreach (BindingFlags bindingAttr in array2) { PropertyInfo property = type.GetProperty("icon", bindingAttr); if (property != null) { obj = property.GetValue(itemData); break; } } if (obj == null) { array2 = array; foreach (BindingFlags bindingAttr2 in array2) { FieldInfo field = type.GetField("icon", bindingAttr2); if (field != null) { obj = field.GetValue(itemData); break; } } } if (obj == null) { Type type2 = type; while (type2 != null && obj == null) { PropertyInfo[] properties = type2.GetProperties(BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); foreach (PropertyInfo propertyInfo in properties) { if (propertyInfo.Name.Equals("icon", StringComparison.OrdinalIgnoreCase)) { obj = propertyInfo.GetValue(itemData); break; } } if (obj == null) { FieldInfo[] fields = type2.GetFields(BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); foreach (FieldInfo fieldInfo in fields) { if (fieldInfo.Name.Equals("icon", StringComparison.OrdinalIgnoreCase)) { obj = fieldInfo.GetValue(itemData); break; } } } type2 = type2.BaseType; } } Sprite val = (Sprite)((obj is Sprite) ? obj : null); if (val != null) { CacheSprite(itemId, val); } else { _failedItems.Add(itemId); } } catch (Exception ex) { ManualLogSource log = Plugin.Log; if (log != null) { log.LogDebug((object)$"[IconCache] Error processing icon {itemId}: {ex.Message}"); } _failedItems.Add(itemId); } } private static void OnIconLoadFailed(int itemId) { _loadingItems.Remove(itemId); _failedItems.Add(itemId); } private static void CacheSprite(int itemId, Sprite sprite) { //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)sprite == (Object)null || (Object)(object)sprite.texture == (Object)null) { _failedItems.Add(itemId); return; } try { Rect rect = sprite.rect; Texture2D val; if (((Rect)(ref rect)).width == (float)((Texture)sprite.texture).width) { rect = sprite.rect; if (((Rect)(ref rect)).height == (float)((Texture)sprite.texture).height) { val = sprite.texture; goto IL_006d; } } val = ExtractSpriteTexture(sprite); goto IL_006d; IL_006d: if ((Object)(object)val != (Object)null) { _iconCache[itemId] = val; } else { _failedItems.Add(itemId); } } catch (Exception ex) { ManualLogSource log = Plugin.Log; if (log != null) { log.LogDebug((object)$"[IconCache] Error caching sprite {itemId}: {ex.Message}"); } _failedItems.Add(itemId); } } private static Texture2D ExtractSpriteTexture(Sprite sprite) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Expected O, but got Unknown try { Rect rect = sprite.rect; int num = (int)((Rect)(ref rect)).width; int num2 = (int)((Rect)(ref rect)).height; if (!((Texture)sprite.texture).isReadable) { return CopyTextureViaRenderTexture(sprite); } Texture2D val = new Texture2D(num, num2, (TextureFormat)4, false); Color[] pixels = sprite.texture.GetPixels((int)((Rect)(ref rect)).x, (int)((Rect)(ref rect)).y, num, num2); val.SetPixels(pixels); val.Apply(); return val; } catch { return null; } } private static Texture2D CopyTextureViaRenderTexture(Sprite sprite) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Expected O, but got Unknown try { Rect rect = sprite.rect; int num = (int)((Rect)(ref rect)).width; int num2 = (int)((Rect)(ref rect)).height; RenderTexture temporary = RenderTexture.GetTemporary(((Texture)sprite.texture).width, ((Texture)sprite.texture).height, 0, (RenderTextureFormat)0); Graphics.Blit((Texture)(object)sprite.texture, temporary); RenderTexture active = RenderTexture.active; RenderTexture.active = temporary; Texture2D val = new Texture2D(num, num2, (TextureFormat)4, false); val.ReadPixels(new Rect(((Rect)(ref rect)).x, ((Rect)(ref rect)).y, (float)num, (float)num2), 0, 0); val.Apply(); RenderTexture.active = active; RenderTexture.ReleaseTemporary(temporary); return val; } catch { return null; } } private static Texture2D CreateFallbackTexture() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Expected O, but got Unknown //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) int num = 32; Texture2D val = new Texture2D(num, num); Color val2 = default(Color); ((Color)(ref val2))..ctor(0.3f, 0.3f, 0.4f, 0.8f); Color val3 = default(Color); ((Color)(ref val3))..ctor(0.5f, 0.5f, 0.6f, 1f); for (int i = 0; i < num; i++) { for (int j = 0; j < num; j++) { if (j == 0 || j == num - 1 || i == 0 || i == num - 1) { val.SetPixel(j, i, val3); } else { val.SetPixel(j, i, val2); } } } val.Apply(); return val; } public static void Clear() { _iconCache.Clear(); _loadingItems.Clear(); _failedItems.Clear(); } public static (int loaded, int loading, int failed) GetStats() { return (_iconCache.Count, _loadingItems.Count, _failedItems.Count); } } public class MuseumTrackerUI : MonoBehaviour { private const float WINDOW_WIDTH = 640f; private const float WINDOW_HEIGHT = 700f; private const float ICON_SIZE = 34f; private const float HEADER_HEIGHT = 80f; private DonationManager _donationManager; private bool _isVisible; private Rect _windowRect; private Vector2 _scrollPosition; private int _windowId; private KeyCode _toggleKey = (KeyCode)109; private bool _requireCtrl = true; private int _selectedSectionIndex; private HashSet<string> _expandedBundles = new HashSet<string>(); private bool _showOnlyNeeded; private string _searchQuery = ""; private float _openAnimation; private string _syncStatusMessage = ""; private float _syncStatusTimer; private Dictionary<string, int> _cachedGameDonationCounts = new Dictionary<string, int>(); private Dictionary<string, bool> _cachedGameCompleteStatus = new Dictionary<string, bool>(); private Coroutine _cacheRefreshCoroutine; private bool _isCacheRefreshing; private bool _stylesInitialized; private GUIStyle _windowStyle; private GUIStyle _titleStyle; private GUIStyle _subtitleStyle; private GUIStyle _sectionTabStyle; private GUIStyle _sectionTabActiveStyle; private GUIStyle _bundleHeaderStyle; private GUIStyle _bundleHeaderCompleteStyle; private GUIStyle _itemRowStyle; private GUIStyle _itemNameStyle; private GUIStyle _buttonStyle; private GUIStyle _closeButtonStyle; private GUIStyle _labelStyle; private GUIStyle _checkmarkStyle; private GUIStyle _toggleStyle; private GUIStyle _searchStyle; private GUIStyle _statsStyle; private GUIStyle _footerStyle; private GUIStyle _syncButtonStyle; private GUIStyle _syncStatusStyle; private GUIStyle _headerBoxStyle; private GUIStyle _headerCountStyle; private GUIStyle _searchLabelStyle; private GUIStyle _scrollStyle; private GUIStyle _emptyStyle; private GUIStyle _progressLabelStyle; private GUIStyle _itemNameDonatedStyle; private GUIStyle _rarityLabelStyleCached; private GUIStyle _checkStyleCached; private GUIStyle _neededStyleCached; private Texture2D _windowBackground; private Texture2D _headerBackground; private Texture2D _tabNormal; private Texture2D _tabHover; private Texture2D _tabActive; private Texture2D _bundleNormal; private Texture2D _bundleHover; private Texture2D _bundleComplete; private Texture2D _itemEven; private Texture2D _itemOdd; private Texture2D _itemDonated; private Texture2D _buttonNormal; private Texture2D _buttonHover; private Texture2D _progressBg; private Texture2D _searchBg; private Texture2D _dividerTex; private readonly Color _parchmentLight = new Color(0.96f, 0.93f, 0.86f, 0.98f); private readonly Color _parchment = new Color(0.92f, 0.87f, 0.78f, 0.97f); private readonly Color _parchmentDark = new Color(0.85f, 0.78f, 0.65f, 0.95f); private readonly Color _parchmentDarker = new Color(0.75f, 0.67f, 0.52f, 0.92f); private readonly Color _woodDark = new Color(0.35f, 0.25f, 0.15f); private readonly Color _woodMedium = new Color(0.5f, 0.38f, 0.25f); private readonly Color _woodLight = new Color(0.65f, 0.52f, 0.38f); private readonly Color _leather = new Color(0.55f, 0.4f, 0.28f); private readonly Color _goldRich = new Color(0.85f, 0.68f, 0.2f); private readonly Color _goldBright = new Color(0.95f, 0.8f, 0.3f); private readonly Color _goldPale = new Color(1f, 0.92f, 0.7f); private readonly Color _forestGreen = new Color(0.3f, 0.55f, 0.3f); private readonly Color _skyBlue = new Color(0.45f, 0.65f, 0.85f); private readonly Color _coralWarm = new Color(0.85f, 0.5f, 0.4f); private readonly Color _textDark = new Color(0.25f, 0.2f, 0.15f); private readonly Color _textMedium = new Color(0.4f, 0.35f, 0.28f); private readonly Color _textLight = new Color(0.55f, 0.48f, 0.38f); private readonly Color _textMuted = new Color(0.65f, 0.58f, 0.48f); private readonly Color _successGreen = new Color(0.35f, 0.65f, 0.35f); private readonly Color _successGreenLight = new Color(0.5f, 0.75f, 0.45f); private readonly Color _neededOrange = new Color(0.85f, 0.55f, 0.25f); private readonly Color _borderDark = new Color(0.45f, 0.35f, 0.22f, 0.8f); private readonly Color _borderGold = new Color(0.75f, 0.6f, 0.25f, 0.7f); private readonly Dictionary<ItemRarity, Color> _rarityColors = new Dictionary<ItemRarity, Color> { { ItemRarity.Common, new Color(0.5f, 0.45f, 0.38f) }, { ItemRarity.Uncommon, new Color(0.35f, 0.6f, 0.35f) }, { ItemRarity.Rare, new Color(0.35f, 0.55f, 0.8f) }, { ItemRarity.Epic, new Color(0.65f, 0.4f, 0.75f) }, { ItemRarity.Legendary, new Color(0.9f, 0.7f, 0.2f) } }; private readonly Dictionary<string, (Color primary, Color accent)> _sectionThemes = new Dictionary<string, (Color, Color)> { { "hall_of_gems", (new Color(0.6f, 0.5f, 0.75f), new Color(0.75f, 0.65f, 0.9f)) }, { "hall_of_culture", (new Color(0.7f, 0.55f, 0.35f), new Color(0.85f, 0.7f, 0.45f)) }, { "aquarium", (new Color(0.4f, 0.6f, 0.75f), new Color(0.55f, 0.75f, 0.9f)) } }; public bool IsVisible => _isVisible; public void Initialize(DonationManager donationManager) { //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) _donationManager = donationManager; _isVisible = false; _windowId = ((object)this).GetHashCode(); float num = ((float)Screen.width - 640f) / 2f; float num2 = ((float)Screen.height - 700f) / 2f; _windowRect = new Rect(num, num2, 640f, 700f); IconCache.Initialize(); ManualLogSource log = Plugin.Log; if (log != null) { log.LogInfo((object)"MuseumTrackerUI initialized"); } } public void SetToggleKey(KeyCode key, bool requireCtrl) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) _toggleKey = key; _requireCtrl = requireCtrl; } public void Toggle() { if (!PlayerPatches.IsDataLoaded) { ManualLogSource log = Plugin.Log; if (log != null) { log.LogWarning((object)"Cannot toggle UI: data not loaded"); } } else if (_isVisible) { Hide(); } else { Show(); } } public void Show() { _isVisible = true; _openAnimation = 0f; StartCacheRefresh(); if ((Object)(object)Player.Instance != (Object)null) { Player.Instance.AddPauseObject("MuseumTracker_UI"); } ManualLogSource log = Plugin.Log; if (log != null) { log.LogInfo((object)"Museum Tracker UI opened"); } } private void StartCacheRefresh() { if (_cacheRefreshCoroutine != null) { ((MonoBehaviour)this).StopCoroutine(_cacheRefreshCoroutine); } _cacheRefreshCoroutine = ((MonoBehaviour)this).StartCoroutine(RefreshGameProgressCacheCoroutine()); } private IEnumerator RefreshGameProgressCacheCoroutine() { _isCacheRefreshing = true; _cachedGameDonationCounts.Clear(); _cachedGameCompleteStatus.Clear(); List<string> allBundleIds = MuseumContent.GetAllBundleIds(); int processedCount = 0; foreach (string item in allBundleIds) { string progressKeyForBundle = MuseumContent.GetProgressKeyForBundle(item); if (!string.IsNullOrEmpty(progressKeyForBundle)) { _cachedGameDonationCounts[item] = MuseumPatches.GetBundleDonationCount(progressKeyForBundle); _cachedGameCompleteStatus[item] = MuseumPatches.IsBundleCompleteInGame(progressKeyForBundle); } processedCount++; if (processedCount % 3 == 0) { yield return null; } } _isCacheRefreshing = false; _cacheRefreshCoroutine = null; } private void RefreshGameProgressCacheImmediate() { if (_cacheRefreshCoroutine != null) { ((MonoBehaviour)this).StopCoroutine(_cacheRefreshCoroutine); _cacheRefreshCoroutine = null; } _isCacheRefreshing = false; _cachedGameDonationCounts.Clear(); _cachedGameCompleteStatus.Clear(); foreach (string allBundleId in MuseumContent.GetAllBundleIds()) { string progressKeyForBundle = MuseumContent.GetProgressKeyForBundle(allBundleId); if (!string.IsNullOrEmpty(progressKeyForBundle)) { _cachedGameDonationCounts[allBundleId] = MuseumPatches.GetBundleDonationCount(progressKeyForBundle); _cachedGameCompleteStatus[allBundleId] = MuseumPatches.IsBundleCompleteInGame(progressKeyForBundle); } } } public void Hide() { _isVisible = false; if ((Object)(object)Player.Instance != (Object)null) { Player.Instance.RemovePauseObject("MuseumTracker_UI"); } ManualLogSource log = Plugin.Log; if (log != null) { log.LogInfo((object)"Museum Tracker UI closed"); } } private void Update() { if (_isVisible && Input.GetKeyDown((KeyCode)27)) { Hide(); } if (!_isVisible) { return; } _openAnimation = Mathf.MoveTowards(_openAnimation, 1f, Time.unscaledDeltaTime * 6f); if (_syncStatusTimer > 0f) { _syncStatusTimer -= Time.unscaledDeltaTime; if (_syncStatusTimer <= 0f) { _syncStatusMessage = ""; } } } private void OnGUI() { //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Expected O, but got Unknown //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) if (_isVisible && _donationManager != null && PlayerPatches.IsDataLoaded) { InitializeStyles(); float openAnimation = _openAnimation; GUI.color = new Color(1f, 1f, 1f, openAnimation); _windowRect = GUI.Window(_windowId, _windowRect, new WindowFunction(DrawWindow), "", _windowStyle); GUI.color = Color.white; } } private void InitializeStyles() { if (!_stylesInitialized) { CreateTextures(); CreateStyles(); _stylesInitialized = true; } } private void CreateTextures() { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00f2: Unknown result type (might be due to invalid IL or missing references) //IL_00f8: Unknown result type (might be due to invalid IL or missing references) //IL_0132: Unknown result type (might be due to invalid IL or missing references) //IL_016b: Unknown result type (might be due to invalid IL or missing references) //IL_01a4: Unknown result type (might be due to invalid IL or missing references) //IL_01b8: Unknown result type (might be due to invalid IL or missing references) //IL_01be: Unknown result type (might be due to invalid IL or missing references) //IL_01d3: Unknown result type (might be due to invalid IL or missing references) //IL_01d9: Unknown result type (might be due to invalid IL or missing references) //IL_0213: Unknown result type (might be due to invalid IL or missing references) //IL_0227: Unknown result type (might be due to invalid IL or missing references) //IL_022d: Unknown result type (might be due to invalid IL or missing references) //IL_0242: Unknown result type (might be due to invalid IL or missing references) _windowBackground = MakeParchmentTexture(32, 128, _parchment, _parchmentLight, _borderDark, 4); _headerBackground = MakeGradientTex(8, 64, _parchmentDark, _parchment); _tabNormal = MakeRoundedRect(8, 8, _parchmentDark, _borderDark, 2); _tabHover = MakeRoundedRect(8, 8, _parchmentDarker, _woodMedium, 2); _tabActive = MakeRoundedRect(8, 8, _goldPale, _goldRich, 3); _bundleNormal = MakeRoundedRect(6, 6, _parchmentDark, _borderDark, 2); _bundleHover = MakeRoundedRect(6, 6, _parchmentDarker, _woodMedium, 2); _bundleComplete = MakeRoundedRect(6, 6, new Color(_successGreenLight.r, _successGreenLight.g, _successGreenLight.b, 0.3f), _successGreen, 2); _itemEven = MakeTex(1, 1, new Color(_parchmentLight.r, _parchmentLight.g, _parchmentLight.b, 0.5f)); _itemOdd = MakeTex(1, 1, new Color(_parchment.r, _parchment.g, _parchment.b, 0.5f)); _itemDonated = MakeTex(1, 1, new Color(_successGreenLight.r, _successGreenLight.g, _successGreenLight.b, 0.25f)); _buttonNormal = MakeRoundedRect(6, 6, _woodMedium, _woodDark, 2); _buttonHover = MakeRoundedRect(6, 6, _woodLight, _woodMedium, 2); _progressBg = MakeTex(1, 1, new Color(_woodDark.r, _woodDark.g, _woodDark.b, 0.4f)); _searchBg = MakeRoundedRect(6, 6, _parchmentLight, _borderDark, 1); _dividerTex = MakeTex(1, 1, _borderDark); } private void CreateStyles() { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Expected O, but got Unknown //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Expected O, but got Unknown //IL_0059: Expected O, but got Unknown //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Expected O, but got Unknown //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Expected O, but got Unknown //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00f2: Unknown result type (might be due to invalid IL or missing references) //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0114: Unknown result type (might be due to invalid IL or missing references) //IL_011b: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_0147: Unknown result type (might be due to invalid IL or missing references) //IL_014f: Unknown result type (might be due to invalid IL or missing references) //IL_0156: Unknown result type (might be due to invalid IL or missing references) //IL_015f: Unknown result type (might be due to invalid IL or missing references) //IL_0169: Expected O, but got Unknown //IL_0169: Unknown result type (might be due to invalid IL or missing references) //IL_016e: Unknown result type (might be due to invalid IL or missing references) //IL_0178: Expected O, but got Unknown //IL_017d: Expected O, but got Unknown //IL_0184: Unknown result type (might be due to invalid IL or missing references) //IL_0189: Unknown result type (might be due to invalid IL or missing references) //IL_019a: Unknown result type (might be due to invalid IL or missing references) //IL_01a1: Unknown result type (might be due to invalid IL or missing references) //IL_01ab: Unknown result type (might be due to invalid IL or missing references) //IL_01bc: Unknown result type (might be due to invalid IL or missing references) //IL_01c3: Unknown result type (might be due to invalid IL or missing references) //IL_01d2: Expected O, but got Unknown //IL_01dd: Unknown result type (might be due to invalid IL or missing references) //IL_01e2: Unknown result type (might be due to invalid IL or missing references) //IL_01f3: Unknown result type (might be due to invalid IL or missing references) //IL_01fa: Unknown result type (might be due to invalid IL or missing references) //IL_0204: Unknown result type (might be due to invalid IL or missing references) //IL_0215: Unknown result type (might be due to invalid IL or missing references) //IL_021c: Unknown result type (might be due to invalid IL or missing references) //IL_0226: Unknown result type (might be due to invalid IL or missing references) //IL_0237: Unknown result type (might be due to invalid IL or missing references) //IL_023e: Unknown result type (might be due to invalid IL or missing references) //IL_0248: Unknown result type (might be due to invalid IL or missing references) //IL_0250: Unknown result type (might be due to invalid IL or missing references) //IL_0257: Unknown result type (might be due to invalid IL or missing references) //IL_025e: Unknown result type (might be due to invalid IL or missing references) //IL_0267: Unknown result type (might be due to invalid IL or missing references) //IL_0271: Expected O, but got Unknown //IL_0276: Expected O, but got Unknown //IL_027d: Unknown result type (might be due to invalid IL or missing references) //IL_0282: Unknown result type (might be due to invalid IL or missing references) //IL_0293: Unknown result type (might be due to invalid IL or missing references) //IL_029a: Unknown result type (might be due to invalid IL or missing references) //IL_02a4: Unknown result type (might be due to invalid IL or missing references) //IL_02b5: Unknown result type (might be due to invalid IL or missing references) //IL_02bc: Unknown result type (might be due to invalid IL or missing references) //IL_02cb: Expected O, but got Unknown //IL_02cc: Unknown result type (might be due to invalid IL or missing references) //IL_02d1: Unknown result type (might be due to invalid IL or missing references) //IL_02d8: Unknown result type (might be due to invalid IL or missing references) //IL_02e2: Expected O, but got Unknown //IL_02e2: Unknown result type (might be due to invalid IL or missing references) //IL_02e7: Unknown result type (might be due to invalid IL or missing references) //IL_02f1: Expected O, but got Unknown //IL_02f6: Expected O, but got Unknown //IL_0301: Unknown result type (might be due to invalid IL or missing references) //IL_0306: Unknown result type (might be due to invalid IL or missing references) //IL_030e: Unknown result type (might be due to invalid IL or missing references) //IL_0315: Unknown result type (might be due to invalid IL or missing references) //IL_0324: Expected O, but got Unknown //IL_032f: Unknown result type (might be due to invalid IL or missing references) //IL_0334: Unknown result type (might be due to invalid IL or missing references) //IL_0345: Unknown result type (might be due to invalid IL or missing references) //IL_034c: Unknown result type (might be due to invalid IL or missing references) //IL_0356: Unknown result type (might be due to invalid IL or missing references) //IL_0367: Unknown result type (might be due to invalid IL or missing references) //IL_036d: Unknown result type (might be due to invalid IL or missing references) //IL_0377: Unknown result type (might be due to invalid IL or missing references) //IL_0388: Unknown result type (might be due to invalid IL or missing references) //IL_038e: Unknown result type (might be due to invalid IL or missing references) //IL_0398: Unknown result type (might be due to invalid IL or missing references) //IL_03a0: Unknown result type (might be due to invalid IL or missing references) //IL_03a7: Unknown result type (might be due to invalid IL or missing references) //IL_03ae: Unknown result type (might be due to invalid IL or missing references) //IL_03b8: Expected O, but got Unknown //IL_03bd: Expected O, but got Unknown //IL_03c4: Unknown result type (might be due to invalid IL or missing references) //IL_03c9: Unknown result type (might be due to invalid IL or missing references) //IL_03d1: Unknown result type (might be due to invalid IL or missing references) //IL_03d8: Unknown result type (might be due to invalid IL or missing references) //IL_03e2: Unknown result type (might be due to invalid IL or missing references) //IL_03f6: Unknown result type (might be due to invalid IL or missing references) //IL_0406: Unknown result type (might be due to invalid IL or missing references) //IL_040c: Unknown result type (might be due to invalid IL or missing references) //IL_0416: Unknown result type (might be due to invalid IL or missing references) //IL_042e: Unknown result type (might be due to invalid IL or missing references) //IL_0434: Unknown result type (might be due to invalid IL or missing references) //IL_0444: Unknown result type (might be due to invalid IL or missing references) //IL_044a: Unknown result type (might be due to invalid IL or missing references) //IL_0459: Expected O, but got Unknown //IL_0464: Unknown result type (might be due to invalid IL or missing references) //IL_0469: Unknown result type (might be due to invalid IL or missing references) //IL_0471: Unknown result type (might be due to invalid IL or missing references) //IL_0478: Unknown result type (might be due to invalid IL or missing references) //IL_0487: Expected O, but got Unknown //IL_0492: Unknown result type (might be due to invalid IL or missing references) //IL_0497: Unknown result type (might be due to invalid IL or missing references) //IL_049f: Unknown result type (might be due to invalid IL or missing references) //IL_04a6: Unknown result type (might be due to invalid IL or missing references) //IL_04ad: Unknown result type (might be due to invalid IL or missing references) //IL_04b7: Unknown result type (might be due to invalid IL or missing references) //IL_04c3: Expected O, but got Unknown //IL_04ce: Unknown result type (might be due to invalid IL or missing references) //IL_04d3: Unknown result type (might be due to invalid IL or missing references) //IL_04db: Unknown result type (might be due to invalid IL or missing references) //IL_04e2: Unknown result type (might be due to invalid IL or missing references) //IL_04ec: Unknown result type (might be due to invalid IL or missing references) //IL_04f3: Unknown result type (might be due to invalid IL or missing references) //IL_0502: Expected O, but got Unknown //IL_050d: Unknown result type (might be due to invalid IL or missing references) //IL_0512: Unknown result type (might be due to invalid IL or missing references) //IL_051a: Unknown result type (might be due to invalid IL or missing references) //IL_052b: Unknown result type (might be due to invalid IL or missing references) //IL_0532: Unknown result type (might be due to invalid IL or missing references) //IL_053c: Unknown result type (might be due to invalid IL or missing references) //IL_054d: Unknown result type (might be due to invalid IL or missing references) //IL_0554: Unknown result type (might be due to invalid IL or missing references) //IL_055e: Unknown result type (might be due to invalid IL or missing references) //IL_0565: Unknown result type (might be due to invalid IL or missing references) //IL_056f: Expected O, but got Unknown //IL_0574: Expected O, but got Unknown //IL_057f: Unknown result type (might be due to invalid IL or missing references) //IL_0584: Unknown result type (might be due to invalid IL or missing references) //IL_058c: Unknown result type (might be due to invalid IL or missing references) //IL_0593: Unknown result type (might be due to invalid IL or missing references) //IL_059a: Unknown result type (might be due to invalid IL or missing references) //IL_05a1: Unknown result type (might be due to invalid IL or missing references) //IL_05b0: Expected O, but got Unknown //IL_05bb: Unknown result type (might be due to invalid IL or missing references) //IL_05c0: Unknown result type (might be due to invalid IL or missing references) //IL_05c8: Unknown result type (might be due to invalid IL or missing references) //IL_05cf: Unknown result type (might be due to invalid IL or missing references) //IL_05d6: Unknown result type (might be due to invalid IL or missing references) //IL_05dd: Unknown result type (might be due to invalid IL or missing references) //IL_05ec: Expected O, but got Unknown //IL_05f7: Unknown result type (might be due to invalid IL or missing references) //IL_05fc: Unknown result type (might be due to invalid IL or missing references) //IL_0614: Unknown result type (might be due to invalid IL or missing references) //IL_0628: Unknown result type (might be due to invalid IL or missing references) //IL_0638: Unknown result type (might be due to invalid IL or missing references) //IL_063f: Unknown result type (might be due to invalid IL or missing references) //IL_0649: Unknown result type (might be due to invalid IL or missing references) //IL_0661: Unknown result type (might be due to invalid IL or missing references) //IL_0675: Unknown result type (might be due to invalid IL or missing references) //IL_0685: Unknown result type (might be due to invalid IL or missing references) //IL_068b: Unknown result type (might be due to invalid IL or missing references) //IL_0695: Unknown result type (might be due to invalid IL or missing references) //IL_06ad: Unknown result type (might be due to invalid IL or missing references) //IL_06c1: Unknown result type (might be due to invalid IL or missing references) //IL_06d1: Unknown result type (might be due to invalid IL or missing references) //IL_06d7: Unknown result type (might be due to invalid IL or missing references) //IL_06e1: Unknown result type (might be due to invalid IL or missing references) //IL_06e9: Unknown result type (might be due to invalid IL or missing references) //IL_06f0: Unknown result type (might be due to invalid IL or missing references) //IL_06f7: Unknown result type (might be due to invalid IL or missing references) //IL_0701: Expected O, but got Unknown //IL_0706: Expected O, but got Unknown //IL_0711: Unknown result type (might be due to invalid IL or missing references) //IL_0716: Unknown result type (might be due to invalid IL or missing references) //IL_071e: Unknown result type (might be due to invalid IL or missing references) //IL_0725: Unknown result type (might be due to invalid IL or missing references) //IL_072c: Unknown result type (might be due to invalid IL or missing references) //IL_0733: Unknown result type (might be due to invalid IL or missing references) //IL_0742: Expected O, but got Unknown //IL_074d: Unknown result type (might be due to invalid IL or missing references) //IL_0752: Unknown result type (might be due to invalid IL or missing references) //IL_0781: Unknown result type (might be due to invalid IL or missing references) //IL_0787: Unknown result type (might be due to invalid IL or missing references) //IL_0797: Unknown result type (might be due to invalid IL or missing references) //IL_079e: Unknown result type (might be due to invalid IL or missing references) //IL_07a8: Expected O, but got Unknown //IL_07ad: Expected O, but got Unknown //IL_07b4: Unknown result type (might be due to invalid IL or missing references) //IL_07b9: Unknown result type (might be due to invalid IL or missing references) //IL_07c0: Unknown result type (might be due to invalid IL or missing references) //IL_07cd: Expected O, but got Unknown //IL_07d4: Unknown result type (might be due to invalid IL or missing references) //IL_07d9: Unknown result type (might be due to invalid IL or missing references) //IL_07e5: Expected O, but got Unknown //IL_07f0: Unknown result type (might be due to invalid IL or missing references) //IL_07fa: Expected O, but got Unknown //IL_0801: Unknown result type (might be due to invalid IL or missing references) //IL_0806: Unknown result type (might be due to invalid IL or missing references) //IL_080d: Unknown result type (might be due to invalid IL or missing references) //IL_0815: Unknown result type (might be due to invalid IL or missing references) //IL_081c: Unknown result type (might be due to invalid IL or missing references) //IL_0823: Unknown result type (might be due to invalid IL or missing references) //IL_0832: Expected O, but got Unknown //IL_0839: Unknown result type (might be due to invalid IL or missing references) //IL_083e: Unknown result type (might be due to invalid IL or missing references) //IL_0845: Unknown result type (might be due to invalid IL or missing references) //IL_084d: Unknown result type (might be due to invalid IL or missing references) //IL_0859: Expected O, but got Unknown //IL_0860: Unknown result type (might be due to invalid IL or missing references) //IL_0865: Unknown result type (might be due to invalid IL or missing references) //IL_086d: Unknown result type (might be due to invalid IL or missing references) //IL_0874: Unknown result type (might be due to invalid IL or missing references) //IL_087b: Unknown result type (might be due to invalid IL or missing references) //IL_088a: Expected O, but got Unknown //IL_0891: Unknown result type (might be due to invalid IL or missing references) //IL_0896: Unknown result type (might be due to invalid IL or missing references) //IL_089e: Unknown result type (might be due to invalid IL or missing references) //IL_08a5: Unknown result type (might be due to invalid IL or missing references) //IL_08b1: Expected O, but got Unknown //IL_08b8: Unknown result type (might be due to invalid IL or missing references) //IL_08bd: Unknown result type (might be due to invalid IL or missing references) //IL_08ca: Expected O, but got Unknown //IL_08d1: Unknown result type (might be due to invalid IL or missing references) //IL_08d6: Unknown result type (might be due to invalid IL or missing references) //IL_08dd: Unknown result type (might be due to invalid IL or missing references) //IL_08e7: Unknown result type (might be due to invalid IL or missing references) //IL_08f4: Expected O, but got Unknown GUIStyle val = new GUIStyle(GUI.skin.window); val.normal.background = _windowBackground; val.normal.textColor = _textDark; val.padding = new RectOffset(0, 0, 0, 0); val.border = new RectOffset(16, 16, 16, 16); _windowStyle = val; GUIStyle val2 = new GUIStyle(GUI.skin.label) { fontSize = 28, fontStyle = (FontStyle)1, alignment = (TextAnchor)3 }; val2.normal.textColor = _woodDark; _titleStyle = val2; GUIStyle val3 = new GUIStyle(GUI.skin.label) { fontSize = 12, fontStyle = (FontStyle)2, alignment = (TextAnchor)3 }; val3.normal.textColor = _textMedium; _subtitleStyle = val3; GUIStyle val4 = new GUIStyle(GUI.skin.button); val4.normal.background = _tabNormal; val4.normal.textColor = _textMedium; val4.hover.background = _tabHover; val4.hover.textColor = _textDark; val4.active.background = _tabHover; val4.active.textColor = _textDark; val4.fontSize = 12; val4.fontStyle = (FontStyle)1; val4.padding = new RectOffset(12, 12, 10, 10); val4.margin = new RectOffset(3, 3, 0, 0); _sectionTabStyle = val4; GUIStyle val5 = new GUIStyle(_sectionTabStyle); val5.normal.background = _tabActive; val5.normal.textColor = _woodDark; val5.hover.background = _tabActive; val5.hover.textColor = _woodDark; _sectionTabActiveStyle = val5; GUIStyle val6 = new GUIStyle(GUI.skin.button); val6.normal.background = _bundleNormal; val6.normal.textColor = _textDark; val6.hover.background = _bundleHover; val6.hover.textColor = _woodDark; val6.active.background = _bundleHover; val6.active.textColor = _woodDark; val6.fontSize = 14; val6.fontStyle = (FontStyle)1; val6.alignment = (TextAnchor)3; val6.padding = new RectOffset(15, 15, 12, 12); _bundleHeaderStyle = val6; GUIStyle val7 = new GUIStyle(_bundleHeaderStyle); val7.normal.background = _bundleComplete; val7.normal.textColor = _successGreen; val7.hover.background = _bundleComplete; val7.hover.textColor = _forestGreen; _bundleHeaderCompleteStyle = val7; _itemRowStyle = new GUIStyle { padding = new RectOffset(20, 15, 6, 6), margin = new RectOffset(0, 0, 1, 1) }; GUIStyle val8 = new GUIStyle(GUI.skin.label) { fontSize = 13 }; val8.normal.textColor = _textDark; _itemNameStyle = val8; GUIStyle val9 = new GUIStyle(GUI.skin.button); val9.normal.background = _buttonNormal; val9.normal.textColor = _parchmentLight; val9.hover.background = _buttonHover; val9.hover.textColor = Color.white; val9.active.background = _buttonHover; val9.active.textColor = Color.white; val9.fontSize = 12; val9.fontStyle = (FontStyle)1; val9.padding = new RectOffset(14, 14, 8, 8); _buttonStyle = val9; GUIStyle val10 = new GUIStyle(_buttonStyle) { fontSize = 18, fontStyle = (FontStyle)1 }; val10.normal.background = MakeRoundedRect(6, 6, _coralWarm, new Color(0.7f, 0.35f, 0.25f), 2); val10.normal.textColor = Color.white; val10.hover.background = MakeRoundedRect(6, 6, new Color(0.95f, 0.55f, 0.45f), _coralWarm, 2); val10.hover.textColor = Color.white; _closeButtonStyle = val10; GUIStyle val11 = new GUIStyle(GUI.skin.label) { fontSize = 12 }; val11.normal.textColor = _textDark; _labelStyle = val11; GUIStyle val12 = new GUIStyle(GUI.skin.label) { fontSize = 16, fontStyle = (FontStyle)1 }; val12.normal.textColor = _successGreen; val12.alignment = (TextAnchor)4; _checkmarkStyle = val12; GUIStyle val13 = new GUIStyle(GUI.skin.toggle) { fontSize = 12 }; val13.normal.textColor = _textMedium; val13.hover.textColor = _textDark; _toggleStyle = val13; GUIStyle val14 = new GUIStyle(GUI.skin.textField) { fontSize = 13 }; val14.normal.background = _searchBg; val14.normal.textColor = _textDark; val14.focused.background = _searchBg; val14.focused.textColor = _textDark; val14.padding = new RectOffset(12, 12, 8, 8); _searchStyle = val14; GUIStyle val15 = new GUIStyle(GUI.skin.label) { fontSize = 24, fontStyle = (FontStyle)1, alignment = (TextAnchor)4 }; val15.normal.textColor = _goldRich; _statsStyle = val15; GUIStyle val16 = new GUIStyle(GUI.skin.label) { fontSize = 11, fontStyle = (FontStyle)2, alignment = (TextAnchor)4 }; val16.normal.textColor = _textMuted; _footerStyle = val16; GUIStyle val17 = new GUIStyle(GUI.skin.button); val17.normal.background = MakeRoundedRect(6, 6, new Color(0.3f, 0.55f, 0.5f), new Color(0.2f, 0.4f, 0.35f), 2); val17.normal.textColor = _parchmentLight; val17.hover.background = MakeRoundedRect(6, 6, new Color(0.4f, 0.65f, 0.6f), new Color(0.3f, 0.5f, 0.45f), 2); val17.hover.textColor = Color.white; val17.active.background = MakeRoundedRect(6, 6, new Color(0.35f, 0.6f, 0.55f), new Color(0.25f, 0.45f, 0.4f), 2); val17.active.textColor = Color.white; val17.fontSize = 11; val17.fontStyle = (FontStyle)1; val17.padding = new RectOffset(10, 10, 6, 6); _syncButtonStyle = val17; GUIStyle val18 = new GUIStyle(GUI.skin.label) { fontSize = 11, fontStyle = (FontStyle)2, alignment = (TextAnchor)5 }; val18.normal.textColor = _successGreen; _syncStatusStyle = val18; GUIStyle val19 = new GUIStyle(GUI.skin.box); val19.normal.background = MakeRoundedRect(4, 4, new Color(_goldPale.r, _goldPale.g, _goldPale.b, 0.5f), _goldRich, 2); val19.padding = new RectOffset(15, 15, 8, 8); _headerBoxStyle = val19; _headerCountStyle = new GUIStyle(_labelStyle) { alignment = (TextAnchor)4, fontSize = 11 }; _searchLabelStyle = new GUIStyle(_labelStyle) { fontStyle = (FontStyle)1 }; _scrollStyle = new GUIStyle(GUI.skin.scrollView); GUIStyle val20 = new GUIStyle(_labelStyle) { alignment = (TextAnchor)4, fontSize = 15, fontStyle = (FontStyle)2 }; val20.normal.textColor = _textMuted; _emptyStyle = val20; _progressLabelStyle = new GUIStyle(_labelStyle) { alignment = (TextAnchor)4, fontSize = 13, fontStyle = (FontStyle)1 }; GUIStyle val21 = new GUIStyle(_itemNameStyle) { fontSize = 13, fontStyle = (FontStyle)2 }; val21.normal.textColor = _successGreen; _itemNameDonatedStyle = val21; _rarityLabelStyleCached = new GUIStyle(_labelStyle) { fontSize = 11, fontStyle = (FontStyle)1, alignment = (TextAnchor)4 }; _checkStyleCached = new GUIStyle(_checkmarkStyle) { fontSize = 14 }; GUIStyle val22 = new GUIStyle(_checkmarkStyle); val22.normal.textColor = _neededOrange; val22.fontSize = 12; _neededStyleCached = val22; } private Texture2D MakeTex(int width, int height, Color color) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Expected O, but got Unknown Color[] array = (Color[])(object)new Color[width * height]; for (int i = 0; i < array.Length; i++) { array[i] = color; } Texture2D val = new Texture2D(width, height); val.SetPixels(array); val.Apply(); return val; } private Texture2D MakeGradientTex(int width, int height, Color topColor, Color bottomColor) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Expected O, but got Unknown //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) Texture2D val = new Texture2D(width, height); Color[] array = (Color[])(object)new Color[width * height]; for (int i = 0; i < height; i++) { float num = (float)i / (float)(height - 1); Color val2 = Color.Lerp(topColor, bottomColor, num); for (int j = 0; j < width; j++) { array[i * width + j] = val2; } } val.SetPixels(array); val.Apply(); return val; } private Texture2D MakeRoundedRect(int width, int height, Color fillColor, Color borderColor, int borderWidth) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Expected O, but got Unknown //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) Texture2D val = new Texture2D(width, height); Color[] array = (Color[])(object)new Color[width * height]; for (int i = 0; i < height; i++) { for (int j = 0; j < width; j++) { bool flag = j < borderWidth || j >= width - borderWidth || i < borderWidth || i >= height - borderWidth; array[i * width + j] = (flag ? borderColor : fillColor); } } val.SetPixels(array); val.Apply(); return val; } private Texture2D MakeParchmentTexture(int width, int height, Color baseColor, Color lightColor, Color borderColor, int borderWidth) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Expected O, but got Unknown //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) Texture2D val = new Texture2D(width, height); Color[] array = (Color[])(object)new Color[width * height]; for (int i = 0; i < height; i++) { float num = (float)i / (float)(height - 1); Color val2 = Color.Lerp(lightColor, baseColor, num * 0.3f); for (int j = 0; j < width; j++) { if (j < borderWidth || j >= width - borderWidth || i < borderWidth || i >= height - borderWidth) { array[i * width + j] = borderColor; continue; } float num2 = (float)((j + i) % 3) * 0.01f; array[i * width + j] = new Color(val2.r + num2, val2.g + num2 * 0.8f, val2.b + num2 * 0.5f, val2.a); } } val.SetPixels(array); val.Apply(); return val; } private void DrawWindow(int windowId) { //IL_006f: Unknown result type (might be due to invalid IL or missing references) GUILayout.BeginVertical(Array.Empty<GUILayoutOption>()); DrawHeader(); DrawGoldDivider(); GUILayout.Space(10f); DrawSearchBar(); GUILayout.Space(10f); DrawSectionTabs(); GUILayout.Space(12f); DrawContent(); GUILayout.Space(10f); DrawFooter(); GUILayout.EndVertical(); GUI.DragWindow(new Rect(0f, 0f, 640f, 80f)); } private void DrawHeader() { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) Rect rect = GUILayoutUtility.GetRect(0f, 80f, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) }); GUI.DrawTexture(rect, (Texture)(object)_headerBackground, (ScaleMode)0); GUILayout.BeginArea(new Rect(((Rect)(ref rect)).x + 25f, ((Rect)(ref rect)).y, ((Rect)(ref rect)).width - 50f, ((Rect)(ref rect)).height)); GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); GUILayout.BeginVertical(Array.Empty<GUILayoutOption>()); GUILayout.Space(12f); GUILayout.Label("S.M.U.T.", _titleStyle, Array.Empty<GUILayoutOption>()); GUILayout.Label("Sun Haven Museum Utility Tracker", _subtitleStyle, Array.Empty<GUILayoutOption>()); GUILayout.EndVertical(); GUILayout.FlexibleSpace(); GUILayout.BeginVertical(Array.Empty<GUILayoutOption>()); GUILayout.Space(12f); (int donated, int total) overallStats = _donationManager.GetOverallStats(); int item = overallStats.donated; int item2 = overallStats.total; float overallCompletionPercent = _donationManager.GetOverallCompletionPercent(); GUILayout.BeginVertical(_headerBoxStyle, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(100f) }); GUILayout.Label($"{overallCompletionPercent:F0}%", _statsStyle, Array.Empty<GUILayoutOption>()); GUILayout.Label($"{item}/{item2}", _headerCountStyle, Array.Empty<GUILayoutOption>()); GUILayout.EndVertical(); GUILayout.EndVertical(); GUILayout.Space(10f); GUILayout.BeginVertical(Array.Empty<GUILayoutOption>()); GUILayout.Space(20f); if (GUILayout.Button("X", _closeButtonStyle, (GUILayoutOption[])(object)new GUILayoutOption[2] { GUILayout.Width(38f), GUILayout.Height(38f) })) { Hide(); } GUILayout.EndVertical(); GUILayout.EndHorizontal(); GUILayout.EndArea(); } private void DrawGoldDivider() { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) Rect rect = GUILayoutUtility.GetRect(0f, 4f, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) }); ((Rect)(ref rect)).x = ((Rect)(ref rect)).x + 20f; ((Rect)(ref rect)).width = ((Rect)(ref rect)).width - 40f; GUI.color = _goldRich; GUI.DrawTexture(new Rect(((Rect)(ref rect)).x, ((Rect)(ref rect)).y + 1f, ((Rect)(ref rect)).width, 2f), (Texture)(object)Texture2D.whiteTexture); GUI.color = _goldPale; GUI.DrawTexture(new Rect(((Rect)(ref rect)).x + 2f, ((Rect)(ref rect)).y, ((Rect)(ref rect)).width - 4f, 1f), (Texture)(object)Texture2D.whiteTexture); GUI.color = Color.white; } private void DrawSearchBar() { GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); GUILayout.Space(20f); GUILayout.Label("Search:", _searchLabelStyle, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(55f) }); _searchQuery = GUILayout.TextField(_searchQuery, _searchStyle, (GUILayoutOption[])(object)new GUILayoutOption[2] { GUILayout.Width(180f), GUILayout.Height(28f) }); GUILayout.Space(15f); _showOnlyNeeded = GUILayout.Toggle(_showOnlyNeeded, " Show needed only", _toggleStyle, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(130f) }); GUILayout.FlexibleSpace(); if (!string.IsNullOrEmpty(_syncStatusMessage)) { GUILayout.Label(_syncStatusMessage, _syncStatusStyle, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(150f) }); GUILayout.Space(8f); } if (!string.IsNullOrEmpty(_searchQuery)) { if (GUILayout.Button("Clear", _buttonStyle, (GUILayoutOption[])(object)new GUILayoutOption[2] { GUILayout.Width(55f), GUILayout.Height(28f) })) { _searchQuery = ""; } GUILayout.Space(8f); } if (GUILayout.Button("Sync with Game", _syncButtonStyle, (GUILayoutOption[])(object)new GUILayoutOption[2] { GUILayout.Width(105f), GUILayout.Height(28f) })) { PerformGameSync(); } GUILayout.Space(20f); GUILayout.EndHorizontal(); } private void PerformGameSync() { try { int item = _donationManager.GetOverallStats().donated; MuseumPatches.SyncWithGameProgress(); RefreshGameProgressCacheImmediate(); int item2 = _donationManager.GetOverallStats().donated; int num = item2 - item; if (num > 0) { _syncStatusMessage = $"Synced {num} items!"; ManualLogSource log = Plugin.Log; if (log != null) { log.LogInfo((object)$"[UI] Synced {num} items from game progress"); } } else { _syncStatusMessage = "Already in sync!"; } _syncStatusTimer = 4f; } catch (Exception ex) { _syncStatusMessage = "Sync failed"; _syncStatusTimer = 4f; ManualLogSource log2 = Plugin.Log; if (log2 != null) { log2.LogError((object)("[UI] Sync failed: " + ex.Message)); } } } private void DrawSectionTabs() { //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_00fb: Unknown result type (might be due to invalid IL or missing references) //IL_0100: Unknown result type (might be due to invalid IL or missing references) List<MuseumSection> allSections = MuseumContent.GetAllSections(); GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); GUILayout.Space(20f); for (int i = 0; i < allSections.Count; i++) { MuseumSection museumSection = allSections[i]; (int, int) sectionStats = _donationManager.GetSectionStats(museumSection); bool num = _donationManager.IsSectionComplete(museumSection); bool num2 = i == _selectedSectionIndex; if (!_sectionThemes.TryGetValue(museumSection.Id, out (Color, Color) _)) { _ = _woodMedium; _ = _woodLight; } GUIStyle val = (num2 ? _sectionTabActiveStyle : _sectionTabStyle); string text = (num ? " *" : ""); if (GUILayout.Button($"{museumSection.Name}{text}\n{sectionStats.Item1}/{sectionStats.Item2}", val, (GUILayoutOption[])(object)new GUILayoutOption[2] { GUILayout.Width(185f), GUILayout.Height(52f) })) { _selectedSectionIndex = i; _scrollPosition = Vector2.zero; } if (i < allSections.Count - 1) { GUILayout.Space(8f); } } GUILayout.Space(20f); GUILayout.EndHorizontal(); } private void DrawContent() { //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) List<MuseumSection> allSections = MuseumContent.GetAllSections(); if (_selectedSectionIndex >= allSections.Count) { _selectedSectionIndex = 0; } MuseumSection museumSection = allSections[_selectedSectionIndex]; (Color, Color) value; (Color, Color) tuple = (_sectionThemes.TryGetValue(museumSection.Id, out value) ? value : (_woodMedium, _woodLight)); GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); GUILayout.Space(20f); GUILayout.BeginVertical(Array.Empty<GUILayoutOption>()); DrawSectionProgress(museumSection, tuple.Item1); GUILayout.Space(10f); _scrollPosition = GUILayout.BeginScrollView(_scrollPosition, _scrollStyle, (GUILayoutOption[])(object)new GUILayoutOption[2] { GUILayout.ExpandHeight(true), GUILayout.ExpandWidth(true) }); bool flag = false; foreach (MuseumBundle bundle in museumSection.Bundles) { if (DrawBundle(bundle, tuple.Item1)) { flag = true; GUILayout.Space(8f); } } if (!flag) { GUILayout.Space(50f); if (!string.IsNullOrEmpty(_searchQuery)) { GUILayout.Label("No items found for \"" + _searchQuery + "\"", _emptyStyle, Array.Empty<GUILayoutOption>()); } else if (_showOnlyNeeded) { GUILayout.Label("Wonderful! All items donated!", _emptyStyle, Array.Empty<GUILayoutOption>()); } } GUILayout.EndScrollView(); GUILayout.EndVertical(); GUILayout.Space(20f); GUILayout.EndHorizontal(); } private void DrawSectionProgress(MuseumSection section, Color sectionColor) { //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00fc: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Unknown result type (might be due to invalid IL or missing references) //IL_015c: Unknown result type (might be due to invalid IL or missing references) //IL_016b: Unknown result type (might be due to invalid IL or missing references) //IL_017b: Unknown result type (might be due to invalid IL or missing references) //IL_0180: Unknown result type (might be due to invalid IL or missing references) //IL_0187: Unknown result type (might be due to invalid IL or missing references) //IL_018f: Unknown result type (might be due to invalid IL or missing references) //IL_0196: Unknown result type (might be due to invalid IL or missing references) //IL_01ad: Unknown result type (might be due to invalid IL or missing references) //IL_01a5: Unknown result type (might be due to invalid IL or missing references) //IL_01b8: Expected O, but got Unknown //IL_01b8: Unknown result type (might be due to invalid IL or missing references) (int, int) sectionStats = _donationManager.GetSectionStats(section); float sectionCompletionPercent = _donationManager.GetSectionCompletionPercent(section); Rect rect = GUILayoutUtility.GetRect(0f, 28f, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) }); GUI.DrawTexture(rect, (Texture)(object)_progressBg); Rect val = new Rect(((Rect)(ref rect)).x + 3f, ((Rect)(ref rect)).y + 3f, (((Rect)(ref rect)).width - 6f) * (sectionCompletionPercent / 100f), ((Rect)(ref rect)).height - 6f); GUI.color = sectionColor; GUI.DrawTexture(val, (Texture)(object)Texture2D.whiteTexture); GUI.color = Color.white; GUI.color = _borderDark; GUI.DrawTexture(new Rect(((Rect)(ref rect)).x, ((Rect)(ref rect)).y, ((Rect)(ref rect)).width, 2f), (Texture)(object)Texture2D.whiteTexture); GUI.DrawTexture(new Rect(((Rect)(ref rect)).x, ((Rect)(ref rect)).y + ((Rect)(ref rect)).height - 2f, ((Rect)(ref rect)).width, 2f), (Texture)(object)Texture2D.whiteTexture); GUI.DrawTexture(new Rect(((Rect)(ref rect)).x, ((Rect)(ref rect)).y, 2f, ((Rect)(ref rect)).height), (Texture)(object)Texture2D.whiteTexture); GUI.DrawTexture(new Rect(((Rect)(ref rect)).x + ((Rect)(ref rect)).width - 2f, ((Rect)(ref rect)).y, 2f, ((Rect)(ref rect)).height), (Texture)(object)Texture2D.whiteTexture); GUI.color = Color.white; GUIStyle val2 = new GUIStyle(_labelStyle) { alignment = (TextAnchor)4, fontSize = 13, fontStyle = (FontStyle)1 }; val2.normal.textColor = ((sectionCompletionPercent > 50f) ? _parchmentLight : _textDark); GUIStyle val3 = val2; GUI.Label(rect, $"{section.Name}: {sectionStats.Item1}/{sectionStats.Item2} ({sectionCompletionPercent:F0}%)", val3); } private bool DrawBundle(MuseumBundle bundle, Color sectionColor) { bool flag = _donationManager.IsBundleComplete(bundle); bool flag2 = _expandedBundles.Contains(bundle.Id); (int, int) bundleStats = _donationManager.GetBundleStats(bundle); List<MuseumItem> visibleItems = GetVisibleItems(bundle); if (visibleItems.Count == 0 && (_showOnlyNeeded || !string.IsNullOrEmpty(_searchQuery))) { return false; } if (_showOnlyNeeded && flag && string.IsNullOrEmpty(_searchQuery)) { return false; } int value; int num = (_cachedGameDonationCounts.TryGetValue(bundle.Id, out value) ? value : (-1)); bool value2; bool flag3 = _cachedGameCompleteStatus.TryGetValue(bundle.Id, out value2) && value2; GUIStyle val = ((flag || flag3) ? _bundleHeaderCompleteStyle : _bundleHeaderStyle); string text = (flag2 ? "[-]" : "[+]"); string text2 = ((flag || flag3) ? " COMPLETE" : ""); string text3 = ((num < 0) ? $"{text} {bundle.Name}{text2} ({bundleStats.Item1}/{bundleStats.Item2})" : $"{text} {bundle.Name}{text2} ({bundleStats.Item1}/{bundleStats.Item2}) [Game: {num}]"); if (GUILayout.Button(text3, val, (GUILayoutOption[])(object)new GUILayoutOption[2] { GUILayout.ExpandWidth(true), GUILayout.Height(42f) })) { if (flag2) { _expandedBundles.Remove(bundle.Id); } else { _expandedBu