Decompiled source of SMUT v2.4.2
SunHavenMuseumUtilityTracker.dll
Decompiled 2 weeks ago
The result has been truncated due to the large size, download it to view full contents!
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Linq.Expressions; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text.RegularExpressions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using SunHavenMuseumUtilityTracker.Data; using SunHavenMuseumUtilityTracker.Patches; using SunHavenMuseumUtilityTracker.UI; using SunhavenMods.Shared; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.Networking; using UnityEngine.SceneManagement; using UnityEngine.UI; using Wish; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyCompany("SunHavenMuseumUtilityTracker")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+5c08b5aa5d0be9c4b93df77f697dc55d5ac97088")] [assembly: AssemblyProduct("SunHavenMuseumUtilityTracker")] [assembly: AssemblyTitle("SunHavenMuseumUtilityTracker")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace SunhavenMods.Shared { public static class ConfigFileHelper { public static ConfigFile CreateNamedConfig(string pluginGuid, string configFileName, Action<string> logWarning = null) { //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Expected O, but got Unknown string text = Path.Combine(Paths.ConfigPath, configFileName); string text2 = Path.Combine(Paths.ConfigPath, pluginGuid + ".cfg"); try { if (!File.Exists(text) && File.Exists(text2)) { File.Copy(text2, text); } } catch (Exception ex) { logWarning?.Invoke("[Config] Migration to " + configFileName + " failed: " + ex.Message); } return new ConfigFile(text, true); } public static bool ReplacePluginConfig(BaseUnityPlugin plugin, ConfigFile newConfig, Action<string> logWarning = null) { if ((Object)(object)plugin == (Object)null || newConfig == null) { return false; } try { Type typeFromHandle = typeof(BaseUnityPlugin); PropertyInfo property = typeFromHandle.GetProperty("Config", BindingFlags.Instance | BindingFlags.Public); if (property != null && property.CanWrite) { property.SetValue(plugin, newConfig, null); return true; } FieldInfo field = typeFromHandle.GetField("<Config>k__BackingField", BindingFlags.Instance | BindingFlags.NonPublic); if (field != null) { field.SetValue(plugin, newConfig); return true; } FieldInfo[] fields = typeFromHandle.GetFields(BindingFlags.Instance | BindingFlags.NonPublic); foreach (FieldInfo fieldInfo in fields) { if (fieldInfo.FieldType == typeof(ConfigFile)) { fieldInfo.SetValue(plugin, newConfig); return true; } } } catch (Exception ex) { logWarning?.Invoke("[Config] ReplacePluginConfig failed: " + ex.Message); } return false; } } public static class VersionChecker { public class VersionCheckResult { public bool Success { get; set; } public bool UpdateAvailable { get; set; } public string CurrentVersion { get; set; } public string LatestVersion { get; set; } public string ModName { get; set; } public string NexusUrl { get; set; } public string Changelog { get; set; } public string ErrorMessage { get; set; } } public class ModHealthSnapshot { public string PluginGuid { get; set; } public DateTime LastCheckUtc { get; set; } public int ExceptionCount { get; set; } public string LastError { get; set; } } private class VersionCheckRunner : MonoBehaviour { private ManualLogSource _pluginLog; public void StartCheck(string pluginGuid, string currentVersion, ManualLogSource pluginLog, Action<VersionCheckResult> onComplete) { _pluginLog = pluginLog; ((MonoBehaviour)this).StartCoroutine(CheckVersionCoroutine(pluginGuid, currentVersion, onComplete)); } private void LogInfo(string message) { ManualLogSource pluginLog = _pluginLog; if (pluginLog != null) { pluginLog.LogInfo((object)("[VersionChecker] " + message)); } } private void LogWarningMsg(string message) { ManualLogSource pluginLog = _pluginLog; if (pluginLog != null) { pluginLog.LogWarning((object)("[VersionChecker] " + message)); } } private void LogErrorMsg(string message) { ManualLogSource pluginLog = _pluginLog; if (pluginLog != null) { pluginLog.LogError((object)("[VersionChecker] " + message)); } } private IEnumerator CheckVersionCoroutine(string pluginGuid, string currentVersion, Action<VersionCheckResult> onComplete) { VersionCheckResult result = new VersionCheckResult { CurrentVersion = currentVersion }; UnityWebRequest www = UnityWebRequest.Get("https://azraelgodking.github.io/SunhavenMod/versions.json"); try { www.timeout = 10; yield return www.SendWebRequest(); if ((int)www.result == 2 || (int)www.result == 3) { result.Success = false; result.ErrorMessage = "Network error: " + www.error; RecordHealthError(pluginGuid, result.ErrorMessage); LogWarningMsg(result.ErrorMessage); onComplete?.Invoke(result); Object.Destroy((Object)(object)((Component)this).gameObject); yield break; } try { string text = www.downloadHandler.text; Match match = GetModPattern(pluginGuid).Match(text); if (!match.Success) { result.Success = false; result.ErrorMessage = "Mod '" + pluginGuid + "' not found in versions.json"; RecordHealthError(pluginGuid, result.ErrorMessage); LogWarningMsg(result.ErrorMessage); onComplete?.Invoke(result); Object.Destroy((Object)(object)((Component)this).gameObject); yield break; } string value = match.Groups[1].Value; result.LatestVersion = ExtractJsonString(value, "version"); result.ModName = ExtractJsonString(value, "name"); result.NexusUrl = ExtractJsonString(value, "nexus"); result.Changelog = ExtractJsonString(value, "changelog"); if (string.IsNullOrEmpty(result.LatestVersion)) { result.Success = false; result.ErrorMessage = "Could not parse version from response"; RecordHealthError(pluginGuid, result.ErrorMessage); LogWarningMsg(result.ErrorMessage); onComplete?.Invoke(result); Object.Destroy((Object)(object)((Component)this).gameObject); yield break; } result.Success = true; result.UpdateAvailable = CompareVersions(currentVersion, result.LatestVersion) < 0; if (result.UpdateAvailable) { LogInfo("Update available for " + result.ModName + ": " + currentVersion + " -> " + result.LatestVersion); } else { LogInfo(result.ModName + " is up to date (v" + currentVersion + ")"); } } catch (Exception ex) { result.Success = false; result.ErrorMessage = "Parse error: " + ex.Message; RecordHealthError(pluginGuid, result.ErrorMessage); LogErrorMsg(result.ErrorMessage); } } finally { ((IDisposable)www)?.Dispose(); } onComplete?.Invoke(result); Object.Destroy((Object)(object)((Component)this).gameObject); } private string ExtractJsonString(string json, string key) { Match match = ExtractFieldRegex.Match(json); while (match.Success) { if (string.Equals(match.Groups["key"].Value, key, StringComparison.Ordinal)) { return match.Groups["value"].Value; } match = match.NextMatch(); } return null; } } private const string VersionsUrl = "https://azraelgodking.github.io/SunhavenMod/versions.json"; private static readonly Dictionary<string, ModHealthSnapshot> HealthByPluginGuid = new Dictionary<string, ModHealthSnapshot>(StringComparer.OrdinalIgnoreCase); private static readonly object HealthLock = new object(); private static readonly Dictionary<string, Regex> ModPatternCache = new Dictionary<string, Regex>(StringComparer.Ordinal); private static readonly object ModPatternCacheLock = new object(); private static readonly Regex ExtractFieldRegex = new Regex("\"(?<key>[^\"]+)\"\\s*:\\s*(?:\"(?<value>[^\"]*)\"|null)", RegexOptions.Compiled); public static void CheckForUpdate(string pluginGuid, string currentVersion, ManualLogSource logger = null, Action<VersionCheckResult> onComplete = null) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) TouchHealth(pluginGuid); VersionCheckRunner versionCheckRunner = new GameObject("VersionChecker").AddComponent<VersionCheckRunner>(); Object.DontDestroyOnLoad((Object)(object)((Component)versionCheckRunner).gameObject); SceneRootSurvivor.TryRegisterPersistentRunnerGameObject(((Component)versionCheckRunner).gameObject); versionCheckRunner.StartCheck(pluginGuid, currentVersion, logger, onComplete); } public static ModHealthSnapshot GetHealthSnapshot(string pluginGuid) { if (string.IsNullOrWhiteSpace(pluginGuid)) { return null; } lock (HealthLock) { if (!HealthByPluginGuid.TryGetValue(pluginGuid, out ModHealthSnapshot value)) { return null; } return new ModHealthSnapshot { PluginGuid = value.PluginGuid, LastCheckUtc = value.LastCheckUtc, ExceptionCount = value.ExceptionCount, LastError = value.LastError }; } } public static int CompareVersions(string v1, string v2) { if (string.IsNullOrEmpty(v1) || string.IsNullOrEmpty(v2)) { return 0; } v1 = v1.TrimStart('v', 'V'); v2 = v2.TrimStart('v', 'V'); int num = v1.IndexOfAny(new char[2] { '-', '+' }); if (num >= 0) { v1 = v1.Substring(0, num); } int num2 = v2.IndexOfAny(new char[2] { '-', '+' }); if (num2 >= 0) { v2 = v2.Substring(0, num2); } string[] array = v1.Split(new char[1] { '.' }); string[] array2 = v2.Split(new char[1] { '.' }); int num3 = Math.Max(array.Length, array2.Length); for (int i = 0; i < num3; i++) { int result; int num4 = ((i < array.Length && int.TryParse(array[i], out result)) ? result : 0); int result2; int num5 = ((i < array2.Length && int.TryParse(array2[i], out result2)) ? result2 : 0); if (num4 < num5) { return -1; } if (num4 > num5) { return 1; } } return 0; } private static void TouchHealth(string pluginGuid) { if (string.IsNullOrWhiteSpace(pluginGuid)) { return; } lock (HealthLock) { if (!HealthByPluginGuid.TryGetValue(pluginGuid, out ModHealthSnapshot value)) { value = new ModHealthSnapshot { PluginGuid = pluginGuid }; HealthByPluginGuid[pluginGuid] = value; } value.LastCheckUtc = DateTime.UtcNow; } } private static void RecordHealthError(string pluginGuid, string errorMessage) { if (string.IsNullOrWhiteSpace(pluginGuid)) { return; } lock (HealthLock) { if (!HealthByPluginGuid.TryGetValue(pluginGuid, out ModHealthSnapshot value)) { value = new ModHealthSnapshot { PluginGuid = pluginGuid }; HealthByPluginGuid[pluginGuid] = value; } value.LastCheckUtc = DateTime.UtcNow; value.ExceptionCount++; value.LastError = errorMessage; } } private static Regex GetModPattern(string pluginGuid) { lock (ModPatternCacheLock) { if (!ModPatternCache.TryGetValue(pluginGuid, out Regex value)) { value = new Regex("\"" + Regex.Escape(pluginGuid) + "\"\\s*:\\s*\\{([^}]+)\\}", RegexOptions.Compiled | RegexOptions.Singleline); ModPatternCache[pluginGuid] = value; } return value; } } } public static class VersionCheckerExtensions { public static void NotifyUpdateAvailable(this VersionChecker.VersionCheckResult result, ManualLogSource logger = null) { if (!result.UpdateAvailable) { return; } string text = result.ModName + " update available: v" + result.LatestVersion; try { Type type = ReflectionHelper.FindWishType("NotificationStack"); if (type != null) { Type type2 = ReflectionHelper.FindType("SingletonBehaviour`1", "Wish"); if (type2 != null) { object obj = type2.MakeGenericType(type).GetProperty("Instance")?.GetValue(null); if (obj != null) { MethodInfo method = type.GetMethod("SendNotification", new Type[5] { typeof(string), typeof(int), typeof(int), typeof(bool), typeof(bool) }); if (method != null) { method.Invoke(obj, new object[5] { text, 0, 1, false, true }); return; } } } } } catch (Exception ex) { if (logger != null) { logger.LogWarning((object)("Failed to send native notification: " + ex.Message)); } } if (logger != null) { logger.LogWarning((object)("[UPDATE AVAILABLE] " + text)); } if (!string.IsNullOrEmpty(result.NexusUrl) && logger != null) { logger.LogWarning((object)("Download at: " + result.NexusUrl)); } } } public static class SceneRootSurvivor { private static readonly object Lock = new object(); private static readonly List<string> NoKillSubstrings = new List<string>(); private static Harmony _harmony; public static void TryRegisterPersistentRunnerGameObject(GameObject go) { if (!((Object)(object)go == (Object)null)) { TryAddNoKillListSubstring(((Object)go).name); } } public static void TryAddNoKillListSubstring(string nameSubstring) { if (string.IsNullOrEmpty(nameSubstring)) { return; } lock (Lock) { bool flag = false; for (int i = 0; i < NoKillSubstrings.Count; i++) { if (string.Equals(NoKillSubstrings[i], nameSubstring, StringComparison.OrdinalIgnoreCase)) { flag = true; break; } } if (!flag) { NoKillSubstrings.Add(nameSubstring); } } EnsurePatched(); } private static void EnsurePatched() { //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Expected O, but got Unknown //IL_00a3: Expected O, but got Unknown if (_harmony != null) { return; } lock (Lock) { if (_harmony == null) { MethodInfo methodInfo = AccessTools.Method(typeof(Scene), "GetRootGameObjects", Type.EmptyTypes, (Type[])null); if (!(methodInfo == null)) { string text = typeof(SceneRootSurvivor).Assembly.GetName().Name ?? "Unknown"; Harmony val = new Harmony("SunhavenMods.SceneRootSurvivor." + text); val.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(typeof(SceneRootSurvivor), "OnGetRootGameObjectsPostfix", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); _harmony = val; } } } } private static void OnGetRootGameObjectsPostfix(ref GameObject[] __result) { if (__result == null || __result.Length == 0) { return; } List<string> list; lock (Lock) { if (NoKillSubstrings.Count == 0) { return; } list = new List<string>(NoKillSubstrings); } List<GameObject> list2 = new List<GameObject>(__result); for (int i = 0; i < list.Count; i++) { string noKill = list[i]; list2.RemoveAll((GameObject a) => (Object)(object)a != (Object)null && ((Object)a).name.IndexOf(noKill, StringComparison.OrdinalIgnoreCase) >= 0); } __result = list2.ToArray(); } } public static class ReflectionHelper { public static readonly BindingFlags AllBindingFlags = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.FlattenHierarchy; public static Type FindType(string typeName, params string[] namespaces) { string typeName2 = typeName; Type type = AccessTools.TypeByName(typeName2); if (type != null) { return type; } for (int i = 0; i < namespaces.Length; i++) { type = AccessTools.TypeByName(namespaces[i] + "." + typeName2); if (type != null) { return type; } } Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies(); foreach (Assembly assembly in assemblies) { try { type = assembly.GetTypes().FirstOrDefault((Type t) => t.Name == typeName2 || t.FullName == typeName2); if (type != null) { return type; } } catch (ReflectionTypeLoadException) { } } return null; } public static Type FindWishType(string typeName) { return FindType(typeName, "Wish"); } public static object GetStaticValue(Type type, string memberName) { if (type == null) { return null; } try { PropertyInfo property = type.GetProperty(memberName, AllBindingFlags); if (property != null && property.GetMethod != null && property.GetIndexParameters().Length == 0) { return property.GetValue(null); } } catch (AmbiguousMatchException) { return null; } FieldInfo field = type.GetField(memberName, AllBindingFlags); if (field != null) { return field.GetValue(null); } return null; } public static object GetSingletonInstance(Type type) { if (type == null) { return null; } string[] array = new string[5] { "Instance", "instance", "_instance", "Singleton", "singleton" }; foreach (string memberName in array) { object staticValue = GetStaticValue(type, memberName); if (staticValue != null) { return staticValue; } } return null; } public static object GetInstanceValue(object instance, string memberName) { if (instance == null) { return null; } Type type = instance.GetType(); while (type != null) { PropertyInfo property = type.GetProperty(memberName, AllBindingFlags); if (property != null && property.GetMethod != null) { return property.GetValue(instance); } FieldInfo field = type.GetField(memberName, AllBindingFlags); if (field != null) { return field.GetValue(instance); } type = type.BaseType; } return null; } public static bool SetInstanceValue(object instance, string memberName, object value) { if (instance == null) { return false; } Type type = instance.GetType(); while (type != null) { PropertyInfo property = type.GetProperty(memberName, AllBindingFlags); if (property != null && property.SetMethod != null) { property.SetValue(instance, value); return true; } FieldInfo field = type.GetField(memberName, AllBindingFlags); if (field != null) { field.SetValue(instance, value); return true; } type = type.BaseType; } return false; } public static object InvokeMethod(object instance, string methodName, params object[] args) { if (instance == null) { return null; } Type type = instance.GetType(); Type[] array = args?.Select((object a) => a?.GetType() ?? typeof(object)).ToArray() ?? Type.EmptyTypes; MethodInfo methodInfo = AccessTools.Method(type, methodName, array, (Type[])null); if (methodInfo == null) { methodInfo = type.GetMethod(methodName, AllBindingFlags); } if (methodInfo == null) { return null; } return methodInfo.Invoke(instance, args); } public static object InvokeStaticMethod(Type type, string methodName, params object[] args) { if (type == null) { return null; } Type[] array = args?.Select((object a) => a?.GetType() ?? typeof(object)).ToArray() ?? Type.EmptyTypes; MethodInfo methodInfo = AccessTools.Method(type, methodName, array, (Type[])null); if (methodInfo == null) { methodInfo = type.GetMethod(methodName, AllBindingFlags); } if (methodInfo == null) { return null; } return methodInfo.Invoke(null, args); } public static FieldInfo[] GetAllFields(Type type) { if (type == null) { return Array.Empty<FieldInfo>(); } FieldInfo[] fields = type.GetFields(AllBindingFlags); IEnumerable<FieldInfo> second; if (!(type.BaseType != null) || !(type.BaseType != typeof(object))) { second = Enumerable.Empty<FieldInfo>(); } else { IEnumerable<FieldInfo> allFields = GetAllFields(type.BaseType); second = allFields; } return fields.Concat(second).Distinct().ToArray(); } public static PropertyInfo[] GetAllProperties(Type type) { if (type == null) { return Array.Empty<PropertyInfo>(); } PropertyInfo[] properties = type.GetProperties(AllBindingFlags); IEnumerable<PropertyInfo> second; if (!(type.BaseType != null) || !(type.BaseType != typeof(object))) { second = Enumerable.Empty<PropertyInfo>(); } else { IEnumerable<PropertyInfo> allProperties = GetAllProperties(type.BaseType); second = allProperties; } return (from p in properties.Concat(second) group p by p.Name into g select g.First()).ToArray(); } public static T TryGetValue<T>(object instance, string memberName, T defaultValue = default(T)) { try { object instanceValue = GetInstanceValue(instance, memberName); if (instanceValue is T result) { return result; } if (instanceValue != null && typeof(T).IsAssignableFrom(instanceValue.GetType())) { return (T)instanceValue; } return defaultValue; } catch { return defaultValue; } } } public static class IconCache { private struct CachedIcon { public Texture2D Texture; public bool OwnsTexture; } private static readonly Dictionary<int, CachedIcon> _iconCache = new Dictionary<int, CachedIcon>(); private const int MaxCacheSize = 200; private static readonly HashSet<int> _loadingItems = new HashSet<int>(); private static readonly HashSet<int> _failedItems = new HashSet<int>(); private static readonly Dictionary<string, int> _currencyToItemId = new Dictionary<string, int>(); private static Texture2D _fallbackTexture; private static ManualLogSource _log; private static Type _databaseType; private static Type _itemDataType; private static MethodInfo _getDataMethod; private static bool _reflectionInitialized; private static bool _initialized; private static bool _iconsLoaded; private static int[] _pendingPreloadItemIds; public static void Initialize(ManualLogSource log, int[] preloadItemIds = null) { _log = log; if (_initialized) { ManualLogSource log2 = _log; if (log2 != null) { log2.LogDebug((object)"[IconCache] Already initialized"); } return; } _initialized = true; ManualLogSource log3 = _log; if (log3 != null) { log3.LogInfo((object)"[IconCache] Initializing icon cache..."); } _fallbackTexture = CreateFallbackTexture(); ManualLogSource log4 = _log; if (log4 != null) { log4.LogInfo((object)"[IconCache] Created fallback texture"); } if (preloadItemIds != null && preloadItemIds.Length != 0) { _pendingPreloadItemIds = (int[])preloadItemIds.Clone(); ManualLogSource log5 = _log; if (log5 != null) { log5.LogInfo((object)$"[IconCache] Preload: {_pendingPreloadItemIds.Length} item ID(s) will queue with LoadAllIcons"); } } } public static void RegisterCurrency(string currencyId, int itemId) { _currencyToItemId[currencyId] = itemId; } public static void LoadAllIcons() { if (_iconsLoaded) { ManualLogSource log = _log; if (log != null) { log.LogDebug((object)"[IconCache] Icons already loaded, skipping"); } return; } if (!InitializeReflection()) { ManualLogSource log2 = _log; if (log2 != null) { log2.LogError((object)"[IconCache] Failed to initialize reflection, cannot load icons"); } _iconsLoaded = true; return; } foreach (KeyValuePair<string, int> item in _currencyToItemId) { ManualLogSource log3 = _log; if (log3 != null) { log3.LogDebug((object)$"[IconCache] Queuing load for: {item.Key} (ItemID: {item.Value})"); } LoadIcon(item.Value); } if (_pendingPreloadItemIds != null) { int[] pendingPreloadItemIds = _pendingPreloadItemIds; foreach (int num in pendingPreloadItemIds) { if (num > 0) { ManualLogSource log4 = _log; if (log4 != null) { log4.LogDebug((object)$"[IconCache] Queuing preload item ID: {num}"); } LoadIcon(num); } } } _iconsLoaded = true; ManualLogSource log5 = _log; if (log5 != null) { log5.LogInfo((object)$"[IconCache] Queued {_currencyToItemId.Count} currency icon(s); preload queue processed."); } } public static Texture2D GetIconForCurrency(string currencyId) { if (_currencyToItemId.TryGetValue(currencyId, out var value)) { return GetIcon(value); } return GetFallbackTexture(); } public static Texture2D GetIcon(int itemId) { if (itemId <= 0) { return GetFallbackTexture(); } if (_iconCache.TryGetValue(itemId, out var value)) { return value.Texture; } if (!_loadingItems.Contains(itemId) && !_failedItems.Contains(itemId)) { LoadIcon(itemId); } return GetFallbackTexture(); } private static Texture2D GetFallbackTexture() { if ((Object)(object)_fallbackTexture == (Object)null) { _fallbackTexture = CreateFallbackTexture(); } return _fallbackTexture; } public static bool IsIconLoaded(int itemId) { return _iconCache.ContainsKey(itemId); } public static bool IsIconLoaded(string currencyId) { if (_currencyToItemId.TryGetValue(currencyId, out var value)) { return IsIconLoaded(value); } return false; } public static int GetItemIdForCurrency(string currencyId) { if (!_currencyToItemId.TryGetValue(currencyId, out var value)) { return -1; } return value; } private static bool InitializeReflection() { if (_reflectionInitialized) { if (_databaseType != null && _itemDataType != null) { return _getDataMethod != null; } return false; } _reflectionInitialized = true; try { string[] array = new string[4] { "Database", "Wish.Database", "PSS.Database", "SunHaven.Database" }; for (int i = 0; i < array.Length; i++) { _databaseType = AccessTools.TypeByName(array[i]); if (_databaseType != null) { ManualLogSource log = _log; if (log != null) { log.LogInfo((object)("[IconCache] Found Database type: " + _databaseType.FullName)); } break; } } MethodInfo[] methods; if (_databaseType == null) { Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies(); foreach (Assembly assembly in assemblies) { try { Type[] types = assembly.GetTypes(); foreach (Type type in types) { if (!(type.Name == "Database") || type.IsNested) { continue; } methods = type.GetMethods(BindingFlags.Static | BindingFlags.Public); foreach (MethodInfo methodInfo in methods) { if (methodInfo.Name == "GetData" && methodInfo.IsGenericMethod) { _databaseType = type; ManualLogSource log2 = _log; if (log2 != null) { log2.LogInfo((object)("[IconCache] Found Database type: " + type.FullName)); } break; } } if (_databaseType != null) { break; } } if (_databaseType != null) { break; } } catch (Exception ex) { ManualLogSource log3 = _log; if (log3 != null) { log3.LogDebug((object)("[IconCache] Skipping assembly " + assembly.GetName().Name + ": " + ex.Message)); } } } } if (_databaseType == null) { ManualLogSource log4 = _log; if (log4 != null) { log4.LogError((object)"[IconCache] Could not find Database type"); } return false; } _itemDataType = AccessTools.TypeByName("Wish.ItemData"); if (_itemDataType == null) { ManualLogSource log5 = _log; if (log5 != null) { log5.LogError((object)"[IconCache] Could not find Wish.ItemData type"); } return false; } methods = _databaseType.GetMethods(BindingFlags.Static | BindingFlags.Public); foreach (MethodInfo methodInfo2 in methods) { if (!(methodInfo2.Name == "GetData") || !methodInfo2.IsGenericMethod) { continue; } ParameterInfo[] parameters = methodInfo2.GetParameters(); if (methodInfo2.GetGenericArguments().Length == 1 && parameters.Length == 3 && parameters[0].ParameterType == typeof(int)) { _getDataMethod = methodInfo2.MakeGenericMethod(_itemDataType); ManualLogSource log6 = _log; if (log6 != null) { log6.LogInfo((object)"[IconCache] Found Database.GetData method"); } break; } } if (_getDataMethod == null) { ManualLogSource log7 = _log; if (log7 != null) { log7.LogError((object)"[IconCache] Could not find Database.GetData method"); } return false; } return true; } catch (Exception ex2) { ManualLogSource log8 = _log; if (log8 != null) { log8.LogError((object)("[IconCache] Error initializing reflection: " + ex2.Message)); } return false; } } private static void LoadIcon(int itemId) { if (itemId <= 0 || _loadingItems.Contains(itemId) || _iconCache.ContainsKey(itemId)) { return; } _loadingItems.Add(itemId); try { if (!InitializeReflection() || _getDataMethod == null) { _failedItems.Add(itemId); _loadingItems.Remove(itemId); return; } Type delegateType = typeof(Action<>).MakeGenericType(_itemDataType); ParameterExpression parameterExpression = Expression.Parameter(_itemDataType, "itemData"); ConstantExpression arg = Expression.Constant(itemId); MethodCallExpression body = Expression.Call(typeof(IconCache).GetMethod("OnIconLoadedInternal", BindingFlags.Static | BindingFlags.NonPublic), arg, Expression.Convert(parameterExpression, typeof(object))); Delegate @delegate = Expression.Lambda(delegateType, body, parameterExpression).Compile(); Action action = Expression.Lambda<Action>(Expression.Call(typeof(IconCache).GetMethod("OnIconLoadFailed", BindingFlags.Static | BindingFlags.NonPublic), arg), Array.Empty<ParameterExpression>()).Compile(); _getDataMethod.Invoke(null, new object[3] { itemId, @delegate, action }); } catch (Exception ex) { ManualLogSource log = _log; if (log != null) { log.LogDebug((object)$"[IconCache] Error loading icon {itemId}: {ex.Message}"); } _failedItems.Add(itemId); _loadingItems.Remove(itemId); } } private static void OnIconLoadedInternal(int itemId, object itemData) { _loadingItems.Remove(itemId); if (itemData == null) { _failedItems.Add(itemId); return; } try { Type type = itemData.GetType(); object obj = null; BindingFlags[] array = new BindingFlags[4] { BindingFlags.Instance | BindingFlags.Public, BindingFlags.Instance | BindingFlags.Public | BindingFlags.FlattenHierarchy, BindingFlags.Instance | BindingFlags.NonPublic, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.FlattenHierarchy }; BindingFlags[] array2 = array; foreach (BindingFlags bindingAttr in array2) { PropertyInfo property = type.GetProperty("icon", bindingAttr); if (property != null) { obj = property.GetValue(itemData); break; } } if (obj == null) { array2 = array; foreach (BindingFlags bindingAttr2 in array2) { FieldInfo field = type.GetField("icon", bindingAttr2); if (field != null) { obj = field.GetValue(itemData); break; } } } if (obj == null) { Type type2 = type; while (type2 != null && obj == null) { PropertyInfo[] properties = type2.GetProperties(BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); foreach (PropertyInfo propertyInfo in properties) { if (propertyInfo.Name.Equals("icon", StringComparison.OrdinalIgnoreCase)) { obj = propertyInfo.GetValue(itemData); break; } } if (obj == null) { FieldInfo[] fields = type2.GetFields(BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); foreach (FieldInfo fieldInfo in fields) { if (fieldInfo.Name.Equals("icon", StringComparison.OrdinalIgnoreCase)) { obj = fieldInfo.GetValue(itemData); break; } } } type2 = type2.BaseType; } } Sprite val = (Sprite)((obj is Sprite) ? obj : null); if (val != null) { CacheSprite(itemId, val); } else { _failedItems.Add(itemId); } } catch (Exception ex) { ManualLogSource log = _log; if (log != null) { log.LogDebug((object)$"[IconCache] Error processing icon {itemId}: {ex.Message}"); } _failedItems.Add(itemId); } } private static void OnIconLoadFailed(int itemId) { _loadingItems.Remove(itemId); _failedItems.Add(itemId); } private static void CacheSprite(int itemId, Sprite sprite) { //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)sprite == (Object)null || (Object)(object)sprite.texture == (Object)null) { _failedItems.Add(itemId); return; } try { Rect rect = sprite.rect; Texture2D val; bool ownsTexture; if (((Rect)(ref rect)).width == (float)((Texture)sprite.texture).width) { rect = sprite.rect; if (((Rect)(ref rect)).height == (float)((Texture)sprite.texture).height) { val = sprite.texture; ownsTexture = false; goto IL_0077; } } val = ExtractSpriteTexture(sprite); ownsTexture = (Object)(object)val != (Object)null; goto IL_0077; IL_0077: if ((Object)(object)val != (Object)null) { _iconCache[itemId] = new CachedIcon { Texture = val, OwnsTexture = ownsTexture }; if (_iconCache.Count <= 200) { return; } int num = -1; int num2 = -1; foreach (int key in _iconCache.Keys) { if (num2 < 0) { num2 = key; } if (!_loadingItems.Contains(key) && !_failedItems.Contains(key)) { num = key; break; } } if (num < 0) { num = num2; } if (num >= 0 && _iconCache.TryGetValue(num, out var value)) { if (value.OwnsTexture && (Object)(object)value.Texture != (Object)null) { Object.Destroy((Object)(object)value.Texture); } _iconCache.Remove(num); } } else { _failedItems.Add(itemId); } } catch (Exception ex) { ManualLogSource log = _log; if (log != null) { log.LogDebug((object)$"[IconCache] Error caching sprite {itemId}: {ex.Message}"); } _failedItems.Add(itemId); } } private static Texture2D ExtractSpriteTexture(Sprite sprite) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Expected O, but got Unknown try { Rect rect = sprite.rect; int num = (int)((Rect)(ref rect)).width; int num2 = (int)((Rect)(ref rect)).height; if (!((Texture)sprite.texture).isReadable) { return CopyTextureViaRenderTexture(sprite); } Texture2D val = new Texture2D(num, num2, (TextureFormat)4, false); Color[] pixels = sprite.texture.GetPixels((int)((Rect)(ref rect)).x, (int)((Rect)(ref rect)).y, num, num2); val.SetPixels(pixels); val.Apply(); return val; } catch (Exception ex) { ManualLogSource log = _log; if (log != null) { log.LogDebug((object)("[IconCache] Error extracting sprite texture: " + ex.Message)); } return null; } } private static Texture2D CopyTextureViaRenderTexture(Sprite sprite) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Expected O, but got Unknown RenderTexture val = null; RenderTexture active = RenderTexture.active; try { Rect rect = sprite.rect; int num = (int)((Rect)(ref rect)).width; int num2 = (int)((Rect)(ref rect)).height; val = RenderTexture.GetTemporary(((Texture)sprite.texture).width, ((Texture)sprite.texture).height, 0, (RenderTextureFormat)0); Graphics.Blit((Texture)(object)sprite.texture, val); RenderTexture.active = val; Texture2D val2 = new Texture2D(num, num2, (TextureFormat)4, false); val2.ReadPixels(new Rect(((Rect)(ref rect)).x, ((Rect)(ref rect)).y, (float)num, (float)num2), 0, 0); val2.Apply(); return val2; } catch (Exception ex) { ManualLogSource log = _log; if (log != null) { log.LogDebug((object)("[IconCache] Error copying texture via RenderTexture: " + ex.Message)); } return null; } finally { RenderTexture.active = active; if ((Object)(object)val != (Object)null) { RenderTexture.ReleaseTemporary(val); } } } private static Texture2D CreateFallbackTexture() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Expected O, but got Unknown //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) int num = 32; Texture2D val = new Texture2D(num, num); Color val2 = default(Color); ((Color)(ref val2))..ctor(0.3f, 0.3f, 0.4f, 0.8f); Color val3 = default(Color); ((Color)(ref val3))..ctor(0.5f, 0.5f, 0.6f, 1f); for (int i = 0; i < num; i++) { for (int j = 0; j < num; j++) { if (j == 0 || j == num - 1 || i == 0 || i == num - 1) { val.SetPixel(j, i, val3); } else { val.SetPixel(j, i, val2); } } } val.Apply(); return val; } public static void Clear() { foreach (KeyValuePair<int, CachedIcon> item in _iconCache) { if (item.Value.OwnsTexture && (Object)(object)item.Value.Texture != (Object)null) { Object.Destroy((Object)(object)item.Value.Texture); } } _iconCache.Clear(); _loadingItems.Clear(); _failedItems.Clear(); _initialized = false; _iconsLoaded = false; _pendingPreloadItemIds = null; } public static (int loaded, int loading, int failed) GetStats() { return (_iconCache.Count, _loadingItems.Count, _failedItems.Count); } public static void LogStatus() { (int, int, int) stats = GetStats(); ManualLogSource log = _log; if (log != null) { log.LogInfo((object)$"[IconCache] Loaded: {stats.Item1}, Loading: {stats.Item2}, Failed: {stats.Item3}"); } } } public static class TextInputFocusGuard { private const float DefaultPollIntervalSeconds = 0.25f; private static float _nextPollTime = -1f; private static bool _cachedDefer; private static bool _tmpTypeLookupDone; private static Type _tmpInputFieldType; private static bool _qcLookupDone; private static Type _qcType; private static PropertyInfo _qcInstanceProp; private static PropertyInfo _qcIsActiveProp; private static FieldInfo _qcIsActiveField; public static bool ShouldDeferModHotkeys(ManualLogSource debugLog = null, float pollIntervalSeconds = 0.25f) { float realtimeSinceStartup = Time.realtimeSinceStartup; if (realtimeSinceStartup < _nextPollTime) { return _cachedDefer; } _nextPollTime = realtimeSinceStartup + Mathf.Max(0.05f, pollIntervalSeconds); bool flag = false; try { if (GUIUtility.keyboardControl != 0) { flag = true; } if (!flag) { EventSystem current = EventSystem.current; GameObject val = ((current != null) ? current.currentSelectedGameObject : null); if ((Object)(object)val != (Object)null) { if ((Object)(object)val.GetComponent<InputField>() != (Object)null) { flag = true; } else if (TryGetTmpInputField(val)) { flag = true; } } } if (!flag && IsQuantumConsoleActive(debugLog)) { flag = true; } } catch (Exception ex) { if (debugLog != null) { debugLog.LogDebug((object)("[TextInputFocusGuard] " + ex.Message)); } } _cachedDefer = flag; return flag; } private static bool TryGetTmpInputField(GameObject go) { if (!_tmpTypeLookupDone) { _tmpTypeLookupDone = true; _tmpInputFieldType = AccessTools.TypeByName("TMPro.TMP_InputField"); } if (_tmpInputFieldType == null) { return false; } return (Object)(object)go.GetComponent(_tmpInputFieldType) != (Object)null; } private static bool IsQuantumConsoleActive(ManualLogSource debugLog) { try { if (!_qcLookupDone) { _qcLookupDone = true; _qcType = AccessTools.TypeByName("QFSW.QC.QuantumConsole"); if (_qcType != null) { _qcInstanceProp = AccessTools.Property(_qcType, "Instance"); _qcIsActiveProp = AccessTools.Property(_qcType, "IsActive"); _qcIsActiveField = AccessTools.Field(_qcType, "isActive") ?? AccessTools.Field(_qcType, "_isActive"); } } if (_qcType == null) { return false; } object obj = _qcInstanceProp?.GetValue(null); if (obj == null) { return false; } if (_qcIsActiveProp != null && _qcIsActiveProp.PropertyType == typeof(bool)) { return (bool)_qcIsActiveProp.GetValue(obj); } if (_qcIsActiveField != null && _qcIsActiveField.FieldType == typeof(bool)) { return (bool)_qcIsActiveField.GetValue(obj); } } catch (Exception ex) { if (debugLog != null) { debugLog.LogDebug((object)("[TextInputFocusGuard] Quantum Console focus check failed: " + ex.Message)); } } return false; } } } namespace SunHavenMuseumUtilityTracker { [BepInPlugin("com.azraelgodking.sunhavenmuseumutilitytracker", "Sun Haven Museum Utility Tracker", "2.4.2")] public class Plugin : BaseUnityPlugin { private static DonationManager _staticDonationManager; private static DonationSaveSystem _staticSaveSystem; private static MuseumTrackerUI _staticTrackerUI; private static GameObject _persistentRunner; private static PersistentRunner _persistentRunnerComponent; private DonationManager _donationManager; private DonationSaveSystem _saveSystem; private MuseumTrackerUI _trackerUI; private Harmony _harmony; private bool _wasInMenuScene = true; private static bool _applicationQuitting; private ConfigEntry<KeyCode> _toggleKey; private ConfigEntry<bool> _requireCtrl; private ConfigEntry<KeyCode> _altToggleKey; private ConfigEntry<bool> _checkForUpdates; private ConfigEntry<float> _uiScale; public static Plugin Instance { get; private set; } public static ManualLogSource Log { get; private set; } public static ConfigFile ConfigFile { get; private set; } public static KeyCode StaticToggleKey { get; private set; } public static bool StaticRequireCtrl { get; private set; } public static KeyCode StaticAltToggleKey { get; private set; } public static float StaticUIScale { get; private set; } = 1f; public DonationManager DonationManager => _donationManager; private void Awake() { //IL_011c: Unknown result type (might be due to invalid IL or missing references) //IL_012c: Unknown result type (might be due to invalid IL or missing references) Instance = this; Log = ((BaseUnityPlugin)this).Logger; ConfigFile = CreateNamedConfig(); ConfigFileHelper.ReplacePluginConfig((BaseUnityPlugin)(object)this, ConfigFile, (Action<string>)Log.LogWarning); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Sun Haven Museum Utility Tracker v2.4.2 loading..."); BindConfiguration(); CreatePersistentRunner(); _donationManager = new DonationManager(); _staticDonationManager = _donationManager; _saveSystem = new DonationSaveSystem(_donationManager); _staticSaveSystem = _saveSystem; CreateUIComponents(); ApplyPatches(); SceneManager.sceneLoaded += OnSceneLoaded; if (_checkForUpdates.Value) { VersionChecker.CheckForUpdate("com.azraelgodking.sunhavenmuseumutilitytracker", "2.4.2", Log, delegate(VersionChecker.VersionCheckResult result) { result.NotifyUpdateAvailable(Log); }); } ((BaseUnityPlugin)this).Logger.LogInfo((object)"Sun Haven Museum Utility Tracker loaded successfully!"); ((BaseUnityPlugin)this).Logger.LogInfo((object)string.Format("Press {0}{1} or {2} to open the tracker", _requireCtrl.Value ? "Ctrl+" : "", _toggleKey.Value, _altToggleKey.Value)); } private void BindConfiguration() { //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Expected O, but got Unknown //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00e8: Unknown result type (might be due to invalid IL or missing references) _toggleKey = ConfigFile.Bind<KeyCode>("Hotkeys", "ToggleKey", (KeyCode)99, "Key to toggle the Museum Tracker window"); _requireCtrl = ConfigFile.Bind<bool>("Hotkeys", "RequireCtrl", true, "Require Ctrl to be held when pressing the toggle key"); _altToggleKey = ConfigFile.Bind<KeyCode>("Hotkeys", "AltToggleKey", (KeyCode)288, "Alternative key to toggle the Museum Tracker (no modifier required). Useful for Steam Deck."); _checkForUpdates = ConfigFile.Bind<bool>("Updates", "CheckForUpdates", true, "Check for mod updates on startup"); _uiScale = ConfigFile.Bind<float>("Display", "UIScale", 1f, new ConfigDescription("Scale factor for the tracker window (1.0 = default, 1.5 = 50% larger)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.5f, 2.5f), Array.Empty<object>())); StaticToggleKey = _toggleKey.Value; StaticRequireCtrl = _requireCtrl.Value; StaticAltToggleKey = _altToggleKey.Value; StaticUIScale = Mathf.Clamp(_uiScale.Value, 0.5f, 2.5f); _toggleKey.SettingChanged += delegate { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) StaticToggleKey = _toggleKey.Value; _trackerUI?.SetToggleKey(_toggleKey.Value, _requireCtrl.Value); }; _requireCtrl.SettingChanged += delegate { //IL_0021: Unknown result type (might be due to invalid IL or missing references) StaticRequireCtrl = _requireCtrl.Value; _trackerUI?.SetToggleKey(_toggleKey.Value, _requireCtrl.Value); }; _altToggleKey.SettingChanged += delegate { //IL_0006: Unknown result type (might be due to invalid IL or missing references) StaticAltToggleKey = _altToggleKey.Value; }; _uiScale.SettingChanged += delegate { StaticUIScale = Mathf.Clamp(_uiScale.Value, 0.5f, 2.5f); _trackerUI?.SetScale(StaticUIScale); }; } private static ConfigFile CreateNamedConfig() { //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Expected O, but got Unknown string text = Path.Combine(Paths.ConfigPath, "SunHavenMuseumUtilityTracker.cfg"); string text2 = Path.Combine(Paths.ConfigPath, "com.azraelgodking.sunhavenmuseumutilitytracker.cfg"); try { if (!File.Exists(text) && File.Exists(text2)) { File.Copy(text2, text); } } catch (Exception ex) { ManualLogSource log = Log; if (log != null) { log.LogWarning((object)("[Config] Migration to SunHavenMuseumUtilityTracker.cfg failed: " + ex.Message)); } } return new ConfigFile(text, true); } private void CreatePersistentRunner() { //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Expected O, but got Unknown if (!((Object)(object)_persistentRunner != (Object)null) || !((Object)(object)_persistentRunnerComponent != (Object)null)) { _persistentRunner = new GameObject("MuseumTracker_PersistentRunner"); Object.DontDestroyOnLoad((Object)(object)_persistentRunner); ((Object)_persistentRunner).hideFlags = (HideFlags)61; SceneRootSurvivor.TryRegisterPersistentRunnerGameObject(_persistentRunner); _persistentRunnerComponent = _persistentRunner.AddComponent<PersistentRunner>(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"[PersistentRunner] Created"); } } private void CreateUIComponents() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Expected O, but got Unknown //IL_004a: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject("MuseumTracker_UI"); Object.DontDestroyOnLoad((Object)(object)val); _trackerUI = val.AddComponent<MuseumTrackerUI>(); _trackerUI.Initialize(_donationManager); _trackerUI.SetScale(StaticUIScale); _trackerUI.SetToggleKey(_toggleKey.Value, _requireCtrl.Value); _staticTrackerUI = _trackerUI; val.AddComponent<DebugMode>(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"UI components created"); } public static void EnsureUIComponentsExist() { //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Expected O, but got Unknown //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Expected O, but got Unknown //IL_00e1: Unknown result type (might be due to invalid IL or missing references) try { if ((Object)(object)_persistentRunner == (Object)null || (Object)(object)_persistentRunnerComponent == (Object)null) { ManualLogSource log = Log; if (log != null) { log.LogInfo((object)"[EnsureUI] Recreating PersistentRunner..."); } _persistentRunner = new GameObject("MuseumTracker_PersistentRunner"); Object.DontDestroyOnLoad((Object)(object)_persistentRunner); ((Object)_persistentRunner).hideFlags = (HideFlags)61; SceneRootSurvivor.TryRegisterPersistentRunnerGameObject(_persistentRunner); _persistentRunnerComponent = _persistentRunner.AddComponent<PersistentRunner>(); ManualLogSource log2 = Log; if (log2 != null) { log2.LogInfo((object)"[EnsureUI] PersistentRunner recreated"); } } if ((Object)(object)_staticTrackerUI == (Object)null) { ManualLogSource log3 = Log; if (log3 != null) { log3.LogInfo((object)"[EnsureUI] Recreating TrackerUI..."); } GameObject val = new GameObject("MuseumTracker_UI"); Object.DontDestroyOnLoad((Object)val); _staticTrackerUI = val.AddComponent<MuseumTrackerUI>(); _staticTrackerUI.Initialize(_staticDonationManager); _staticTrackerUI.SetScale(StaticUIScale); _staticTrackerUI.SetToggleKey(StaticToggleKey, StaticRequireCtrl); ManualLogSource log4 = Log; if (log4 != null) { log4.LogInfo((object)"[EnsureUI] TrackerUI recreated"); } } } catch (Exception ex) { ManualLogSource log5 = Log; if (log5 != null) { log5.LogError((object)("[EnsureUI] Error recreating UI: " + ex.Message)); } } } private void ApplyPatches() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Expected O, but got Unknown //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Expected O, but got Unknown //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Expected O, but got Unknown try { _harmony = new Harmony("com.azraelgodking.sunhavenmuseumutilitytracker"); MethodInfo methodInfo = AccessTools.Method(typeof(Player), "InitializeAsOwner", (Type[])null, (Type[])null); if (methodInfo != null) { MethodInfo methodInfo2 = AccessTools.Method(typeof(PlayerPatches), "OnPlayerInitialized", (Type[])null, (Type[])null); _harmony.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Patched Player.InitializeAsOwner"); } else { ((BaseUnityPlugin)this).Logger.LogWarning((object)"Could not find Player.InitializeAsOwner"); } MethodInfo methodInfo3 = AccessTools.Method(typeof(GameSave), "LoadCharacter", new Type[1] { typeof(int) }, (Type[])null); if (methodInfo3 != null) { MethodInfo methodInfo4 = AccessTools.Method(typeof(GameSavePatches), "OnLoadCharacter", (Type[])null, (Type[])null); _harmony.Patch((MethodBase)methodInfo3, (HarmonyMethod)null, new HarmonyMethod(methodInfo4), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Patched GameSave.LoadCharacter"); } HungryMonsterPatches.ApplyPatches(_harmony); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Harmony patches applied"); } catch (Exception ex) { ((BaseUnityPlugin)this).Logger.LogError((object)("Error applying patches: " + ex.Message)); } } private void OnSceneLoaded(Scene scene, LoadSceneMode mode) { ((BaseUnityPlugin)this).Logger.LogInfo((object)("[SceneChange] Scene loaded: '" + ((Scene)(ref scene)).name + "'")); string text = ((Scene)(ref scene)).name.ToLowerInvariant(); if (text.Contains("menu") || text.Contains("title") || text.Contains("mainmenu")) { if (!_wasInMenuScene) { ((BaseUnityPlugin)this).Logger.LogInfo((object)("Menu scene transition detected: " + ((Scene)(ref scene)).name)); PlayerPatches.SaveAndReset(); } _wasInMenuScene = true; } else { _wasInMenuScene = false; } } private void OnApplicationQuit() { _applicationQuitting = true; ((BaseUnityPlugin)this).Logger.LogInfo((object)"Application quitting, saving data..."); _saveSystem?.ForceSave(); } private void OnDestroy() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) SceneManager.sceneLoaded -= OnSceneLoaded; Scene activeScene = SceneManager.GetActiveScene(); string text = ((Scene)(ref activeScene)).name ?? string.Empty; string text2 = text.ToLowerInvariant(); if (_applicationQuitting || !Application.isPlaying || text2.Contains("menu") || text2.Contains("title")) { ((BaseUnityPlugin)this).Logger.LogInfo((object)("Plugin OnDestroy during expected teardown (scene: " + text + ")")); } else { ((BaseUnityPlugin)this).Logger.LogWarning((object)("[CRITICAL] Plugin OnDestroy outside expected teardown (scene: " + text + ")")); } _saveSystem?.ForceSave(); } public static DonationManager GetDonationManager() { return _staticDonationManager; } public static MuseumTrackerUI GetTrackerUI() { return _staticTrackerUI; } public static void SaveData() { _staticSaveSystem?.ForceSave(); } public static void LoadDataForPlayer(string playerName) { DonationData data = _staticSaveSystem?.Load(playerName); _staticDonationManager?.LoadForCharacter(playerName, data); } public static void ToggleUI() { _staticTrackerUI?.Toggle(); } internal static void TickAutoSave() { if (PlayerPatches.IsDataLoaded) { _staticSaveSystem?.CheckAutoSave(); } } } public class PersistentRunner : MonoBehaviour { private string _lastScene = ""; private float _worldSyncTimer; private const float WORLD_SYNC_INTERVAL = 5f; private void Update() { Plugin.TickAutoSave(); CheckHotkeys(); CheckSceneChange(); SyncWorldProgress(); } private void CheckHotkeys() { //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) if (!TextInputFocusGuard.ShouldDeferModHotkeys(Plugin.Log)) { bool flag = Input.GetKey((KeyCode)306) || Input.GetKey((KeyCode)305); bool keyDown = Input.GetKeyDown(Plugin.StaticToggleKey); bool keyDown2 = Input.GetKeyDown(Plugin.StaticAltToggleKey); if (keyDown && flag == Plugin.StaticRequireCtrl) { Plugin.ToggleUI(); } else if (keyDown2) { Plugin.ToggleUI(); } } } private void CheckSceneChange() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) Scene activeScene = SceneManager.GetActiveScene(); string name = ((Scene)(ref activeScene)).name; if (name != _lastScene) { ManualLogSource log = Plugin.Log; if (log != null) { log.LogInfo((object)("[PersistentRunner] Scene changed: '" + _lastScene + "' -> '" + name + "'")); } _lastScene = name; } } private void SyncWorldProgress() { _worldSyncTimer += Time.unscaledDeltaTime; if (_worldSyncTimer < 5f) { return; } _worldSyncTimer = 0f; if (!PlayerPatches.IsDataLoaded) { return; } DonationManager donationManager = Plugin.GetDonationManager(); if (donationManager == null || !donationManager.IsLoaded) { return; } int item = donationManager.GetOverallStats().donated; MuseumPatches.SyncWithGameProgress(verboseLogging: false); int item2 = donationManager.GetOverallStats().donated; if (item2 > item) { Plugin.SaveData(); ManualLogSource log = Plugin.Log; if (log != null) { log.LogInfo((object)$"[PersistentRunner] Background world sync marked {item2 - item} items"); } } } private void OnDestroy() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) Scene activeScene = SceneManager.GetActiveScene(); string text = (((Scene)(ref activeScene)).name ?? string.Empty).ToLowerInvariant(); if (!Application.isPlaying || text.Contains("menu") || text.Contains("title")) { ManualLogSource log = Plugin.Log; if (log != null) { log.LogInfo((object)"[PersistentRunner] OnDestroy during app quit/menu unload (expected)."); } } else { ManualLogSource log2 = Plugin.Log; if (log2 != null) { log2.LogWarning((object)"[PersistentRunner] OnDestroy outside quit/menu (unexpected)."); } } } } public static class PluginInfo { public const string PLUGIN_GUID = "com.azraelgodking.sunhavenmuseumutilitytracker"; public const string PLUGIN_NAME = "Sun Haven Museum Utility Tracker"; public const string PLUGIN_VERSION = "2.4.2"; } } namespace SunHavenMuseumUtilityTracker.UI { public class DebugMode : MonoBehaviour { private bool _debugEnabled; private void Update() { if (Input.GetKeyDown((KeyCode)291)) { _debugEnabled = !_debugEnabled; ManualLogSource log = Plugin.Log; if (log != null) { log.LogInfo((object)("[DebugMode] Debug mode: " + (_debugEnabled ? "ENABLED" : "DISABLED"))); } if (_debugEnabled) { MuseumPatches.DiscoverProgressKeyPatterns(); MuseumPatches.LogAllMappings(); } } if (_debugEnabled && Input.GetKeyDown((KeyCode)292)) { ManualLogSource log2 = Plugin.Log; if (log2 != null) { log2.LogInfo((object)"[DebugMode] Force syncing with game progress..."); } MuseumPatches.SyncWithGameProgress(); } } } public class MuseumTrackerUI : MonoBehaviour { private const float BASE_WINDOW_WIDTH = 640f; private const float BASE_WINDOW_HEIGHT = 700f; private const float BASE_ICON_SIZE = 34f; private const float BASE_HEADER_HEIGHT = 80f; private float _scale = 1f; private DonationManager _donationManager; private bool _isVisible; private Rect _windowRect; private Vector2 _scrollPosition; private int _windowId; private KeyCode _toggleKey = (KeyCode)109; private bool _requireCtrl = true; private int _selectedSectionIndex; private HashSet<string> _expandedBundles = new HashSet<string>(); private bool _showOnlyNeeded; private string _searchQuery = ""; private float _openAnimation; private string _syncStatusMessage = ""; private float _syncStatusTimer; private Dictionary<string, int> _cachedGameDonationCounts = new Dictionary<string, int>(); private Dictionary<string, bool> _cachedGameCompleteStatus = new Dictionary<string, bool>(); private Coroutine _cacheRefreshCoroutine; private bool _isCacheRefreshing; private bool _stylesInitialized; private GUIStyle _windowStyle; private GUIStyle _titleStyle; private GUIStyle _subtitleStyle; private GUIStyle _sectionTabStyle; private GUIStyle _sectionTabActiveStyle; private GUIStyle _bundleHeaderStyle; private GUIStyle _bundleHeaderCompleteStyle; private GUIStyle _itemRowStyle; private GUIStyle _itemNameStyle; private GUIStyle _buttonStyle; private GUIStyle _closeButtonStyle; private GUIStyle _labelStyle; private GUIStyle _checkmarkStyle; private GUIStyle _toggleStyle; private GUIStyle _searchStyle; private GUIStyle _statsStyle; private GUIStyle _footerStyle; private GUIStyle _syncButtonStyle; private GUIStyle _syncStatusStyle; private GUIStyle _headerBoxStyle; private GUIStyle _headerCountStyle; private GUIStyle _searchLabelStyle; private GUIStyle _scrollStyle; private GUIStyle _emptyStyle; private GUIStyle _progressLabelStyle; private GUIStyle _itemNameDonatedStyle; private GUIStyle _rarityLabelStyleCached; private GUIStyle _checkStyleCached; private GUIStyle _neededStyleCached; private Texture2D _windowBackground; private Texture2D _headerBackground; private Texture2D _tabNormal; private Texture2D _tabHover; private Texture2D _tabActive; private Texture2D _bundleNormal; private Texture2D _bundleHover; private Texture2D _bundleComplete; private Texture2D _itemEven; private Texture2D _itemOdd; private Texture2D _itemDonated; private Texture2D _buttonNormal; private Texture2D _buttonHover; private Texture2D _progressBg; private Texture2D _searchBg; private Texture2D _dividerTex; private Texture2D _itemPlaceholderIcon; private readonly Color _parchmentLight = new Color(0.96f, 0.93f, 0.86f, 0.98f); private readonly Color _parchment = new Color(0.92f, 0.87f, 0.78f, 0.97f); private readonly Color _parchmentDark = new Color(0.85f, 0.78f, 0.65f, 0.95f); private readonly Color _parchmentDarker = new Color(0.75f, 0.67f, 0.52f, 0.92f); private readonly Color _woodDark = new Color(0.35f, 0.25f, 0.15f); private readonly Color _woodMedium = new Color(0.5f, 0.38f, 0.25f); private readonly Color _woodLight = new Color(0.65f, 0.52f, 0.38f); private readonly Color _leather = new Color(0.55f, 0.4f, 0.28f); private readonly Color _goldRich = new Color(0.85f, 0.68f, 0.2f); private readonly Color _goldBright = new Color(0.95f, 0.8f, 0.3f); private readonly Color _goldPale = new Color(1f, 0.92f, 0.7f); private readonly Color _forestGreen = new Color(0.3f, 0.55f, 0.3f); private readonly Color _skyBlue = new Color(0.45f, 0.65f, 0.85f); private readonly Color _coralWarm = new Color(0.85f, 0.5f, 0.4f); private readonly Color _textDark = new Color(0.18f, 0.14f, 0.1f); private readonly Color _textMedium = new Color(0.32f, 0.28f, 0.22f); private readonly Color _textLight = new Color(0.48f, 0.42f, 0.34f); private readonly Color _textMuted = new Color(0.58f, 0.52f, 0.44f); private readonly Color _successGreen = new Color(0.35f, 0.65f, 0.35f); private readonly Color _successGreenLight = new Color(0.5f, 0.75f, 0.45f); private readonly Color _neededOrange = new Color(0.85f, 0.55f, 0.25f); private readonly Color _borderDark = new Color(0.45f, 0.35f, 0.22f, 0.8f); private readonly Color _borderGold = new Color(0.75f, 0.6f, 0.25f, 0.7f); private readonly Dictionary<ItemRarity, Color> _rarityColors = new Dictionary<ItemRarity, Color> { { ItemRarity.Common, new Color(0.5f, 0.45f, 0.38f) }, { ItemRarity.Uncommon, new Color(0.35f, 0.6f, 0.35f) }, { ItemRarity.Rare, new Color(0.35f, 0.55f, 0.8f) }, { ItemRarity.Epic, new Color(0.65f, 0.4f, 0.75f) }, { ItemRarity.Legendary, new Color(0.9f, 0.7f, 0.2f) } }; private readonly Dictionary<string, (Color primary, Color accent)> _sectionThemes = new Dictionary<string, (Color, Color)> { { "hall_of_gems", (new Color(0.6f, 0.5f, 0.75f), new Color(0.75f, 0.65f, 0.9f)) }, { "hall_of_culture", (new Color(0.7f, 0.55f, 0.35f), new Color(0.85f, 0.7f, 0.45f)) }, { "aquarium", (new Color(0.4f, 0.6f, 0.75f), new Color(0.55f, 0.75f, 0.9f)) } }; public bool IsVisible => _isVisible; private float WindowWidth => 640f * _scale; private float WindowHeight => 700f * _scale; private float HeaderHeight => 80f * _scale; private float IconSize => 34f * _scale; private int ScaledFont(int baseSize) { return Mathf.Max(8, Mathf.RoundToInt((float)baseSize * _scale)); } private float Scaled(float value) { return value * _scale; } private int ScaledInt(float value) { return Mathf.RoundToInt(value * _scale); } public void SetScale(float scale) { //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) _scale = Mathf.Clamp(scale, 0.5f, 2.5f); _stylesInitialized = false; float windowWidth = WindowWidth; float windowHeight = WindowHeight; _windowRect = new Rect(((float)Screen.width - windowWidth) / 2f, ((float)Screen.height - windowHeight) / 2f, windowWidth, windowHeight); } public void Initialize(DonationManager donationManager) { //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) _donationManager = donationManager; _isVisible = false; _windowId = ((object)this).GetHashCode(); float windowWidth = WindowWidth; float windowHeight = WindowHeight; float num = ((float)Screen.width - windowWidth) / 2f; float num2 = ((float)Screen.height - windowHeight) / 2f; _windowRect = new Rect(num, num2, windowWidth, windowHeight); IconCache.Initialize(Plugin.Log); MuseumContent.ApplyResolvedAquariumFishIfNeeded(); ManualLogSource log = Plugin.Log; if (log != null) { log.LogInfo((object)"MuseumTrackerUI initialized"); } } public void SetToggleKey(KeyCode key, bool requireCtrl) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) _toggleKey = key; _requireCtrl = requireCtrl; } public void Toggle() { if (!PlayerPatches.IsDataLoaded) { ManualLogSource log = Plugin.Log; if (log != null) { log.LogWarning((object)"Cannot toggle UI: data not loaded"); } } else if (_isVisible) { Hide(); } else { Show(); } } public void Show() { _isVisible = true; _openAnimation = 0f; MuseumContent.ApplyResolvedAquariumFishIfNeeded(); StartCacheRefresh(); if ((Object)(object)Player.Instance != (Object)null) { Player.Instance.AddPauseObject("MuseumTracker_UI"); } ManualLogSource log = Plugin.Log; if (log != null) { log.LogInfo((object)"Museum Tracker UI opened"); } } private void StartCacheRefresh() { if (_cacheRefreshCoroutine != null) { ((MonoBehaviour)this).StopCoroutine(_cacheRefreshCoroutine); } _cacheRefreshCoroutine = ((MonoBehaviour)this).StartCoroutine(RefreshGameProgressCacheCoroutine()); } private IEnumerator RefreshGameProgressCacheCoroutine() { _isCacheRefreshing = true; _cachedGameDonationCounts.Clear(); _cachedGameCompleteStatus.Clear(); List<string> allBundleIds = MuseumContent.GetAllBundleIds(); int processedCount = 0; foreach (string item in allBundleIds) { string progressKeyForBundle = MuseumContent.GetProgressKeyForBundle(item); if (!string.IsNullOrEmpty(progressKeyForBundle)) { _cachedGameDonationCounts[item] = MuseumPatches.GetBundleDonationCount(progressKeyForBundle); _cachedGameCompleteStatus[item] = MuseumPatches.IsBundleCompleteInGame(progressKeyForBundle); } processedCount++; if (processedCount % 3 == 0) { yield return null; } } _isCacheRefreshing = false; _cacheRefreshCoroutine = null; } private void RefreshGameProgressCacheImmediate() { if (_cacheRefreshCoroutine != null) { ((MonoBehaviour)this).StopCoroutine(_cacheRefreshCoroutine); _cacheRefreshCoroutine = null; } _isCacheRefreshing = false; _cachedGameDonationCounts.Clear(); _cachedGameCompleteStatus.Clear(); foreach (string allBundleId in MuseumContent.GetAllBundleIds()) { string progressKeyForBundle = MuseumContent.GetProgressKeyForBundle(allBundleId); if (!string.IsNullOrEmpty(progressKeyForBundle)) { _cachedGameDonationCounts[allBundleId] = MuseumPatches.GetBundleDonationCount(progressKeyForBundle); _cachedGameCompleteStatus[allBundleId] = MuseumPatches.IsBundleCompleteInGame(progressKeyForBundle); } } } public void Hide() { _isVisible = false; if ((Object)(object)Player.Instance != (Object)null) { Player.Instance.RemovePauseObject("MuseumTracker_UI"); } ManualLogSource log = Plugin.Log; if (log != null) { log.LogInfo((object)"Museum Tracker UI closed"); } } private void Update() { if (_isVisible && Input.GetKeyDown((KeyCode)27)) { Hide(); } if (!_isVisible) { return; } _openAnimation = Mathf.MoveTowards(_openAnimation, 1f, Time.unscaledDeltaTime * 6f); if (_syncStatusTimer > 0f) { _syncStatusTimer -= Time.unscaledDeltaTime; if (_syncStatusTimer <= 0f) { _syncStatusMessage = ""; } } } private void OnGUI() { //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Expected O, but got Unknown //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) if (_isVisible && _donationManager != null && PlayerPatches.IsDataLoaded) { InitializeStyles(); float openAnimation = _openAnimation; GUI.color = new Color(1f, 1f, 1f, openAnimation); _windowRect = GUI.Window(_windowId, _windowRect, new WindowFunction(DrawWindow), "", _windowStyle); GUI.color = Color.white; } } private void InitializeStyles() { if (!_stylesInitialized) { CreateTextures(); CreateStyles(); _stylesInitialized = true; } } private void CreateTextures() { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00f2: Unknown result type (might be due to invalid IL or missing references) //IL_00f8: Unknown result type (might be due to invalid IL or missing references) //IL_0132: Unknown result type (might be due to invalid IL or missing references) //IL_016b: Unknown result type (might be due to invalid IL or missing references) //IL_01a4: Unknown result type (might be due to invalid IL or missing references) //IL_01b8: Unknown result type (might be due to invalid IL or missing references) //IL_01be: Unknown result type (might be due to invalid IL or missing references) //IL_01d3: Unknown result type (might be due to invalid IL or missing references) //IL_01d9: Unknown result type (might be due to invalid IL or missing references) //IL_0213: Unknown result type (might be due to invalid IL or missing references) //IL_0227: Unknown result type (might be due to invalid IL or missing references) //IL_022d: Unknown result type (might be due to invalid IL or missing references) //IL_0242: Unknown result type (might be due to invalid IL or missing references) //IL_026b: Unknown result type (might be due to invalid IL or missing references) //IL_0271: Unknown result type (might be due to invalid IL or missing references) _windowBackground = MakeParchmentTexture(32, 128, _parchment, _parchmentLight, _borderDark, 4); _headerBackground = MakeGradientTex(8, 64, _parchmentDark, _parchment); _tabNormal = MakeRoundedRect(8, 8, _parchmentDark, _borderDark, 2); _tabHover = MakeRoundedRect(8, 8, _parchmentDarker, _woodMedium, 2); _tabActive = MakeRoundedRect(8, 8, _goldPale, _goldRich, 3); _bundleNormal = MakeRoundedRect(6, 6, _parchmentDark, _borderDark, 2); _bundleHover = MakeRoundedRect(6, 6, _parchmentDarker, _woodMedium, 2); _bundleComplete = MakeRoundedRect(6, 6, new Color(_successGreenLight.r, _successGreenLight.g, _successGreenLight.b, 0.3f), _successGreen, 2); _itemEven = MakeTex(1, 1, new Color(_parchmentLight.r, _parchmentLight.g, _parchmentLight.b, 0.72f)); _itemOdd = MakeTex(1, 1, new Color(_parchment.r, _parchment.g, _parchment.b, 0.68f)); _itemDonated = MakeTex(1, 1, new Color(_successGreenLight.r, _successGreenLight.g, _successGreenLight.b, 0.35f)); _buttonNormal = MakeRoundedRect(6, 6, _woodMedium, _woodDark, 2); _buttonHover = MakeRoundedRect(6, 6, _woodLight, _woodMedium, 2); _progressBg = MakeTex(1, 1, new Color(_woodDark.r, _woodDark.g, _woodDark.b, 0.4f)); _searchBg = MakeRoundedRect(6, 6, _parchmentLight, _borderDark, 1); _dividerTex = MakeTex(1, 1, _borderDark); _itemPlaceholderIcon = MakeRoundedRect(32, 32, new Color(0.88f, 0.82f, 0.72f, 1f), _borderDark, 2); } private void CreateStyles() { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Expected O, but got Unknown //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Expected O, but got Unknown //IL_0061: Expected O, but got Unknown //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Expected O, but got Unknown //IL_00b2: Expected O, but got Unknown //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Expected O, but got Unknown //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_0115: Unknown result type (might be due to invalid IL or missing references) //IL_011c: Unknown result type (might be due to invalid IL or missing references) //IL_0126: Unknown result type (might be due to invalid IL or missing references) //IL_0137: Unknown result type (might be due to invalid IL or missing references) //IL_013e: Unknown result type (might be due to invalid IL or missing references) //IL_0148: Unknown result type (might be due to invalid IL or missing references) //IL_0159: Unknown result type (might be due to invalid IL or missing references) //IL_0160: Unknown result type (might be due to invalid IL or missing references) //IL_016a: Unknown result type (might be due to invalid IL or missing references) //IL_0178: Unknown result type (might be due to invalid IL or missing references) //IL_017f: Unknown result type (might be due to invalid IL or missing references) //IL_0186: Unknown result type (might be due to invalid IL or missing references) //IL_01b3: Unknown result type (might be due to invalid IL or missing references) //IL_01bd: Expected O, but got Unknown //IL_01bd: Unknown result type (might be due to invalid IL or missing references) //IL_01d6: Unknown result type (might be due to invalid IL or missing references) //IL_01e0: Expected O, but got Unknown //IL_01e5: Expected O, but got Unknown //IL_01ec: Unknown result type (might be due to invalid IL or missing references) //IL_01f1: Unknown result type (might be due to invalid IL or missing references) //IL_0202: Unknown result type (might be due to invalid IL or missing references) //IL_0209: Unknown result type (might be due to invalid IL or missing references) //IL_0213: Unknown result type (might be due to invalid IL or missing references) //IL_0224: Unknown result type (might be due to invalid IL or missing references) //IL_022b: Unknown result type (might be due to invalid IL or missing references) //IL_023a: Expected O, but got Unknown //IL_0245: Unknown result type (might be due to invalid IL or missing references) //IL_024a: Unknown result type (might be due to invalid IL or missing references) //IL_025b: Unknown result type (might be due to invalid IL or missing references) //IL_0262: Unknown result type (might be due to invalid IL or missing references) //IL_026c: Unknown result type (might be due to invalid IL or missing references) //IL_027d: Unknown result type (might be due to invalid IL or missing references) //IL_0284: Unknown result type (might be due to invalid IL or missing references) //IL_028e: Unknown result type (might be due to invalid IL or missing references) //IL_029f: Unknown result type (might be due to invalid IL or missing references) //IL_02a6: Unknown result type (might be due to invalid IL or missing references) //IL_02b0: Unknown result type (might be due to invalid IL or missing references) //IL_02be: Unknown result type (might be due to invalid IL or missing references) //IL_02c5: Unknown result type (might be due to invalid IL or missing references) //IL_02cc: Unknown result type (might be due to invalid IL or missing references) //IL_02f9: Unknown result type (might be due to invalid IL or missing references) //IL_0303: Expected O, but got Unknown //IL_0303: Unknown result type (might be due to invalid IL or missing references) //IL_030f: Expected O, but got Unknown //IL_0316: Unknown result type (might be due to invalid IL or missing references) //IL_031b: Unknown result type (might be due to invalid IL or missing references) //IL_032c: Unknown result type (might be due to invalid IL or missing references) //IL_0333: Unknown result type (might be due to invalid IL or missing references) //IL_033d: Unknown result type (might be due to invalid IL or missing references) //IL_034e: Unknown result type (might be due to invalid IL or missing references) //IL_0355: Unknown result type (might be due to invalid IL or missing references) //IL_0364: Expected O, but got Unknown //IL_0365: Unknown result type (might be due to invalid IL or missing references) //IL_036a: Unknown result type (might be due to invalid IL or missing references) //IL_0397: Unknown result type (might be due to invalid IL or missing references) //IL_03a1: Expected O, but got Unknown //IL_03a1: Unknown result type (might be due to invalid IL or missing references) //IL_03a6: Unknown result type (might be due to invalid IL or missing references) //IL_03b0: Expected O, but got Unknown //IL_03b5: Expected O, but got Unknown //IL_03c0: Unknown result type (might be due to invalid IL or missing references) //IL_03c5: Unknown result type (might be due to invalid IL or missing references) //IL_03d3: Unknown result type (might be due to invalid IL or missing references) //IL_03da: Unknown result type (might be due to invalid IL or missing references) //IL_03e4: Unknown result type (might be due to invalid IL or missing references) //IL_03f0: Expected O, but got Unknown //IL_03fb: Unknown result type (might be due to invalid IL or missing references) //IL_0400: Unknown result type (might be due to invalid IL or missing references) //IL_0411: Unknown result type (might be due to invalid IL or missing references) //IL_0418: Unknown result type (might be due to invalid IL or missing references) //IL_0422: Unknown result type (might be due to invalid IL or missing references) //IL_0433: Unknown result type (might be due to invalid IL or missing references) //IL_0439: Unknown result type (might be due to invalid IL or missing references) //IL_0443: Unknown result type (might be due to invalid IL or missing references) //IL_0454: Unknown result type (might be due to invalid IL or missing references) //IL_045a: Unknown result type (might be due to invalid IL or missing references) //IL_0464: Unknown result type (might be due to invalid IL or missing references) //IL_0472: Unknown result type (might be due to invalid IL or missing references) //IL_0479: Unknown result type (might be due to invalid IL or missing references) //IL_04a6: Unknown result type (might be due to invalid IL or missing references) //IL_04b0: Expected O, but got Unknown //IL_04b5: Expected O, but got Unknown //IL_04bc: Unknown result type (might be due to invalid IL or missing references) //IL_04c1: Unknown result type (might be due to invalid IL or missing references) //IL_04cf: Unknown result type (might be due to invalid IL or missing references) //IL_04d6: Unknown result type (might be due to invalid IL or missing references) //IL_04e0: Unknown result type (might be due to invalid IL or missing references) //IL_04f4: Unknown result type (might be due to invalid IL or missing references) //IL_0504: Unknown result type (might be due to invalid IL or missing references) //IL_050a: Unknown result type (might be due to invalid IL or missing references) //IL_0514: Unknown result type (might be due to invalid IL or missing references) //IL_052c: Unknown result type (might be due to invalid IL or missing references) //IL_0532: Unknown result type (might be due to invalid IL or missing references) //IL_0542: Unknown result type (might be due to invalid IL or missing references) //IL_0548: Unknown result type (might be due to invalid IL or missing references) //IL_0557: Expected O, but got Unknown //IL_0562: Unknown result type (might be due to invalid IL or missing references) //IL_0567: Unknown result type (might be due to invalid IL or missing references) //IL_0575: Unknown result type (might be due to invalid IL or missing references) //IL_057c: Unknown result type (might be due to invalid IL or missing references) //IL_058b: Expected O, but got Unknown //IL_0596: Unknown result type (might be due to invalid IL or missing references) //IL_059b: Unknown result type (might be due to invalid IL or missing references) //IL_05a9: Unknown result type (might be due to invalid IL or missing references) //IL_05b0: Unknown result type (might be due to invalid IL or missing references) //IL_05b7: Unknown result type (might be due to invalid IL or missing references) //IL_05c1: Unknown result type (might be due to invalid IL or missing references) //IL_05cd: Expected O, but got Unknown //IL_05d8: Unknown result type (might be due to invalid IL or missing references) //IL_05dd: Unknown result type (might be due to invalid IL or missing references) //IL_05eb: Unknown result type (might be due to invalid IL or missing references) //IL_05f2: Unknown result type (might be due to invalid IL or missing references) //IL_05fc: Unknown result type (might be due to invalid IL or missing references) //IL_0603: Unknown result type (might be due to invalid IL or missing references) //IL_0612: Expected O, but got Unknown //IL_061d: Unknown result type (might be due to invalid IL or missing references) //IL_0622: Unknown result type (might be due to invalid IL or missing references) //IL_0630: Unknown result type (might be due to invalid IL or missing references) //IL_0641: Unknown result type (might be due to invalid IL or missing references) //IL_0648: Unknown result type (might be due to invalid IL or missing references) //IL_0652: Unknown result type (might be due to invalid IL or missing references) //IL_0663: Unknown result type (might be due to invalid IL or missing references) //IL_066a: Unknown result type (might be due to invalid IL or missing references) //IL_0674: Unknown result type (might be due to invalid IL or missing references) //IL_06a1: Unknown result type (might be due to invalid IL or missing references) //IL_06ab: Expected O, but got Unknown //IL_06b0: Expected O, but got Unknown //IL_06bb: Unknown result type (might be due to invalid IL or missing references) //IL_06c0: Unknown result type (might be due to invalid IL or missing references) //IL_06ce: Unknown result type (might be due to invalid IL or missing references) //IL_06d5: Unknown result type (might be due to invalid IL or missing references) //IL_06dc: Unknown result type (might be due to invalid IL or missing references) //IL_06e3: Unknown result type (might be due to invalid IL or missing references) //IL_06f2: Expected O, but got Unknown //IL_06fd: Unknown result type (might be due to invalid IL or missing references) //IL_0702: Unknown result type (might be due to invalid IL or missing references) //IL_0710: Unknown result type (might be due to invalid IL or missing references) //IL_0717: Unknown result type (might be due to invalid IL or missing references) //IL_071e: Unknown result type (might be due to invalid IL or missing references) //IL_0725: Unknown result type (might be due to invalid IL or missing references) //IL_0734: Expected O, but got Unknown //IL_073f: Unknown result type (might be due to invalid IL or missing references) //IL_0744: Unknown result type (might be due to invalid IL or missing references) //IL_075c: Unknown result type (might be due to invalid IL or missing references) //IL_0770: Unknown result type (might be due to invalid IL or missing references) //IL_0780: Unknown result type (might be due to invalid IL or missing references) //IL_0787: Unknown result type (might be due to invalid IL or missing references) //IL_0791: Unknown result type (might be due to invalid IL or missing references) //IL_07a9: Unknown result type (might be due to invalid IL or missing references) //IL_07bd: Unknown result type (might be due to invalid IL or missing references) //IL_07cd: Unknown result type (might be due to invalid IL or missing references) //IL_07d3: Unknown result type (might be due to invalid IL or missing references) //IL_07dd: Unknown result type (might be due to invalid IL or missing references) //IL_07f5: Unknown result type (might be due to invalid IL or missing references) //IL_0809: Unknown result type (might be due to invalid IL or missing references) //IL_0819: Unknown result type (might be due to invalid IL or missing references) //IL_081f: Unknown result type (might be due to invalid IL or missing references) //IL_0829: Unknown result type (might be due to invalid IL or missing references) //IL_0837: Unknown result type (might be due to invalid IL or missing references) //IL_083e: Unknown result type (might be due to invalid IL or missing references) //IL_086b: Unknown result type (might be due to invalid IL or missing references) //IL_0875: Expected O, but got Unknown //IL_087a: Expected O, but got Unknown //IL_0885: Unknown result type (might be due to invalid IL or missing references) //IL_088a: Unknown result type (might be due to invalid IL or missing references) //IL_0898: Unknown result type (might be due to invalid IL or missing references) //IL_089f: Unknown result type (might be due to invalid IL or missing references) //IL_08a6: Unknown result type (might be due to invalid IL or missing references) //IL_08ad: Unknown result type (might be due to invalid IL or missing references) //IL_08bc: Expected O, but got Unknown //IL_08c7: Unknown result type (might be due to invalid IL or missing references) //IL_08cc: Unknown result type (might be due to invalid IL or missing references) //IL_08fb: Unknown result type (might be due to invalid IL or missing references) //IL_0901: Unknown result type (might be due to invalid IL or missing references) //IL_0911: Unknown result type (might be due to invalid IL or missing references) //IL_093e: Unknown result type (might be due to invalid IL or missing references) //IL_0948: Expected O, but got Unknown //IL_094d: Expected O, but got Unknown //IL_0954: Unknown result type (might be due to invalid IL or missing references) //IL_0959: Unknown result type (might be due to invalid IL or missing references) //IL_0960: Unknown result type (might be due to invalid IL or missing references) //IL_096e: Unknown result type (might be due to invalid IL or missing references) //IL_0975: Unknown result type (might be due to invalid IL or missing references) //IL_097c: Unknown result type (might be due to invalid IL or missing references) //IL_098b: Expected O, but got Unknown //IL_0992: Unknown result type (might be due to invalid IL or missing references) //IL_0997: Unknown result type (might be due to invalid IL or missing references) //IL_09a3: Expected O, but got Unknown //IL_09ae: Unknown result type (might be due to invalid IL or missing references) //IL_09b8: Expected O, but got Unknown //IL_09bf: Unknown result type (might be due to invalid IL or missing references) //IL_09c4: Unknown result type (might be due to invalid IL or missing references) //IL_09cb: Unknown result type (might be due to invalid IL or missing references) //IL_09d9: Unknown result type (might be due to invalid IL or missing references) //IL_09e0: Unknown result type (might be due to invalid IL or missing references) //IL_09e7: Unknown result type (might be due to invalid IL or missing references) //IL_09f6: Expected O, but got Unknown //IL_09fd: Unknown result type (might be due to invalid IL or missing references) //IL_0a02: Unknown result type (might be due to invalid IL or missing references) //IL_0a09: Unknown result type (might be due to invalid IL or missing references) //IL_0a17: Unknown result type (might be due to invalid IL or missing references) //IL_0a23: Expected O, but got Unknown //IL_0a2a: Unknown result type (might be due to invalid IL or missing references) //IL_0a2f: Unknown result type (might be due to invalid IL or missing references) //IL_0a3d: Unknown result type (might be due to invalid IL or missing references) //IL_0a44: Unknown result type (might be due to invalid IL or missing references) //IL_0a59: Unknown result type (might be due to invalid IL or missing references) //IL_0a68: Expected O, but got Unknown //IL_0a6f: Unknown result type (might be due to invalid IL or missing references) //IL_0a74: Unknown result type (might be due to invalid IL or missing references) //IL_0a82: Unknown result type (might be due to invalid IL or missing references) //IL_0a89: Unknown result type (might be due to invalid IL or missing references) //IL_0a95: Expected O, but got Unknown //IL_0a9c: Unknown result type (might be due to invalid IL or missing references) //IL_0aa1: Unknown result type (might be due to invalid IL or missing references) //IL_0ab4: Expected O, but got Unknown //IL_0abb: Unknown result type (might be due to invalid IL or missing references) //IL_0ac0: Unknown result type (might be due to invalid IL or missing references) //IL_0ac7: Unknown result type (might be due to invalid IL or missing references) //IL_0ad1: Unknown result type (might be due to invalid IL or missing references) //IL_0ae4: Expected O, but got Unknown int num = ScaledInt(16f); GUIStyle val = new GUIStyle(GUI.skin.window); val.normal.background = _windowBackground; val.normal.textColor = _textDark; val.padding = new RectOffset(0, 0, 0, 0); val.border = new RectOffset(num, num, num, num); _windowStyle = val; GUIStyle val2 = new GUIStyle(GUI.skin.label) { fontSize = ScaledFont(26), fontStyle = (FontStyle)1, alignment = (TextAnchor)3 }; val2.normal.textColor = _woodDark; val2.padding = new RectOffset(0, 0, 0, 0); _titleStyle = val2; GUIStyle val3 = new GUIStyle(GUI.skin.label) { fontSize = ScaledFont(13), fontStyle = (FontStyle)0, alignment = (TextAnchor)3 }; val3.normal.textColor = _textMedium; _subtitleStyle = val3; GUIStyle val4 = new GUIStyle(GUI.skin.button); val4.normal.background = _tabNormal; val4.normal.textColor = _textDark; val4.hover.background = _tabHover; val4.hover.textColor = _woodDark; val4.active.background = _tabHover; val4.active.textColor = _woodDark; val4.fontSize = ScaledFont(13); val4.fontStyle = (FontStyle)1; val4.alignment = (TextAnchor)4; val4.padding = new RectOffset(ScaledInt(14f), ScaledInt(10f), ScaledInt(12f), ScaledInt(10f)); val4.margin = new RectOffset(ScaledInt(4f), ScaledInt(4f), 0, 0); _sectionTabStyle = val4; GUIStyle val5 = new GUIStyle(_sectionTabStyle); val5.normal.background = _tabActive; val5.normal.textColor = _woodDark; val5.hover.background = _tabActive; val5.hover.textColor = _woodDark; _sectionTabActiveStyle = val5; GUIStyle val6 = new GUIStyle(GUI.skin.button); val6.normal.background = _bundleNormal; val6.normal.textColor = _textDark; val6.hover.background = _bundleHover; val6.hover.textColor = _woodDark; val6.active.background = _bundleHover; val6.active.textColor = _woodDark; val6.fontSize = ScaledFont(14); val6.fontStyle = (FontStyle)1; val6.alignment = (TextAnchor)3; val6.padding = new RectOffset(ScaledInt(18f), ScaledInt(14f), ScaledInt(14f), ScaledInt(14f)); val6.wordWrap = true; _bundleHeaderStyle = val6; GUIStyle val7 = new GUIStyle(_bundleHeaderStyle); val7.normal.background = _bundleComplete; val7.normal.textColor = _successGreen; val7.hover.background = _bundleComplete; val7.hover.textColor = _forestGreen; _bundleHeaderCompleteStyle = val7; _itemRowStyle = new GUIStyle { padding = new RectOffset(ScaledInt(16f), ScaledInt(10f), ScaledInt(8f), ScaledInt(8f)), margin = new RectOffset(0, 0, 2, 1) }; GUIStyle val8 = new GUIStyle(GUI.skin.label) { fontSize = ScaledFont(14) }; val8.normal.textColor = _textDark; val8.wordWrap = true; _itemNameStyle = val8; GUIStyle val9 = new GUIStyle(GUI.skin.button); val9.normal.background = _buttonNormal; val9.normal.textColor = _parchmentLight; val9.hover.background = _buttonHover; val9.hover.textColor = Color.white; val9.active.background = _buttonHover; val9.active.textColor = Color.white; val9.fontSize = ScaledFont(12); val9.fontStyle = (FontStyle)1; val9.padding = new RectOffset(ScaledInt(14f), ScaledInt(14f), ScaledInt(8f), ScaledInt(8f)); _buttonStyle = val9; GUIStyle val10 = new GUIStyle(_buttonStyle) { fontSize = ScaledFont(18), fontStyle = (FontStyle)1 }; val10.normal.background = MakeRoundedRect(6, 6, _coralWarm, new Color(0.7f, 0.35f, 0.25f), 2); val10.normal.textColor = Color.white; val10.hover.background = MakeRoundedRect(6, 6, new Color(0.95f, 0.55f, 0.45f), _coralWarm, 2); val10.h