Decompiled source of SunHavenTodo v1.1.8
SunhavenTodo.dll
Decompiled 11 hours ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.Linq; using System.Linq.Expressions; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using System.Text.RegularExpressions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using SunhavenMods.Shared; using SunhavenTodo.Data; using SunhavenTodo.UI; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.Networking; using UnityEngine.SceneManagement; using UnityEngine.UI; using Wish; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyCompany("SunhavenTodo")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+23a8e00922faf1f676c5a066e93916fcaf0ab708")] [assembly: AssemblyProduct("SunhavenTodo")] [assembly: AssemblyTitle("SunhavenTodo")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace SunhavenMods.Shared { public static class VersionChecker { public class VersionCheckResult { public bool Success { get; set; } public bool UpdateAvailable { get; set; } public string CurrentVersion { get; set; } public string LatestVersion { get; set; } public string ModName { get; set; } public string NexusUrl { get; set; } public string Changelog { get; set; } public string ErrorMessage { get; set; } } private class VersionCheckRunner : MonoBehaviour { public void StartCheck(string pluginGuid, string currentVersion, Action<VersionCheckResult> onComplete) { ((MonoBehaviour)this).StartCoroutine(CheckVersionCoroutine(pluginGuid, currentVersion, onComplete)); } private IEnumerator CheckVersionCoroutine(string pluginGuid, string currentVersion, Action<VersionCheckResult> onComplete) { VersionCheckResult result = new VersionCheckResult { CurrentVersion = currentVersion }; UnityWebRequest www = UnityWebRequest.Get("https://azraelgodking.github.io/SunhavenMod/versions.json"); try { www.timeout = 10; yield return www.SendWebRequest(); if ((int)www.result == 2 || (int)www.result == 3) { result.Success = false; result.ErrorMessage = "Network error: " + www.error; LogWarning(result.ErrorMessage); onComplete?.Invoke(result); Object.Destroy((Object)(object)((Component)this).gameObject); yield break; } try { string json = www.downloadHandler.text; string modPattern = "\"" + Regex.Escape(pluginGuid) + "\"\\s*:\\s*\\{([^}]+)\\}"; Match modMatch = Regex.Match(json, modPattern, RegexOptions.Singleline); if (!modMatch.Success) { result.Success = false; result.ErrorMessage = "Mod '" + pluginGuid + "' not found in versions.json"; LogWarning(result.ErrorMessage); onComplete?.Invoke(result); Object.Destroy((Object)(object)((Component)this).gameObject); yield break; } string modJson = modMatch.Groups[1].Value; result.LatestVersion = ExtractJsonString(modJson, "version"); result.ModName = ExtractJsonString(modJson, "name"); result.NexusUrl = ExtractJsonString(modJson, "nexus"); result.Changelog = ExtractJsonString(modJson, "changelog"); if (string.IsNullOrEmpty(result.LatestVersion)) { result.Success = false; result.ErrorMessage = "Could not parse version from response"; LogWarning(result.ErrorMessage); onComplete?.Invoke(result); Object.Destroy((Object)(object)((Component)this).gameObject); yield break; } result.Success = true; result.UpdateAvailable = CompareVersions(currentVersion, result.LatestVersion) < 0; if (result.UpdateAvailable) { Log("Update available for " + result.ModName + ": " + currentVersion + " -> " + result.LatestVersion); } else { Log(result.ModName + " is up to date (v" + currentVersion + ")"); } } catch (Exception ex) { result.Success = false; result.ErrorMessage = "Parse error: " + ex.Message; LogError(result.ErrorMessage); } } finally { ((IDisposable)www)?.Dispose(); } onComplete?.Invoke(result); Object.Destroy((Object)(object)((Component)this).gameObject); } private string ExtractJsonString(string json, string key) { string pattern = "\"" + key + "\"\\s*:\\s*(?:\"([^\"]*)\"|null)"; Match match = Regex.Match(json, pattern); return match.Success ? match.Groups[1].Value : null; } } private const string VersionsUrl = "https://azraelgodking.github.io/SunhavenMod/versions.json"; private static ManualLogSource _logger; public static void CheckForUpdate(string pluginGuid, string currentVersion, ManualLogSource logger = null, Action<VersionCheckResult> onComplete = null) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) _logger = logger; VersionCheckRunner versionCheckRunner = new GameObject("VersionChecker").AddComponent<VersionCheckRunner>(); Object.DontDestroyOnLoad((Object)(object)((Component)versionCheckRunner).gameObject); SceneRootSurvivor.TryRegisterPersistentRunnerGameObject(((Component)versionCheckRunner).gameObject); versionCheckRunner.StartCheck(pluginGuid, currentVersion, onComplete); } public static int CompareVersions(string v1, string v2) { if (string.IsNullOrEmpty(v1) || string.IsNullOrEmpty(v2)) { return 0; } v1 = v1.TrimStart('v', 'V'); v2 = v2.TrimStart('v', 'V'); string[] array = v1.Split(new char[1] { '.' }); string[] array2 = v2.Split(new char[1] { '.' }); int num = Math.Max(array.Length, array2.Length); for (int i = 0; i < num; i++) { int result; int num2 = ((i < array.Length && int.TryParse(array[i], out result)) ? result : 0); int result2; int num3 = ((i < array2.Length && int.TryParse(array2[i], out result2)) ? result2 : 0); if (num2 < num3) { return -1; } if (num2 > num3) { return 1; } } return 0; } internal static void Log(string message) { ManualLogSource logger = _logger; if (logger != null) { logger.LogInfo((object)("[VersionChecker] " + message)); } } internal static void LogWarning(string message) { ManualLogSource logger = _logger; if (logger != null) { logger.LogWarning((object)("[VersionChecker] " + message)); } } internal static void LogError(string message) { ManualLogSource logger = _logger; if (logger != null) { logger.LogError((object)("[VersionChecker] " + message)); } } } public static class VersionCheckerExtensions { public static void NotifyUpdateAvailable(this VersionChecker.VersionCheckResult result, ManualLogSource logger = null) { if (!result.UpdateAvailable) { return; } string text = result.ModName + " update available: v" + result.LatestVersion; try { Type type = ReflectionHelper.FindWishType("NotificationStack"); if (type != null) { Type type2 = ReflectionHelper.FindType("SingletonBehaviour`1", "Wish"); if (type2 != null) { Type type3 = type2.MakeGenericType(type); object obj = type3.GetProperty("Instance")?.GetValue(null); if (obj != null) { MethodInfo method = type.GetMethod("SendNotification", new Type[5] { typeof(string), typeof(int), typeof(int), typeof(bool), typeof(bool) }); if (method != null) { method.Invoke(obj, new object[5] { text, 0, 1, false, true }); return; } } } } } catch (Exception ex) { if (logger != null) { logger.LogWarning((object)("Failed to send native notification: " + ex.Message)); } } if (logger != null) { logger.LogWarning((object)("[UPDATE AVAILABLE] " + text)); } if (!string.IsNullOrEmpty(result.NexusUrl) && logger != null) { logger.LogWarning((object)("Download at: " + result.NexusUrl)); } } } public static class SceneRootSurvivor { private static readonly object Lock = new object(); private static readonly List<string> NoKillSubstrings = new List<string>(); private static Harmony _harmony; public static void TryRegisterPersistentRunnerGameObject(GameObject go) { if (!((Object)(object)go == (Object)null)) { TryAddNoKillListSubstring(((Object)go).name); } } public static void TryAddNoKillListSubstring(string nameSubstring) { if (string.IsNullOrEmpty(nameSubstring)) { return; } lock (Lock) { bool flag = false; for (int i = 0; i < NoKillSubstrings.Count; i++) { if (string.Equals(NoKillSubstrings[i], nameSubstring, StringComparison.OrdinalIgnoreCase)) { flag = true; break; } } if (!flag) { NoKillSubstrings.Add(nameSubstring); } } EnsurePatched(); } private static void EnsurePatched() { //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Expected O, but got Unknown //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Expected O, but got Unknown if (_harmony != null) { return; } lock (Lock) { if (_harmony == null) { MethodInfo methodInfo = AccessTools.Method(typeof(Scene), "GetRootGameObjects", Type.EmptyTypes, (Type[])null); if (!(methodInfo == null)) { string text = typeof(SceneRootSurvivor).Assembly.GetName().Name ?? "Unknown"; Harmony val = new Harmony("SunhavenMods.SceneRootSurvivor." + text); val.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(typeof(SceneRootSurvivor), "OnGetRootGameObjectsPostfix", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); _harmony = val; } } } } private static void OnGetRootGameObjectsPostfix(ref GameObject[] __result) { if (__result == null || __result.Length == 0) { return; } List<string> list; lock (Lock) { if (NoKillSubstrings.Count == 0) { return; } list = new List<string>(NoKillSubstrings); } List<GameObject> list2 = new List<GameObject>(__result); for (int i = 0; i < list.Count; i++) { string noKill = list[i]; list2.RemoveAll((GameObject a) => (Object)(object)a != (Object)null && ((Object)a).name.IndexOf(noKill, StringComparison.OrdinalIgnoreCase) >= 0); } __result = list2.ToArray(); } } public static class ReflectionHelper { public static readonly BindingFlags AllBindingFlags = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.FlattenHierarchy; public static Type FindType(string typeName, params string[] namespaces) { Type type = AccessTools.TypeByName(typeName); if (type != null) { return type; } foreach (string text in namespaces) { type = AccessTools.TypeByName(text + "." + typeName); if (type != null) { return type; } } Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies(); foreach (Assembly assembly in assemblies) { try { type = assembly.GetTypes().FirstOrDefault((Type t) => t.Name == typeName || t.FullName == typeName); if (type != null) { return type; } } catch (ReflectionTypeLoadException) { } } return null; } public static Type FindWishType(string typeName) { return FindType(typeName, "Wish"); } public static object GetStaticValue(Type type, string memberName) { if (type == null) { return null; } PropertyInfo property = type.GetProperty(memberName, AllBindingFlags); if (property != null && property.GetMethod != null) { return property.GetValue(null); } FieldInfo field = type.GetField(memberName, AllBindingFlags); if (field != null) { return field.GetValue(null); } return null; } public static object GetSingletonInstance(Type type) { if (type == null) { return null; } string[] array = new string[5] { "Instance", "instance", "_instance", "Singleton", "singleton" }; string[] array2 = array; foreach (string memberName in array2) { object staticValue = GetStaticValue(type, memberName); if (staticValue != null) { return staticValue; } } return null; } public static object GetInstanceValue(object instance, string memberName) { if (instance == null) { return null; } Type type = instance.GetType(); while (type != null) { PropertyInfo property = type.GetProperty(memberName, AllBindingFlags); if (property != null && property.GetMethod != null) { return property.GetValue(instance); } FieldInfo field = type.GetField(memberName, AllBindingFlags); if (field != null) { return field.GetValue(instance); } type = type.BaseType; } return null; } public static bool SetInstanceValue(object instance, string memberName, object value) { if (instance == null) { return false; } Type type = instance.GetType(); while (type != null) { PropertyInfo property = type.GetProperty(memberName, AllBindingFlags); if (property != null && property.SetMethod != null) { property.SetValue(instance, value); return true; } FieldInfo field = type.GetField(memberName, AllBindingFlags); if (field != null) { field.SetValue(instance, value); return true; } type = type.BaseType; } return false; } public static object InvokeMethod(object instance, string methodName, params object[] args) { if (instance == null) { return null; } Type type = instance.GetType(); Type[] array = args?.Select((object a) => a?.GetType() ?? typeof(object)).ToArray() ?? Type.EmptyTypes; MethodInfo methodInfo = AccessTools.Method(type, methodName, array, (Type[])null); if (methodInfo == null) { methodInfo = type.GetMethod(methodName, AllBindingFlags); } if (methodInfo == null) { return null; } return methodInfo.Invoke(instance, args); } public static object InvokeStaticMethod(Type type, string methodName, params object[] args) { if (type == null) { return null; } Type[] array = args?.Select((object a) => a?.GetType() ?? typeof(object)).ToArray() ?? Type.EmptyTypes; MethodInfo methodInfo = AccessTools.Method(type, methodName, array, (Type[])null); if (methodInfo == null) { methodInfo = type.GetMethod(methodName, AllBindingFlags); } if (methodInfo == null) { return null; } return methodInfo.Invoke(null, args); } public static FieldInfo[] GetAllFields(Type type) { if (type == null) { return Array.Empty<FieldInfo>(); } FieldInfo[] fields = type.GetFields(AllBindingFlags); IEnumerable<FieldInfo> second; if (!(type.BaseType != null) || !(type.BaseType != typeof(object))) { second = Enumerable.Empty<FieldInfo>(); } else { IEnumerable<FieldInfo> allFields = GetAllFields(type.BaseType); second = allFields; } return fields.Concat(second).Distinct().ToArray(); } public static PropertyInfo[] GetAllProperties(Type type) { if (type == null) { return Array.Empty<PropertyInfo>(); } PropertyInfo[] properties = type.GetProperties(AllBindingFlags); IEnumerable<PropertyInfo> second; if (!(type.BaseType != null) || !(type.BaseType != typeof(object))) { second = Enumerable.Empty<PropertyInfo>(); } else { IEnumerable<PropertyInfo> allProperties = GetAllProperties(type.BaseType); second = allProperties; } return (from p in properties.Concat(second) group p by p.Name into g select g.First()).ToArray(); } public static T TryGetValue<T>(object instance, string memberName, T defaultValue = default(T)) { try { object instanceValue = GetInstanceValue(instance, memberName); if (instanceValue is T result) { return result; } if (instanceValue != null && typeof(T).IsAssignableFrom(instanceValue.GetType())) { return (T)instanceValue; } return defaultValue; } catch { return defaultValue; } } } public static class IconCache { private static readonly Dictionary<int, Texture2D> _iconCache = new Dictionary<int, Texture2D>(); private static readonly HashSet<int> _loadingItems = new HashSet<int>(); private static readonly HashSet<int> _failedItems = new HashSet<int>(); private static readonly Dictionary<string, int> _currencyToItemId = new Dictionary<string, int>(); private static Texture2D _fallbackTexture; private static ManualLogSource _log; private static Type _databaseType; private static Type _itemDataType; private static MethodInfo _getDataMethod; private static bool _reflectionInitialized; private static bool _initialized; private static bool _iconsLoaded; public static void Initialize(ManualLogSource log, int[] preloadItemIds = null) { _log = log; if (_initialized) { ManualLogSource log2 = _log; if (log2 != null) { log2.LogDebug((object)"[IconCache] Already initialized"); } return; } _initialized = true; ManualLogSource log3 = _log; if (log3 != null) { log3.LogInfo((object)"[IconCache] Initializing icon cache..."); } _fallbackTexture = CreateFallbackTexture(); ManualLogSource log4 = _log; if (log4 != null) { log4.LogInfo((object)"[IconCache] Created fallback texture"); } if (preloadItemIds != null && preloadItemIds.Length != 0) { ManualLogSource log5 = _log; if (log5 != null) { log5.LogInfo((object)"[IconCache] Preload item IDs registered (loading deferred until LoadAllIcons)"); } } } public static void RegisterCurrency(string currencyId, int itemId) { _currencyToItemId[currencyId] = itemId; } public static void LoadAllIcons() { if (_iconsLoaded) { ManualLogSource log = _log; if (log != null) { log.LogDebug((object)"[IconCache] Icons already loaded, skipping"); } return; } if (!InitializeReflection()) { ManualLogSource log2 = _log; if (log2 != null) { log2.LogError((object)"[IconCache] Failed to initialize reflection, cannot load icons"); } _iconsLoaded = true; return; } foreach (KeyValuePair<string, int> item in _currencyToItemId) { ManualLogSource log3 = _log; if (log3 != null) { log3.LogDebug((object)$"[IconCache] Queuing load for: {item.Key} (ItemID: {item.Value})"); } LoadIcon(item.Value); } _iconsLoaded = true; ManualLogSource log4 = _log; if (log4 != null) { log4.LogInfo((object)$"[IconCache] Queued {_currencyToItemId.Count} icons for loading"); } } public static Texture2D GetIconForCurrency(string currencyId) { if (_currencyToItemId.TryGetValue(currencyId, out var value)) { return GetIcon(value); } return GetFallbackTexture(); } public static Texture2D GetIcon(int itemId) { if (itemId <= 0) { return GetFallbackTexture(); } if (_iconCache.TryGetValue(itemId, out var value)) { return value; } if (!_loadingItems.Contains(itemId) && !_failedItems.Contains(itemId)) { LoadIcon(itemId); } return GetFallbackTexture(); } private static Texture2D GetFallbackTexture() { if ((Object)(object)_fallbackTexture == (Object)null) { _fallbackTexture = CreateFallbackTexture(); } return _fallbackTexture; } public static bool IsIconLoaded(int itemId) { return _iconCache.ContainsKey(itemId); } public static bool IsIconLoaded(string currencyId) { int value; return _currencyToItemId.TryGetValue(currencyId, out value) && IsIconLoaded(value); } public static int GetItemIdForCurrency(string currencyId) { int value; return _currencyToItemId.TryGetValue(currencyId, out value) ? value : (-1); } private static bool InitializeReflection() { if (_reflectionInitialized) { return _databaseType != null && _itemDataType != null && _getDataMethod != null; } _reflectionInitialized = true; try { string[] array = new string[4] { "Database", "Wish.Database", "PSS.Database", "SunHaven.Database" }; string[] array2 = array; foreach (string text in array2) { _databaseType = AccessTools.TypeByName(text); if (_databaseType != null) { ManualLogSource log = _log; if (log != null) { log.LogInfo((object)("[IconCache] Found Database type: " + _databaseType.FullName)); } break; } } if (_databaseType == null) { Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies(); foreach (Assembly assembly in assemblies) { try { Type[] types = assembly.GetTypes(); foreach (Type type in types) { if (!(type.Name == "Database") || type.IsNested) { continue; } MethodInfo[] methods = type.GetMethods(BindingFlags.Static | BindingFlags.Public); foreach (MethodInfo methodInfo in methods) { if (methodInfo.Name == "GetData" && methodInfo.IsGenericMethod) { _databaseType = type; ManualLogSource log2 = _log; if (log2 != null) { log2.LogInfo((object)("[IconCache] Found Database type: " + type.FullName)); } break; } } if (_databaseType != null) { break; } } if (_databaseType != null) { break; } } catch (Exception ex) { ManualLogSource log3 = _log; if (log3 != null) { log3.LogDebug((object)("[IconCache] Skipping assembly " + assembly.GetName().Name + ": " + ex.Message)); } } } } if (_databaseType == null) { ManualLogSource log4 = _log; if (log4 != null) { log4.LogError((object)"[IconCache] Could not find Database type"); } return false; } _itemDataType = AccessTools.TypeByName("Wish.ItemData"); if (_itemDataType == null) { ManualLogSource log5 = _log; if (log5 != null) { log5.LogError((object)"[IconCache] Could not find Wish.ItemData type"); } return false; } MethodInfo[] methods2 = _databaseType.GetMethods(BindingFlags.Static | BindingFlags.Public); MethodInfo[] array3 = methods2; foreach (MethodInfo methodInfo2 in array3) { if (!(methodInfo2.Name == "GetData") || !methodInfo2.IsGenericMethod) { continue; } ParameterInfo[] parameters = methodInfo2.GetParameters(); if (methodInfo2.GetGenericArguments().Length == 1 && parameters.Length == 3 && parameters[0].ParameterType == typeof(int)) { _getDataMethod = methodInfo2.MakeGenericMethod(_itemDataType); ManualLogSource log6 = _log; if (log6 != null) { log6.LogInfo((object)"[IconCache] Found Database.GetData method"); } break; } } if (_getDataMethod == null) { ManualLogSource log7 = _log; if (log7 != null) { log7.LogError((object)"[IconCache] Could not find Database.GetData method"); } return false; } return true; } catch (Exception ex2) { ManualLogSource log8 = _log; if (log8 != null) { log8.LogError((object)("[IconCache] Error initializing reflection: " + ex2.Message)); } return false; } } private static void LoadIcon(int itemId) { if (itemId <= 0 || _loadingItems.Contains(itemId) || _iconCache.ContainsKey(itemId)) { return; } _loadingItems.Add(itemId); try { if (!InitializeReflection() || _getDataMethod == null) { _failedItems.Add(itemId); _loadingItems.Remove(itemId); return; } Type delegateType = typeof(Action<>).MakeGenericType(_itemDataType); ParameterExpression parameterExpression = Expression.Parameter(_itemDataType, "itemData"); ConstantExpression arg = Expression.Constant(itemId); MethodInfo method = typeof(IconCache).GetMethod("OnIconLoadedInternal", BindingFlags.Static | BindingFlags.NonPublic); MethodCallExpression body = Expression.Call(method, arg, Expression.Convert(parameterExpression, typeof(object))); Delegate @delegate = Expression.Lambda(delegateType, body, parameterExpression).Compile(); MethodInfo method2 = typeof(IconCache).GetMethod("OnIconLoadFailed", BindingFlags.Static | BindingFlags.NonPublic); Action action = Expression.Lambda<Action>(Expression.Call(method2, arg), Array.Empty<ParameterExpression>()).Compile(); _getDataMethod.Invoke(null, new object[3] { itemId, @delegate, action }); } catch (Exception ex) { ManualLogSource log = _log; if (log != null) { log.LogDebug((object)$"[IconCache] Error loading icon {itemId}: {ex.Message}"); } _failedItems.Add(itemId); _loadingItems.Remove(itemId); } } private static void OnIconLoadedInternal(int itemId, object itemData) { _loadingItems.Remove(itemId); if (itemData == null) { _failedItems.Add(itemId); return; } try { Type type = itemData.GetType(); object obj = null; BindingFlags[] array = new BindingFlags[4] { BindingFlags.Instance | BindingFlags.Public, BindingFlags.Instance | BindingFlags.Public | BindingFlags.FlattenHierarchy, BindingFlags.Instance | BindingFlags.NonPublic, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.FlattenHierarchy }; BindingFlags[] array2 = array; foreach (BindingFlags bindingAttr in array2) { PropertyInfo property = type.GetProperty("icon", bindingAttr); if (property != null) { obj = property.GetValue(itemData); break; } } if (obj == null) { BindingFlags[] array3 = array; foreach (BindingFlags bindingAttr2 in array3) { FieldInfo field = type.GetField("icon", bindingAttr2); if (field != null) { obj = field.GetValue(itemData); break; } } } if (obj == null) { Type type2 = type; while (type2 != null && obj == null) { PropertyInfo[] properties = type2.GetProperties(BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); PropertyInfo[] array4 = properties; foreach (PropertyInfo propertyInfo in array4) { if (propertyInfo.Name.Equals("icon", StringComparison.OrdinalIgnoreCase)) { obj = propertyInfo.GetValue(itemData); break; } } if (obj == null) { FieldInfo[] fields = type2.GetFields(BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); FieldInfo[] array5 = fields; foreach (FieldInfo fieldInfo in array5) { if (fieldInfo.Name.Equals("icon", StringComparison.OrdinalIgnoreCase)) { obj = fieldInfo.GetValue(itemData); break; } } } type2 = type2.BaseType; } } Sprite val = (Sprite)((obj is Sprite) ? obj : null); if (val != null) { CacheSprite(itemId, val); } else { _failedItems.Add(itemId); } } catch (Exception ex) { ManualLogSource log = _log; if (log != null) { log.LogDebug((object)$"[IconCache] Error processing icon {itemId}: {ex.Message}"); } _failedItems.Add(itemId); } } private static void OnIconLoadFailed(int itemId) { _loadingItems.Remove(itemId); _failedItems.Add(itemId); } private static void CacheSprite(int itemId, Sprite sprite) { //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)sprite == (Object)null || (Object)(object)sprite.texture == (Object)null) { _failedItems.Add(itemId); return; } try { Rect rect = sprite.rect; Texture2D val; if (((Rect)(ref rect)).width == (float)((Texture)sprite.texture).width) { rect = sprite.rect; if (((Rect)(ref rect)).height == (float)((Texture)sprite.texture).height) { val = sprite.texture; goto IL_0084; } } val = ExtractSpriteTexture(sprite); goto IL_0084; IL_0084: if ((Object)(object)val != (Object)null) { _iconCache[itemId] = val; } else { _failedItems.Add(itemId); } } catch (Exception ex) { ManualLogSource log = _log; if (log != null) { log.LogDebug((object)$"[IconCache] Error caching sprite {itemId}: {ex.Message}"); } _failedItems.Add(itemId); } } private static Texture2D ExtractSpriteTexture(Sprite sprite) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Expected O, but got Unknown try { Rect rect = sprite.rect; int num = (int)((Rect)(ref rect)).width; int num2 = (int)((Rect)(ref rect)).height; if (!((Texture)sprite.texture).isReadable) { return CopyTextureViaRenderTexture(sprite); } Texture2D val = new Texture2D(num, num2, (TextureFormat)4, false); Color[] pixels = sprite.texture.GetPixels((int)((Rect)(ref rect)).x, (int)((Rect)(ref rect)).y, num, num2); val.SetPixels(pixels); val.Apply(); return val; } catch (Exception ex) { ManualLogSource log = _log; if (log != null) { log.LogDebug((object)("[IconCache] Error extracting sprite texture: " + ex.Message)); } return null; } } private static Texture2D CopyTextureViaRenderTexture(Sprite sprite) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Expected O, but got Unknown //IL_0073: Unknown result type (might be due to invalid IL or missing references) try { Rect rect = sprite.rect; int num = (int)((Rect)(ref rect)).width; int num2 = (int)((Rect)(ref rect)).height; RenderTexture temporary = RenderTexture.GetTemporary(((Texture)sprite.texture).width, ((Texture)sprite.texture).height, 0, (RenderTextureFormat)0); Graphics.Blit((Texture)(object)sprite.texture, temporary); RenderTexture active = RenderTexture.active; RenderTexture.active = temporary; Texture2D val = new Texture2D(num, num2, (TextureFormat)4, false); val.ReadPixels(new Rect(((Rect)(ref rect)).x, ((Rect)(ref rect)).y, (float)num, (float)num2), 0, 0); val.Apply(); RenderTexture.active = active; RenderTexture.ReleaseTemporary(temporary); return val; } catch (Exception ex) { ManualLogSource log = _log; if (log != null) { log.LogDebug((object)("[IconCache] Error copying texture via RenderTexture: " + ex.Message)); } return null; } } private static Texture2D CreateFallbackTexture() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) int num = 32; Texture2D val = new Texture2D(num, num); Color val2 = default(Color); ((Color)(ref val2))..ctor(0.3f, 0.3f, 0.4f, 0.8f); Color val3 = default(Color); ((Color)(ref val3))..ctor(0.5f, 0.5f, 0.6f, 1f); for (int i = 0; i < num; i++) { for (int j = 0; j < num; j++) { if (j == 0 || j == num - 1 || i == 0 || i == num - 1) { val.SetPixel(j, i, val3); } else { val.SetPixel(j, i, val2); } } } val.Apply(); return val; } public static void Clear() { _iconCache.Clear(); _loadingItems.Clear(); _failedItems.Clear(); _initialized = false; _iconsLoaded = false; } public static (int loaded, int loading, int failed) GetStats() { return (_iconCache.Count, _loadingItems.Count, _failedItems.Count); } public static void LogStatus() { (int, int, int) stats = GetStats(); ManualLogSource log = _log; if (log != null) { log.LogInfo((object)$"[IconCache] Loaded: {stats.Item1}, Loading: {stats.Item2}, Failed: {stats.Item3}"); } } } public static class TextInputFocusGuard { private const float DefaultPollIntervalSeconds = 0.25f; private static float _nextPollTime = -1f; private static bool _cachedDefer; private static bool _tmpTypeLookupDone; private static Type _tmpInputFieldType; private static bool _qcLookupDone; private static Type _qcType; private static PropertyInfo _qcInstanceProp; private static PropertyInfo _qcIsActiveProp; private static FieldInfo _qcIsActiveField; public static bool ShouldDeferModHotkeys(ManualLogSource debugLog = null, float pollIntervalSeconds = 0.25f) { float realtimeSinceStartup = Time.realtimeSinceStartup; if (realtimeSinceStartup < _nextPollTime) { return _cachedDefer; } _nextPollTime = realtimeSinceStartup + Mathf.Max(0.05f, pollIntervalSeconds); bool flag = false; try { if (GUIUtility.keyboardControl != 0) { flag = true; } if (!flag) { EventSystem current = EventSystem.current; GameObject val = ((current != null) ? current.currentSelectedGameObject : null); if ((Object)(object)val != (Object)null) { if ((Object)(object)val.GetComponent<InputField>() != (Object)null) { flag = true; } else if (TryGetTmpInputField(val)) { flag = true; } } } if (!flag && IsQuantumConsoleActive()) { flag = true; } } catch (Exception ex) { if (debugLog != null) { debugLog.LogDebug((object)("[TextInputFocusGuard] " + ex.Message)); } } _cachedDefer = flag; return flag; } private static bool TryGetTmpInputField(GameObject go) { if (!_tmpTypeLookupDone) { _tmpTypeLookupDone = true; _tmpInputFieldType = AccessTools.TypeByName("TMPro.TMP_InputField"); } if (_tmpInputFieldType == null) { return false; } return (Object)(object)go.GetComponent(_tmpInputFieldType) != (Object)null; } private static bool IsQuantumConsoleActive() { try { if (!_qcLookupDone) { _qcLookupDone = true; _qcType = AccessTools.TypeByName("QFSW.QC.QuantumConsole"); if (_qcType != null) { _qcInstanceProp = AccessTools.Property(_qcType, "Instance"); _qcIsActiveProp = AccessTools.Property(_qcType, "IsActive"); _qcIsActiveField = AccessTools.Field(_qcType, "isActive") ?? AccessTools.Field(_qcType, "_isActive"); } } if (_qcType == null) { return false; } object obj = _qcInstanceProp?.GetValue(null); if (obj == null) { return false; } if (_qcIsActiveProp != null && _qcIsActiveProp.PropertyType == typeof(bool)) { return (bool)_qcIsActiveProp.GetValue(obj); } if (_qcIsActiveField != null && _qcIsActiveField.FieldType == typeof(bool)) { return (bool)_qcIsActiveField.GetValue(obj); } } catch { } return false; } } } namespace SunhavenTodo { [BepInPlugin("com.azraelgodking.sunhaventodo", "Sunhaven Todo", "1.1.8")] public class Plugin : BaseUnityPlugin { private static TodoManager _staticTodoManager; private static TodoSaveSystem _staticSaveSystem; private static TodoUI _staticTodoUI; private static TodoHUD _staticTodoHUD; private static GameObject _persistentRunner; private static PersistentRunner _persistentRunnerComponent; private static KeyCode _staticToggleKey = (KeyCode)116; private static bool _staticRequireCtrl = true; private static bool _staticAutoSave = true; private static float _staticAutoSaveInterval = 60f; private static bool _staticHUDEnabled = true; private static float _staticHUDPositionX = -1f; private static float _staticHUDPositionY = -1f; private static KeyCode _staticHUDToggleKey = (KeyCode)104; private static float _staticUIScale = 1f; private ConfigEntry<KeyCode> _toggleKey; private ConfigEntry<bool> _requireCtrl; private ConfigEntry<bool> _autoSave; private ConfigEntry<float> _autoSaveInterval; private ConfigEntry<bool> _hudEnabled; private ConfigEntry<float> _hudPositionX; private ConfigEntry<float> _hudPositionY; private ConfigEntry<KeyCode> _hudToggleKey; private ConfigEntry<bool> _checkForUpdates; private ConfigEntry<float> _uiScale; private TodoManager _todoManager; private TodoSaveSystem _saveSystem; private TodoUI _todoUI; private TodoHUD _todoHUD; private Harmony _harmony; private static float _lastAutoSaveTime; private bool _isDataLoaded; private string _loadedCharacterName; public static Plugin Instance { get; private set; } public static ManualLogSource Log { get; private set; } public static ConfigFile ConfigFile { get; private set; } public static KeyCode StaticToggleKey => _staticToggleKey; public static bool StaticRequireCtrl => _staticRequireCtrl; public static KeyCode StaticHUDToggleKey => _staticHUDToggleKey; public static bool StaticHUDEnabled => _staticHUDEnabled; public static string GetOpenListShortcutDisplay() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) KeyCode staticToggleKey = StaticToggleKey; string text = ((object)(KeyCode)(ref staticToggleKey)).ToString(); return StaticRequireCtrl ? ("Ctrl+" + text) : text; } private void Awake() { Instance = this; Log = ((BaseUnityPlugin)this).Logger; ConfigFile = CreateNamedConfig(); Log.LogInfo((object)"Loading Sunhaven Todo v1.1.8"); IconCache.Initialize(Log); BindConfiguration(); CreatePersistentRunner(); InitializeManagers(); ApplyPatches(); SceneManager.sceneLoaded += OnSceneLoaded; if (_checkForUpdates.Value) { VersionChecker.CheckForUpdate("com.azraelgodking.sunhaventodo", "1.1.8", Log, delegate(VersionChecker.VersionCheckResult result) { result.NotifyUpdateAvailable(Log); }); } Log.LogInfo((object)"Sunhaven Todo loaded successfully!"); } private void BindConfiguration() { //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_01fd: Unknown result type (might be due to invalid IL or missing references) //IL_0202: Unknown result type (might be due to invalid IL or missing references) //IL_026d: Unknown result type (might be due to invalid IL or missing references) //IL_0277: Expected O, but got Unknown _toggleKey = ConfigFile.Bind<KeyCode>("Hotkeys", "ToggleKey", (KeyCode)116, "Key to toggle the Todo List window"); _staticToggleKey = _toggleKey.Value; _toggleKey.SettingChanged += delegate { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) _staticToggleKey = _toggleKey.Value; }; _requireCtrl = ConfigFile.Bind<bool>("Hotkeys", "RequireCtrl", true, "Require Ctrl to be held when pressing the toggle key"); _staticRequireCtrl = _requireCtrl.Value; _requireCtrl.SettingChanged += delegate { _staticRequireCtrl = _requireCtrl.Value; }; _autoSave = ConfigFile.Bind<bool>("Saving", "AutoSave", true, "Automatically save the todo list periodically"); _staticAutoSave = _autoSave.Value; _autoSave.SettingChanged += delegate { _staticAutoSave = _autoSave.Value; }; _autoSaveInterval = ConfigFile.Bind<float>("Saving", "AutoSaveInterval", 60f, "Auto-save interval in seconds"); _staticAutoSaveInterval = _autoSaveInterval.Value; _autoSaveInterval.SettingChanged += delegate { _staticAutoSaveInterval = _autoSaveInterval.Value; }; _hudEnabled = ConfigFile.Bind<bool>("HUD", "Enabled", true, "Show the movable HUD panel with top 5 urgent tasks"); _staticHUDEnabled = _hudEnabled.Value; _hudEnabled.SettingChanged += delegate { _staticHUDEnabled = _hudEnabled.Value; _staticTodoHUD?.SetEnabled(_staticHUDEnabled); }; _hudPositionX = ConfigFile.Bind<float>("HUD", "PositionX", -1f, "HUD X position (-1 for default)"); _staticHUDPositionX = _hudPositionX.Value; _hudPositionY = ConfigFile.Bind<float>("HUD", "PositionY", -1f, "HUD Y position (-1 for default)"); _staticHUDPositionY = _hudPositionY.Value; _hudToggleKey = ConfigFile.Bind<KeyCode>("Hotkeys", "HUDToggleKey", (KeyCode)104, "Key to toggle the HUD panel (with Ctrl if RequireCtrl is enabled)"); _staticHUDToggleKey = _hudToggleKey.Value; _hudToggleKey.SettingChanged += delegate { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) _staticHUDToggleKey = _hudToggleKey.Value; }; _checkForUpdates = ConfigFile.Bind<bool>("Updates", "CheckForUpdates", true, "Check for mod updates on startup"); _uiScale = ConfigFile.Bind<float>("Display", "UIScale", 1f, new ConfigDescription("Scale factor for the Todo list and HUD (1.0 = default, 1.5 = 50% larger)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.5f, 2.5f), Array.Empty<object>())); _staticUIScale = Mathf.Clamp(_uiScale.Value, 0.5f, 2.5f); _uiScale.SettingChanged += delegate { _staticUIScale = Mathf.Clamp(_uiScale.Value, 0.5f, 2.5f); _staticTodoUI?.SetScale(_staticUIScale); _staticTodoHUD?.SetScale(_staticUIScale); }; } private static ConfigFile CreateNamedConfig() { //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Expected O, but got Unknown string text = Path.Combine(Paths.ConfigPath, "SunhavenTodo.cfg"); string text2 = Path.Combine(Paths.ConfigPath, "com.azraelgodking.sunhaventodo.cfg"); try { if (!File.Exists(text) && File.Exists(text2)) { File.Copy(text2, text); } } catch (Exception ex) { ManualLogSource log = Log; if (log != null) { log.LogWarning((object)("[Config] Migration to SunhavenTodo.cfg failed: " + ex.Message)); } } return new ConfigFile(text, true); } private void CreatePersistentRunner() { //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Expected O, but got Unknown if (!((Object)(object)_persistentRunner != (Object)null) || !((Object)(object)_persistentRunnerComponent != (Object)null)) { _persistentRunner = new GameObject("SunhavenTodo_PersistentRunner"); Object.DontDestroyOnLoad((Object)(object)_persistentRunner); ((Object)_persistentRunner).hideFlags = (HideFlags)61; SceneRootSurvivor.TryRegisterPersistentRunnerGameObject(_persistentRunner); _persistentRunnerComponent = _persistentRunner.AddComponent<PersistentRunner>(); Log.LogInfo((object)"[PersistentRunner] Created"); } } private void InitializeManagers() { _todoManager = new TodoManager(); _staticTodoManager = _todoManager; _saveSystem = new TodoSaveSystem(_todoManager); _staticSaveSystem = _saveSystem; _todoManager.OnTodosChanged += OnTodosChanged; } private void ApplyPatches() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Expected O, but got Unknown //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Expected O, but got Unknown _harmony = new Harmony("com.azraelgodking.sunhaventodo"); try { Type type = AccessTools.TypeByName("Wish.Player"); if (type != null) { MethodInfo methodInfo = AccessTools.Method(type, "InitializeAsOwner", (Type[])null, (Type[])null); if (methodInfo != null) { MethodInfo methodInfo2 = AccessTools.Method(typeof(PlayerPatches), "OnPlayerInitialized", (Type[])null, (Type[])null); _harmony.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); Log.LogInfo((object)"Applied player initialization patch"); } } } catch (Exception ex) { Log.LogWarning((object)("Failed to apply patches: " + ex.Message)); } } private void OnSceneLoaded(Scene scene, LoadSceneMode mode) { EnsureUIComponentsExist(); } public static void EnsureUIComponentsExist() { //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Expected O, but got Unknown //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Expected O, but got Unknown //IL_0138: Unknown result type (might be due to invalid IL or missing references) //IL_013f: Expected O, but got Unknown try { if ((Object)(object)_persistentRunner == (Object)null || (Object)(object)_persistentRunnerComponent == (Object)null) { ManualLogSource log = Log; if (log != null) { log.LogInfo((object)"[EnsureUI] Recreating PersistentRunner..."); } _persistentRunner = new GameObject("SunhavenTodo_PersistentRunner"); Object.DontDestroyOnLoad((Object)(object)_persistentRunner); ((Object)_persistentRunner).hideFlags = (HideFlags)61; SceneRootSurvivor.TryRegisterPersistentRunnerGameObject(_persistentRunner); _persistentRunnerComponent = _persistentRunner.AddComponent<PersistentRunner>(); ManualLogSource log2 = Log; if (log2 != null) { log2.LogInfo((object)"[EnsureUI] PersistentRunner recreated"); } } if ((Object)(object)_staticTodoUI == (Object)null) { ManualLogSource log3 = Log; if (log3 != null) { log3.LogInfo((object)"[EnsureUI] Recreating TodoUI..."); } GameObject val = new GameObject("SunhavenTodo_UI"); Object.DontDestroyOnLoad((Object)(object)val); _staticTodoUI = val.AddComponent<TodoUI>(); _staticTodoUI.Initialize(_staticTodoManager); _staticTodoUI.SetScale(_staticUIScale); ManualLogSource log4 = Log; if (log4 != null) { log4.LogInfo((object)"[EnsureUI] TodoUI recreated"); } } if ((Object)(object)_staticTodoHUD == (Object)null) { ManualLogSource log5 = Log; if (log5 != null) { log5.LogInfo((object)"[EnsureUI] Recreating TodoHUD..."); } GameObject val2 = new GameObject("SunhavenTodo_HUD"); Object.DontDestroyOnLoad((Object)(object)val2); _staticTodoHUD = val2.AddComponent<TodoHUD>(); _staticTodoHUD.Initialize(_staticTodoManager); _staticTodoHUD.SetScale(_staticUIScale); _staticTodoHUD.SetEnabled(_staticHUDEnabled); if (_staticHUDPositionX >= 0f && _staticHUDPositionY >= 0f) { _staticTodoHUD.SetPosition(_staticHUDPositionX, _staticHUDPositionY); } _staticTodoHUD.OnPositionChanged = delegate(float x, float y) { _staticHUDPositionX = x; _staticHUDPositionY = y; Plugin instance = Instance; if (instance != null) { ConfigEntry<float> hudPositionX = instance._hudPositionX; if (hudPositionX != null) { ((ConfigEntryBase)hudPositionX).SetSerializedValue(x.ToString()); } } Plugin instance2 = Instance; if (instance2 != null) { ConfigEntry<float> hudPositionY = instance2._hudPositionY; if (hudPositionY != null) { ((ConfigEntryBase)hudPositionY).SetSerializedValue(y.ToString()); } } }; ManualLogSource log6 = Log; if (log6 != null) { log6.LogInfo((object)"[EnsureUI] TodoHUD recreated"); } } if ((Object)(object)Instance != (Object)null) { Instance._todoUI = _staticTodoUI; Instance._todoHUD = _staticTodoHUD; } } catch (Exception ex) { ManualLogSource log7 = Log; if (log7 != null) { log7.LogError((object)("[EnsureUI] Error: " + ex.Message)); } } } private void OnTodosChanged() { _lastAutoSaveTime = Time.unscaledTime - _staticAutoSaveInterval + 5f; } public void LoadDataForCharacter(string characterName) { if (string.IsNullOrEmpty(characterName)) { Log.LogWarning((object)"Cannot load data: No character name"); return; } if (_isDataLoaded && _loadedCharacterName != characterName) { SaveData(); } TodoListData data = _staticSaveSystem.Load(characterName); _staticTodoManager.LoadForCharacter(characterName, data); _isDataLoaded = true; _loadedCharacterName = characterName; Log.LogInfo((object)("Loaded todo list for character: " + characterName)); } public static void SaveData() { _staticSaveSystem?.Save(); } public static void ToggleUI() { EnsureUIComponentsExist(); _staticTodoUI?.Toggle(); } public static void ShowUI() { EnsureUIComponentsExist(); _staticTodoUI?.Show(); } public static void HideUI() { _staticTodoUI?.Hide(); } public static TodoManager GetTodoManager() { return _staticTodoManager; } public static TodoUI GetTodoUI() { return _staticTodoUI; } public static TodoHUD GetTodoHUD() { return _staticTodoHUD; } public static void ToggleHUD() { EnsureUIComponentsExist(); _staticTodoHUD?.Toggle(); } internal static void TickAutoSave() { if (_staticAutoSave && _staticTodoManager != null && _staticTodoManager.IsDirty && !(Time.unscaledTime - _lastAutoSaveTime < _staticAutoSaveInterval)) { SaveData(); _lastAutoSaveTime = Time.unscaledTime; } } private void OnDestroy() { Log.LogWarning((object)"[CRITICAL] Plugin OnDestroy called!"); SaveData(); } private void OnApplicationQuit() { SaveData(); } } public class PersistentRunner : MonoBehaviour { private void Update() { CheckHotkeys(); Plugin.TickAutoSave(); } private void CheckHotkeys() { //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) TodoUI todoUI = Plugin.GetTodoUI(); if ((!((Object)(object)todoUI != (Object)null) || !todoUI.IsVisible) && !TextInputFocusGuard.ShouldDeferModHotkeys(Plugin.Log)) { bool flag = Input.GetKey((KeyCode)306) || Input.GetKey((KeyCode)305); bool keyDown = Input.GetKeyDown(Plugin.StaticToggleKey); bool keyDown2 = Input.GetKeyDown(Plugin.StaticHUDToggleKey); if (keyDown && flag == Plugin.StaticRequireCtrl) { Plugin.ToggleUI(); } if (keyDown2 && flag == Plugin.StaticRequireCtrl) { Plugin.ToggleHUD(); } } } private void OnDestroy() { ManualLogSource log = Plugin.Log; if (log != null) { log.LogWarning((object)"[PersistentRunner] OnDestroy called - this should NOT happen!"); } } } public static class PlayerPatches { private static bool _isDataLoaded; private static string _loadedCharacterName; public static void OnPlayerInitialized(object __instance) { try { Plugin.EnsureUIComponentsExist(); string currentCharacterName = GetCurrentCharacterName(__instance); if (_isDataLoaded && _loadedCharacterName != currentCharacterName) { Plugin.SaveData(); ResetState(); } if (!string.IsNullOrEmpty(currentCharacterName)) { Plugin.Instance?.LoadDataForCharacter(currentCharacterName); _isDataLoaded = true; _loadedCharacterName = currentCharacterName; return; } ManualLogSource log = Plugin.Log; if (log != null) { log.LogWarning((object)"Skipping todo load because character name is unavailable."); } } catch (Exception ex) { ManualLogSource log2 = Plugin.Log; if (log2 != null) { log2.LogError((object)("Error in OnPlayerInitialized: " + ex.Message)); } } } private static string GetCurrentCharacterName(object player) { try { Type type = AccessTools.TypeByName("Wish.GameSave"); if (type != null) { PropertyInfo propertyInfo = AccessTools.Property(type, "CurrentCharacter"); if (propertyInfo != null) { object value = propertyInfo.GetValue(null); if (value != null) { PropertyInfo propertyInfo2 = AccessTools.Property(value.GetType(), "characterName"); if (propertyInfo2 != null) { string text = propertyInfo2.GetValue(value) as string; if (!string.IsNullOrEmpty(text)) { return text; } } } } object obj = AccessTools.Property(type, "Instance")?.GetValue(null); if (obj != null) { object obj2 = AccessTools.Property(type, "CurrentSave")?.GetValue(obj); if (obj2 != null) { object obj3 = AccessTools.Property(obj2.GetType(), "characterData")?.GetValue(obj2); if (obj3 != null) { string text2 = AccessTools.Property(obj3.GetType(), "characterName")?.GetValue(obj3) as string; if (!string.IsNullOrEmpty(text2)) { return text2; } } } } } } catch (Exception ex) { ManualLogSource log = Plugin.Log; if (log != null) { log.LogWarning((object)("Failed to get character name: " + ex.Message)); } } if (!string.IsNullOrEmpty(_loadedCharacterName)) { return _loadedCharacterName; } return null; } private static void ResetState() { _isDataLoaded = false; _loadedCharacterName = null; } } public static class PluginInfo { public const string PLUGIN_GUID = "com.azraelgodking.sunhaventodo"; public const string PLUGIN_NAME = "Sunhaven Todo"; public const string PLUGIN_VERSION = "1.1.8"; } } namespace SunhavenTodo.UI { public class TodoHUD : MonoBehaviour { private const int WINDOW_ID = 98766; private const float BASE_WINDOW_WIDTH = 280f; private const float BASE_MIN_HEIGHT = 100f; private const float BASE_MAX_HEIGHT = 300f; private const float BASE_HEADER_HEIGHT = 28f; private const float BASE_ITEM_HEIGHT = 24f; private const float BASE_ICON_SIZE = 16f; private const int MAX_ITEMS = 5; private float _scale = 1f; private TodoManager _manager; private bool _isEnabled = true; private Rect _windowRect; public Action<float, float> OnPositionChanged; private List<TodoItem> _cachedItems = new List<TodoItem>(); private float _lastUpdateTime; private const float UPDATE_INTERVAL = 1f; private readonly Color _parchmentLight = new Color(0.96f, 0.93f, 0.86f, 0.95f); private readonly Color _parchment = new Color(0.92f, 0.87f, 0.78f, 0.95f); private readonly Color _parchmentDark = new Color(0.85f, 0.78f, 0.65f, 0.95f); private readonly Color _woodDark = new Color(0.35f, 0.25f, 0.15f); private readonly Color _woodMedium = new Color(0.5f, 0.38f, 0.25f); private readonly Color _goldRich = new Color(0.85f, 0.68f, 0.2f); private readonly Color _goldBright = new Color(0.95f, 0.8f, 0.3f); private readonly Color _textDark = new Color(0.25f, 0.2f, 0.15f); private readonly Color _borderDark = new Color(0.4f, 0.3f, 0.2f, 0.8f); private readonly Dictionary<TodoPriority, Color> _priorityColors = new Dictionary<TodoPriority, Color> { { TodoPriority.Low, new Color(0.5f, 0.6f, 0.7f) }, { TodoPriority.Normal, new Color(0.45f, 0.55f, 0.45f) }, { TodoPriority.High, new Color(0.85f, 0.65f, 0.25f) }, { TodoPriority.Urgent, new Color(0.8f, 0.3f, 0.25f) } }; private readonly Dictionary<TodoCategory, Color> _categoryColors = new Dictionary<TodoCategory, Color> { { TodoCategory.General, new Color(0.55f, 0.5f, 0.45f) }, { TodoCategory.Farming, new Color(0.45f, 0.65f, 0.35f) }, { TodoCategory.Mining, new Color(0.5f, 0.45f, 0.55f) }, { TodoCategory.Fishing, new Color(0.4f, 0.6f, 0.75f) }, { TodoCategory.Combat, new Color(0.75f, 0.35f, 0.35f) }, { TodoCategory.Crafting, new Color(0.65f, 0.55f, 0.4f) }, { TodoCategory.Social, new Color(0.7f, 0.5f, 0.6f) }, { TodoCategory.Quests, new Color(0.8f, 0.7f, 0.3f) }, { TodoCategory.Collection, new Color(0.55f, 0.7f, 0.65f) } }; private bool _stylesInitialized; private GUIStyle _windowStyle; private GUIStyle _headerStyle; private GUIStyle _itemStyle; private GUIStyle _priorityStyle; private GUIStyle _categoryStyle; private GUIStyle _titleStyle; private GUIStyle _emptyStyle; private Texture2D _windowBackground; private Texture2D _headerBackground; private Texture2D _itemEven; private Texture2D _itemOdd; private float WindowWidth => 280f * _scale; private float MinHeight => 100f * _scale; private float MaxHeight => 300f * _scale; private float HeaderHeight => 28f * _scale; private float ItemHeight => 24f * _scale; private float IconSize => 16f * _scale; public bool IsEnabled => _isEnabled; private int ScaledFont(int baseSize) { return Mathf.Max(8, Mathf.RoundToInt((float)baseSize * _scale)); } private float Scaled(float value) { return value * _scale; } private int ScaledInt(float value) { return Mathf.RoundToInt(value * _scale); } public void Initialize(TodoManager manager) { //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) _manager = manager; _windowRect = new Rect((float)Screen.width - WindowWidth - Scaled(20f), Scaled(100f), WindowWidth, MinHeight); if (_manager != null) { _manager.OnTodosChanged += RefreshCache; _manager.OnDataLoaded += RefreshCache; } } public void SetPosition(float x, float y) { ((Rect)(ref _windowRect)).x = Mathf.Clamp(x, 0f, (float)Screen.width - ((Rect)(ref _windowRect)).width); ((Rect)(ref _windowRect)).y = Mathf.Clamp(y, 0f, (float)Screen.height - ((Rect)(ref _windowRect)).height); } public (float x, float y) GetPosition() { return (((Rect)(ref _windowRect)).x, ((Rect)(ref _windowRect)).y); } public void SetEnabled(bool enabled) { _isEnabled = enabled; } public void SetScale(float scale) { _scale = Mathf.Clamp(scale, 0.5f, 2.5f); _stylesInitialized = false; } public void Toggle() { _isEnabled = !_isEnabled; ManualLogSource log = Plugin.Log; if (log != null) { log.LogInfo((object)("TodoHUD toggled: " + (_isEnabled ? "ON" : "OFF"))); } } private void Update() { if (_isEnabled && _manager != null && Time.unscaledTime - _lastUpdateTime > 1f) { RefreshCache(); _lastUpdateTime = Time.unscaledTime; } } private void RefreshCache() { if (_manager != null) { _cachedItems = (from t in _manager.GetActiveTodos() orderby (int)t.Priority descending, t.CreatedAt descending select t).Take(5).ToList(); } } private void OnGUI() { //IL_0115: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_012d: Unknown result type (might be due to invalid IL or missing references) //IL_0139: Unknown result type (might be due to invalid IL or missing references) //IL_014e: Expected O, but got Unknown //IL_0149: Unknown result type (might be due to invalid IL or missing references) //IL_014e: Unknown result type (might be due to invalid IL or missing references) if (!_isEnabled || _manager == null) { return; } TodoUI todoUI = Plugin.GetTodoUI(); if (((Object)(object)todoUI != (Object)null && todoUI.IsVisible) || string.IsNullOrEmpty(_manager.CurrentCharacter)) { return; } InitializeStyles(); float num = HeaderHeight + Scaled(8f); if (_cachedItems.Count == 0) { num += Scaled(40f); } else { for (int i = 0; i < _cachedItems.Count; i++) { num += GetItemRowHeight(_cachedItems[i]); } num += Scaled(4f); } ((Rect)(ref _windowRect)).width = WindowWidth; ((Rect)(ref _windowRect)).height = Mathf.Clamp(num, MinHeight, MaxHeight); Rect windowRect = _windowRect; GUI.depth = -500; _windowRect = GUI.Window(98766, _windowRect, new WindowFunction(DrawWindow), "", _windowStyle); ((Rect)(ref _windowRect)).x = Mathf.Clamp(((Rect)(ref _windowRect)).x, 0f, (float)Screen.width - ((Rect)(ref _windowRect)).width); ((Rect)(ref _windowRect)).y = Mathf.Clamp(((Rect)(ref _windowRect)).y, 0f, (float)Screen.height - ((Rect)(ref _windowRect)).height); if (Math.Abs(((Rect)(ref _windowRect)).x - ((Rect)(ref windowRect)).x) > 0.1f || Math.Abs(((Rect)(ref _windowRect)).y - ((Rect)(ref windowRect)).y) > 0.1f) { OnPositionChanged?.Invoke(((Rect)(ref _windowRect)).x, ((Rect)(ref _windowRect)).y); } } private void DrawWindow(int windowId) { //IL_003b: Unknown result type (might be due to invalid IL or missing references) GUILayout.BeginVertical(Array.Empty<GUILayoutOption>()); DrawHeader(); DrawItems(); GUILayout.EndVertical(); GUI.DragWindow(new Rect(0f, 0f, ((Rect)(ref _windowRect)).width, HeaderHeight)); } private void DrawHeader() { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00fc: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Expected O, but got Unknown Rect val = default(Rect); ((Rect)(ref val))..ctor(0f, 0f, ((Rect)(ref _windowRect)).width, HeaderHeight); if ((Object)(object)_headerBackground != (Object)null) { GUI.DrawTexture(val, (Texture)(object)_headerBackground); } GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); GUILayout.Space(Scaled(8f)); int num = _manager?.GetActiveTodos().Count() ?? 0; GUILayout.Label($"Todo ({num})", _headerStyle, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Height(HeaderHeight) }); GUILayout.FlexibleSpace(); GUIStyle val2 = new GUIStyle(_headerStyle) { fontSize = ScaledFont(9), fontStyle = (FontStyle)2 }; val2.normal.textColor = new Color(_textDark.r, _textDark.g, _textDark.b, 0.5f); GUIStyle val3 = val2; string openListShortcutDisplay = Plugin.GetOpenListShortcutDisplay(); GUILayout.Label(openListShortcutDisplay + " to open", val3, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Height(HeaderHeight) }); GUILayout.FlexibleSpace(); GUILayout.Label("drag to move", val3, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Height(HeaderHeight) }); GUILayout.Space(Scaled(8f)); GUILayout.EndHorizontal(); } private void DrawItems() { GUILayout.Space(Scaled(4f)); if (_cachedItems.Count == 0) { GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); GUILayout.FlexibleSpace(); GUILayout.Label("No active tasks", _emptyStyle, Array.Empty<GUILayoutOption>()); GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); } else { for (int i = 0; i < _cachedItems.Count; i++) { DrawItem(_cachedItems[i], i); } } GUILayout.Space(Scaled(4f)); } private void DrawItem(TodoItem item, int index) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Expected O, but got Unknown //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Expected O, but got Unknown //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Expected O, but got Unknown //IL_00dd: Expected O, but got Unknown //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_011c: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Unknown result type (might be due to invalid IL or missing references) //IL_012d: Unknown result type (might be due to invalid IL or missing references) //IL_0132: Unknown result type (might be due to invalid IL or missing references) //IL_0138: Unknown result type (might be due to invalid IL or missing references) //IL_0142: Expected O, but got Unknown //IL_018c: Unknown result type (might be due to invalid IL or missing references) //IL_0185: Unknown result type (might be due to invalid IL or missing references) //IL_018e: Unknown result type (might be due to invalid IL or missing references) //IL_0196: Unknown result type (might be due to invalid IL or missing references) //IL_019b: Unknown result type (might be due to invalid IL or missing references) //IL_01a1: Unknown result type (might be due to invalid IL or missing references) //IL_01ab: Expected O, but got Unknown //IL_0255: Unknown result type (might be due to invalid IL or missing references) //IL_025a: Unknown result type (might be due to invalid IL or missing references) //IL_025c: Unknown result type (might be due to invalid IL or missing references) Texture2D background = ((index % 2 == 0) ? _itemEven : _itemOdd); string text = (string.IsNullOrWhiteSpace(item.Title) ? "(No title)" : item.Title); GUIStyle val = new GUIStyle(_titleStyle) { wordWrap = true, clipping = (TextClipping)0, alignment = (TextAnchor)0 }; float titleAvailableWidth = GetTitleAvailableWidth(item); float num = Mathf.Ceil(val.CalcHeight(new GUIContent(text), titleAvailableWidth)); float num2 = Mathf.Max(ItemHeight, num + Scaled(6f)); GUIStyle val2 = new GUIStyle(_itemStyle); val2.normal.background = background; val2.padding = new RectOffset(ScaledInt(6f), ScaledInt(6f), ScaledInt(2f), ScaledInt(2f)); GUIStyle val3 = val2; GUILayout.BeginHorizontal(val3, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.MinHeight(num2) }); GUILayout.Space(Scaled(6f)); Color value; Color textColor = (_priorityColors.TryGetValue(item.Priority, out value) ? value : _textDark); GUIStyle val4 = new GUIStyle(_priorityStyle); val4.normal.textColor = textColor; GUIStyle val5 = val4; GUILayout.Label(GetPriorityIcon(item.Priority), val5, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(Scaled(16f)) }); Color value2; Color textColor2 = (_categoryColors.TryGetValue(item.Category, out value2) ? value2 : _textDark); GUIStyle val6 = new GUIStyle(_categoryStyle); val6.normal.textColor = textColor2; GUIStyle val7 = val6; GUILayout.Label("[" + GetCategoryShort(item.Category) + "]", val7, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(Scaled(36f)) }); GUILayout.Space(Scaled(4f)); if (item.IconItemId > 0) { Texture2D icon = IconCache.GetIcon(item.IconItemId); if ((Object)(object)icon != (Object)null) { Rect rect = GUILayoutUtility.GetRect(IconSize, IconSize, (GUILayoutOption[])(object)new GUILayoutOption[2] { GUILayout.Width(IconSize), GUILayout.Height(IconSize) }); GUI.DrawTexture(rect, (Texture)(object)icon, (ScaleMode)2); } else { GUILayout.Space(IconSize); } GUILayout.Space(Scaled(4f)); } GUILayout.Label(text, val, (GUILayoutOption[])(object)new GUILayoutOption[2] { GUILayout.Width(titleAvailableWidth), GUILayout.MinHeight(num) }); GUILayout.FlexibleSpace(); GUILayout.Space(Scaled(6f)); GUILayout.EndHorizontal(); } private float GetItemRowHeight(TodoItem item) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Expected O, but got Unknown //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Expected O, but got Unknown if (item == null) { return ItemHeight; } string text = (string.IsNullOrWhiteSpace(item.Title) ? "(No title)" : item.Title); GUIStyle val = new GUIStyle(_titleStyle) { wordWrap = true, clipping = (TextClipping)0, alignment = (TextAnchor)0 }; float titleAvailableWidth = GetTitleAvailableWidth(item); float num = Mathf.Ceil(val.CalcHeight(new GUIContent(text), titleAvailableWidth)); return Mathf.Max(ItemHeight, num + Scaled(6f)); } private float GetTitleAvailableWidth(TodoItem item) { float num = Scaled(68f); if (item != null && item.IconItemId > 0) { num += IconSize + Scaled(4f); } return Mathf.Max(Scaled(100f), WindowWidth - num); } private string GetPriorityIcon(TodoPriority priority) { return priority switch { TodoPriority.Low => "-", TodoPriority.Normal => "o", TodoPriority.High => "!", TodoPriority.Urgent => "!!", _ => "o", }; } private string GetCategoryShort(TodoCategory category) { return category switch { TodoCategory.General => "GEN", TodoCategory.Farming => "FRM", TodoCategory.Mining => "MIN", TodoCategory.Fishing => "FSH", TodoCategory.Combat => "CMB", TodoCategory.Crafting => "CRF", TodoCategory.Social => "SOC", TodoCategory.Quests => "QST", TodoCategory.Collection => "COL", _ => "GEN", }; } private void InitializeStyles() { if (!_stylesInitialized) { CreateTextures(); CreateStyles(); _stylesInitialized = true; } } private void CreateTextures() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) _windowBackground = MakeParchmentTexture(16, 64, _parchment, _parchmentLight, _borderDark, 2); _headerBackground = MakeGradientTex(8, Mathf.Max(1, ScaledInt(HeaderHeight)), _parchmentDark, _parchment); _itemEven = MakeTex(1, 1, new Color(_parchmentLight.r, _parchmentLight.g, _parchmentLight.b, 0.3f)); _itemOdd = MakeTex(1, 1, new Color(_parchment.r, _parchment.g, _parchment.b, 0.3f)); } private void CreateStyles() { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Expected O, but got Unknown //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Expected O, but got Unknown //IL_00a0: Expected O, but got Unknown //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Expected O, but got Unknown //IL_0114: Expected O, but got Unknown //IL_0115: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_0129: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_013b: Unknown result type (might be due to invalid IL or missing references) //IL_0168: Unknown result type (might be due to invalid IL or missing references) //IL_0172: Expected O, but got Unknown //IL_0178: Expected O, but got Unknown //IL_0179: Unknown result type (might be due to invalid IL or missing references) //IL_017e: Unknown result type (might be due to invalid IL or missing references) //IL_018d: Unknown result type (might be due to invalid IL or missing references) //IL_0195: Unknown result type (might be due to invalid IL or missing references) //IL_019d: Unknown result type (might be due to invalid IL or missing references) //IL_01a4: Unknown result type (might be due to invalid IL or missing references) //IL_01b4: Expected O, but got Unknown //IL_01b5: Unknown result type (might be due to invalid IL or missing references) //IL_01ba: Unknown result type (might be due to invalid IL or missing references) //IL_01c8: Unknown result type (might be due to invalid IL or missing references) //IL_01d0: Unknown result type (might be due to invalid IL or missing references) //IL_01d8: Unknown result type (might be due to invalid IL or missing references) //IL_01df: Unknown result type (might be due to invalid IL or missing references) //IL_01ef: Expected O, but got Unknown //IL_01f0: Unknown result type (might be due to invalid IL or missing references) //IL_01f5: Unknown result type (might be due to invalid IL or missing references) //IL_0204: Unknown result type (might be due to invalid IL or missing references) //IL_020b: Unknown result type (might be due to invalid IL or missing references) //IL_0216: Unknown result type (might be due to invalid IL or missing references) //IL_021e: Unknown result type (might be due to invalid IL or missing references) //IL_0226: Unknown result type (might be due to invalid IL or missing references) //IL_0233: Expected O, but got Unknown //IL_0234: Unknown result type (might be due to invalid IL or missing references) //IL_0239: Unknown result type (might be due to invalid IL or missing references) //IL_0248: Unknown result type (might be due to invalid IL or missing references) //IL_0250: Unknown result type (might be due to invalid IL or missing references) //IL_027c: Unknown result type (might be due to invalid IL or missing references) //IL_0287: Unknown result type (might be due to invalid IL or missing references) //IL_028f: Unknown result type (might be due to invalid IL or missing references) //IL_02bc: Unknown result type (might be due to invalid IL or missing references) //IL_02c6: Expected O, but got Unknown //IL_02cc: Expected O, but got Unknown GUIStyle val = new GUIStyle(); val.normal.background = _windowBackground; val.normal.textColor = _textDark; val.padding = new RectOffset(ScaledInt(4f), ScaledInt(4f), ScaledInt(4f), ScaledInt(4f)); val.border = new RectOffset(ScaledInt(4f), ScaledInt(4f), ScaledInt(4f), ScaledInt(4f)); _windowStyle = val; GUIStyle val2 = new GUIStyle { fontSize = ScaledFont(13), fontStyle = (FontStyle)1 }; val2.normal.textColor = _woodDark; val2.alignment = (TextAnchor)3; val2.padding = new RectOffset(ScaledInt(2f), ScaledInt(2f), ScaledInt(2f), ScaledInt(2f)); _headerStyle = val2; GUIStyle val3 = new GUIStyle { fontSize = ScaledFont(11) }; val3.normal.textColor = _textDark; val3.padding = new RectOffset(ScaledInt(2f), ScaledInt(2f), ScaledInt(2f), ScaledInt(2f)); _itemStyle = val3; GUIStyle val4 = new GUIStyle { fontSize = ScaledFont(11), fontStyle = (FontStyle)1, alignment = (TextAnchor)4 }; val4.normal.textColor = _textDark; _priorityStyle = val4; GUIStyle val5 = new GUIStyle { fontSize = ScaledFont(8), fontStyle = (FontStyle)1, alignment = (TextAnchor)3 }; val5.normal.textColor = _textDark; _categoryStyle = val5; GUIStyle val6 = new GUIStyle { fontSize = ScaledFont(11) }; val6.normal.textColor = _textDark; val6.alignment = (TextAnchor)3; val6.clipping = (TextClipping)0; val6.wordWrap = true; _titleStyle = val6; GUIStyle val7 = new GUIStyle { fontSize = ScaledFont(11), fontStyle = (FontStyle)2 }; val7.normal.textColor = new Color(_textDark.r, _textDark.g, _textDark.b, 0.6f); val7.alignment = (TextAnchor)4; val7.padding = new RectOffset(ScaledInt(10f), ScaledInt(10f), ScaledInt(10f), ScaledInt(10f)); _emptyStyle = val7; } private Texture2D MakeTex(int width, int height, Color color) { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown Color[] array = (Color[])(object)new Color[width * height]; for (int i = 0; i < array.Length; i++) { array[i] = color; } Texture2D val = new Texture2D(width, height); val.SetPixels(array); val.Apply(); return val; } private Texture2D MakeGradientTex(int width, int height, Color topColor, Color bottomColor) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Expected O, but got Unknown //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) Texture2D val = new Texture2D(width, height); Color[] array = (Color[])(object)new Color[width * height]; for (int i = 0; i < height; i++) { float num = (float)i / (float)(height - 1); Color val2 = Color.Lerp(topColor, bottomColor, num); for (int j = 0; j < width; j++) { array[i * width + j] = val2; } } val.SetPixels(array); val.Apply(); return val; } private Texture2D MakeParchmentTexture(int width, int height, Color baseColor, Color lightColor, Color borderColor, int borderWidth) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Expected O, but got Unknown //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) Texture2D val = new Texture2D(width, height); Color[] array = (Color[])(object)new Color[width * height]; Random random = new Random(42); for (int i = 0; i < height; i++) { float num = (float)i / (float)(height - 1); Color val2 = Color.Lerp(lightColor, baseColor, num * 0.3f); for (int j = 0; j < width; j++) { if (j < borderWidth || j >= width - borderWidth || i < borderWidth || i >= height - borderWidth) { array[i * width + j] = borderColor; continue; } float num2 = (float)random.NextDouble() * 0.02f - 0.01f; array[i * width + j] = new Color(Mathf.Clamp01(val2.r + num2), Mathf.Clamp01(val2.g + num2), Mathf.Clamp01(val2.b + num2), val2.a); } } val.SetPixels(array); val.Apply(); return val; } private void OnDestroy() { if (_manager != null) { _manager.OnTodosChanged -= RefreshCache; _manager.OnDataLoaded -= RefreshCache; } } } public class TodoUI : MonoBehaviour { private const int WINDOW_ID = 98765; private const float BASE_WINDOW_WIDTH = 520f; private const float BASE_WINDOW_HEIGHT = 600f; private const float BASE_HEADER_HEIGHT = 50f; private const float BASE_ITEM_HEIGHT = 36f; private const float BASE_ICON_SIZE = 24f; private float _scale = 1f; private const string PAUSE_ID = "SunhavenTodo_UI"; private bool _isVisible; private Rect _windowRect; private Vector2 _scrollPosition; private float _openAnimation = 0f; private string _newTodoTitle = ""; private string _newTodoDescription = ""; private int _selectedPriority = 1; private int _selectedCategory = 0; private bool _showAddForm = false; private string _editingItemId = null; private int _selectedCategoryFilter = -1; private bool _showCompletedItems = true; private string _searchQuery = ""; private readonly List<TodoItem> _cachedDrawList = new List<TodoItem>(); private bool _cachedDrawListDirty = true; private int _cachedFilterCategory = -2; private bool _cachedFilterShowCompleted = true; private string _cachedFilterSearch = null; private TodoManager _manager; private readonly Color _parchmentLight = new Color(0.96f, 0.93f, 0.86f, 0.98f); private readonly Color _parchment = new Color(0.92f, 0.87f, 0.78f, 0.97f); private readonly Color _parchmentDark = new Color(0.85f, 0.78f, 0.65f, 0.95f); private readonly Color _woodDark = new Color(0.35f, 0.25f, 0.15f); private readonly Color _woodMedium = new Color(0.5f, 0.38f, 0.25f); private readonly Color _woodLight = new Color(0.65f, 0.52f, 0.38f); private readonly Color _goldRich = new Color(0.85f, 0.68f, 0.2f); private readonly Color _goldBright = new Color(0.95f, 0.8f, 0.3f); private readonly Color _goldPale = new Color(0.98f, 0.95f, 0.85f); private readonly Color _forestGreen = new Color(0.3f, 0.55f, 0.3f); private readonly Color _successGreen = new Color(0.35f, 0.65f, 0.35f); private readonly Color _skyBlue = new Color(0.45f, 0.65f, 0.85f); private readonly Color _urgentRed = new Color(0.8f, 0.3f, 0.25f); private readonly Color _textDark = new Color(0.25f, 0.2f, 0.15f); private readonly Color _textLight = new Color(0.95f, 0.92f, 0.88f); private readonly Color _borderDark = new Color(0.4f, 0.3f, 0.2f, 0.8f); private readonly Dictionary<TodoPriority, Color> _priorityColors = new Dictionary<TodoPriority, Color> { { TodoPriority.Low, new Color(0.5f, 0.6f, 0.7f) }, { TodoPriority.Normal, new Color(0.45f, 0.55f, 0.45f) }, { TodoPriority.High, new Color(0.85f, 0.65f, 0.25f) }, { TodoPriority.Urgent, new Color(0.8f, 0.3f, 0.25f) } }; private readonly Dictionary<TodoCategory, Color> _categoryColors = new Dictionary<TodoCategory, Color> { { TodoCategory.General, new Color(0.55f, 0.5f, 0.45f) }, { TodoCategory.Farming, new Color(0.45f, 0.65f, 0.35f) }, { TodoCategory.Mining, new Color(0.5f, 0.45f, 0.55f) }, { TodoCategory.Fishing, new Color(0.4f, 0.6f, 0.75f) }, { TodoCategory.Combat, new Color(0.75f, 0.35f, 0.35f) }, { TodoCategory.Crafting, new Color(0.65f, 0.55f, 0.4f) }, { TodoCategory.Social, new Color(0.7f, 0.5f, 0.6f) }, { TodoCategory.Quests, new Color(0.8f, 0.7f, 0.3f) }, { TodoCategory.Collection, new Color(0.55f, 0.7f, 0.65f) } }; private bool _stylesInitialized; private GUIStyle _windowStyle; private GUIStyle _titleStyle; private GUIStyle _headerStyle; private GUIStyle _labelStyle; private GUIStyle _labelBoldStyle; private GUIStyle _buttonStyle; private GUIStyle _textFieldStyle; private GUIStyle _textAreaStyle; private GUIStyle _itemStyle; private GUIStyle _itemCompletedStyle; private GUIStyle _tabStyle; private GUIStyle _tabActiveStyle; private GUIStyle _statsStyle; private GUIStyle _categoryLabelStyle; private GUIStyle _priorityLabelStyle; private GUIStyle _footerStyle; private GUIStyle _completedTitleStyle; private Dictionary<TodoPriority, GUIStyle> _priorityStyleCache; private Dictionary<TodoCategory, GUIStyle> _categoryStyleCache; private Texture2D _windowBackground; private Texture2D _headerBackground; private Texture2D _buttonNormal; private Texture2D _buttonHover; private Texture2D _buttonActive; private Texture2D _itemEven; private Texture2D _itemOdd; private Texture2D _itemCompleted; private Texture2D _tabNormal; private Texture2D _tabActive; private Texture2D _textFieldBg; private Texture2D _goldLine; private Texture2D _progressBg; private Texture2D _progressFill; private float WindowWidth => 520f * _scale; private float WindowHeight => 600f * _scale; private float HeaderHeight => 50f * _scale; private float ItemHeight => 36f * _scale; private float IconSize => 24f * _scale; public bool IsVisible => _isVisible; private int ScaledFont(int baseSize) { return Mathf.Max(8, Mathf.RoundToInt((float)baseSize * _scale)); } private float Scaled(float value) { return value * _scale; } private int ScaledInt(float value) { return Mathf.RoundToInt(value * _scale); } public void Initialize(TodoManager manager) { //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) _manager = manager; float windowWidth = WindowWidth; float windowHeight = WindowHeight; _windowRect = new Rect(((float)Screen.width - windowWidth) / 2f, ((float)Screen.height - windowHeight) / 2f, windowWidth, windowHeight); } public void Show() { _isVisible = true; _openAnimation = 0f; PauseGame(pause: true); } public void Hide() { _isVisible = false; _showAddForm = false; _editingItemId = null; PauseGame(pause: false); } private void PauseGame(bool pause) { try { if ((Object)(object)Player.Instance != (Object)null) { if (pause) { Player.Instance.AddPauseObject("SunhavenTodo_UI"); } else { Player.Instance.RemovePauseObject("SunhavenTodo_UI"); } } Type type = Type.GetType("PlayerInput, Assembly-CSharp"); if (type != null) { type.GetMethod(pause ? "DisableInput" : "EnableInput", BindingFlags.Static | BindingFlags.Public, null, new Type[1] { typeof(string) }, null)?.Invoke(null, new object[1] { "SunhavenTodo_UI" }); } } catch (Exception ex) { Debug.LogWarning((object)("[SunhavenTodo] Input blocking failed: " + ex.Message)); } } public void Toggle() { if (_isVisible) { Hide(); } else { Show(); } } public void SetScale(float scale) { //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) _scale = Mathf.Clamp(scale, 0.5f, 2.5f); _stylesInitialized = false; _windowRect = new Rect(((float)Screen.width - WindowWidth) / 2f, ((float)Screen.height - WindowHeight) / 2f, WindowWidth, WindowHeight); } private void Update() { if (_isVisible && Input.GetKeyDown((KeyCode)27)) { if (_showAddForm) { _showAddForm = false; _editingItemId = null; } else { Hide(); } } if (_isVisible) { _openAnimation = Mathf.MoveTowards(_openAnimation, 1f, Time.unscaledDeltaTime * 8f); } } private void OnGUI() { //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Expected O, but got Unknown //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_0107: Unknown result type (might be due to invalid IL or missing references) if (_isVisible && _manager != null) { InitializeStyles(); ((Rect)(ref _windowRect)).width = WindowWidth; ((Rect)(ref _windowRect)).height = WindowHeight; GUI.color = new Color(1f, 1f, 1f, _openAnimation); GUI.depth = -1000; _windowRect = GUI.Window(98765, _windowRect, new WindowFunction(DrawWindow), "", _windowStyle); ((Rect)(ref _windowRect)).x = Mathf.Clamp(((Rect)(ref _windowRect)).x, 0f, (float)Screen.width - ((Rect)(ref _windowRect)).width); ((Rect)(ref _windowRect)).y = Mathf.Clamp(((Rect)(ref _windowRect)).y, 0f, (float)Screen.height - ((Rect)(ref _windowRect)).height); GUI.color = Color.white; } } private void DrawWindow(int windowId) { //IL_0070: Unknown result type (might be due to invalid IL or missing references) GUILayout.BeginVertical(Array.Empty<GUILayoutOption>()); DrawHeader(); DrawGoldDivider(); DrawStats(); DrawFilterBar(); if (_showAddForm) { DrawAddForm(); } else { DrawCategoryTabs(); DrawTodoList(); } DrawFooter(); GUILayout.EndVertical(); GUI.DragWindow(new Rect(0f, 0f, WindowWidth, HeaderHeight)); } private void DrawHeader() { //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Expected O, but got Unknown GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); GUILayout.Label("Todo List", _titleStyle, Array.Empty<GUILayoutOption>()); GUILayout.FlexibleSpace(); GUIContent val = new GUIContent(_showAddForm ? "Cancel" : "+ Add"); if (GUILayout.Button(val, _buttonStyle, (GUILayoutOption[])(object)new GUILayoutOption[2] { GUILayout.Width(70f), GUILayout.Height(28f) })) { _showAddForm = !_showAddForm; if (!_showAddForm) { ResetAddForm(); } } GUILayout.Space(8f); if (GUILayout.Button("X", _buttonStyle, (GUILayoutOption[])(object)new GUILayoutOption[2] { GUILayout.Width(28f), GUILayout.Height(28f) })) { Hide(); } GUILayout.EndHorizontal(); } private void DrawGoldDivider() { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Invalid comparison between Unknown and I4 //IL_0050: Unknown result type (might be due to invalid IL or missing references) GUILayout.Space(4f); Rect rect = GUILayoutUtility.GetRect(WindowWidth - Scaled(40f), Scaled(3f)); if ((int)Event.current.type == 7 && (Object)(object)_goldLine != (Object)null) { GUI.DrawTexture(rect, (Texture)(object)_goldLine); } GUILayout.Space(4f); } private void DrawStats() { //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00ef: Unknown result type (might be due to invalid IL or missing references) //IL_011e: Unknown result type (might be due to invalid IL or missing references) //IL_0124: Invalid comparison between Unknown and I4 //IL_0142: Unknown result type (might be due to invalid IL or missing references) //IL_01b3: Unknown result type (might be due to invalid IL or missing references) (int total, int completed, int active) stats = _manager.GetStats(); int item = stats.total; int item2 = stats.completed; int item3 = stats.active; float completionPercent = _manager.GetCompletionPercent(); GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); GUILayout.FlexibleSpace(); GUILayout.Label($"Active: {item3}", _statsStyle, Array.Empty<GUILayoutOption>()); GUILayout.Space(20f); GUILayout.Label($"Completed: {item2}", _statsStyle, Array.Empty<GUILayoutOption>()); GUILayout.Space(20f); GUILayout.Label($"Total: {item}", _statsStyle, Array.Empty<GUILayoutOption>()); GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); GUILayout.Space(4f); Rect rect = GUILayoutUtility.GetRect(WindowWidth - Scaled(60f), Scaled(12f)); ((Rect)(ref rect)).x = ((Rect)(ref rect)).x + 10f; ((Rect)(ref rect)).width = ((Rect)(ref rect)).width - 20f; if ((int)Event.current.type == 7) { if ((Object)(object)_progressBg != (Object)null) { GUI.DrawTexture(rect, (Texture)(object)_progressBg); } if ((Object)(object)_progressFill != (Object)null && completionPercent > 0f) { Rect val = default(Rect); ((Rect)(ref val))..ctor(((Rect)(ref rect)).x + 2f, ((Rect)(ref rect)).y + 2f, (((Rect)(ref rect)).width - 4f) * (completionPercent / 100f), ((Rect)(ref rect)).height - 4f); GUI.DrawTexture(val, (Texture)(object)_progressFill); } } GUILayout.Space(8f); } private void DrawFilterBar() { //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Expected O, but got Unknown GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); GUILayout.Label("Search:", _labelStyle, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(50f) }); _searchQuery = GUILayout.TextField(_searchQuery, _textFieldStyle, (GUILayoutOption[])(object)new GUILayoutOption[2] { GUILayout.Width(150f), GUILayout.Height(24f) }); GUILayout.Space(10f); GUIContent val = new GUIContent(_showCompletedItems ? "[v] Show Done" : "[ ] Show Done"); if (GUILayout.Button(val, _buttonStyle, (GUILayoutOption[])(object)new GUILayoutOption[2] { GUILayout.Width(100f), GUILayout.Height(24f) })) { _showCompletedItems = !_showCompletedItems; } GUILayout.FlexibleSpace(); if (_manager.GetCompletedTodos().Any() && GUILayout.Button("Clear Done", _buttonStyle, (GUILayoutOption[])(object)new GUILayoutOption[2] { GUILayout.Width(80f), GUILayout.Height(24f) })) { _manager.ClearCompleted(); } GUILayout.EndHorizontal(); GUILayout.Space(8f); } private void DrawCategoryTabs() { GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); GUIStyle val = ((_selectedCategoryFilter == -1) ? _tabActiveStyle : _tabStyle); if (GUILayout.Button("All", val, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Height(26f) })) { _selectedCategoryFilter = -1; } Dictionary<TodoCategory, int> countsByCategory = _manager.GetCountsByCategory(); foreach (TodoCategory value2 in Enum.GetValues(typeof(TodoCategory))) { int value; int num = (countsByCategory.TryGetValue(value2, out value) ? value : 0); GUIStyle val2 = ((value2 == (TodoCategory)_selectedCategoryFilter) ? _tabActiveStyle : _tabStyle); string text = ((num > 0) ? $"{value2} ({num})" : value2.ToString()); if (GUILayout.Button(text, val2, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Height(26f) })) { _selectedCategoryFilter = (int)value2; } } GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); GUILayout.Space(8f); } private void DrawTodoList() { //IL_00e7: Unknown result type (might be due to invalid IL or missing references) //IL_00fb: Unknown result type (might be due to invalid IL or missing references) //IL_0100: Unknown result type (might be due to invalid IL or missing references) if (_cachedFilterCategory != _selectedCategoryFilter || _cachedFilterShowCompleted != _showCompletedItems || _cachedFilterSearch != _searchQuery) { _cachedDrawListDirty = true; } if (_cachedDrawListDirty) { _cachedDrawListDirty = false; _cachedFilterCategory = _selectedCategoryFilter; _cachedFilterShowCompleted = _showCompletedItems; _cachedFilterSearch = _searchQuery; _cachedDrawList.Clear(); foreach (TodoItem filteredTodo in GetFilteredTodos()) { _cachedDrawList.Add(filteredTodo); } _cachedDrawList.Sort(delegate(TodoItem a, TodoItem b) { if (a.IsCompleted != b.IsCompleted) { return a.IsCompleted.CompareTo(b.IsCompleted); } int num = ((int)b.Priority).CompareTo((int)a.Priority); return (num != 0) ? num : b.CreatedAt.CompareTo(a.CreatedAt); }); } _scrollPosition = GUILayout.BeginScrollView(_scrollPosition, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandHeight(true) }); if (_cachedDrawList.Count == 0) { GUILayout.Space(20f); GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); GUILayout.FlexibleSpace(); GUILayout.Label("No tasks to show", _labelStyle, Array.Empty<GUILayoutOption>()); GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); GUILayout.Space(20f); } else { for (int i = 0; i < _cachedDrawList.Count; i++) { DrawTodoItem(_cachedDrawList[i], i); } } GUILayout.EndScrollView(); } private void DrawTodoItem(TodoItem item, int index) { //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Expected O, but got Unknown //IL_00ef: Unknown result type (might be due to invalid IL or missing references) //IL_00fb: Expected O, but got Unknown //IL_011e: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0135: Unknown result type (might be due to invalid IL or missing references) //IL_013f: Expected O, but got Unknown //IL_0142: Expected O, but got Unknown //IL_02bc: Unknown result type (might be due to invalid IL or missing references) //IL_02c1: Unknown result type (might be due to invalid IL or missing references) //IL_02c3: Unknown result type (might be due