Decompiled source of AdminMenu v2.0.1
AdminMenu.dll
Decompiled 2 months ago
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using System; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text.RegularExpressions; using AdminMenu; using AdminMenu.Util; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using Cysharp.Threading.Tasks; using Enviro; using Fusion; using HarmonyLib; using Microsoft.CodeAnalysis; using TMPro; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.Events; using UnityEngine.Localization; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("AdminMenu")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("Azumatt")] [assembly: AssemblyProduct("AdminMenu")] [assembly: AssemblyCopyright("Copyright © 2021")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("4358610B-F3F4-4843-B7AF-98B7BC60DCDE")] [assembly: AssemblyFileVersion("2.0.1")] [assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("2.0.1.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } public class SpawnerPlaceholder : MonoBehaviour { public static SpawnerPlaceholder Instance; public ExtButton Btn; public RawImage Icon; public Image Bkg; public HorizontalLayoutGroup AdditionalInfoHlg; public Text DisplayName; public Text InternalName; public Text Cost; public Text Damage; public Text Armor; public Text Level; [Header("Spawner View Right")] public GameObject SpawnerViewRight; public TMP_InputField Search; public TMP_InputField Amount; public Text AmountText; public Text ShowFavoritesText; public Text ShowFavoritesDescription; public Toggle ShowFavorites; public Text PutInInventoryText; public Text PutInInventoryDescription; public Toggle PutInInventory; public void Awake() { Instance = this; ((UnityEvent<bool>)(object)ShowFavorites.onValueChanged).AddListener((UnityAction<bool>)ShowFavoritesChanged); ((UnityEvent<bool>)(object)PutInInventory.onValueChanged).AddListener((UnityAction<bool>)PutInInventoryChanged); Btn.OnRightClick += RightClickItem; } public void Update() { PutInInventory.isOn = true; } public void SpawnItem() { AdminMenuPlugin.AdminMenuLogger.LogInfo((object)("SpawnItem: " + DisplayName.text)); if ((Object)(object)PutInInventory == (Object)null || !PutInInventory.isOn) { return; } if ((Object)(object)RM.code == (Object)null || RM.code.allItems == null) { AdminMenuPlugin.AdminMenuLogger.LogError((object)"RM or its properties are null!"); return; } int num = 1; if ((Object)(object)Amount != (Object)null && int.TryParse(Amount.text, out var result)) { num = result; } Item val = default(Item); foreach (Transform item in RM.code.allItems.items) { if (!((Object)(object)item != (Object)null) || !((Component)item).TryGetComponent<Item>(ref val) || !(val.DisplayName == Cost.text)) { continue; } if ((Object)(object)Global.code.Player.playerStorage != (Object)null) { for (int i = 0; i < num; i++) { if (!Global.code.Player.playerStorage.TryAddItem(Utility.Instantiate<Item>(val), true, true)) { Global.code.Player.quickSlotStorage.TryAddItem(Utility.Instantiate<Item>(val), true, true); } } break; } AdminMenuPlugin.AdminMenuLogger.LogError((object)"playerStorage is null!"); } } public void RightClickItem() { if (string.IsNullOrWhiteSpace(Cost.text)) { return; } Item val = default(Item); foreach (Transform item in RM.code.allItems.items) { if ((Object)(object)item != (Object)null && ((Component)item).TryGetComponent<Item>(ref val) && Object.op_Implicit((Object)(object)val) && !(val.DisplayName != Cost.text)) { try { Utilities.CustomUseItem(val); break; } catch { AdminMenuPlugin.AdminMenuLogger.LogInfo((object)("Failed to use item: " + Cost.text)); break; } } } } public void ShowFavoritesChanged(bool value) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) ShowFavorites.isOn = value; ShowFavoritesDescription.text = (value ? "Active" : "InActive"); ((Graphic)ShowFavoritesDescription).color = (value ? AdminUI.GreenTextColor : AdminUI.RedTextColor); } public void PutInInventoryChanged(bool value) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) PutInInventory.isOn = value; PutInInventoryDescription.text = (value ? "Active" : "InActive"); ((Graphic)PutInInventoryDescription).color = (value ? AdminUI.GreenTextColor : AdminUI.RedTextColor); } } [RequireComponent(typeof(Button))] public class ExtButton : Button { public delegate void RightClickAction(); public event RightClickAction OnRightClick; public override void OnPointerClick(PointerEventData eventData) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Invalid comparison between Unknown and I4 if ((int)eventData.button == 1) { this.OnRightClick?.Invoke(); } else { ((Button)this).OnPointerClick(eventData); } } } namespace AdminMenu { [HarmonyPatch(typeof(Global), "Update")] internal static class GlobalCSPatch { private static void Postfix(Global __instance) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Unknown result type (might be due to invalid IL or missing references) //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_0106: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0117: Unknown result type (might be due to invalid IL or missing references) //IL_011e: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_0128: Unknown result type (might be due to invalid IL or missing references) //IL_012c: Unknown result type (might be due to invalid IL or missing references) //IL_0151: Unknown result type (might be due to invalid IL or missing references) //IL_015b: Unknown result type (might be due to invalid IL or missing references) //IL_0160: Unknown result type (might be due to invalid IL or missing references) if (UIGameMenuAwakePatch.Admin && Object.op_Implicit((Object)(object)Utilities.GInst)) { KeyboardShortcut value = AdminMenuPlugin.OpenuiHotkey.Value; if (((KeyboardShortcut)(ref value)).IsDown()) { AdminMenuPlugin.AdminUI.SetActive(!AdminMenuPlugin.AdminUI.activeSelf); Utilities.TurnOnUI(); } if (Checks.AdminPanelActive() && !__instance.DialogueManager.IsInDialogue) { Utilities.TurnOnUI(); Cursor.visible = true; Cursor.SetCursor(RM.code.cursorNormal, Vector2.zero, (CursorMode)0); Cursor.lockState = (CursorLockMode)0; } Checks.CheckPlayer(); Checks.CheckWeapon(); if ((Object)(object)Utilities.FpspInst != (Object)null && AdminUI.noClip && Input.anyKey) { Transform transform = ((Component)Utilities.FpspInst).transform; Transform transform2 = ((Component)Utilities.CamInst).transform; float num = Utilities.GetKey((KeyCode)119) - Utilities.GetKey((KeyCode)115); float num2 = Utilities.GetKey((KeyCode)100) - Utilities.GetKey((KeyCode)97); Vector3 position = transform.position; Vector3 val = transform.up * (Utilities.GetKey((KeyCode)32) - Utilities.GetKey((KeyCode)306)) + transform2.forward * num + transform2.right * num2; transform.position = position + ((Vector3)(ref val)).normalized * (float)(10.0 + 15.0 * (double)Utilities.GetKey((KeyCode)304)) * Time.deltaTime; } } } } [HarmonyPatch(typeof(UICombat), "Start")] internal static class UIGameMenuAwakePatch { public static bool Admin = true; private static void Postfix(UICombat __instance) { if (Mainframe.code.Networking.IsHostAndInGameSession || Mainframe.code.NetworkGameManager.ServerAdministration.IsServerAdmin) { AdminMenuPlugin.AdminMenuLogger.LogDebug((object)"Setting Admin to true"); Admin = true; if (!((Object)(object)AdminMenuPlugin.AdminUI != (Object)null)) { if ((Object)(object)AdminMenuPlugin.AdminUITemp == (Object)null) { AdminMenuPlugin.AdminMenuLogger.LogInfo((object)"AdminUITemp is null, loading assets"); AdminMenuPlugin.LoadAssets(); } Transform val = Utilities.FindChild(AdminMenuPlugin.AdminUITemp.transform, "AllowPlayers"); if ((Object)(object)val != (Object)null) { ((Component)val).gameObject.SetActive(false); } AdminMenuPlugin.AdminUI = Object.Instantiate<GameObject>(AdminMenuPlugin.AdminUITemp, ((Component)Utilities.GInst.uiCombat).transform, false); AdminMenuPlugin.AdminUI.SetActive(false); } } else { if (Admin) { AdminMenuPlugin.AdminMenuLogger.LogDebug((object)"Setting Admin to false"); } Admin = false; } } } [HarmonyPatch(typeof(Global), "HandleKeys")] internal static class GlobalHandleKeysPatch { private static bool Prefix(Global __instance) { if (__instance.Player.IsBusy || __instance.player.IsDead || !GlobalDataHelper.IsGlobalDataValid) { return true; } if (!Checks.AdminPanelActive() || __instance.DialogueManager.IsInDialogue) { return true; } if (InputManager.Instance.EscapePressed) { __instance.ButtonEscape(); } return false; } } [HarmonyPatch(typeof(PlayerCharacter), "UpdateKeys")] internal static class PlayerCharacterUpdateKeysPatch { private static bool Prefix(PlayerCharacter __instance) { if (!Checks.AdminPanelActive()) { return true; } return false; } } [HarmonyPatch(typeof(PlayerCharacter), "AddHealth")] internal static class PlayerAddHealthPatch { private static bool Prefix(PlayerCharacter __instance, float point, int HitPart, Vector3 damageSource, bool canBleed, bool showBiteFx, bool IsMeleeWeapon) { if (point < 0f && HitPart != 3) { return !AdminUI.unlimitedHealth; } return true; } } [HarmonyPatch(typeof(Craftable), "IsAbleToCraft", new Type[] { typeof(Craftable) })] internal static class CraftableIsAbleToCraftPatch { private static void Postfix(Craftable __instance, ref bool __result) { if (Utilities.GInst.FreeBuild) { __result = true; } } } [HarmonyPatch(typeof(Craftable), "IsAbleToCraft", new Type[] { typeof(CraftingItemRequirement[]) })] internal static class CraftableIsAbleToCraftRequirementsPatch { private static void Postfix(Craftable __instance, ref bool __result) { if (Utilities.GInst.FreeBuild) { __result = true; } } } [HarmonyPatch(typeof(PlayerCharacter), "ConsumeItem")] internal static class PlayerCharacterConsumeItemPatch { private static void Postfix(PlayerCharacter __instance, ref bool __result) { if (Utilities.GInst.FreeBuild) { __result = true; } } } [BepInPlugin("Azumatt.AdminMenu", "AdminMenu", "2.0.1")] public class AdminMenuPlugin : BaseUnityPlugin { public enum Toggle { On = 1, Off = 0 } internal const string ModName = "AdminMenu"; internal const string ModVersion = "2.0.1"; internal const string Author = "Azumatt"; private const string ModGUID = "Azumatt.AdminMenu"; private static string ConfigFileName = "Azumatt.AdminMenu.cfg"; private static string ConfigFileFullPath; private readonly Harmony _harmony = new Harmony("Azumatt.AdminMenu"); public static readonly ManualLogSource AdminMenuLogger; public static AssetBundle? AssetBundle; public static GameObject AdminUITemp; public static GameObject AdminUI; public static ConfigEntry<KeyboardShortcut> OpenuiHotkey; public static ConfigEntry<KeyboardShortcut> RemoveDropsHotkey; public static ConfigEntry<float> RemoveDropsRadius; public static ConfigEntry<Toggle> HideEmptyChests; public static ConfigEntry<Toggle> HideBrokenScavengeables; public static ConfigEntry<Toggle> HideCollectibles; public void Awake() { //IL_001a: Unknown result type (might be due to invalid IL or missing references) OpenuiHotkey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("1 - General", "OpenUIHotkey", new KeyboardShortcut((KeyCode)284, Array.Empty<KeyCode>()), "The hotkey to open the admin UI"); HideEmptyChests = ((BaseUnityPlugin)this).Config.Bind<Toggle>("1 - General", "Hide Empty Chests", Toggle.On, "Hide chests that have no items in them"); HideBrokenScavengeables = ((BaseUnityPlugin)this).Config.Bind<Toggle>("1 - General", "Hide Broken Scavengeables", Toggle.On, "Hide scavengeables that have nothing left to give."); HideCollectibles = ((BaseUnityPlugin)this).Config.Bind<Toggle>("1 - General", "Hide Collectibles", Toggle.On, "Hide collectibles that have nothing left to give."); Assembly executingAssembly = Assembly.GetExecutingAssembly(); _harmony.PatchAll(executingAssembly); LoadAssets(); SetupWatcher(); } private void OnDestroy() { ((BaseUnityPlugin)this).Config.Save(); } private void SetupWatcher() { FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName); fileSystemWatcher.Changed += ReadConfigValues; fileSystemWatcher.Created += ReadConfigValues; fileSystemWatcher.Renamed += ReadConfigValues; fileSystemWatcher.IncludeSubdirectories = true; fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject; fileSystemWatcher.EnableRaisingEvents = true; } private void ReadConfigValues(object sender, FileSystemEventArgs e) { if (!File.Exists(ConfigFileFullPath)) { return; } try { AdminMenuLogger.LogDebug((object)"ReadConfigValues called"); ((BaseUnityPlugin)this).Config.Reload(); } catch { AdminMenuLogger.LogError((object)("There was an issue loading your " + ConfigFileName)); AdminMenuLogger.LogError((object)"Please check your config entries for spelling and format!"); } } private void OnGUI() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) if (!UIGameMenuAwakePatch.Admin) { return; } KeyboardShortcut value = OpenuiHotkey.Value; if (((KeyboardShortcut)(ref value)).IsDown()) { AdminUI.SetActive(!AdminUI.activeSelf); Utilities.TurnOnUI(); } if (Checks.AdminPanelActive() && Input.GetKeyDown((KeyCode)27)) { AdminUI.SetActive(false); } if (Object.op_Implicit((Object)(object)Utilities.GInst)) { if (Checks.AdminPanelActive() && !Utilities.GInst.dialogueManager.IsInDialogue) { Utilities.TurnOnUI(); } Checks.CheckESP(); } } internal static AssetBundle GetAssetBundleFromResources(string filename) { string filename2 = filename; Assembly executingAssembly = Assembly.GetExecutingAssembly(); string name = executingAssembly.GetManifestResourceNames().Single((string str) => str.EndsWith(filename2)); using Stream stream = executingAssembly.GetManifestResourceStream(name); return AssetBundle.LoadFromStream(stream); } public static void LoadAssets() { AssetBundle = GetAssetBundleFromResources("sunkenadminui"); AdminUITemp = AssetBundle.LoadAsset<GameObject>("AdminUI"); Object.DontDestroyOnLoad((Object)(object)AdminUITemp); AssetBundle.Unload(false); } static AdminMenuPlugin() { string configPath = Paths.ConfigPath; char directorySeparatorChar = Path.DirectorySeparatorChar; ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName; AdminMenuLogger = Logger.CreateLogSource("AdminMenu"); AdminUITemp = null; AdminUI = null; OpenuiHotkey = null; RemoveDropsHotkey = null; RemoveDropsRadius = null; HideEmptyChests = null; HideBrokenScavengeables = null; HideCollectibles = null; } } public class AdminUI : MonoBehaviour { public static AdminUI Instance; public RectTransform Canvas; public GameObject AdminMenu; public ScrollRect ScrollViewLeft; public RectTransform LeftButtonList; public RectTransform LeftSpawnerList; public RectTransform DefaultRightView; public RectTransform SpawnerView; public Transform spawnerPlaceholder; public SpawnerPlaceholder spawnerPlaceholderComp; public static Color GreenTextColor; public List<GameObject> buttons = new List<GameObject>(); public const string Act = "Active"; public const string Inact = "InActive"; public static bool allowPlayers; public static bool unlimitedHealth; public static bool unlimitedStamina; public static bool unlimitedEnergy; public static bool unlimitedAir; public static bool unlimitedAmmo; public static bool noHunger; public static bool noThirst; public static bool playerESP; public static bool enemyESP; public static bool fishESP; public static bool birdESP; public static bool lootESP; public static bool weaponNoRecoil; public static bool weaponNoSpread; public static bool transform; public static bool noClip; public static float timeOfDay; public static bool instantKill; [Header("Main Buttons")] public Button playerCheats; public Button visualCheats; public Button weaponCheats; public Button miscCheats; public Button spawnerCheats; [Header("Left - Buttons")] public Button UnlimitedHealth; public Button UnlimitedStamina; public Button UnlimitedEnergy; public Button UnlimitedOxygen; public Button UnlimitedAmmo; public Button FreeBuild; public Button FreeResearch; public Button NoHunger; public Button NoThirst; public Button PlayerESP; public Button EnemyESP; public Button FishESP; public Button BirdESP; public Button LootESP; public Button WeaponNoRecoil; public Button WeaponNoSpread; public Button Transform; public Button NoClip; public Slider TimeOfDay; [Header("Right - Buttons")] public Button AllowPlayers; public Button InstantKill; public Button SavePlayer; public Button LoadPlayer; public Button SaveWorld; public Button LoadWorld; public Button TriggerAutoSave; public Button LoadAutoSave; public TMP_InputField Search; public TMP_InputField Amount; [Header("Button Descriptions")] public Text unlimitedHealthDescription; public Text unlimitedStaminaDescription; public Text unlimitedEnergyDescription; public Text unlimitedOxygenDescription; public Text unlimitedAmmoDescription; public Text freeBuildDescription; public Text freeResearchDescription; public Text noHungerDescription; public Text noThirstDescription; public Text playerEspDescription; public Text enemyEspDescription; public Text fishEspDescription; public Text birdEspDescription; public Text lootEspDescription; public Text weaponNoRecoilDescription; public Text weaponNoSpreadDescription; public Text transformDescription; public Text noClipDescription; public Text instantKillDescription; public Text allowPlayersDescription; public static Color RedTextColor { get; private set; } public void Awake() { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) Color val = default(Color); GreenTextColor = (ColorUtility.TryParseHtmlString("#25C835", ref val) ? val : Color.green); RedTextColor = ((Graphic)unlimitedHealthDescription).color; CreateEventListeners(); PopulateList(RM.code.allItems.items); } public void CreateEventListeners() { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Expected O, but got Unknown //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Expected O, but got Unknown //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Expected O, but got Unknown //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Expected O, but got Unknown //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Expected O, but got Unknown //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Expected O, but got Unknown //IL_00ba: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Expected O, but got Unknown //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00e0: Expected O, but got Unknown //IL_00f2: Unknown result type (might be due to invalid IL or missing references) //IL_00fc: Expected O, but got Unknown //IL_010e: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Expected O, but got Unknown //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_0134: Expected O, but got Unknown //IL_0146: Unknown result type (might be due to invalid IL or missing references) //IL_0150: Expected O, but got Unknown //IL_0162: Unknown result type (might be due to invalid IL or missing references) //IL_016c: Expected O, but got Unknown //IL_017e: Unknown result type (might be due to invalid IL or missing references) //IL_0188: Expected O, but got Unknown //IL_019a: Unknown result type (might be due to invalid IL or missing references) //IL_01a4: Expected O, but got Unknown //IL_01b6: Unknown result type (might be due to invalid IL or missing references) //IL_01c0: Expected O, but got Unknown //IL_01d2: Unknown result type (might be due to invalid IL or missing references) //IL_01dc: Expected O, but got Unknown //IL_01ee: Unknown result type (might be due to invalid IL or missing references) //IL_01f8: Expected O, but got Unknown //IL_0226: Unknown result type (might be due to invalid IL or missing references) //IL_0230: Expected O, but got Unknown //IL_0242: Unknown result type (might be due to invalid IL or missing references) //IL_024c: Expected O, but got Unknown //IL_025e: Unknown result type (might be due to invalid IL or missing references) //IL_0268: Expected O, but got Unknown //IL_027a: Unknown result type (might be due to invalid IL or missing references) //IL_0284: Expected O, but got Unknown //IL_0296: Unknown result type (might be due to invalid IL or missing references) //IL_02a0: Expected O, but got Unknown //IL_02b2: Unknown result type (might be due to invalid IL or missing references) //IL_02bc: Expected O, but got Unknown //IL_02ce: Unknown result type (might be due to invalid IL or missing references) //IL_02d8: Expected O, but got Unknown //IL_02ea: Unknown result type (might be due to invalid IL or missing references) //IL_02f4: Expected O, but got Unknown //IL_0306: Unknown result type (might be due to invalid IL or missing references) //IL_0310: Expected O, but got Unknown //IL_0322: Unknown result type (might be due to invalid IL or missing references) //IL_032c: Expected O, but got Unknown //IL_033e: Unknown result type (might be due to invalid IL or missing references) //IL_0348: Expected O, but got Unknown //IL_035a: Unknown result type (might be due to invalid IL or missing references) //IL_0364: Expected O, but got Unknown //IL_0376: Unknown result type (might be due to invalid IL or missing references) //IL_0380: Expected O, but got Unknown ((UnityEvent)UnlimitedHealth.onClick).AddListener(new UnityAction(UnlimitedHealth_OnClick)); ((UnityEvent)UnlimitedStamina.onClick).AddListener(new UnityAction(UnlimitedStamina_OnClick)); ((UnityEvent)UnlimitedEnergy.onClick).AddListener(new UnityAction(UnlimitedEnergy_OnClick)); ((UnityEvent)UnlimitedOxygen.onClick).AddListener(new UnityAction(UnlimitedOxygen_OnClick)); ((UnityEvent)UnlimitedAmmo.onClick).AddListener(new UnityAction(UnlimitedAmmo_OnClick)); ((UnityEvent)FreeBuild.onClick).AddListener(new UnityAction(FreeBuild_OnClick)); ((UnityEvent)FreeResearch.onClick).AddListener(new UnityAction(FreeResearch_OnClick)); ((UnityEvent)NoHunger.onClick).AddListener(new UnityAction(NoHunger_OnClick)); ((UnityEvent)NoThirst.onClick).AddListener(new UnityAction(NoThirst_OnClick)); ((UnityEvent)PlayerESP.onClick).AddListener(new UnityAction(PlayerESP_OnClick)); ((UnityEvent)EnemyESP.onClick).AddListener(new UnityAction(EnemyESP_OnClick)); ((UnityEvent)FishESP.onClick).AddListener(new UnityAction(FishESP_OnClick)); ((UnityEvent)BirdESP.onClick).AddListener(new UnityAction(BirdESP_OnClick)); ((UnityEvent)LootESP.onClick).AddListener(new UnityAction(LootESP_OnClick)); ((UnityEvent)WeaponNoRecoil.onClick).AddListener(new UnityAction(WeaponNoRecoil_OnClick)); ((UnityEvent)WeaponNoSpread.onClick).AddListener(new UnityAction(WeaponNoSpread_OnClick)); ((UnityEvent)Transform.onClick).AddListener(new UnityAction(Transform_OnClick)); ((UnityEvent)NoClip.onClick).AddListener(new UnityAction(NoClip_OnClick)); ((UnityEvent<float>)(object)TimeOfDay.onValueChanged).AddListener((UnityAction<float>)TimeOfDay_OnValueChanged); ((UnityEvent)AllowPlayers.onClick).AddListener(new UnityAction(AllowPlayers_OnClick)); ((UnityEvent)InstantKill.onClick).AddListener(new UnityAction(InstantKill_OnClick)); ((UnityEvent)SavePlayer.onClick).AddListener(new UnityAction(SavePlayer_OnClick)); ((UnityEvent)LoadPlayer.onClick).AddListener(new UnityAction(LoadPlayer_OnClick)); ((UnityEvent)SaveWorld.onClick).AddListener(new UnityAction(SaveWorld_OnClick)); ((UnityEvent)LoadWorld.onClick).AddListener(new UnityAction(LoadWorld_OnClick)); ((UnityEvent)TriggerAutoSave.onClick).AddListener(new UnityAction(TriggerAutoSave_OnClick)); ((UnityEvent)LoadAutoSave.onClick).AddListener(new UnityAction(LoadAutoSave_OnClick)); ((UnityEvent)playerCheats.onClick).AddListener((UnityAction)delegate { ToggleSubButtons(playerCheats); }); ((UnityEvent)visualCheats.onClick).AddListener((UnityAction)delegate { ToggleSubButtons(visualCheats); }); ((UnityEvent)weaponCheats.onClick).AddListener((UnityAction)delegate { ToggleSubButtons(weaponCheats); }); ((UnityEvent)miscCheats.onClick).AddListener((UnityAction)delegate { ToggleSubButtons(miscCheats); }); ((UnityEvent)spawnerCheats.onClick).AddListener(new UnityAction(ToggleSpawnerList)); } public void ToggleSubButtons(Button buttonClicked) { if (!((Component)LeftButtonList).gameObject.activeSelf) { ((Component)LeftButtonList).gameObject.SetActive(true); if (((Component)LeftSpawnerList).gameObject.activeSelf) { ((Component)LeftSpawnerList).gameObject.SetActive(false); } if (((Component)SpawnerView).gameObject.activeSelf) { ((Component)SpawnerView).gameObject.SetActive(false); } if (!((Component)DefaultRightView).gameObject.activeSelf) { ((Component)DefaultRightView).gameObject.SetActive(true); } ScrollViewLeft.content = LeftButtonList; } string value = DetermineButtonCategory(buttonClicked); foreach (GameObject button in buttons) { button.SetActive(((Object)button).name.Contains(value)); } } public void ToggleSpawnerList() { if (!((Component)LeftSpawnerList).gameObject.activeSelf) { ((Component)LeftSpawnerList).gameObject.SetActive(true); if (((Component)LeftButtonList).gameObject.activeSelf) { ((Component)LeftButtonList).gameObject.SetActive(false); } ScrollViewLeft.content = LeftSpawnerList; } if (!((Component)SpawnerView).gameObject.activeSelf) { ((Component)SpawnerView).gameObject.SetActive(true); if (((Component)DefaultRightView).gameObject.activeSelf) { ((Component)DefaultRightView).gameObject.SetActive(false); } } } private string DetermineButtonCategory(Button button) { string[] array = new string[4] { "Player", "Visual", "Weapon", "Misc" }; foreach (string text in array) { if (((Object)button).name.Contains(text)) { return text; } } return string.Empty; } public void PopulateList(List<Transform> items) { //IL_0051: Unknown result type (might be due to invalid IL or missing references) foreach (Transform item in items) { if (!Object.op_Implicit((Object)(object)item)) { continue; } Item component = ((Component)item).GetComponent<Item>(); if (!(component == (Item)null)) { Transform obj = Object.Instantiate<Transform>(spawnerPlaceholder, (Transform)(object)LeftSpawnerList, true); ((Component)obj).gameObject.SetActive(true); obj.localScale = Vector3.one; SpawnerPlaceholder component2 = ((Component)obj).GetComponent<SpawnerPlaceholder>(); if (Object.op_Implicit((Object)(object)component.icon)) { component2.Icon.texture = (Texture)(object)component.icon; } component2.DisplayName.text = $"{component.DisplayName} ({component.ItemID})"; component2.InternalName.text = component.GetDisplayDescription(); component2.Cost.text = component.DisplayName; if (Object.op_Implicit((Object)(object)((Component)component).GetComponent<Equipment>())) { component2.Armor.text = ((Component)component).GetComponent<Equipment>().armor.ToString(); } if (Object.op_Implicit((Object)(object)((Component)component).GetComponent<WeaponRaycast>())) { component2.Damage.text = ((Component)component).GetComponent<WeaponRaycast>().damage.ToString(CultureInfo.InvariantCulture); } } } } public void FilterItems(string searchTerm) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Expected O, but got Unknown foreach (Transform item in ((Component)LeftSpawnerList).transform) { Transform val = item; if ((Object)(object)val == (Object)null || (Object)(object)val == (Object)(object)spawnerPlaceholder) { continue; } SpawnerPlaceholder component = ((Component)val).GetComponent<SpawnerPlaceholder>(); if (!((Object)(object)component == (Object)null)) { if (string.IsNullOrWhiteSpace(searchTerm) || component.DisplayName.text.ToLower().Contains(searchTerm.ToLower())) { ((Component)val).gameObject.SetActive(true); } else { ((Component)val).gameObject.SetActive(false); } } } } public void SearchChanged(string str) { FilterItems(str); AdminMenuPlugin.AdminMenuLogger.LogInfo((object)("SearchChanged: " + str)); } public void AmountSearchChanged(string str) { AdminMenuPlugin.AdminMenuLogger.LogInfo((object)("AmountSearchChanged: " + str)); } public void UnlimitedHealth_OnClick() { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) unlimitedHealth = !unlimitedHealth; ((Graphic)unlimitedHealthDescription).color = (unlimitedHealth ? GreenTextColor : RedTextColor); unlimitedHealthDescription.text = (unlimitedHealth ? "Active" : "InActive"); } public void UnlimitedStamina_OnClick() { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) unlimitedStamina = !unlimitedStamina; ((Graphic)unlimitedStaminaDescription).color = (unlimitedStamina ? GreenTextColor : RedTextColor); unlimitedStaminaDescription.text = (unlimitedStamina ? "Active" : "InActive"); } public void UnlimitedEnergy_OnClick() { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) unlimitedEnergy = !unlimitedEnergy; ((Graphic)unlimitedEnergyDescription).color = (unlimitedEnergy ? GreenTextColor : RedTextColor); unlimitedEnergyDescription.text = (unlimitedEnergy ? "Active" : "InActive"); } public void UnlimitedOxygen_OnClick() { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) unlimitedAir = !unlimitedAir; ((Graphic)unlimitedOxygenDescription).color = (unlimitedAir ? GreenTextColor : RedTextColor); unlimitedOxygenDescription.text = (unlimitedAir ? "Active" : "InActive"); } public void UnlimitedAmmo_OnClick() { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) unlimitedAmmo = !unlimitedAmmo; ((Graphic)unlimitedAmmoDescription).color = (unlimitedAmmo ? GreenTextColor : RedTextColor); unlimitedAmmoDescription.text = (unlimitedAmmo ? "Active" : "InActive"); } public void FreeBuild_OnClick() { //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) Utilities.GInst.FreeBuild = !Utilities.GInst.FreeBuild; ((Graphic)freeBuildDescription).color = (Utilities.GInst.FreeBuild ? GreenTextColor : RedTextColor); freeBuildDescription.text = (Utilities.GInst.FreeBuild ? "Active" : "InActive"); } public void FreeResearch_OnClick() { //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) Utilities.GInst.UnLockAllResearch = !Utilities.GInst.UnLockAllResearch; ((Graphic)freeResearchDescription).color = (Utilities.GInst.UnLockAllResearch ? GreenTextColor : RedTextColor); freeResearchDescription.text = (Utilities.GInst.UnLockAllResearch ? "Active" : "InActive"); } public void NoHunger_OnClick() { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) noHunger = !noHunger; ((Graphic)noHungerDescription).color = (noHunger ? GreenTextColor : RedTextColor); noHungerDescription.text = (noHunger ? "Active" : "InActive"); } public void NoThirst_OnClick() { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) noThirst = !noThirst; ((Graphic)noThirstDescription).color = (noThirst ? GreenTextColor : RedTextColor); noThirstDescription.text = (noThirst ? "Active" : "InActive"); } public void PlayerESP_OnClick() { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) playerESP = !playerESP; ((Graphic)playerEspDescription).color = (playerESP ? GreenTextColor : RedTextColor); playerEspDescription.text = (playerESP ? "Active" : "InActive"); } public void EnemyESP_OnClick() { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) enemyESP = !enemyESP; ((Graphic)enemyEspDescription).color = (enemyESP ? GreenTextColor : RedTextColor); enemyEspDescription.text = (enemyESP ? "Active" : "InActive"); } public void FishESP_OnClick() { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) fishESP = !fishESP; ((Graphic)fishEspDescription).color = (fishESP ? GreenTextColor : RedTextColor); fishEspDescription.text = (fishESP ? "Active" : "InActive"); } public void BirdESP_OnClick() { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) birdESP = !birdESP; ((Graphic)birdEspDescription).color = (birdESP ? GreenTextColor : RedTextColor); birdEspDescription.text = (birdESP ? "Active" : "InActive"); } public void LootESP_OnClick() { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) lootESP = !lootESP; ((Graphic)lootEspDescription).color = (lootESP ? GreenTextColor : RedTextColor); lootEspDescription.text = (lootESP ? "Active" : "InActive"); } public void WeaponNoRecoil_OnClick() { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) weaponNoRecoil = !weaponNoRecoil; ((Graphic)weaponNoRecoilDescription).color = (weaponNoRecoil ? GreenTextColor : RedTextColor); weaponNoRecoilDescription.text = (weaponNoRecoil ? "Active" : "InActive"); } public void WeaponNoSpread_OnClick() { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) weaponNoSpread = !weaponNoSpread; ((Graphic)weaponNoSpreadDescription).color = (weaponNoSpread ? GreenTextColor : RedTextColor); weaponNoSpreadDescription.text = (weaponNoSpread ? "Active" : "InActive"); } public void Transform_OnClick() { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) transform = !transform; ((Graphic)transformDescription).color = (transform ? GreenTextColor : RedTextColor); transformDescription.text = (transform ? "Active" : "InActive"); } public void NoClip_OnClick() { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) noClip = !noClip; ((Graphic)noClipDescription).color = (noClip ? GreenTextColor : RedTextColor); noClipDescription.text = (noClip ? "Active" : "InActive"); } public void TimeOfDay_OnValueChanged(float value) { ((EnviroManagerBase)EnviroManager.instance).Time.SetTimeOfDay(value); } public void AllowPlayers_OnClick() { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) allowPlayers = !allowPlayers; ((Graphic)allowPlayersDescription).color = (allowPlayers ? GreenTextColor : RedTextColor); allowPlayersDescription.text = (allowPlayers ? "Allowing player entry" : "Denying player entry"); } public void InstantKill_OnClick() { //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)Utilities.GInst.Player.weaponInHand == (Object)null)) { Utilities.GInst.Player.weaponInHand.damage = 1000000f; instantKill = !instantKill; ((Graphic)instantKillDescription).color = (instantKill ? GreenTextColor : RedTextColor); instantKillDescription.text = (instantKill ? "Active" : "InActive"); } } public void SavePlayer_OnClick() { //IL_000f: Unknown result type (might be due to invalid IL or missing references) Utilities.GInst.uiCombat.AddHint("SavePlayer", Color.red, -99f, (AudioClip)null); Mainframe.code.SaveManager.SavePlayer(false); } public void LoadPlayer_OnClick() { //IL_000f: Unknown result type (might be due to invalid IL or missing references) Utilities.GInst.uiCombat.AddHint("LoadPlayer", Color.red, -99f, (AudioClip)null); Mainframe.code.saveManager.LoadLocalPlayer(false); } public void SaveWorld_OnClick() { //IL_000f: Unknown result type (might be due to invalid IL or missing references) Utilities.GInst.uiCombat.AddHint("SaveWorld", Color.red, -99f, (AudioClip)null); Mainframe.code.SaveManager.SaveWorld(); } public void LoadWorld_OnClick() { //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) Utilities.GInst.uiCombat.AddHint("Load World", Color.red, -99f, (AudioClip)null); Mainframe.code.SaveManager.LoadWorldAsync(false); } public void TriggerAutoSave_OnClick() { //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) Utilities.GInst.uiCombat.AddHint("Autosaving", Color.red, -99f, (AudioClip)null); Mainframe.code.SaveManager.SaveGameAsync(true); } public void LoadAutoSave_OnClick() { //IL_000f: Unknown result type (might be due to invalid IL or missing references) Utilities.GInst.uiCombat.AddHint("Loading Autosave", Color.red, -99f, (AudioClip)null); Mainframe.code.SaveManager.LoadGame(true); } public static bool ShouldEsp() { if (!enemyESP && !playerESP && !fishESP && !birdESP) { return lootESP; } return true; } } } namespace AdminMenu.Util { public class Checks { public static bool AdminPanelActive() { if ((Object)(object)AdminMenuPlugin.AdminUI != (Object)null) { return AdminMenuPlugin.AdminUI.activeSelf; } return false; } public static void CheckPlayer() { //IL_01f4: Unknown result type (might be due to invalid IL or missing references) //IL_0212: Unknown result type (might be due to invalid IL or missing references) //IL_0217: Unknown result type (might be due to invalid IL or missing references) //IL_021c: Unknown result type (might be due to invalid IL or missing references) //IL_023f: Unknown result type (might be due to invalid IL or missing references) //IL_0244: Unknown result type (might be due to invalid IL or missing references) if (Utilities.GInst.player.IsDead) { return; } if (AdminUI.unlimitedHealth) { Utilities.GInst.player.Health = Utilities.GInst.player.playerDefaultStatus.maxHealth; Utilities.GInst.player.TargetHealth = Utilities.GInst.player.playerDefaultStatus.maxHealth; Utilities.GInst.player.BodyTemperature = Utilities.GInst.player.playerDefaultStatus.maxBodyTemperature; if (!((double)Utilities.GInst.player.Bleeding <= 0.0)) { Utilities.GInst.player.Bleeding = 0f; } } else { Global.code.Player.Health = Utilities.GInst.player.playerDefaultStatus.health; Global.code.Player.MaxHealth = Utilities.GInst.player.playerDefaultStatus.maxHealth; } if (AdminUI.unlimitedAir) { Utilities.GInst.player.Air = Utilities.GInst.player.playerDefaultStatus.MaxAir; } if (AdminUI.unlimitedEnergy) { Utilities.GInst.player._energy = Utilities.GInst.player.playerDefaultStatus.MaxEnergy; } if (AdminUI.unlimitedStamina) { Utilities.GInst.player._stamina = Utilities.GInst.player.playerDefaultStatus.MaxEnergy; } if (AdminUI.noHunger) { Utilities.GInst.player._hunger = Utilities.GInst.player.playerDefaultStatus.MaxHunger; } if (AdminUI.noThirst) { Utilities.GInst.player._thirst = Utilities.GInst.player.playerDefaultStatus.MaxThirst; } if (AdminUI.transform && Input.GetKeyDown((KeyCode)306)) { Transform transform = ((Component)Utilities.GInst.player).transform; transform.position += 0.25f * ((Component)Utilities.GInst.player._mainCamera).transform.forward; ManualLogSource adminMenuLogger = AdminMenuPlugin.AdminMenuLogger; Vector3 position = ((Component)Utilities.GInst.player).transform.position; adminMenuLogger.LogInfo((object)("Teleported player forward, current position: " + ((object)(Vector3)(ref position)).ToString())); } } public static void CheckWeapon() { if (!((Object)(object)Utilities.GInst.player.weaponInHand == (Object)null)) { if (AdminUI.unlimitedAmmo) { PlayerWeapons.code.CurrentWeaponBehaviorComponent.bulletsLeft = PlayerWeapons.code.CurrentWeaponBehaviorComponent.bulletsPerClip; } if (AdminUI.weaponNoRecoil) { Utilities.GInst.player.weaponInHand.recoil = 0f; Utilities.GInst.player.weaponInHand.horizontalKick = 0f; Utilities.GInst.player.weaponInHand.verticalKick = 0f; Utilities.GInst.player.weaponInHand.viewClimbSide = 0f; Utilities.GInst.player.weaponInHand.viewClimbUp = 0f; } if (AdminUI.weaponNoSpread) { Utilities.GInst.player.weaponInHand.spread = 0f; } } } public static void CheckESP() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Invalid comparison between Unknown and I4 if ((int)Event.current.type == 7 && AdminUI.ShouldEsp()) { if (AdminUI.enemyESP) { DisplayInfoForEntities(Utilities.WsInst.AllCharactersList, ProcessCharacter); } if (AdminUI.playerESP) { DisplayInfoForEntities(Utilities.WsInst.allPlayerDummies.items, ProcessCharacterPlayer); } if (AdminUI.fishESP) { DisplayInfoForEntities(Utilities.WsInst.fishes.items, ProcessFish); } if (AdminUI.birdESP) { DisplayInfoForEntities(Utilities.WsInst.birds.items, ProcessBird); } if (AdminUI.lootESP) { DisplayInfoForEntities(Utilities.WsInst.worldScavengables, ProcessWorldScavengable); DisplayInfoForEntities(Utilities.WsInst.worldCollectableContinuingInteractions, ProcessWorldCollectableContinuingInteraction); DisplayInfoForEntities(Utilities.WsInst.worldChests, ProcessWorldChest); } } } private static void DisplayInfoForEntities<T>(IEnumerable<T> entities, Action<T> processEntity) { foreach (T entity in entities) { object obj = entity; if (Object.op_Implicit((Object)((obj is Object) ? obj : null))) { processEntity(entity); } } } private static void ProcessCharacter(Object obj) { //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_0156: Unknown result type (might be due to invalid IL or missing references) //IL_0162: Unknown result type (might be due to invalid IL or missing references) //IL_0169: Unknown result type (might be due to invalid IL or missing references) //IL_0179: Unknown result type (might be due to invalid IL or missing references) //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_0194: Unknown result type (might be due to invalid IL or missing references) //IL_01a7: Unknown result type (might be due to invalid IL or missing references) //IL_01c2: Unknown result type (might be due to invalid IL or missing references) //IL_01d1: Unknown result type (might be due to invalid IL or missing references) //IL_01dd: Unknown result type (might be due to invalid IL or missing references) //IL_01f0: Unknown result type (might be due to invalid IL or missing references) //IL_0211: Unknown result type (might be due to invalid IL or missing references) //IL_0216: Unknown result type (might be due to invalid IL or missing references) //IL_021a: Unknown result type (might be due to invalid IL or missing references) //IL_0226: Unknown result type (might be due to invalid IL or missing references) //IL_0232: Unknown result type (might be due to invalid IL or missing references) //IL_0245: Unknown result type (might be due to invalid IL or missing references) //IL_0266: Unknown result type (might be due to invalid IL or missing references) //IL_026b: Unknown result type (might be due to invalid IL or missing references) //IL_026f: Unknown result type (might be due to invalid IL or missing references) //IL_0110: Unknown result type (might be due to invalid IL or missing references) //IL_011d: Unknown result type (might be due to invalid IL or missing references) //IL_0131: Unknown result type (might be due to invalid IL or missing references) //IL_014b: Unknown result type (might be due to invalid IL or missing references) //IL_02e6: Unknown result type (might be due to invalid IL or missing references) //IL_02f2: Unknown result type (might be due to invalid IL or missing references) //IL_02f9: Unknown result type (might be due to invalid IL or missing references) //IL_0318: Unknown result type (might be due to invalid IL or missing references) //IL_0327: Unknown result type (might be due to invalid IL or missing references) //IL_0333: Unknown result type (might be due to invalid IL or missing references) //IL_0346: Unknown result type (might be due to invalid IL or missing references) //IL_0361: Unknown result type (might be due to invalid IL or missing references) //IL_0370: Unknown result type (might be due to invalid IL or missing references) //IL_037c: Unknown result type (might be due to invalid IL or missing references) //IL_038f: Unknown result type (might be due to invalid IL or missing references) //IL_03b0: Unknown result type (might be due to invalid IL or missing references) //IL_03b5: Unknown result type (might be due to invalid IL or missing references) //IL_03b9: Unknown result type (might be due to invalid IL or missing references) //IL_03c5: Unknown result type (might be due to invalid IL or missing references) //IL_03d1: Unknown result type (might be due to invalid IL or missing references) //IL_03e4: Unknown result type (might be due to invalid IL or missing references) //IL_0405: Unknown result type (might be due to invalid IL or missing references) //IL_040a: Unknown result type (might be due to invalid IL or missing references) //IL_040e: Unknown result type (might be due to invalid IL or missing references) //IL_0291: Unknown result type (might be due to invalid IL or missing references) //IL_029e: Unknown result type (might be due to invalid IL or missing references) //IL_02b2: Unknown result type (might be due to invalid IL or missing references) //IL_02db: Unknown result type (might be due to invalid IL or missing references) if (obj == (Object)null) { return; } Character val = (Character)(object)((obj is Character) ? obj : null); if ((Object)(object)val == (Object)null || (Object)(object)Utilities.CamInst == (Object)null || (Object)(object)Utilities.PCInst == (Object)null) { return; } Vector3 position = ((Component)val).transform.position; Vector3 val2 = Utilities.CamInst.WorldToScreenPoint(position); Vector3 position2 = ((Component)val.eye).transform.position; Vector3 val3 = Utilities.CamInst.WorldToScreenPoint(position2); Vector3 val4 = Utilities.CamInst.WorldToScreenPoint(((Component)val).transform.position); float num = Vector3.Distance(((Component)Utilities.PCInst).transform.position, position); float health = val.health; string pText = ((object)val.weapon).ToString(); float num2 = Mathf.Abs(val3.y - val4.y); bool flag = !Utilities.IsEnemyVisible(((Component)Utilities.CamInst).transform.position, position2); if (!Utilities.IsOnScreen(val2) || !((double)num < 250.0)) { return; } if (flag) { if ((double)num < 150.0) { Utilities.CornerBox(new Vector2(val3.x, (float)((double)Screen.height - (double)val3.y - 20.0)), num2 / 2f, num2 + 20f, 2f, Color.red, outline: true); } Utilities.DrawString(new Vector2(val2.x, (float)Screen.height - val2.y), Utilities.NameReplacer(((Object)val).name), Color.red, center: true, 12, (FontStyle)0); Utilities.DrawString(new Vector2(val2.x, (float)((double)Screen.height - (double)val2.y + 12.0)), Utilities.WeaponReplacer(pText), Color.HSVToRGB(0.1055556f, 0.29f, 1f), center: true, 12, (FontStyle)0); Vector2 pos = new Vector2(val2.x, (float)((double)Screen.height - (double)val2.y + 24.0)); string text = Mathf.Round(health) + " HP"; Color white = Color.white; Utilities.DrawString(pos, text, white, center: true, 12, (FontStyle)0); Vector2 pos2 = new Vector2(val2.x, (float)((double)Screen.height - (double)val2.y + 36.0)); string text2 = Mathf.Round(num) + "m"; Color yellow = Color.yellow; Utilities.DrawString(pos2, text2, yellow, center: true, 12, (FontStyle)0); } else if (!flag) { if ((double)num < 150.0) { Utilities.CornerBox(new Vector2(val3.x, (float)((double)Screen.height - (double)val3.y - 20.0)), num2 / 2f, num2 + 20f, 2f, Color.HSVToRGB(0.1083333f, 1f, 1f), outline: true); } Utilities.DrawString(new Vector2(val2.x, (float)Screen.height - val2.y), Utilities.NameReplacer(((Object)val).name), Color.HSVToRGB(0.1083333f, 1f, 1f), center: true, 12, (FontStyle)0); Utilities.DrawString(new Vector2(val2.x, (float)((double)Screen.height - (double)val2.y + 12.0)), Utilities.WeaponReplacer(pText), Color.HSVToRGB(0.1055556f, 0.29f, 1f), center: true, 12, (FontStyle)0); Vector2 pos3 = new Vector2(val2.x, (float)((double)Screen.height - (double)val2.y + 24.0)); string text3 = Mathf.Round(health) + " HP"; Color white2 = Color.white; Utilities.DrawString(pos3, text3, white2, center: true, 12, (FontStyle)0); Vector2 pos4 = new Vector2(val2.x, (float)((double)Screen.height - (double)val2.y + 36.0)); string text4 = Mathf.Round(num) + "m"; Color yellow2 = Color.yellow; Utilities.DrawString(pos4, text4, yellow2, center: true, 12, (FontStyle)0); } } private static void ProcessCharacterPlayer(Object obj) { //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_0109: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_0191: Unknown result type (might be due to invalid IL or missing references) //IL_019d: Unknown result type (might be due to invalid IL or missing references) //IL_01a4: Unknown result type (might be due to invalid IL or missing references) //IL_01b4: Unknown result type (might be due to invalid IL or missing references) //IL_01c3: Unknown result type (might be due to invalid IL or missing references) //IL_01cf: Unknown result type (might be due to invalid IL or missing references) //IL_01e2: Unknown result type (might be due to invalid IL or missing references) //IL_01e8: Unknown result type (might be due to invalid IL or missing references) //IL_01ee: Unknown result type (might be due to invalid IL or missing references) //IL_01fa: Unknown result type (might be due to invalid IL or missing references) //IL_020d: Unknown result type (might be due to invalid IL or missing references) //IL_022e: Unknown result type (might be due to invalid IL or missing references) //IL_0233: Unknown result type (might be due to invalid IL or missing references) //IL_0237: Unknown result type (might be due to invalid IL or missing references) //IL_014b: Unknown result type (might be due to invalid IL or missing references) //IL_0158: Unknown result type (might be due to invalid IL or missing references) //IL_016c: Unknown result type (might be due to invalid IL or missing references) //IL_0186: Unknown result type (might be due to invalid IL or missing references) //IL_02ae: Unknown result type (might be due to invalid IL or missing references) //IL_02ba: Unknown result type (might be due to invalid IL or missing references) //IL_02c1: Unknown result type (might be due to invalid IL or missing references) //IL_02e0: Unknown result type (might be due to invalid IL or missing references) //IL_02ef: Unknown result type (might be due to invalid IL or missing references) //IL_02fb: Unknown result type (might be due to invalid IL or missing references) //IL_030e: Unknown result type (might be due to invalid IL or missing references) //IL_0314: Unknown result type (might be due to invalid IL or missing references) //IL_031a: Unknown result type (might be due to invalid IL or missing references) //IL_0326: Unknown result type (might be due to invalid IL or missing references) //IL_0339: Unknown result type (might be due to invalid IL or missing references) //IL_035a: Unknown result type (might be due to invalid IL or missing references) //IL_035f: Unknown result type (might be due to invalid IL or missing references) //IL_0363: Unknown result type (might be due to invalid IL or missing references) //IL_0259: Unknown result type (might be due to invalid IL or missing references) //IL_0266: Unknown result type (might be due to invalid IL or missing references) //IL_027a: Unknown result type (might be due to invalid IL or missing references) //IL_02a3: Unknown result type (might be due to invalid IL or missing references) Transform val = (Transform)(object)((obj is Transform) ? obj : null); if ((Object)(object)val == (Object)null || (Object)(object)Utilities.CamInst == (Object)null || (Object)(object)Utilities.PCInst == (Object)null) { return; } PlayerDummy component = ((Component)val).GetComponent<PlayerDummy>(); if (!((Object)(object)component != (Object)null) || !Object.op_Implicit((Object)(object)((SimulationBehaviour)component).Object) || !((SimulationBehaviour)component).Object.IsValid || !(component.CharacterGuid != Utilities.GInst.Player.playerDummy.CharacterGuid)) { return; } Vector3 position = ((Component)val).transform.position; Vector3 val2 = Utilities.CamInst.WorldToScreenPoint(position); Vector3 position2 = ((Component)component.eye).transform.position; Vector3 val3 = Utilities.CamInst.WorldToScreenPoint(position2); Vector3 val4 = Utilities.CamInst.WorldToScreenPoint(((Component)component).transform.position); float num = Vector3.Distance(((Component)Utilities.PCInst).transform.position, position); float num2 = Mathf.Abs(val3.y - val4.y); bool flag = !Utilities.IsEnemyVisible(((Component)Utilities.CamInst).transform.position, position2); if (!Utilities.IsOnScreen(val2) || !((double)num < 250.0)) { return; } if (flag) { if ((double)num < 150.0) { Utilities.CornerBox(new Vector2(val3.x, (float)((double)Screen.height - (double)val3.y - 20.0)), num2 / 2f, num2 + 20f, 2f, Color.green, outline: true); } Utilities.DrawString(new Vector2(val2.x, (float)Screen.height - val2.y), Utilities.NameReplacer(component.CharacterName), Color.green, center: true, 12, (FontStyle)0); new Vector2(val2.x, (float)((double)Screen.height - (double)val2.y + 24.0)); _ = Color.white; Vector2 pos = new Vector2(val2.x, (float)((double)Screen.height - (double)val2.y + 36.0)); string text = Mathf.Round(num) + "m"; Color yellow = Color.yellow; Utilities.DrawString(pos, text, yellow, center: true, 12, (FontStyle)0); } else if (!flag) { if ((double)num < 150.0) { Utilities.CornerBox(new Vector2(val3.x, (float)((double)Screen.height - (double)val3.y - 20.0)), num2 / 2f, num2 + 20f, 2f, Color.HSVToRGB(0.1083333f, 1f, 1f), outline: true); } Utilities.DrawString(new Vector2(val2.x, (float)Screen.height - val2.y), Utilities.NameReplacer(component.CharacterName), Color.HSVToRGB(0.1083333f, 1f, 1f), center: true, 12, (FontStyle)0); new Vector2(val2.x, (float)((double)Screen.height - (double)val2.y + 24.0)); _ = Color.white; Vector2 pos2 = new Vector2(val2.x, (float)((double)Screen.height - (double)val2.y + 36.0)); string text2 = Mathf.Round(num) + "m"; Color yellow2 = Color.yellow; Utilities.DrawString(pos2, text2, yellow2, center: true, 12, (FontStyle)0); } } private static void ProcessFish(Object obj) { //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00f2: Unknown result type (might be due to invalid IL or missing references) //IL_0113: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_011c: Unknown result type (might be due to invalid IL or missing references) //IL_0128: Unknown result type (might be due to invalid IL or missing references) //IL_0134: Unknown result type (might be due to invalid IL or missing references) //IL_0147: Unknown result type (might be due to invalid IL or missing references) //IL_0168: Unknown result type (might be due to invalid IL or missing references) //IL_016d: Unknown result type (might be due to invalid IL or missing references) //IL_0171: Unknown result type (might be due to invalid IL or missing references) Transform val = (Transform)(object)((obj is Transform) ? obj : null); if ((Object)(object)val == (Object)null || (Object)(object)Utilities.CamInst == (Object)null || (Object)(object)Utilities.PCInst == (Object)null) { return; } FishAI component = ((Component)val).GetComponent<FishAI>(); if ((Object)(object)component != (Object)null) { Vector3 position = ((Component)val).transform.position; Vector3 val2 = Utilities.CamInst.WorldToScreenPoint(position); float num = Vector3.Distance(((Component)Utilities.PCInst).transform.position, position); float health = component.Health; if (Utilities.IsOnScreen(val2) && (double)num < 100.0) { Utilities.DrawString(new Vector2(val2.x, (float)Screen.height - val2.y), Utilities.NameReplacer(((Object)val).name), Color.HSVToRGB(0.5f, 1f, 1f), center: true, 12, (FontStyle)0); Vector2 pos = new Vector2(val2.x, (float)((double)Screen.height - (double)val2.y + 12.0)); string text = Mathf.Round(health) + " HP"; Color white = Color.white; Utilities.DrawString(pos, text, white, center: true, 12, (FontStyle)0); Vector2 pos2 = new Vector2(val2.x, (float)((double)Screen.height - (double)val2.y + 24.0)); string text2 = Mathf.Round(num) + "m"; Color yellow = Color.yellow; Utilities.DrawString(pos2, text2, yellow, center: true, 12, (FontStyle)0); } } } private static void ProcessBird(Object obj) { //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00f8: Unknown result type (might be due to invalid IL or missing references) //IL_0119: Unknown result type (might be due to invalid IL or missing references) //IL_011e: Unknown result type (might be due to invalid IL or missing references) //IL_0122: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_013a: Unknown result type (might be due to invalid IL or missing references) //IL_014d: Unknown result type (might be due to invalid IL or missing references) //IL_016d: Unknown result type (might be due to invalid IL or missing references) //IL_0172: Unknown result type (might be due to invalid IL or missing references) //IL_0176: Unknown result type (might be due to invalid IL or missing references) Transform val = (Transform)(object)((obj is Transform) ? obj : null); if ((Object)(object)val == (Object)null || (Object)(object)Utilities.CamInst == (Object)null || (Object)(object)Utilities.PCInst == (Object)null) { return; } Bird component = ((Component)val).GetComponent<Bird>(); if ((Object)(object)component != (Object)null) { Vector3 val2 = Utilities.CamInst.WorldToScreenPoint(((Component)val).transform.position); float num = Vector3.Distance(((Component)Utilities.PCInst).transform.position, ((Component)val).transform.position); float health = component.health; if (Utilities.IsOnScreen(val2) && (double)num < 100.0) { Utilities.DrawString(new Vector2(val2.x, (float)Screen.height - val2.y), Utilities.NameReplacer(((Object)val).name), Color.HSVToRGB(7f / 90f, 0.275f, 1f), center: true, 12, (FontStyle)0); Vector2 pos = new Vector2(val2.x, (float)((double)Screen.height - (double)val2.y + 12.0)); string text = Mathf.Round(health) + " HP"; Color white = Color.white; Utilities.DrawString(pos, text, white, center: true, 12, (FontStyle)0); Vector2 pos2 = new Vector2(val2.x, (float)((double)Screen.height - (double)val2.y + 24.0)); string text2 = Mathf.Round(num) + "m"; Color yellow = Color.yellow; Utilities.DrawString(pos2, text2, yellow, center: true, 12, (FontStyle)0); } } } private static void ProcessWorldScavengable(Scavengeable scavengable) { //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00f1: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_0122: Unknown result type (might be due to invalid IL or missing references) if ((AdminMenuPlugin.HideBrokenScavengeables.Value != AdminMenuPlugin.Toggle.On || scavengable.ChopAmount > 0) && !((Object)(object)Utilities.CamInst == (Object)null) && !((Object)(object)Utilities.PCInst == (Object)null)) { Vector3 position = ((Component)scavengable).transform.position; Vector3 val = Utilities.CamInst.WorldToScreenPoint(position); float num = Vector3.Distance(((Component)Utilities.PCInst).transform.position, position); if (Utilities.IsOnScreen(val) && (double)num < 100.0) { Utilities.DrawString(new Vector2(val.x, (float)Screen.height - val.y), Utilities.LootReplacer(((Object)scavengable).name[0].ToString().ToUpper()) + Utilities.LootReplacer(((Object)scavengable).name).Substring(1), Color.HSVToRGB(0.1055556f, 0.29f, 1f), center: true, 12, (FontStyle)0); Utilities.DrawString(new Vector2(val.x, (float)((double)Screen.height - (double)val.y + 12.0)), Mathf.Round(num) + "m", Color.yellow, center: true, 12, (FontStyle)0); } } } private static void ProcessWorldChest(Chest chest) { //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_0126: Unknown result type (might be due to invalid IL or missing references) if ((AdminMenuPlugin.HideEmptyChests.Value != AdminMenuPlugin.Toggle.On || !chest._storage.IsEmpty()) && !((Object)(object)Utilities.CamInst == (Object)null) && !((Object)(object)Utilities.PCInst == (Object)null)) { Vector3 position = ((Component)chest).transform.position; Vector3 val = Utilities.CamInst.WorldToScreenPoint(position); float num = Vector3.Distance(((Component)Utilities.PCInst).transform.position, position); if (Utilities.IsOnScreen(val) && (double)num < 100.0) { Utilities.DrawString(new Vector2(val.x, (float)Screen.height - val.y), Utilities.LootReplacer(((Object)chest).name[0].ToString().ToUpper()) + Utilities.LootReplacer(((Object)chest).name).Substring(1), Color.HSVToRGB(0.05277778f, 0.719f, 0.627f), center: true, 12, (FontStyle)0); Utilities.DrawString(new Vector2(val.x, (float)((double)Screen.height - (double)val.y + 12.0)), Mathf.Round(num) + "m", Color.yellow, center: true, 12, (FontStyle)0); } } } private static void ProcessWorldCollectableContinuingInteraction(CollectableContinuingInteraction interaction) { //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00fc: Unknown result type (might be due to invalid IL or missing references) if ((AdminMenuPlugin.HideCollectibles.Value != AdminMenuPlugin.Toggle.On || ((Component)interaction).gameObject.activeSelf) && !((Object)(object)Utilities.CamInst == (Object)null) && !((Object)(object)Utilities.PCInst == (Object)null)) { Vector3 position = ((Component)interaction).transform.position; Vector3 val = Utilities.CamInst.WorldToScreenPoint(position); float num = Vector3.Distance(((Component)Utilities.PCInst).transform.position, position); if (Utilities.IsOnScreen(val) && (double)num < 100.0) { Utilities.DrawString(new Vector2(val.x, (float)Screen.height - val.y), Utilities.LootReplacer(((Object)interaction).name), Color.HSVToRGB(0.1666667f, 0.102f, 0.961f), center: true, 12, (FontStyle)0); Utilities.DrawString(new Vector2(val.x, (float)((double)Screen.height - (double)val.y + 12.0)), Mathf.Round(num) + "m", Color.yellow, center: true, 12, (FontStyle)0); } } } } public static class Utilities { public enum IterativeSearchType { DepthFirst, BreadthFirst } private class RingArray { public Vector2[] Positions { get; private set; } public RingArray(int numSegments) { //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) Positions = (Vector2[])(object)new Vector2[numSegments]; float num = 360f / (float)numSegments; for (int i = 0; i < numSegments; i++) { float num2 = (float)Math.PI / 180f * num * (float)i; Positions[i] = new Vector2(Mathf.Sin(num2), Mathf.Cos(num2)); } } } private static Dictionary<int, RingArray> ringDict = new Dictionary<int, RingArray>(); private static GUIStyle __style = new GUIStyle(); private static GUIStyle __outlineStyle = new GUIStyle(); private static Texture2D drawingTex; private static Color lastTexColour; public static Camera CamInst => GInst.player.MainCamera; public static PlayerCharacter PCInst => GInst.player; public static Storage StorInst => GInst.player.playerStorage; public static WeaponBehavior WbInst => PlayerWeapons.code.CurrentWeaponBehaviorComponent; public static Global GInst => Global.code; public static WorldScene WsInst => WorldScene.code; public static FPSPlayer FpspInst => FPSPlayer.code; public static RM RmInst => RM.code; public static GUIStyle StringStyle { get; set; } = new GUIStyle(GUI.skin.label); public static Color Color { get { //IL_0000: Unknown result type (might be due to invalid IL or missing references) return GUI.color; } set { //IL_0000: Unknown result type (might be due to invalid IL or missing references) GUI.color = value; } } public static void TurnOnUI() { GInst.OnGUI = true; } public static void RemoveDrops() { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) DiscardedItem[] array = Object.FindObjectsOfType<DiscardedItem>(); foreach (DiscardedItem val in array) { if (!(Vector3.Distance(((Component)val).transform.position, ((Component)PCInst).transform.position) <= AdminMenuPlugin.RemoveDropsRadius.Value)) { continue; } if (((SimulationBehaviour)val).Runner.IsServer || (((SimulationBehaviour)val).Object.HasStateAuthority && ((SimulationBehaviour)val).Object.HasInputAuthority) || ((SimulationBehaviour)val).Runner.IsHostPlayer(Global.code.Player.playerDummy.PlayerRef)) { ((SimulationBehaviour)val).Runner.Despawn(((SimulationBehaviour)val).Object, false); continue; } try { ((SimulationBehaviour)val).Runner.Despawn(((SimulationBehaviour)val).Object, false); } catch { } } } public static bool IsOnScreen(Vector3 position) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) if ((double)position.y > 0.00999999977648258 && (double)position.y < (double)Screen.height - 5.0) { return (double)position.z > 0.00999999977648258; } return false; } public static void DrawLine(Vector2 from, Vector2 to, float thickness, Color color) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) Color = color; DrawLine(from, to, thickness); } public static void DrawLine(Vector2 from, Vector2 to, float thickness) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) Vector2 val = to - from; Vector2 normalized = ((Vector2)(ref val)).normalized; double num = (double)Mathf.Atan2(normalized.y, normalized.x) * 57.2957801818848; GUIUtility.RotateAroundPivot((float)num, from); Vector2 right = Vector2.right; val = from - to; DrawBox(from, right * ((Vector2)(ref val)).magnitude, thickness, centered: false); GUIUtility.RotateAroundPivot((float)(0.0 - num), from); } public static void CornerBox(Vector2 Head, float Width, float Height, float thickness, Color color, bool outline) { //IL_0237: Unknown result type (might be due to invalid IL or missing references) //IL_0245: Unknown result type (might be due to invalid IL or missing references) //IL_0252: Unknown result type (might be due to invalid IL or missing references) //IL_0259: Unknown result type (might be due to invalid IL or missing references) //IL_0267: Unknown result type (might be due to invalid IL or missing references) //IL_0274: Unknown result type (might be due to invalid IL or missing references) //IL_027b: Unknown result type (might be due to invalid IL or missing references) //IL_028c: Unknown result type (might be due to invalid IL or missing references) //IL_0299: Unknown result type (might be due to invalid IL or missing references) //IL_02a0: Unknown result type (might be due to invalid IL or missing references) //IL_02ae: Unknown result type (might be due to invalid IL or missing references) //IL_02bb: Unknown result type (might be due to invalid IL or missing references) //IL_02c2: Unknown result type (might be due to invalid IL or missing references) //IL_02d0: Unknown result type (might be due to invalid IL or missing references) //IL_02ec: Unknown result type (might be due to invalid IL or missing references) //IL_02f3: Unknown result type (might be due to invalid IL or missing references) //IL_0301: Unknown result type (might be due to invalid IL or missing references) //IL_0320: Unknown result type (might be due to invalid IL or missing references) //IL_0327: Unknown result type (might be due to invalid IL or missing references) //IL_0338: Unknown result type (might be due to invalid IL or missing references) //IL_0354: Unknown result type (might be due to invalid IL or missing references) //IL_035b: Unknown result type (might be due to invalid IL or missing references) //IL_0369: Unknown result type (might be due to invalid IL or missing references) //IL_038a: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_0112: Unknown result type (might be due to invalid IL or missing references) //IL_0131: Unknown result type (might be due to invalid IL or missing references) //IL_014f: Unknown result type (might be due to invalid IL or missing references) //IL_0159: Unknown result type (might be due to invalid IL or missing references) //IL_0178: Unknown result type (might be due to invalid IL or missing references) //IL_0199: Unknown result type (might be due to invalid IL or missing references) //IL_01a3: Unknown result type (might be due to invalid IL or missing references) //IL_01c5: Unknown result type (might be due to invalid IL or missing references) //IL_01e3: Unknown result type (might be due to invalid IL or missing references) //IL_01ed: Unknown result type (might be due to invalid IL or missing references) //IL_020c: Unknown result type (might be due to invalid IL or missing references) //IL_022d: Unknown result type (might be due to invalid IL or missing references) int num = (int)((double)Width / 4.0); int num2 = num; if (outline) { RectFilled((float)((double)Head.x - (double)Width / 2.0 - 1.0), Head.y - 1f, num + 2, 3f, Color.black); RectFilled((float)((double)Head.x - (double)Width / 2.0 - 1.0), Head.y - 1f, 3f, num2 + 2, Color.black); RectFilled((float)((double)Head.x + (double)Width / 2.0 - (double)num - 1.0), Head.y - 1f, num + 2, 3f, Color.black); RectFilled((float)((double)Head.x + (double)Width / 2.0 - 1.0), Head.y - 1f, 3f, num2 + 2, Color.black); RectFilled((float)((double)Head.x - (double)Width / 2.0 - 1.0), (float)((double)Head.y + (double)Height - 4.0), num + 2, 3f, Color.black); RectFilled((float)((double)Head.x - (double)Width / 2.0 - 1.0), (float)((double)Head.y + (double)Height - (double)num2 - 4.0), 3f, num2 + 2, Color.black); RectFilled((float)((double)Head.x + (double)Width / 2.0 - (double)num - 1.0), (float)((double)Head.y + (double)Height - 4.0), num + 2, 3f, Color.black); RectFilled((float)((double)Head.x + (double)Width / 2.0 - 1.0), (float)((double)Head.y + (double)Height - (double)num2 - 4.0), 3f, num2 + 3, Color.black); } RectFilled(Head.x - Width / 2f, Head.y, num, 1f, color); RectFilled(Head.x - Width / 2f, Head.y, 1f, num2, color); RectFilled(Head.x + Width / 2f - (float)num, Head.y, num, 1f, color); RectFilled(Head.x + Width / 2f, Head.y, 1f, num2, color); RectFilled(Head.x - Width / 2f, (float)((double)Head.y + (double)Height - 3.0), num, 1f, color); RectFilled(Head.x - Width / 2f, (float)((double)Head.y + (double)Height - (double)num2 - 3.0), 1f, num2, color); RectFilled(Head.x + Width / 2f - (float)num, (float)((double)Head.y + (double)Height - 3.0), num, 1f, color); RectFilled(Head.x + Width / 2f, (float)((double)Head.y + (double)Height - (double)num2 - 3.0), 1f, num2 + 1, color); } internal static void RectFilled(float x, float y, float width, float height, Color color) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) if (!Object.op_Implicit((Object)(object)drawingTex)) { drawingTex = new Texture2D(1, 1); } if (color != lastTexColour) { drawingTex.SetPixel(0, 0, color); drawingTex.Apply(); lastTexColour = color; } GUI.DrawTexture(new Rect(x, y, width, height), (Texture)(object)drawingTex); } public static void DrawBox(Vector2 position, Vector2 size, float thickness, Color color, bool centered = true) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) Color = color; DrawBox(position, size, thickness, centered); } public static void DrawBox(Vector2 position, Vector2 size, float thickness, bool centered = true) { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0004: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) if (centered) { _ = position - size / 2f; } GUI.DrawTexture(new Rect(position.x, position.y, size.x, thickness), (Texture)(object)Texture2D.whiteTexture); GUI.DrawTexture(new Rect(position.x, position.y, thickness, size.y), (Texture)(object)Texture2D.whiteTexture); GUI.DrawTexture(new Rect(position.x + size.x, position.y, thickness, size.y), (Texture)(object)Texture2D.whiteTexture); GUI.DrawTexture(new Rect(position.x, position.y + size.y, size.x + thickness, thickness), (Texture)(object)Texture2D.whiteTexture); } public static void DrawCross(Vector2 position, Vector2 size, float thickness, Color color) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) Color = color; DrawCross(position, size, thickness); } public static void DrawCross(Vector2 position, Vector2 size, float thickness) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) GUI.DrawTexture(new Rect(position.x - size.x / 2f, position.y, size.x, thickness), (Texture)(object)Texture2D.whiteTexture); GUI.DrawTexture(new Rect(position.x, position.y - size.y / 2f, thickness, size.y), (Texture)(object)Texture2D.whiteTexture); } public static void DrawDot(Vector2 position, Color color) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) Color = color; DrawDot(position); } public static void DrawDot(Vector2 position) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) DrawBox(position - Vector2.one, Vector2.one * 2f, 1f); } public static void DrawString(Vector2 pos, string text, Color color, bool center = true, int size = 12, FontStyle fontStyle = 1, int depth = 1) { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Expected O, but got Unknown //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Expected O, but got Unknown //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_00ef: Unknown result type (might be due to invalid IL or missing references) //IL_00fb: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_0137: Unknown result type (might be due to invalid IL or missing references) //IL_0148: Unknown result type (might be due to invalid IL or missing references) //IL_0154: Unknown result type (might be due to invalid IL or missing references) //IL_016a: Unknown result type (might be due to invalid IL or missing references) //IL_017a: Unknown result type (might be due to invalid IL or missing references) //IL_0186: Unknown result type (might be due to invalid IL or missing references) //IL_019c: Unknown result type (might be due to invalid IL or missing references) //IL_01ac: Unknown result type (might be due to invalid IL or missing references) //IL_01b2: Unknown result type (might be due to invalid IL or missing references) //IL_01c2: Unknown result type (might be due to invalid IL or missing references) //IL_01d3: Unknown result type (might be due to invalid IL or missing references) //IL_01df: Unknown result type (might be due to invalid IL or missing references) //IL_01f5: Unknown result type (might be due to invalid IL or missing references) //IL_0205: Unknown result type (might be due to invalid IL or missing references) //IL_0211: Unknown result type (might be due to invalid IL or missing references) //IL_0227: Unknown result type (might be due to invalid IL or missing references) //IL_0237: Unknown result type (might be due to invalid IL or missing references) //IL_023d: Unknown result type (might be due to invalid IL or missing references) //IL_0253: Unknown result type (might be due to invalid IL or missing references) //IL_0263: Unknown result type (might be due to invalid IL or missing references) //IL_0269: Unknown result type (might be due to invalid IL or missing references) //IL_027f: Unknown result type (might be due to invalid IL or missing references) //IL_028f: Unknown result type (might be due to invalid IL or missing references) //IL_0295: Unknown result type (might be due to invalid IL or missing references) //IL_02a5: Unknown result type (might be due to invalid IL or missing references) __style.fontSize = size; __style.richText = true; __style.normal.textColor = color; __style.fontStyle = fontStyle; __outlineStyle.fontSize = size; __outlineStyle.richText = true; __outlineStyle.normal.textColor = new Color(0f, 0f, 0f, 1f); __outlineStyle.fontStyle = fontStyle; GUIContent val = new GUIContent(text); GUIContent val2 = new GUIContent(text); if (center) { pos.x -= __style.CalcSize(val).x / 2f; } switch (depth) { case 0: GUI.Label(new Rect(pos.x, pos.y, 300f, 25f), val, __style); break; case 1: GUI.Label(new Rect(pos.x + 1f, pos.y + 1f, 300f, 25f), val2, __outlineStyle); GUI.Label(new Rect(pos.x, pos.y, 300f, 25f), val, __style); break; case 2: GUI.Label(new Rect(pos.x + 1f, pos.y + 1f, 300f, 25f), val2, __outlineStyle); GUI.Label(new Rect(pos.x - 1f, pos.y - 1f, 300f, 25f), val2, __outlineStyle); GUI.Label(new Rect(pos.x, pos.y, 300f, 25f), val, __style); br