BallSaboteur
Adds a new lock-on sabotage item that turns a target player's ball into a cube until they complete a qualifying stroke.
CHANGELOG
Changelog
0.1.1
- Fix client disconnect when the server broadcasted ball-state messages: Mirror clears message
handlers on shutdown, so re-register via a
NetworkClient.RegisterMessageHandlerspostfix and useReplaceHandlerto remain idempotent across reconnects. - Add
Debug.EnableSelfSabotageHotkey(F9) for single-player verification: while hosting locally, pressing F9 sabotages the local player's own ball, bypassing the self-target guard.
0.1.0
- Initial Ball Saboteur prototype.