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Roguelike classes for Super Battle Golf. Pick 2 of 6 classes, fill your Focus bar by playing their way, and stack stat, item, Duo and Legendary cards. Controller support. F5 your buffs, F6 all cards, F7 settings.
Six new items for Super Battle Golf: suicide vest, gravity hammer, energy sword, .50 cal sniper, shadow clone and ball swap. Each gets a probability slider in Match Setup and its own config section. Every player in the lobby needs it.
HarmonyX interop & BepInEx 5 logger integration for MonoDetour. Initializes MonoDetour early as a side effect.
66 roguelike modifiers plus four optional custom items, host-controlled weights and voting. Custom Items default OFF. All players need the same version.
Raise the lobby limit above 16 players. Keeps vanilla spawns up to 16, adds extra spawn spots beside the tee for bigger lobbies, lifts the 15-per-team cap, and pages the Tab and Esc player lists.
Official Super Battle Golf League mod. Enforces ranked ruleset, checks player mod compliance via P2P, manages matchmaking queue, displays live leaderboard, and submits match results to the SBGL League API.
Adds a Random option to the Wind dropdown: a uniform wind speed between a configurable min and max, rolled each hole.
Shows your true swing power to two decimals, adds 10% tick marks to the power bar, and shows the Rocket Driver and Jumbo Burger percent others see.
Hold Shift to raise a bubble that absorbs hits, with a reach-based parry. Optional Smash-style percent, knockback, DI, teching and star KOs. Private lobbies only; everyone needs the mod. In testing.
Improved Team Mode: up to 4 teams, an 'Improved Teams' game mode, Points or Rounds scoring, team scoreboard, end-of-course podium. Everyone in the lobby must install it.
IssaMod adds chaotic, weaponized gameplay through custom items (airstrikes, missiles, weapons, and physics modifiers), world modifiers, and cinematic strike abilities!