
Super Battle Golf
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BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Adds a multiplayer-synced custom skin-tone picker with presets, hex entry, and per-loadout persistence.
Turns the driving-range leaderboard TV into a video player. Content mods drop video files into a Videos folder and next/back buttons cycle between them.
Posts a narrator-style line in the vanilla text chat when a player takes first place on a tracked tab-menu metric (best hole, longest chip-in, average finish time, item pickups, K/O ratio) or when a hole-event lands (hole in one, eagle, birdie, speedrun).
Auto-selects the next available inventory item the moment Spring Boots fire so you can deploy items mid-jump without scrolling.
Replaces the nice-shot announcer line with the now-watch-this-drive clip on a 100% charged swing.
New runtime item: a launcher cloned from the rocket launcher that fires a fully-drivable golf cart as the projectile.
Adds a new lock-on sabotage item that turns a target player's ball into a cube until they complete a qualifying stroke.
Shared backbone for custom item mods. Register an ItemType and a use-handler; it owns the Harmony plumbing for inventory injection, localized names, hotkey labels, tooltips, and pool-spawn injection. Required by dependent mods.
ChaosTricks allows your viewers to control many in-game events and aspects with Channel Points or Bits. Interactive experience and viral content are all together!
Disguise as props and hide from the hunters in the classic PropHunt gamemode brought to Super Battle Golf
Official Super Battle Golf League mod. Enforces ranked ruleset, checks player mod compliance via P2P, manages matchmaking queue, displays live leaderboard, and submits match results to the SBGL League API.
1-20 of 65 results