Decompiled source of MoreSkinColors v1.0.0

BepInEx/plugins/ViViKo.MoreSkinColors.dll

Decompiled 12 hours ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("GameAssembly")]
[assembly: AssemblyCompany("ViViKo.MoreSkinColors")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("MoreSkinColors")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("MoreSkinColors")]
[assembly: AssemblyTitle("ViViKo.MoreSkinColors")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace MoreSkinColors
{
	[BepInPlugin("ViViKo.MoreSkinColors", "MoreSkinColors", "1.0.0")]
	public class MoreSkinColors : BaseUnityPlugin
	{
		private readonly Harmony harmony = new Harmony("ViViKo.MoreSkinColors");

		public static MoreSkinColors Instance;

		internal static ManualLogSource Logger { get; private set; }

		private void Awake()
		{
			Instance = this;
			Logger = ((BaseUnityPlugin)this).Logger;
			harmony.PatchAll();
			Logger.LogInfo((object)"Plugin MoreSkinColors v1.0.0 is loaded!");
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "ViViKo.MoreSkinColors";

		public const string PLUGIN_NAME = "MoreSkinColors";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace MoreSkinColors.Patches
{
	[HarmonyPatch(typeof(PlayerCustomizationMenu))]
	public class PlayerCustomizationMenuPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPrefix]
		private static void StartPatch()
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			//IL_010a: Unknown result type (might be due to invalid IL or missing references)
			//IL_010f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0118: Unknown result type (might be due to invalid IL or missing references)
			//IL_012f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0134: Unknown result type (might be due to invalid IL or missing references)
			//IL_014a: Unknown result type (might be due to invalid IL or missing references)
			//IL_014f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0165: Unknown result type (might be due to invalid IL or missing references)
			//IL_016a: Unknown result type (might be due to invalid IL or missing references)
			//IL_016f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0178: Unknown result type (might be due to invalid IL or missing references)
			//IL_0180: Unknown result type (might be due to invalid IL or missing references)
			//IL_0185: Unknown result type (might be due to invalid IL or missing references)
			//IL_018c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0191: Unknown result type (might be due to invalid IL or missing references)
			//IL_0198: Unknown result type (might be due to invalid IL or missing references)
			//IL_019d: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a2: Unknown result type (might be due to invalid IL or missing references)
			PlayerCosmeticsSettings[] array = Resources.FindObjectsOfTypeAll<PlayerCosmeticsSettings>();
			foreach (PlayerCosmeticsSettings obj in array)
			{
				List<SkinColor> list = obj.skinColors.ToList();
				list.Add(new SkinColor
				{
					iconColor = Color.grey,
					baseColor = Color.grey,
					mouthColor = Color.grey
				});
				list.Add(new SkinColor
				{
					iconColor = Color.white,
					baseColor = Color.white,
					mouthColor = Color.white
				});
				list.Add(new SkinColor
				{
					iconColor = Color.black,
					baseColor = Color.black,
					mouthColor = Color.black
				});
				list.Add(new SkinColor
				{
					iconColor = new Color(0.4434f, 0.2073f, 0.0523f),
					baseColor = new Color(0.4434f, 0.2073f, 0.0523f),
					mouthColor = new Color(0.4434f, 0.2073f, 0.0523f)
				});
				list.Add(new SkinColor
				{
					iconColor = new Color(0.7294f, 0.7059f, 0.5451f),
					baseColor = new Color(0.7294f, 0.7059f, 0.5451f),
					mouthColor = new Color(0.7294f, 0.7059f, 0.5451f)
				});
				list.Add(new SkinColor
				{
					iconColor = Color.cyan,
					baseColor = Color.cyan,
					mouthColor = Color.cyan
				});
				obj.skinColors = list.ToArray();
			}
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}