This unofficial TaleSpire plugin for triggering animations from the radial menu. Animations are auto detected or specified in a configuration file by BoardAssetId. Supports rigged, blendshape and sound.
This plugin, like all others, is free but if you want to donate, use: http://LordAshes.ca/TalespireDonate/Donate.php
1.2.0: Rewrite menu code to show menu only when mini has animations
1.1.0: Updated for compatibility with BR update
1.0.0: Initial release
Use R2ModMan or similar installer to install this plugin.
If a file named after the BoardAssetId with an extension of Animate is not found for the selected mini then the
animations are detected automatically and ordered in alphabetical order.
Note: Animations are detected the first time the mini is selected.
To provide a manual configruation for an asset, create a file with the BoardAssetId and an extention of Animate.
The board asset id can be obtained from the plugin's logs or from the index.json files generated by CALP (if the feature
is turned on in the CALP configuration). The format of the file is as follows:
[
{"name": "Fly", "rigged": 1, "blendShape": null, "sound": -1},
{"name": "Breath", "rigged": 2, "blendShape": null, "sound": -1},
{"name": "Idle", "rigged": 3, "blendShape": null, "sound": -1}
]
Where name is the name that will appear in the menu.
Where rigged is the name or index of the rigged animation to be triggered. Set to null to not trigger an animation.
Set to -1 to stop a rigged animation.
Where blendShape is the index of the blend shape animation to be triggered. Set to null to not trigger an animation.
Set to -1 to stop a rigged animation.
Where sound indicates if a sound will be played. Set to 1 to play a sound. Set to 0 to stop playing a sound.
Set to -1 to not change the current sound.
For best results use names not indexes.