LordAshes-FineTuneObjectsPlugin icon

FineTuneObjectsPlugin

Rotate and shift objects, their auras and effects

Last updated 2 weeks ago
Total downloads 3969
Total rating 0 
Categories Tweaks Networked Tools Integration Assets Minis Effects
Dependency string LordAshes-FineTuneObjectsPlugin-2.3.0
Dependants 1 other package depends on this package

This mod requires the following mods to function

bbepisTaleSpire-BepInExPack-5.4.10 icon
bbepisTaleSpire-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.10
brcoding-SetInjectionFlagPlugin-2.3.0 icon
brcoding-SetInjectionFlagPlugin

Allows players to flag mods are installed

Preferred version: 2.3.0
LordAshes-LoggingPlugin-2.0.1 icon
LordAshes-LoggingPlugin

Provides unified logging functionality

Preferred version: 2.0.1
LordAshes-AssetDataPlugin-3.6.2 icon
LordAshes-AssetDataPlugin

Dependency plugin for subscription/notification based data storage and message exchange.

Preferred version: 3.6.2
LordAshes-ReflectionPlugin-1.0.0 icon
LordAshes-ReflectionPlugin

Provides reflection helpers to operate using types without needing to reference their assemblies at runtime.

Preferred version: 1.0.0

README

Fine Tune Objects Plugin

This unofficial TaleSpire plugin is for rotating and shifting obejcts.

Note: Reapplying fine tunes on board load is manual - press RCTRL+F after board has fully loaded.

This plugin, like all others, is free but if you want to donate, use: http://LordAshes.ca/TalespireDonate/Donate.php

Install

Use R2ModMan or similar to install. Key binding can be set in the R2ModMan configuration for this plugin.

Usage

Cheat Sheet:

RightControl = Rotations RightShift = Movements (Shift) LeftControl = Other (Scale, Cycle, Save, Apply)

Cycle Component: Insert+LeftControl

This cycles though the options of CREATURE, AURA and EFFECT and determines which part of the mini the Fine Tune Objects Plugin will affect.

Save Adjustment: Delete+LeftControl

Stores the position, orientation, and scale of all the auras on the selected mini as associated them with that mini type for restoring in the future.

Manual Re-Tune Objects: Home+LeftControl

Applies all saved adjustments to any minis that matches any of the store mini/aura combinations.

Turn Up: PageUp+RightControl

Turns the component (creature, aura, etc) up.

Turn Down: PageDown+RightControl

Turns the component (creature, aura, etc) down.

Turn Left: Insert+RightControl

Rolls the component (creature, aura, etc) left.

Turn Right: Home+RightControl

Rolls the component (creature, aura, etc) right.

Turn CCW: Delete+RightControl

Turns the component (creature, aura, etc) clock wise.

Turn CW: End+RightControl

Turns the component (creature, aura, etc) couner clock wise.

Shift Up: PageUp+RightControl

Shifts the component (creature, aura, etc) up.

Shift Down: PageDown+RightControl

Shifts the component (creature, aura, etc) down.

Shift Left: Insert+RightControl

Shifts the component (creature, aura, etc) left.

Shift Right: Home+RightControl

Shifts the component (creature, aura, etc) right.

Shift Forward: Delete+RightControl

Shifts the component (creature, aura, etc) forward.

Shift Back: End+RightControl

Shifts the component (creature, aura, etc) back.

SPEED CAPS LOCK

When CAPS LOCK is off, larger adjustments are made per keypress. When CAPS LOCK is on, smaller adjustments are made per keypress.

Note: Due to the various orientations in which minis can be designed, the rotations and shifts may not adjust the desired component as expected. For example, a mini's forward may not actually be the direction the mini is facing. It may be necessary to experiment to get the desired position, orientation and scale.