LordAshes-GlowBasePlugin icon

GlowBasePlugin

Change base color or through a series of colors when base is selected. This can be used as another way to mark mini conditions or make the selected mini more obvious.

Last updated 3 years ago
Total downloads 1611
Total rating 0 
Categories Tweaks Networked Effects
Dependency string LordAshes-GlowBasePlugin-1.0.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

bbepisTaleSpire-BepInExPack-5.4.10 icon
bbepisTaleSpire-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.10
brcoding-SetInjectionFlagPlugin-2.3.0 icon
brcoding-SetInjectionFlagPlugin

Allows players to flag mods are installed

Preferred version: 2.3.0
LordAshes-StatMessagingPlugin-1.2.0 icon
LordAshes-StatMessagingPlugin

Adds support for JSON broadcast messages to clients, based on Creature Name synchronization. Use this plugin for any Character Name synchronization to ensure compatability with other plugins.

Preferred version: 1.2.0
HolloFox_TS-RadialUIPlugin-1.0.2 icon
HolloFox_TS-RadialUIPlugin

This is a developer tool based package used to help devs easily configure UI. Currently configured for creatures and Hide Volumes.

Preferred version: 1.0.2

README

Glow Base Plugin

This unofficial TaleSpire plugin for changing the base color or cycling through a series of colors when the base is selected. Can be used as another way to indicated conditions like concentration, bless, etc or as a way for making the selected mini more obvious for anyone who might be somewhat visually impaired.

Change Log

1.0.1: Plugin now reported on the main TaleSpire page 1.0.0: Initial release

Install

Install using R2ModMan or similar. Unzip the TaleSpire_CustomData folder into your TaleSpire game directory to add the BasePaint icon. (Merge the contents if the TaleSpire_CustomData exists)

Usage

Select a mini and then right click to open the radial menu. Select the paint brush icon to open the color dialog. Type the desired color name or a sequence of colors separated by comma. Colors should be typed with a starting capital letter as per the System.Drawing.Color enumeration (not all lower case as per the Unity.Color). For example, "Red" or "Red,Blue,Green".