using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using ModdingTales;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ShakePlugin")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ShakePlugin")]
[assembly: AssemblyCopyright("Copyright © 2026")]
[assembly: AssemblyTrademark("ShakePlugin")]
[assembly: ComVisible(false)]
[assembly: Guid("c303405d-e66c-4316-9cdb-4e3ca15c6360")]
[assembly: AssemblyFileVersion("2.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("2.0.0.0")]
namespace LordAshes;
[BepInPlugin("org.lordashes.plugins.shake", "Shake Plug-In", "2.0.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class ShakePlugin : BaseUnityPlugin
{
public const string Name = "Shake Plug-In";
public const string Guid = "org.lordashes.plugins.shake";
public const string Version = "2.0.0.0";
public const string Author = "Lord Ashes";
private static Generic _LocalClient = new Generic("LocalClient", (string[])null, (object)null);
private static Generic _SystemMessage = new Generic("SystemMessage", (string[])null, (object)null);
private ConfigEntry<KeyboardShortcut> triggerKey { get; set; }
private ConfigEntry<float> shakeDuration { get; set; }
private ConfigEntry<float> shakeMagnitude { get; set; }
private ConfigEntry<float> shakeFrequency { get; set; }
private void Awake()
{
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
LoggingPlugin.SetLogLevel(((BaseUnityPlugin)this).Config.Bind<DiagnosticLevel>("Settings", "Diagnostic Level", (DiagnosticLevel)3, (ConfigDescription)null).Value);
string? assemblyQualifiedName = ((object)this).GetType().AssemblyQualifiedName;
DiagnosticLevel logLevel = LoggingPlugin.GetLogLevel();
LoggingPlugin.LogInfo(assemblyQualifiedName + ": Active. (Diagnostic Mode = " + ((object)(DiagnosticLevel)(ref logLevel)).ToString() + ")");
triggerKey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Hotkeys", "Shake Camera", new KeyboardShortcut((KeyCode)280, Array.Empty<KeyCode>()), (ConfigDescription)null);
shakeDuration = ((BaseUnityPlugin)this).Config.Bind<float>("Settings", "Duration", 1f, (ConfigDescription)null);
shakeMagnitude = ((BaseUnityPlugin)this).Config.Bind<float>("Settings", "Magnitude", 1f, (ConfigDescription)null);
shakeFrequency = ((BaseUnityPlugin)this).Config.Bind<float>("Settings", "Frequency", 1f, (ConfigDescription)null);
AssetDataPlugin.Subscribe("org.lordashes.plugins.shake", (Action<DatumChange>)delegate
{
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
new Generic("TS_CameraShaker", (string[])null, (object)null).Invoke("CallShakeWithNoise", new object[4]
{
shakeDuration.Value,
shakeMagnitude.Value,
((Component)Camera.current).transform.position,
shakeFrequency.Value
});
});
string text = "Lord Ashes" + ("Lord Ashes".ToUpper().EndsWith("S") ? "'" : "'s");
ModdingUtils.AddPluginToMenuList((BaseUnityPlugin)(object)this, text);
}
private void Update()
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
KeyboardShortcut value = triggerKey.Value;
if (((KeyboardShortcut)(ref value)).IsUp())
{
if (_LocalClient.Get<bool>("IsInGmMode"))
{
AssetDataPlugin.SendInfo("org.lordashes.plugins.shake", "Shake It Baby! (" + DateTime.UtcNow.ToString() + ")");
return;
}
_SystemMessage.Invoke("DisplayInfoText", new string[1] { "String" }, new object[1] { "Players Can't Shake It Like The GM Can!" });
}
}
}