TurnAudioPlugin
Play a sound when initiative turn changes. Supports always or just when your own mini is up.
Last updated | 2 years ago |
Total downloads | 893 |
Total rating | 0 |
Categories | Tweaks Networked Tools Integration Effects |
Dependency string | LordAshes-TurnAudioPlugin-1.0.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
bbepisTaleSpire-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.10LordAshes-FileAccessPlugin
Provides standardized methods for accessing both local file and url resources. Automatically handles searching local folders for assets.
Preferred version: 1.3.1README
Turn Audio Plugin
This unofficial TaleSpire mod that plays a sound when the initiative turn changes. Supports always playing a sound or just when your own mini is up.
Change Log
1.0.0: Initial release
Install
Use R2ModMan or similar installer to install.
Usage
Configure R2ModMan configuration for this plugin to determine if you want global desitribution or not. When true, a sound will play each time the initiative turn changes. If false, a sound will play only when the turn changes to a mini under the player's control.
The plugin will first try to see if there is a mini specific sound by looking for a file in matching the mini name
in an Audio folder. For example, Audio/Jon.wav
. If found, this is the audio that is played.
If not found, the plugin will look for a default audio in the Audio folder. For example, Audio/Jon.wav
.
If found, this audio will be played for any mini that does not have a mini specific file.
Note: The Audio folder must be in a File Access Plugin friendly location (typically CustomData folder of a plugin or the TaleSpire_CustomData common folder).