
TTIK
See VR player's movementsTechtonica Inverse Kinematics (TTIK)
Adds networked inverse kinematics to the game Techtonica. This allows players to see their own and other players' full body movements. This only syncs movements of VR players, but VR is not required to use this mod.
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Prerequisites
- BepInEx current 5.x BepInEx
- PiUtils mod. Is included in the github release and as a dependency in the thunderstore release.
Setup
You can install the mod from Thunderstore or install it manually:
BepInEx
- Download the latest 5.x release of BepInEx from the Releases page.
- Extract the downloaded archive into the game’s installation directory.
- Run the game once. BepInEx should be installed automatically.
TTIK Mod
- Download the latest release (v0.1.4) of this mod from the Releases page.
- Extract the downloaded archive.
- Copy the
BepInExfolder into the games folder insteamapps/commondirectory. - Run the game. The mod should be loaded automatically by BepInEx.
Disabling the Mod
To disable the mod change the Enabled under [General] value in the de.xenira.ttik.cfg file in the BepInEx/config folder to false.
Uninstalling the Mod
To uninstall the mod remove the mod’s files from the BepInEx/plugins folder. This should be the following folder:
TTIK
Configuration
The configuration file is located in BepInEx/config/de.xenira.ttik.cfg. You can edit it using a text editor like vim or Notepad++.
Resetting the Configuration
To reset the configuration, delete the de.xenira.ttik.cfg file in the BepInEx/config folder. The mod will create a new configuration file with the default values the next time you run the game.
To reset only a specific section, delete the section from the configuration file. The mod will create a new section with the default values the next time you run the game.
Configuration Options
General
- Enabed
Enables or disables the mod. When using TechtonicaVR disabling this mod might cause issues. Default:true
Privacy
This mod does not collect any personal data and it does not send any data to any server other than the connected coop server. That being said, movement data is sent to the coop server and any connected clients.
Troubleshooting
If you encounter any issues while using this mod, please check the BepInEx console for any error messages. You can also report issues on the Issues page of this repository.
License
This mod is licensed under the GNU General Public License v3.0 (GPL-3.0).
Disclaimer
This mod is not affiliated with the game’s developer Firehose Games or Unity Technologies. All trademarks are the property of their respective owners.