Mods that depend on EquinoxsModUtils
Allows you to fly as high as you like from the start of the game.
Last updated: a year ago
Fixes recipee breaking low stack limits and allows full customization of any stack limit
Last updated: a year ago
Library for adding new content to the game.
Last updated: a year ago
Removes grid clearance from all machines, allowing them to be placed next to each other.
Last updated: a year ago
Adds copy, paste and blueprints functionality.
Last updated: a year ago
Improves the efficiency of smelters when converting ore to ingots.
Last updated: a year ago
Adds a chest that deletes anything that's inserted into it.
Last updated: a year ago
Adds a 'Creative Chest' machine that auto-fills with the item in the first slot.
Last updated: a year ago
Adds GUI to view recipes and uses for each item in the game to help you figure out production lines.
Last updated: a year ago
A library that can be used to easily create Techtonica themed GUI
Last updated: a year ago
Filter Inserters (inc. Stack) will not insert if the receiving chest has reached a limit that you set.
Last updated: a year ago
Adds a radial menu that lets you quickly select a building to place.
Last updated: a year ago
Increase the size of the Mining Charge's blast
Last updated: a year ago
Adds a faster MKII Planter and a MKIII Planter that features an integrated Thresher and the ability to self-seed.
Last updated: 2 years ago
NPCs now have real 3D robot models! Wanderer (Sci-Fi Warrior), Engineer (Metallic Robot), Archivist (PBR Mech), Scout (Sphere Drone), Oracle (Hero Character). Includes extended dialogue, lore, and mysteries.
Last updated: 3 weeks ago
Adds survival mechanics including machine health, repair tools, player health/hunger, death screen with respawn, and environmental hazard integration.
Last updated: 3 weeks ago
Adds companion pets that follow the player and provide buffs. Includes Drones, Crawlers, Floaters, Guardians, and Scouts.
Last updated: 3 weeks ago
Biological processing system with algae vats, mushroom farms, bio-reactors, and composters. Produces biofuel and biogas from organic materials.
Last updated: 3 weeks ago
Automated drone transport system with sci-fi drone relays, power-based charging, and route management. Features multiple relay types with configurable charging speeds.
Last updated: 3 weeks ago
Dangerous Atlantum enrichment system with explosion risk, safety modules, and radiation zones. High risk, high reward!
Last updated: 3 weeks ago
Four-tier recycling system that breaks down crafted items back into raw resources. Higher tiers offer better efficiency rates.
Last updated: 3 weeks ago
Adds the Atlantum Reactor - a 20MW endgame power generator that consumes Atlantum Mixture Bricks and Shiverthorn Coolant. Now in Modded tab to avoid vanilla tech tree conflicts.
Last updated: 3 weeks ago
Adds Planter MKII (configurable speed, double yield) and MKIII (integrated Thresher). Updated for EMU 6.1.3.
Last updated: 3 weeks ago