


This mod adds a distribution post that grants 10x strength to workers. This means that a beaver can export 100 kg (plus potatoes and other bonuses) and a golem 150 kg at a time.

This mod is currently only supported in the experimental version (v0.2.2.1) of Timberborn. Other versions will probably not work (and may crash the game).
If you install manually, put the downloaded folder in the folder where Timberborn.exe is located \BepInEx\plugins\
Remember that you will also need to install any mods that are dependencies.
You should find the 10x Distribution Post under the labor tab.
Workers at distribution posts will not export shipments less than 25% of the weight they can carry. Therefore, it is not suitable for transporting small quantities of cargo.
The drop-off point has a capacity of only 300 and cannot accept too many routes.
The 10x distribution post will buffer 150 units of items per route. You can revert by deleting a route.
Keep distribution posts and destinations as close as possible. Distance greatly affects efficiency. If the destinations are very far apart, it makes sense to create a relay district in between.
Beavers do not export when the travel distance is long and close to the end of the workday. To avoid this, use golems. Golems can also carry more than beaver.
Remember to set district distribution limits correctly.
This mod was made from Elec's ExtendedArchitecture, so the license follows the original mod.
The bonus (Swimming Speed +30%) for the 10x Distribution Post is currently not working. This is probably a bug in the vanilla game.
Fixed a bug that caused roads to connect in only two directions.
Migrated Unity project to 2022.1.8f1.
Workers now rest on carts and boats when idle :D
Released