More Palette 🎨
This mod added even MOARRRRR materials to the color wheel in Unit Creation for even MOARRRRR creativity!
Credit 👥
This mod is created and managed by Geezt Jeez.
Inspiration for insertion of palette from ColorfulUC by FhpSlime.
Changelogs 📰
(1.0.8)
- Added wiki for the mod for easier explanation.
- Cleansing inner tech working to be more efficient and readable.
- Optimized naming of palettes.
- Renamed any Greyscale naming to Mono to shorten context.
- Reduced unnecessary transparency and metallic variants amount bloat (reduced to be 3 at max).
- Removed Team Complementary and Team Analogous.
- Added new palette for skin colors named Team Skinlike for colors closer to in-game.
- As some suggested nicely, the colors palette is reduced by around 75% from previously 180 to be 50, and 360 to be 70.
- Removed SLMACore dependency.
(1.0.7)
- Fixed bug where flat colors become transparent.
(1.0.6)
- Removed ID Checking for the old palettes, brute-forcing its color and making it priority.
(1.0.5)
- Added Normal Team Colors palette.
- Added the remaining 4 old colors.
(1.0.4)
- Fixed some technical issues and added more optimization.
- Added more colors palettes.
(1.0.3)
- Fixed conflict between mods.
(1.0.2)
- Optimized a few colors and given names for materials.
- Changed MorePalette to have its own palette like ColorfulUC.
- Now requires SLMACore.
(1.0.1)
- Fixed palette not loaded correctly.
- Removed mod loading delay.
- Removed unnecessary resources.
- No longer dependant on SLMACore.
(1.0.0)
- Mod created and published.