Totally Accurate Battle Simulator
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Latest version
1.0.4
Last Updated
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14.9K
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6
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67KB
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Deprecated

UMT

Unit Modding Template!

Ever wanted to make an advanced unit that matched your imagination!? Well, I introduce...

💥 UMT 💥

With this template, you could quickly start making many units and gain easy access to a humongous amount of potential. Customized ability, Customized unit bases, Customized weapons, as far as you could imagine it, it's possible. Even though this is a Unit Modding Template, doesn't mean it is limited to the only unit, you could also make mods of Maps, Campaigns, Game UI, and others!

You could even do custom models and input custom assets using AssetBundle and File Resourcing.

Tutorial 🎬

IMAGE ALT TEXT HERE

Remember, there are some comments on some parts and the table below of what to install. Aswell community to help you with generals.

Join TABS Mod Center for modding guides!

Recommended Third-Party 💿

Here are some sources that would help you get to modding TABS :

Name Download Link Purpose Priority
DnSpy GitHub Programming and coding inside of the mod. Mandatory
Visual Studio Code VisCode Website Editing the markdown and manifest for publishing mods. As well as changing some codes that are not related to .dll file type. Optional
Unity Unity Website TABS is built on Unity with Unity version 2019.4.31f1, You could also accompany Unity with AssetRipperGUI for even more advanced modding. Optional
Asset Ripper GUI Asset Ripper GUI Website Get all assets from TABS, which you could insert into Unity Project to see components and certain values, a must-have if you want to see what's inside all of the assets and it's base structure. Optional
UnityExplorer Thunderstore Used for inspecting the game and debugging, VERY Useful if you are stuck on a problem. Optional

Credits 💻

UMT, is a mod purposed to give a simple base unit mod for those who are new to TABS Modding, the unit inside it is just to demonstrate a basic unit with some customized value, but again, remember, even though UMT is a Unit Modding Template, it does not limit to only making custom unit.

UMT Icon has been created thanks to HambodyKydz.

Mod was created by:

Geezt Jeez#1458

This template is made possible with the use of custom-created STANDALONE SLMACore from FhpSlime.

❗ NOTICE ❗: If you are recording a TABS video for Youtube or else using this mod, please link it in your Video descriptions and notified me, giving a credit to this mod would also credit me and my helper and friends' efforts in making this mod possible. As for new beginners or modders who used UMT as a template, just simply tell in your mod description that you used this template as your foundation. And if you could, please notice me about your mod.

Thank you for visiting and Happy Modding! 😄👍

Changelogs 📣

(1.0.4)

  • Added tutorial for UMT usage.
  • Replaced AssetRipper with AssetRipperGUI

(1.0.3)

  • Fixed debug missing a space.
  • Fixed Blueprint unit to copy override units (now added to Dictionary as well).
  • Added a spawning custom unit with a copied Blueprint section so it is covered as well.
  • Added a custom class that branches on the possibility of extended TABS modification as requested by NameChangerGuy.
  • Increased the cost and changed the faction logo and added a custom sprite to some customized assets as well.
  • Removed unused picture.

(1.0.2)

  • Added a custom effect and custom explosion section so both of them are covered as well.
  • Added indication on Init for what asset is changed.
  • Added a method for the custom sprite, logo, and icon using File Resource.
  • Fixed and Tidy up UMT's description.

(1.0.1)

  • Changed logo of mod into Hambody's Logo.

(1.0.0)

  • Created UMT.
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