Totally Accurate Battle Simulator
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Date Uploaded
2 weeks ago
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CUSTOMCONTENT ROGUELIKEMODE PATCH

I made this thing to make RoguelikeMode by KrafftMedia (Daniel Krafft) compatible with custom content (stuff made with in-game editors).

This mod makes RoguelikeMode include custom factions (units) and campaigns (levels), both local and loaded.

You can change which factions and campaigns are able to be chosen in mods settings menu, with search and categories (vanila/modded/custom) filters and a button "exclude visible" that is affected by your current filters. This menu is opened by the key f8 by default (you can change it in bepinex config).

IT IS IMPORTANT TO LOAD YOUR CONTENT BEFORE PLAYING OR CHANGING SETTINGS. Just open the custom content in the main menu and select yes, but i think you already know it. Dont ask why why did i explain it then.

This patch is made with ChatGPT because i have no idea how to code, but i made everything else. This mod can be bugged or not working or something. If you dont like it, you have all the rights to criticize it.

CONTACT MAIL:

[email protected]

You can tell about the issues and suggestions on my mail.

Also, i know Roguelike is compatible with mods like the famous Hidden Units mod, i have already written that i am talking about other stuff.

Another thing: i will deprecate or delete this patch if the author of the original mod tells me to or if he updates his mod to have the same functions.

DEVS:

ChatGPT by OpenAI (free plan btw) - all the code and dll and etc.

me (PiroMan95050) - picture and doing things soulless machine told me to do and this strange description with bad english and playtesting and other stuff yk

KNOWN BUGS:

Mods are in vanilla categorie. The work is going on that.

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