Totally Accurate Battle Simulator
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Date Uploaded
3 years ago
Downloads
9K
Size
55KB

Small mod that reduces Debug Log messages, keeping only UnityEngine ones that are impossible to remove


  • You can disable mod via Gameplay options in real-time

Debug logs are helpful when you have to backtrack issues with your mods, but issue is that TABS takes it too much, as for example Custom Content logs are infamous for bloating everything. In result, Log files are getting too heavy and it might affect perfomance of game.

  • For example, without mod the process of opening game and getting to Simulation flat map generates Log file with size of ~41 KB.
  • When mod is installed and enabled, same log will now be generated with size of ~17 KB.

Mod is Enabled by default.

UFoxLib dependecy is needed for Settings option so you can enable or disable mod right in-game and decide when you need log info. Also it should save itself through BepInEx config.

Despite everything, other mod's errors technically should appear in logs as long as they are not custom and things like NullReferenceException, so backtracking of important issues should be possible

Credits:

  • Harren Tonderen (me) - lead developer of this Easiest Mod Known to a Man:tm:

Any issues with mod, or want to discuss something? You can always join TABS Mod Center on Discord


2023 Utvecklare Fox
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