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Modding framework for working with LBoL entities.
0.8.1 added UnitModelTemplate. Custom enemy or players models are now possible.
0.8.0 added custom starting loadouts in PlayerUnitTemplate
0.7.9 add EnemyGroupTemplate and custom enemy formations.
0.7.81 fixed MiniSelectCard Ui issue.
0.7.8 added Sfx and uiSounds templates. Actually works nicely with template gen.
0.7.7 added UltimateSkillTemplate.
0.7.6 added template for EnemyUnit which governs enemy behavior. For now it only makes sense to use it with [OverwriteVanilla]
0.7.5 added template for Jade Boxes.
0.7.3 added dynamic template generation. Refer to this for an example.
More info at github repo